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QuotaScalingMoons
Balances and quota-scales moons, while also making them all free to enter.
Date uploaded | 2 weeks ago |
Version | 0.3.0 |
Download link | Kamppix-QuotaScalingMoons-0.3.0.zip |
Downloads | 926 |
Dependency string | Kamppix-QuotaScalingMoons-0.3.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
QuotaScalingMoons
Lethal Company mod that tries to balance the loot and enemies on all moons (they are now free) and makes the funny numbers scale up with the quota.
By default, the moons in the first quota start at Experimentation level (which is configurable) and linearly go up to Artifice level and beyond around the 11th quota (which is also configurable). Cool!
Enemy spawn chance curves are currently always set to Artifice level.
All players need to have the mod installed and identically configured.
(apart from scrap and enemy spawn related stuff, which is free to play with server-side)
Known issues & planned features:
See the GitHub issue tracker.
CHANGELOG
v0.3.0
- Added an optional third quota for changing how variables scale after limiting some of them to the second quota values
- When using default values, the third quota doesn't change scaling past the second quota
- Fixed a bug where map generation would get stuck if
MaxScrap
was lower thanMinScrap
- Adjusted config layout
v0.2.3
- Added optional limiters for all quota scaling config variables
- Made turning off
EnableMoonBalancing
disable scrap value adjustment based on the moon's average scrap value - Made small changes to some config names and descriptions
v0.2.1
- Changed apparatice and beehive value scaling to not take the moon's average scrap value into account
- Fixed apparatice value being incorrect when adjusted (it never was) and reverted
EnableApparaticeValueAdjust
default value totrue
v0.2.0
- Made every moon use Artifice enemy spawn chance multiplier curves to balance enemy spawning
- Set the default value of
EnableApparaticeValueAdjust
tofalse
(for now)
v0.1.1
- Added boolean config options for all patches
- Made the mod work in multiplayer
v0.1.0
- Initial beta release born from an all-nighter (full of bugs and stuff)