Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of KoopaTheQuiccModelPack v1.3.2
KoopaTheQuiccModelPack.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using KoopaTheQuiccModelPack.Replacements; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("KoopaTheQuiccModelPack")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("KoopaTheQuiccModelPack")] [assembly: AssemblyTitle("KoopaTheQuiccModelPack")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace KoopaTheQuiccModelPack { [BepInPlugin("com.KoopaTheQuicc.KtQModelPack", "KoopaTheQuiccModelPack", "1.3.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigFile config; public static ConfigEntry<bool> enableJigglePhysics { get; private set; } private static void InitConfig() { enableJigglePhysics = config.Bind<bool>("Settings", "Enable Jiggle Physics", false, "Enables jiggle physics for some models. Disable for better performance."); } private void Awake() { //IL_086b: Unknown result type (might be due to invalid IL or missing references) //IL_0871: Expected O, but got Unknown config = ((BaseUnityPlugin)this).Config; InitConfig(); Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("Koopa", typeof(KoopaTroopaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("NTropy", typeof(NTropyReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("BigBoss", typeof(BigBossReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Eustace", typeof(EustaceReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Knuckles", typeof(KnucklesReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Waluigi", typeof(WaluigiReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Bowser", typeof(BowserReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("CocoRetro", typeof(CocoRetroReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("CourtneyBackup", typeof(CourtneyBackupReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("CourtneyGears", typeof(CourtneyGearsReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("DaisyStrikers", typeof(DaisyStrikersReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("FunkyKong", typeof(FunkyKongReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("LankyKong", typeof(LankyKongReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("ChunkyKong", typeof(ChunkyKongReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("NTropyIAT", typeof(NTropyIATReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("RosalinaSwim", typeof(RosalinaSwimReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("UgandanKnuckles", typeof(UgandanKnucklesReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Crash", typeof(CrashReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Eggman", typeof(EggmanReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Redead", typeof(RedeadReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Jak", typeof(JakReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Morshu", typeof(MorshuReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("NinaCortex", typeof(NinaCortexReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("ShyGuy", typeof(ShyGuyReplacement)); if (enableJigglePhysics.Value) { ModelReplacementAPI.RegisterSuitModelReplacement("Rouge", typeof(RougeJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("RougeHeroes", typeof(RougeHeroesJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Midna", typeof(MidnaJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Liz", typeof(LizBandicootJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Minun", typeof(MinunJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Tawna", typeof(TawnaJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("TawnaCursed", typeof(TawnaCursedJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("TomCat", typeof(TomCatJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Tails", typeof(MilesProwerJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Coco", typeof(CocoBandicootJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("ToonLink", typeof(ToonLinkJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Krystal", typeof(KrystalJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Carmelita", typeof(CarmelitaJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Dimitri", typeof(DimitriJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Pasadena", typeof(PasadenaJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Hunter", typeof(HunterJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("DaisyBiker", typeof(DaisyBikerJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Dingodile", typeof(DingodileJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("DingodileIAT", typeof(DingodileIATJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("DixieKong", typeof(DixieKongJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("DonkeyKong", typeof(DonkeyKongJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Lickitung", typeof(LickitungJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("LizNitro", typeof(LizNitroJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("NTropyFem", typeof(NTropyFemJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Slowbro", typeof(SlowbroJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("TinyKong", typeof(TinyKongJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("SamusZeroSuit", typeof(SamusZeroSuitJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("CaptainQuark", typeof(CaptQuarkJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Ratchet", typeof(RatchetJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Shantae", typeof(ShantaeJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Cortex", typeof(CortexJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Krunk", typeof(KrunkJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Neyla", typeof(NeylaJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("TinyTiger", typeof(TinyTigerJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Berri", typeof(BerriJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Ganondorf", typeof(GanondorfJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Garfield", typeof(GarfieldJiggleReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Klonoa", typeof(KlonoaJiggleReplacement)); } else { ModelReplacementAPI.RegisterSuitModelReplacement("Rouge", typeof(RougeReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("RougeHeroes", typeof(RougeHeroesReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Midna", typeof(MidnaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Liz", typeof(LizBandicootReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Minun", typeof(MinunReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Tawna", typeof(TawnaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("TawnaCursed", typeof(TawnaCursedReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("TomCat", typeof(TomCatReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Tails", typeof(MilesProwerReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Coco", typeof(CocoBandicootReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("ToonLink", typeof(ToonLinkReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Krystal", typeof(KrystalReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Carmelita", typeof(CarmelitaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Dimitri", typeof(DimitriReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Pasadena", typeof(PasadenaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Hunter", typeof(HunterReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("DaisyBiker", typeof(DaisyBikerReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Dingodile", typeof(DingodileReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("DingodileIAT", typeof(DingodileIATReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("DixieKong", typeof(DixieKongReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("DonkeyKong", typeof(DonkeyKongReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Lickitung", typeof(LickitungReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("LizNitro", typeof(LizNitroReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("NTropyFem", typeof(NTropyFemReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Slowbro", typeof(SlowbroReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("TinyKong", typeof(TinyKongReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("SamusZeroSuit", typeof(SamusZeroSuitReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("CaptainQuark", typeof(CaptQuarkReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Ratchet", typeof(RatchetReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Shantae", typeof(ShantaeReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Cortex", typeof(CortexReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Krunk", typeof(KrunkReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Neyla", typeof(NeylaReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("TinyTiger", typeof(TinyTigerReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Berri", typeof(BerriReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Ganondorf", typeof(GanondorfReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Garfield", typeof(GarfieldReplacement)); ModelReplacementAPI.RegisterSuitModelReplacement("Klonoa", typeof(KlonoaReplacement)); } Harmony val = new Harmony("com.KoopaTheQuicc.KtQModelPack"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.KoopaTheQuicc.KtQModelPack is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "koopathequiccbundle"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace KoopaTheQuiccModelPack.Replacements { public class RougeHeroesReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RougeHeroesPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class RougeHeroesJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RougeHeroesPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class RougeReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RougePrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class RougeJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RougePrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class KoopaTroopaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KoopaTroopaPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class LizBandicootReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "LizBandicootPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class LizBandicootJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "LizBandicootPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MidnaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "MidnaPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MidnaJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "MidnaPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class NTropyReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "NTropyPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class BigBossReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BigBossPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MinunReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "MinunPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MinunJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "MinunPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class TawnaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "TawnaPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class TawnaJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "TawnaPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class TawnaCursedReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "TawnaCursedPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class TawnaCursedJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "TawnaCursedPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class EustaceReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "EustaceBaggePrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class TomCatReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "TomCatPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class TomCatJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "TomCatPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MilesProwerReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "MilesTailsProwerPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MilesProwerJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "MilesTailsProwerPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CocoBandicootReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CocoBandicootPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CocoBandicootJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CocoBandicootPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class KnucklesReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KnucklesPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class WaluigiReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "WaluigiPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class ToonLinkReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ToonLinkPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class ToonLinkJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ToonLinkPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class KrystalReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KrystalPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class KrystalJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KrystalPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CarmelitaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CarmelitaPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CarmelitaJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CarmelitaPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class DimitriReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DimitriPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class DimitriJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DimitriPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class PasadenaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "PasadenaPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class PasadenaJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "PasadenaPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class HunterReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "HunterPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class HunterJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "HunterPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class BowserReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BowserPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class ChunkyKongReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ChunkyKongPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CocoRetroReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CocoRetroPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CourtneyBackupReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CourtneyBackupPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CourtneyGearsReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CourtneyGearsPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class DaisyBikerReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DaisyBikerPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class DaisyBikerJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DaisyBikerPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class DaisyStrikersReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DaisyStrikersPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class DingodileReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DingodilePrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class DingodileJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DingodilePrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class DingodileIATReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DingodileIATPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class DingodileIATJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DingodileIATPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class DixieKongReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DixieKongPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class DixieKongJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DixieKongPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class DonkeyKongReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DonkeyKongPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class DonkeyKongJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "DonkeyKongPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class FunkyKongReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "FunkyKongPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class LankyKongReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "LankyKongPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class LickitungReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "LickitungPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class LickitungJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "LickitungPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class LizNitroReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "LizNitroPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class LizNitroJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "LizNitroPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class NTropyIATReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "NTropyIATPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class NTropyFemReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "NTropyFemalePrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class NTropyFemJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "NTropyFemalePrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class RosalinaSwimReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RosalinaSwimPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class SlowbroReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "SlowbroPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class SlowbroJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "SlowbroPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class TinyKongReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "TinyKongPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class TinyKongJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "TinyKongPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class UgandanKnucklesReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "UgandanKnucklesPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class SamusZeroSuitReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ZeroSuitSamusPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class SamusZeroSuitJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ZeroSuitSamusPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CaptQuarkReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CaptainQuarkPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CaptQuarkJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CaptainQuarkPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CrashReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CrashPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class RatchetReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RatchetPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class RatchetJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RatchetPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class ShantaeReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ShantaePrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class ShantaeJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ShantaePrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CortexReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CortexPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class CortexJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "CortexPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class KrunkReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KrunkPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class KrunkJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KrunkPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class NeylaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "NeylaPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class NeylaJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "NeylaPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class TinyTigerReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "TinyTigerPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class TinyTigerJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "TinyTigerPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class BerriReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BerriPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class BerriJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BerriPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class EggmanReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "EggmanPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class GanondorfReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GanondorfPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class GanondorfJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GanondorfPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class GarfieldReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GarfieldPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class GarfieldJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "GarfieldPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class RedeadReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "RedeadPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class JakReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "JakPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class KlonoaReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KlonoaPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class KlonoaJiggleReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "KlonoaPrefabJiggle"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MorshuReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "MorshuPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class NinaCortexReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "NinaCortexPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class ShyGuyReplacement : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ShyGuyPrefab"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }