Decompiled source of FacilityMeltdownGeigerOnly v1.1.0

plugins/FacilityMeltdownGeigerOnly/FacilityMeltdownGeigerOnly.dll

Decompiled 9 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using Dawn;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("FacilityMeltdown")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FacilityMeltdown")]
[assembly: AssemblyCopyright("Copyright ©  2026")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9e8e631e-3b88-4f4d-b0da-5c8a63613076")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace FacilityMeltdown
{
	public class Class1
	{
	}
	internal class Class2
	{
	}
	public static class MeltdownKeys
	{
		public static readonly NamespacedKey<DawnItemInfo> GeigerCounter = NamespacedKey<DawnItemInfo>.From("facility_meltdown", "geiger_counter");
	}
	[BepInPlugin("facilitymeltdown.geigeronly", "FacilityMeltdown Geiger Only", "1.1.0")]
	public class GeigerOnlyPlugin : BaseUnityPlugin
	{
		public static GeigerOnlyPlugin Instance;

		private static AssetBundle _bundle;

		private static Item _geigerItemDef;

		private static TerminalNode _geigerInfoNode;

		private static bool _registered;

		private void Awake()
		{
			Instance = this;
			LoadBundleAndAssets();
			RegisterGeigerWithDawnLib();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"FacilityMeltdown Geiger Only loaded");
		}

		private void LoadBundleAndAssets()
		{
			try
			{
				string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
				if (string.IsNullOrEmpty(directoryName) || !Directory.Exists(directoryName))
				{
					((BaseUnityPlugin)this).Logger.LogError((object)"Impossible de déterminer le dossier du plugin.");
					return;
				}
				string[] ignoredExtensions = new string[7] { ".dll", ".pdb", ".xml", ".json", ".cfg", ".txt", ".md" };
				string text = Directory.GetFiles(directoryName).FirstOrDefault(delegate(string f)
				{
					string value = Path.GetExtension(f).ToLowerInvariant();
					return !ignoredExtensions.Contains(value);
				});
				if (string.IsNullOrEmpty(text) || !File.Exists(text))
				{
					((BaseUnityPlugin)this).Logger.LogError((object)("Aucun bundle valide trouvé dans : " + directoryName));
					return;
				}
				((BaseUnityPlugin)this).Logger.LogInfo((object)("Bundle détecté automatiquement : " + Path.GetFileName(text)));
				_bundle = AssetBundle.LoadFromFile(text);
				if ((Object)(object)_bundle == (Object)null)
				{
					((BaseUnityPlugin)this).Logger.LogError((object)("Impossible de charger le bundle : " + text));
					return;
				}
				_geigerItemDef = _bundle.LoadAsset<Item>("assets/lethalcompany/mods/facilitymeltdown/geiger counter/geigercounteritemdef.asset") ?? ((IEnumerable<Item>)_bundle.LoadAllAssets<Item>()).FirstOrDefault((Func<Item, bool>)((Item i) => (Object)(object)i != (Object)null && !string.IsNullOrEmpty(((Object)i).name) && ((Object)i).name.Equals("GeigerCounterItemDef", StringComparison.OrdinalIgnoreCase)));
				_geigerInfoNode = _bundle.LoadAsset<TerminalNode>("assets/lethalcompany/mods/facilitymeltdown/geiger counter/geigercounternode.asset") ?? ((IEnumerable<TerminalNode>)_bundle.LoadAllAssets<TerminalNode>()).FirstOrDefault((Func<TerminalNode, bool>)((TerminalNode n) => (Object)(object)n != (Object)null && !string.IsNullOrEmpty(((Object)n).name) && ((Object)n).name.Equals("GeigerCounterNode", StringComparison.OrdinalIgnoreCase)));
				if ((Object)(object)_geigerItemDef == (Object)null)
				{
					((BaseUnityPlugin)this).Logger.LogError((object)"GeigerCounterItemDef.asset introuvable dans le bundle");
					return;
				}
				_geigerItemDef.itemName = "Geiger counter";
				((BaseUnityPlugin)this).Logger.LogInfo((object)("Geiger item trouvé : " + _geigerItemDef.itemName));
				if ((Object)(object)_geigerInfoNode != (Object)null)
				{
					((BaseUnityPlugin)this).Logger.LogInfo((object)("Geiger terminal node trouvé : " + ((Object)_geigerInfoNode).name));
				}
				else
				{
					((BaseUnityPlugin)this).Logger.LogWarning((object)"GeigerCounterNode.asset introuvable, DawnLib utilisera seulement l'item");
				}
			}
			catch (Exception ex)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("Erreur lors du chargement du bundle : " + ex));
			}
		}

		private void RegisterGeigerWithDawnLib()
		{
			if (_registered || (Object)(object)_geigerItemDef == (Object)null)
			{
				return;
			}
			try
			{
				if ((Object)(object)_geigerItemDef.spawnPrefab != (Object)null && (Object)(object)NetworkManager.Singleton != (Object)null)
				{
					try
					{
						NetworkManager.Singleton.AddNetworkPrefab(_geigerItemDef.spawnPrefab);
					}
					catch
					{
					}
				}
				DawnLib.DefineItem(MeltdownKeys.GeigerCounter, _geigerItemDef, (Action<ItemInfoBuilder>)delegate(ItemInfoBuilder item)
				{
					item.DefineShop((Action<ShopBuilder>)delegate(ShopBuilder shopItem)
					{
						shopItem.OverrideCost(90);
						if ((Object)(object)_geigerInfoNode != (Object)null)
						{
							shopItem.OverrideInfoNode(_geigerInfoNode);
						}
					});
				});
				_registered = true;
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Geiger enregistré via DawnLib");
			}
			catch (Exception ex)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)("Erreur DawnLib lors de l'enregistrement du Geiger : " + ex));
			}
		}
	}
}
namespace FacilityMeltdown.Equipment
{
	public class GeigerCounterItem : GrabbableObject
	{
		[Space(15f)]
		[Header("Audio")]
		public AudioSource generalAudioSource;

