using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalCompanyTemplate.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Unstuck")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A template for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Unstuck")]
[assembly: AssemblyTitle("Unstuck")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LethalCompanyTemplate
{
[BepInPlugin("Konomira.Unstuck", "Unstuck Mod", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "Konomira.Unstuck";
private const string modName = "Unstuck Mod";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Konomira.Unstuck");
private static Plugin instance;
private ManualLogSource logger;
private void Awake()
{
if ((Object)(object)instance == (Object)null)
{
instance = this;
}
logger = Logger.CreateLogSource("Unstuck Mod");
logger.LogInfo((object)"Mod Started");
harmony.PatchAll(typeof(StartOfRoundPatch));
}
}
}
namespace LethalCompanyTemplate.Patches
{
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRoundPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void Update()
{
Keyboard current = Keyboard.current;
if (current != null && ((ButtonControl)current.pKey).wasPressedThisFrame)
{
Unstuck();
}
}
public static void Unstuck()
{
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
object[] parameters = new object[2]
{
(int)GameNetworkManager.Instance.localPlayerController.playerClientId,
true
};
Vector3 val = (Vector3)(typeof(StartOfRound).GetMethod("GetPlayerSpawnPosition", BindingFlags.Instance | BindingFlags.NonPublic)?.Invoke(StartOfRound.Instance, parameters));
GameNetworkManager.Instance.localPlayerController.TeleportPlayer(val, false, 0f, false, true);
}
}
}