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InfiniteEmote
[Configurable] Loosens the CheckConditionsForEmote to allow emoting while running and jumping
Date uploaded | 11 months ago |
Version | 1.1.0 |
Download link | KlutzyBubbles-InfiniteEmote-1.1.0.zip |
Downloads | 11690 |
Dependency string | KlutzyBubbles-InfiniteEmote-1.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Rune580-LethalCompany_InputUtils
Utilities for creating InputActions and providing an (opinionated) improved UI.
Preferred version: 0.6.1README
Infinite Emotes
Loosens the CheckConditionsForEmotePatch to allow emoting while running and jumping
Config
There is a key (0 by default) to stop emoting, emotes can also be stopped by crouching or interacting with things like ladders, terminal or 2 handed objects
Additional settings can be found in the cfg file to adjust when emotes are allowed, for example to only allow walking emoting instead of running
Known gripes
- Emoting negates any animations so you wont see running animations etc
- Clicking the same emote button will not stop the emote, this is a limitation that is here to stay to allow for compatibility with MoreEmotes
Changelog
Changelog can be found in the release section of the github repo (makes it easier for me to maintain it)