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Decompiled source of ToreadorMarchJester v1.0.1
BepInEx/plugins/ToreadorMarchJester.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ToreadorMarchJester")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Replaces Jester's winding up music with Toreador March (aka Freddy Fazbear's signature leitmotif)")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ToreadorMarchJester")] [assembly: AssemblyTitle("ToreadorMarchJester")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace HarHarHarLC { [BepInPlugin("kyryh.harharharlc", "Toreador March Jester", "1.0.0")] public class Plugin : BaseUnityPlugin { public static ManualLogSource Log; public static AssetBundle assetBundle; private void Awake() { //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; Assembly executingAssembly = Assembly.GetExecutingAssembly(); using (Stream stream = executingAssembly.GetManifestResourceStream("HarHarHarLC.Resources.harharharassetbundle")) { assetBundle = AssetBundle.LoadFromStream(stream); } ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ToreadorMarchJester is loaded!"); Harmony val = new Harmony("kyryh.harharharlc"); val.PatchAll(); } } [HarmonyPatch(typeof(JesterAI), "Start")] internal class Patch1 { public static void Postfix(JesterAI __instance) { __instance.popGoesTheWeaselTheme = Plugin.assetBundle.LoadAsset<AudioClip>("Music_box.wav"); } } public static class PluginInfo { public const string PLUGIN_GUID = "ToreadorMarchJester"; public const string PLUGIN_NAME = "ToreadorMarchJester"; public const string PLUGIN_VERSION = "1.0.0"; } }