using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using FISH Mod.NetcodePatcher;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("FISH Mod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FISH Mod")]
[assembly: AssemblyTitle("FISH Mod")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace FISH_Mod
{
[BepInPlugin("koolkids.fish", "FISH!!!", "1.0.1")]
public class FishSFXReplacement : BaseUnityPlugin
{
[CompilerGenerated]
private sealed class <LoadFishSFXFromBundle>d__13 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public FishSFXReplacement <>4__this;
private string <pluginFolder>5__1;
private string <bundlePath>5__2;
private AssetBundle <bundle>5__3;
private AudioClip <clip>5__4;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <LoadFishSFXFromBundle>d__13(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<pluginFolder>5__1 = null;
<bundlePath>5__2 = null;
<bundle>5__3 = null;
<clip>5__4 = null;
<>1__state = -2;
}
private bool MoveNext()
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<pluginFolder>5__1 = Path.GetDirectoryName(typeof(FishSFXReplacement).Assembly.Location);
<bundlePath>5__2 = Path.Combine(<pluginFolder>5__1, "fishsfxbundle");
if (!File.Exists(<bundlePath>5__2))
{
if (EnableDebugLogs)
{
Logger.LogError((object)"[FISH!!!] Failed to load AssetBundle from any of the possible paths.");
}
return false;
}
<bundle>5__3 = AssetBundle.LoadFromFile(<bundlePath>5__2);
if ((Object)(object)<bundle>5__3 == (Object)null)
{
if (EnableDebugLogs)
{
Logger.LogError((object)"[FISH!!!] Failed to load AssetBundle!");
}
return false;
}
<clip>5__4 = <bundle>5__3.LoadAsset<AudioClip>("meme_fish_sfx");
if ((Object)(object)<clip>5__4 == (Object)null)
{
if (EnableDebugLogs)
{
Logger.LogError((object)"[FISH!!!] Failed to load 'meme_fish_sfx' from AssetBundle!");
}
<bundle>5__3.Unload(false);
return false;
}
fishSFX = <clip>5__4;
if (EnableDebugLogs)
{
Logger.LogInfo((object)"[FISH!!!] Successfully loaded 'meme_fish_sfx' from AssetBundle.");
}
<>2__current = null;
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public static AudioClip? fishSFX;
public static ConfigEntry<bool>? EnableDebugLogsConfig;
public static FishSFXReplacement Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
public static bool EnableDebugLogs => EnableDebugLogsConfig?.Value ?? false;
private void Awake()
{
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
Instance = this;
EnableDebugLogsConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "EnableDebugLogs", false, "Enable debug logs for FISH!!! mod");
if (EnableDebugLogs)
{
Logger.LogInfo((object)"[FISH!!!] Plugin awake, loading AssetBundle...");
}
if (EnableDebugLogs)
{
Logger.LogInfo((object)"Plugin successfully loaded with debug logs enabled.");
}
else
{
Logger.LogInfo((object)"FISH!!! mod loaded.");
}
((MonoBehaviour)this).StartCoroutine(LoadFishSFXFromBundle());
Harmony val = new Harmony("koolkids.fish");
val.PatchAll();
if (EnableDebugLogs)
{
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
}
[IteratorStateMachine(typeof(<LoadFishSFXFromBundle>d__13))]
private IEnumerator LoadFishSFXFromBundle()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <LoadFishSFXFromBundle>d__13(0)
{
<>4__this = this
};
}
}
[HarmonyPatch(typeof(GrabbableObject), "GrabItem")]
public static class GrabbableObject_GrabItem_Patch
{
private static void Postfix(GrabbableObject __instance)
{
if ((Object)(object)__instance == (Object)null || !((Object)__instance).name.Contains("FishTestProp"))
{
return;
}
if (FishSFXReplacement.EnableDebugLogs)
{
FishSFXReplacement.Logger.LogInfo((object)"[FISH!!!] Playing fish meme sound on grabbed object.");
}
if ((Object)(object)FishSFXReplacement.fishSFX == (Object)null)
{
if (FishSFXReplacement.EnableDebugLogs)
{
FishSFXReplacement.Logger.LogWarning((object)"[FISH!!!] AudioClip is null, cannot play sound.");
}
}
else
{
AudioSource val = ((Component)__instance).GetComponent<AudioSource>() ?? ((Component)__instance).gameObject.AddComponent<AudioSource>();
val.clip = FishSFXReplacement.fishSFX;
val.volume = 0.8f;
val.spatialBlend = 1f;
val.Play();
}
}
}
}
namespace FISH Mod.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}