Decompiled source of NavMeshInCompany v1.0.3

BepInEx/plugins/NavMeshInCompany.dll

Decompiled 9 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("Kittenji")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NavMeshInCompany")]
[assembly: AssemblyTitle("NavMeshInCompany")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Kittenji.NavMeshInCompany
{
	[BepInPlugin("dev.kittenji.NavMeshInCompany", "NavMeshInCompany", "1.0.3")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(DepositItemsDesk))]
		internal class DepositItemsDeskPatch
		{
			[HarmonyPatch("Start")]
			[HarmonyPostfix]
			internal static void StartPatch(DepositItemsDesk __instance)
			{
				//IL_0069: Unknown result type (might be due to invalid IL or missing references)
				//IL_0074: Unknown result type (might be due to invalid IL or missing references)
				//IL_007f: Unknown result type (might be due to invalid IL or missing references)
				try
				{
					GameObject[] array = GameObject.FindGameObjectsWithTag("OutsideAINode");
					for (int i = 0; i < array.Length; i++)
					{
						Object.Destroy((Object)(object)array[i]);
					}
					array = GameObject.FindGameObjectsWithTag("AINode");
					for (int i = 0; i < array.Length; i++)
					{
						Object.Destroy((Object)(object)array[i]);
					}
					Debug.Log((object)"Instantiating Company Navigation!");
					Transform transform = Object.Instantiate<GameObject>(navPrefab, ((Component)__instance).transform.parent, true).transform;
					transform.position = Vector3.zero;
					transform.rotation = Quaternion.identity;
					transform.localScale = Vector3.one;
					Transform child = transform.GetChild(0);
					RoundManager.Instance.outsideAINodes = (GameObject[])(object)new GameObject[child.childCount];
					for (int j = 0; j < child.childCount; j++)
					{
						RoundManager.Instance.outsideAINodes[j] = ((Component)child.GetChild(j)).gameObject;
					}
					child = transform.GetChild(1);
					RoundManager.Instance.insideAINodes = (GameObject[])(object)new GameObject[child.childCount];
					for (int k = 0; k < child.childCount; k++)
					{
						RoundManager.Instance.insideAINodes[k] = ((Component)child.GetChild(k)).gameObject;
					}
				}
				catch (Exception ex)
				{
					Debug.LogException(ex);
				}
			}
		}

		public const string pluginGUID = "dev.kittenji.NavMeshInCompany";

		public const string pluginName = "NavMeshInCompany";

		public const string pluginVersion = "1.0.3";

		public static readonly Harmony harmony = new Harmony("dev.kittenji.NavMeshInCompany");

		public static Assets assets { get; private set; }

		public static GameObject navPrefab { get; internal set; }

		private void Awake()
		{
			assets = new Assets();
			navPrefab = assets.LoadByName<GameObject>("CompanyNavSurface.prefab", nameOnly: false);
			harmony.PatchAll();
		}
	}
	public static class ResourceUtils
	{
		public static Stream Get(string name)
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string[] manifestResourceNames = executingAssembly.GetManifestResourceNames();
			if (manifestResourceNames.Length == 0)
			{
				throw new FileNotFoundException("Assembly does not contain any resource stream names.");
			}
			string text = manifestResourceNames.FirstOrDefault((string n) => n.EndsWith(name));
			if (string.IsNullOrEmpty(text))
			{
				throw new FileNotFoundException("Assembly does not contain a resource stream ending with '" + name + "'");
			}
			return executingAssembly.GetManifestResourceStream(text);
		}

		public static string GetString(string name)
		{
			using Stream stream = Get(name);
			using StreamReader streamReader = new StreamReader(stream);
			return streamReader.ReadToEnd();
		}
	}
	public class Assets
	{
		private readonly AssetBundle mainAssetBundle;

		private readonly string[] allAssetNames;

		public Assets(string name = ".bundle")
		{
			mainAssetBundle = AssetBundle.LoadFromStream(ResourceUtils.Get(name));
			allAssetNames = mainAssetBundle.GetAllAssetNames();
		}

		public T Load<T>(string name) where T : Object
		{
			if (name == null)
			{
				return default(T);
			}
			return mainAssetBundle.LoadAsset<T>(name);
		}

		public T LoadByName<T>(string name, bool nameOnly = false) where T : Object
		{
			string name2 = allAssetNames.FirstOrDefault((string x) => (nameOnly ? Path.GetFileNameWithoutExtension(x) : Path.GetFileName(x)).Equals(name, StringComparison.OrdinalIgnoreCase));
			return Load<T>(name2);
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}