		public AudioSource lowRadiation;

		public AudioSource mediumRadiation;

		public AudioSource highRadiation;

		public AudioClip toggle;

		public AudioClip outOfBattery;

		public GameObject needle;

		[Header("Needle")]
		public float maxRotation = 25f;

		public float maxDetection = 50f;

		public float needleMoveSpeed = 180f;

		public float needleOffRotation = 35f;

		[Header("Needle Vibration")]
		public float jitterStartThreshold = 0.6f;

		public float jitterMax = 3f;

		public float jitterSpeed = 10f;

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			((GrabbableObject)this).ItemActivate(used, buttonDown);
			SwitchPoweredState(used);
			if ((Object)(object)generalAudioSource != (Object)null && (Object)(object)toggle != (Object)null)
			{
				generalAudioSource.clip = toggle;
				generalAudioSource.Play();
			}
		}

		public override void UseUpBatteries()
		{
			((GrabbableObject)this).UseUpBatteries();
			SwitchPoweredState(on: false);
			if ((Object)(object)generalAudioSource != (Object)null && (Object)(object)outOfBattery != (Object)null)
			{
				generalAudioSource.clip = outOfBattery;
				generalAudioSource.Play();
			}
		}

		public void SwitchPoweredState(bool on)
		{
			if (base.isBeingUsed)
			{
				if ((Object)(object)lowRadiation != (Object)null && !lowRadiation.isPlaying)
				{
					lowRadiation.Play();
				}
				if ((Object)(object)mediumRadiation != (Object)null && !mediumRadiation.isPlaying)
				{
					mediumRadiation.Play();
				}
				if ((Object)(object)highRadiation != (Object)null && !highRadiation.isPlaying)
				{
					highRadiation.Play();
				}
			}
			else
			{
				if ((Object)(object)lowRadiation != (Object)null)
				{
					lowRadiation.Stop();
				}
				if ((Object)(object)mediumRadiation != (Object)null)
				{
					mediumRadiation.Stop();
				}
				if ((Object)(object)highRadiation != (Object)null)
				{
					highRadiation.Stop();
				}
			}
		}

		public override void Update()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).Update();
			float num;
			if (!base.isBeingUsed)
			{
				num = 0f - needleOffRotation;
			}
			else
			{
				float num2 = CollectRadiationFromClosestApparatus(((Component)this).transform.position);
				float num3 = Mathf.Clamp01(num2 / maxDetection);
				if ((Object)(object)lowRadiation != (Object)null)
				{
					lowRadiation.volume = 0f;
				}
				if ((Object)(object)mediumRadiation != (Object)null)
				{
					mediumRadiation.volume = 0f;
				}
				if ((Object)(object)highRadiation != (Object)null)
				{
					highRadiation.volume = 0f;
				}
				if (num2 > maxDetection)
				{
					if ((Object)(object)highRadiation != (Object)null)
					{
						highRadiation.volume = 1f;
					}
				}
				else if (num2 > maxDetection / 2f)
				{
					if ((Object)(object)mediumRadiation != (Object)null)
					{
						mediumRadiation.volume = 1f;
					}
				}
				else if (num2 > 0f && (Object)(object)lowRadiation != (Object)null)
				{
					lowRadiation.volume = 1f;
				}
				num = num3 * maxRotation * 2f - maxRotation;
				if (num3 > jitterStartThreshold)
				{
					float num4 = (num3 - jitterStartThreshold) / (1f - jitterStartThreshold);
					float num5 = (Mathf.PerlinNoise(Time.time * jitterSpeed, 0f) - 0.5f) * 2f * jitterMax * num4;
					num += num5;
				}
			}
			MoveNeedleSmoothly(num);
		}

		private void MoveNeedleSmoothly(float targetY)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)needle == (Object)null))
			{
				float num = Mathf.MoveTowardsAngle(needle.transform.localEulerAngles.y, targetY, needleMoveSpeed * Time.deltaTime);
				needle.transform.localEulerAngles = new Vector3(-90f, num, 0f);
			}
		}

		private float CollectRadiationFromClosestApparatus(Vector3 point)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			LungProp[] array = Object.FindObjectsOfType<LungProp>(false);
			if (array == null || array.Length == 0)
			{
				return 0f;
			}
			float num = float.MaxValue;
			LungProp[] array2 = array;
			foreach (LungProp val in array2)
			{
				if (!((Object)(object)val == (Object)null))
				{
					float num2 = Vector3.Distance(point, ((Component)val).transform.position);
					if (num2 < num)
					{
						num = num2;
					}
				}
			}
			if (num >= maxDetection)
			{
				return 0f;
			}
			return maxDetection - num;
		}
	}
}