using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("GrugThumper")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("GrugThumper")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("d44ae3a1-4086-418f-a725-2326d9f6c419")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace GrugThumper;
[BepInPlugin("GrugThumper", "GrugThumper", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static AudioClip SmashAndGrabAudio;
public static GameObject GrugModel;
public static string pluginDir;
public static AssetBundle GrugBundle;
private void Awake()
{
pluginDir = ((BaseUnityPlugin)this).Info.Location;
LoadAssets();
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
((BaseUnityPlugin)this).Logger.LogInfo((object)"GrugThumper: Plugin loaded.");
}
private void LoadAssets()
{
try
{
GrugBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(pluginDir), "grug"));
if ((Object)(object)GrugBundle == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"GrugThumper: Failed to load AssetBundle 'grugbundle'.");
return;
}
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogError((object)("GrugThumper: AssetBundle failed to load -- " + ex.Message));
return;
}
try
{
SmashAndGrabAudio = GrugBundle.LoadAsset<AudioClip>("smash_grab");
GrugModel = GrugBundle.LoadAsset<GameObject>("GrugModel");
if ((Object)(object)SmashAndGrabAudio == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)"GrugThumper: smash_grab audio clip not found in bundle.");
}
if ((Object)(object)GrugModel == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogWarning((object)"GrugThumper: GrugModel prefab not found in bundle.");
}
((BaseUnityPlugin)this).Logger.LogInfo((object)"GrugThumper: Successfully loaded assets. RELEASE THE BABY!");
}
catch (Exception ex2)
{
((BaseUnityPlugin)this).Logger.LogError((object)("GrugThumper: Failed to load assets -- " + ex2.Message));
}
}
}
[HarmonyPatch(typeof(CrawlerAI))]
internal class GrugThumperPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void ReplaceModel(CrawlerAI __instance)
{
Transform transform = ((Component)__instance).transform;
Renderer[] componentsInChildren = ((Component)transform).GetComponentsInChildren<Renderer>();
foreach (Renderer val in componentsInChildren)
{
val.enabled = false;
}
InstantiateGrugModel(transform);
}
private static void InstantiateGrugModel(Transform parent)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)Plugin.GrugModel != (Object)null)
{
GameObject val = Object.Instantiate<GameObject>(Plugin.GrugModel);
val.transform.SetParent(parent);
val.transform.localPosition = Vector3.zero;
val.transform.localRotation = Quaternion.identity;
val.transform.localScale = new Vector3(1.8f, 1.8f, 1.8f);
MeshRenderer componentInChildren = val.GetComponentInChildren<MeshRenderer>();
if ((Object)(object)componentInChildren != (Object)null)
{
((Renderer)componentInChildren).enabled = true;
}
}
}
[HarmonyPatch("BeginChasingPlayerClientRpc")]
[HarmonyPostfix]
private static void PlayChaseSound(CrawlerAI __instance)
{
if ((Object)(object)Plugin.SmashAndGrabAudio != (Object)null)
{
if ((Object)(object)((EnemyAI)(__instance?)).creatureSFX != (Object)null)
{
((EnemyAI)__instance).creatureSFX.PlayOneShot(Plugin.SmashAndGrabAudio, 0.6f);
WalkieTalkie.TransmitOneShotAudio(((EnemyAI)__instance).creatureSFX, Plugin.SmashAndGrabAudio, 0.6f);
}
}
}
[HarmonyPatch("EatPlayerBodyClientRpc")]
[HarmonyPostfix]
public static void StopChaseSound(CrawlerAI __instance)
{
if ((Object)(object)((EnemyAI)(__instance?)).creatureSFX != (Object)null && ((EnemyAI)__instance).creatureSFX.isPlaying)
{
((EnemyAI)__instance).creatureSFX.Stop();
}
}
}