using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ToreadorMarchJester")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Replaces Jester's winding up music with Toreador March (aka Freddy Fazbear's signature leitmotif)")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ToreadorMarchJester")]
[assembly: AssemblyTitle("ToreadorMarchJester")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace HarHarHarLC
{
[BepInPlugin("kyryh.harharharlc", "Toreador March Jester", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static ManualLogSource Log;
public static AssetBundle assetBundle;
private void Awake()
{
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
Assembly executingAssembly = Assembly.GetExecutingAssembly();
using (Stream stream = executingAssembly.GetManifestResourceStream("HarHarHarLC.Resources.harharharassetbundle"))
{
assetBundle = AssetBundle.LoadFromStream(stream);
}
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin ToreadorMarchJester is loaded!");
Harmony val = new Harmony("kyryh.harharharlc");
val.PatchAll();
}
}
[HarmonyPatch(typeof(JesterAI), "Start")]
internal class Patch1
{
public static void Postfix(JesterAI __instance)
{
__instance.popGoesTheWeaselTheme = Plugin.assetBundle.LoadAsset<AudioClip>("Music_box.wav");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "ToreadorMarchJester";
public const string PLUGIN_NAME = "ToreadorMarchJester";
public const string PLUGIN_VERSION = "1.0.0";
}
}