Remnants
Adds store items as scrap, to be found on moons as scrap in Lethal Company. You can now also find the bodies of previous crews accompanying their former gear.
| Date uploaded | 4 days ago |
| Version | 1.2.4 |
| Download link | KawaiiBone-Remnants-1.2.4.zip |
| Downloads | 5003 |
| Dependency string | KawaiiBone-Remnants-1.2.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5README
Remnants
Why pay corporate for it if you can just find it out in the wild? Let out your inner scavenger and find the tools that were left behind by former, less fortunate employees.
This mod spreads items from the store around on the moons for you to find along with your usual scrap. Battery levels may vary. For full battery levels, consult the Lethal Company store.
Adds store items as scrap, to be found on moons as scrap in Lethal Company. Along this, there is a small chance that you will find a corpse along the scrap you find.
Feedback and issues
If you find any bugs, issues, or have any feedback on how to improve the mod, you are always welcome to share it here on Github or on the Unofficial Lethal Company discord. When you report an issue, please be sure to add the error in question and what other mods you were using at the time of the error. This way I can easily find the bug and patch it.
Config
The config has been added. As such, the appdata save file has become obsolete. The config can be found and edited in your BepInEx config folder or in your mod managed. However, you will first need to start up your game so it can make said config file. Currently, it can change the general rarity, battery levels and spawns of remnant items and bodies. It also allows you to edit a list of banned items that you don't wish to be registered as scrap. Now also more features for the moons rarity and spawning bodies, for more updates you can check the changelog. Do note that only the remnant item spawns and the battery change can be changed at runtime. The others are updated when you restart the game.
Future Work:
The config and the bodies is completed for now, any feedback or add-ons are always welcome. For now I will focus on adding small features on the config for giving you more control over the moon rarities and spawning of bodies.
Installing
This mod is also available on the thunderstore website.
If you want to download this mod manually, you should know that it is dependent on BepInEx and Lethal Lib. When the dependencies are added, you can just copy the files in the plugins folder and add them in the BepInEx plugins folder.
CHANGELOG
#1.0.0
- Release
#1.1.0
- Increased the chance of store scrap items appearing from 1%-10% to 5%-25%.
- Fixed the battery scrap bug. This bug caused only the host to receive partially charged items, and whenever the host would buy an item from the store, the item wouldn't be fully charged. Now only the scrap items you find around the map have a random battery charge, which is consistent for all players currently present in the game.
- Fixed a bug where if multiple mods tried to register the same item as scrap, the game returned error prompts.
#1.1.1
- Added a new feature where you can determine which scrap items spawn and which don’t by editing a Json file. Explenation is in the README.
- Fixed a bug where the mod would only register mod items as scrap, instead of both mod and vanilla items
#1.1.2
- Fixed a bug where the item values were not displayed well or not displayed at all.
#1.1.3
- Added a config to use in the config files or in your mod manager, which means the appdata json save file has become obsolete. For now it can change, general rarity, battery of remnant items and a banning list of items to not be registered as scrap. There is already a list of all the remnant items in the config loaded when you join a lobby, but it does not work yet. (It does not save correctly)
- Removed the appdata save. If you still have it you can remove it.
- Fixed the battery bug that caused some items to not have a random charge due to network issues.
#1.1.4
- The remnant items in config work now, which means you can ban remnant items from spawning before loading the next moon.
- Fixed the battery bug that did not load the correct config data.
#1.1.5
- Fixed the compatibility problem with the mod LC Office.
#1.1.6
- Fixed the occlude error patch, now the patch triggers from when the networkmanager is shutting down rather than the player pressing the exit button which was in the ui.
#1.1.7
- Fixed the save item bug where registered items (remnants) were not present in the ship on loading the lobby again.
#1.2.0
- Added a config feature that gives option for separate rarity for each moon
- Added the bodies feature which now one of the four dead bodies can be spawned on top of a remnant item. The chance of the body spawning can be changed in the config.
- An asset bundle (remnants) that contains 4 bodies prefabs with dependencies from Lethal Company: default body, head burst body, coil head body and en-webbed body.
- Fixed the bug on party wipe, remnant items are still loaded in.
- Fixed the bug that items near the ship will be seen as items in the ship and be saved.
#1.2.1
- Fixed directory bug where it could not find the remnants asset bundle via the Thunderstore app.
#1.2.2
- Added a config feature to disable/enable this mod version of saving and despawning, so it can be more compatible with other mods.
- On the remnants github page, you can find the plugins folder to install the game manually. In that folder the dll file and the asset bundle can be found.
- Fixed the bug that crashes the game when unable to load the asset bundle remnants. Now it will signal that it could not load or find the asset bundle and it will cause no more crashes.
- Fixed the bug that too much things disappears on team wipe, now only the remnant items will be removed along with the normal items that would be removed.
- Updated the icon, so the feature bodies can be seen.
#1.2.3
- Added a feature that spawns varying types of bodies, based on which enemies usually spawn on that specific moon. As such, if there is a high chance for a spider to spawn, there will also be a high chance for a cocooned body to spawn. Curious what lurks in the dark this time? Your predecessors will answer that question for you.
- Added a feature that increases the body spawn rate relative to the difficulty of the moon. For example, Titan, a high risk moon, will have a higher chance for bodies to spawn compared to Vow. If you want to modify this value, you can do so in the config.
- Updated the manifest json description as follows: "Adds store items as scrap, to be found on moons as scrap in Lethal Company. You can now also find the bodies of previous crews accompanying their former gear."
- Fixed directory issues with finding the asset bundle named remnants.
#1.2.4
- Fixed a bug that would cause a crash when a costum moon was added.
- Fixed a bug that when using a lot of mods at once, something could break during registering items.