Kirpichyov-EnemiesScanner icon

EnemiesScanner

Adds shop item that allows to scan the nearby enemies

Last updated 7 months ago
Total downloads 193416
Total rating 8 
Categories Mods
Dependency string Kirpichyov-EnemiesScanner-1.0.6
Dependants 93 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.13.2 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.13.2

README

Enemies Scanner v1.0.6

Adds shop item that allows to scan the nearby enemies

Configuration

[EnemiesScanner.cfg]

  • Enable scanner ping sound (enable/disable)
  • Count of the nearest enemies shown (from 1 to 8)
  • Enable/Disable scan filtering by outside enemies
  • Cost of the scanner
  • Enable/Disable and configure the overheat
  • Show/Hide exact distance to the enemy
  • Enable/Disable and configure the scanner radius limit
  • Battery capacity
  • Scanner refresh rate
  • Creatures blacklist (exclude from scanner). Technical creature names list could be found in the Wiki.

[aliases.json]

  • Creature names aliases

You can use the Thunderstore to configure the mode. Configuration files are generated after launching the game, with the mod installed, at least once. For JSON configs make sure that it's valid after editing and doesn't contain a trailing comma.

Notes

  • The mod is required to be installed on both clients and server
  • Some configuration will be synced with server, so configuration of the host will be used (see table below)
Synced from Server config Client config
Shop price Ping sound
Overheat (enabled/disabled, time) Count of the nearest enemies
Scan radius (enabled/disabled, limit value) Scan filtering by outside enemies
Battery capacity Show/Hide exact distance to the enemy
Creatures blacklist Creature names aliases
Scanner refresh rate

Known issues

  • Sometimes scanned enemies are not refreshed after going inside and outside the factory. It happens when game doesn't update the corresponding property for scanner object position.

Workaround: change current selected slot to other one and switch back. If it doesn't help try to turn off and drop the scanner, then equip it again. Also, you could enable the 'Disable filtering by outside enemies' feature in the config if needed.

Credit

New scanner models (v1.0.1+)

Legacy scanner model (v.1.0.0)

  • Tablet by Poly by Google [CC-BY] via Poly Pizza