Decompiled source of ToreadorMarchJester v1.0.1

BepInEx/plugins/ToreadorMarchJester.dll

Decompiled a year ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ToreadorMarchJester")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Replaces Jester's winding up music with Toreador March (aka Freddy Fazbear's signature leitmotif)")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ToreadorMarchJester")]
[assembly: AssemblyTitle("ToreadorMarchJester")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace HarHarHarLC
{
	[BepInPlugin("kyryh.harharharlc", "Toreador March Jester", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public static ManualLogSource Log;

		public static AssetBundle assetBundle;

		private void Awake()
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			using (Stream stream = executingAssembly.GetManifestResourceStream("HarHarHarLC.Resources.harharharassetbundle"))
			{
				assetBundle = AssetBundle.LoadFromStream(stream);
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ToreadorMarchJester is loaded!");
			Harmony val = new Harmony("kyryh.harharharlc");
			val.PatchAll();
		}
	}
	[HarmonyPatch(typeof(JesterAI), "Start")]
	internal class Patch1
	{
		public static void Postfix(JesterAI __instance)
		{
			__instance.popGoesTheWeaselTheme = Plugin.assetBundle.LoadAsset<AudioClip>("Music_box.wav");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "ToreadorMarchJester";

		public const string PLUGIN_NAME = "ToreadorMarchJester";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}