Decompiled source of AmongusVenting v0.0.1

AmongusVenting.dll

Decompiled a year ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using AmongusVenting;
using HarmonyLib;
using Libraries;
using MelonLoader;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonGame("ZeekerssRBLX", "Lethal Company")]
[assembly: MelonInfo(typeof(Class1), "AmongusVenting", "0.0.1", "imafrogowo", null)]
[assembly: AssemblyTitle("AmongusVenting")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AmongusVenting")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5b918d53-d13d-4c0a-b6a0-f1244fd726a9")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace AmongusVenting
{
	public class Class1 : MelonMod
	{
		public static GameObject Amongus;

		public override void OnApplicationStart()
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Expected O, but got Unknown
			MethodInfo method = typeof(Class1).GetMethod("SUSSYBAKAAAAAAAAA", AccessTools.all);
			ConstructorInfo constructorInfo = AccessTools.Constructor(typeof(EnemyVent), (Type[])null, false);
			((MelonBase)this).HarmonyInstance.Patch((MethodBase)constructorInfo, new HarmonyMethod(method), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}

		public override void OnApplicationLateStart()
		{
			AssetBundleLib assetBundleLib = new AssetBundleLib();
			if (assetBundleLib.LoadBundle("AmongusVenting.audio source.asset"))
			{
				Amongus = assetBundleLib.Load<GameObject>("Audio Source.prefab");
			}
			else
			{
				MelonLogger.Error("Failed Loading Bundle: " + assetBundleLib.error);
			}
		}

		private static bool SUSSYBAKAAAAAAAAA(ref EnemyVent __instance)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = Object.Instantiate<GameObject>(Amongus);
			AudioSource component = val.GetComponent<AudioSource>();
			val.transform.SetParent(((Component)__instance.ventAudio).transform);
			val.transform.localPosition = Vector3.zero;
			__instance.ventAudio = component;
			return true;
		}
	}
}
namespace Libraries
{
	public class AssetBundleLib
	{
		public AssetBundle bundle = null;

		public bool HasLoadedABundle = false;

		public string error = "";

		public bool LoadBundle(string resource)
		{
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			if (HasLoadedABundle)
			{
				return true;
			}
			try
			{
				if (string.IsNullOrEmpty(resource))
				{
					error = "Null Or Empty Resource String!";
					return false;
				}
				Stream manifestResourceStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(resource);
				if (manifestResourceStream != null && manifestResourceStream.Length > 0)
				{
					MemoryStream memoryStream = new MemoryStream((int)manifestResourceStream.Length);
					manifestResourceStream.CopyTo(memoryStream);
					if (memoryStream.Length > 0)
					{
						return LoadBundle(memoryStream.ToArray());
					}
					error = "Null memStream!";
				}
				else
				{
					error = "Null Stream!";
				}
				string resourcename = resource.Replace(resource.Substring(resource.LastIndexOf(".")), "").Substring(resource.LastIndexOf("."));
				AssetBundle val = AssetBundle.GetAllLoadedAssetBundles().First((AssetBundle o) => ((Object)o).name == resourcename);
				((Object)val).hideFlags = (HideFlags)(((Object)val).hideFlags | 0x20);
				bundle = val;
				return false;
			}
			catch (Exception ex)
			{
				error = ex.ToString();
				return false;
			}
		}

		public bool LoadBundle(byte[] resource)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			if (HasLoadedABundle)
			{
				return true;
			}
			try
			{
				AssetBundle val = AssetBundle.LoadFromMemory(resource);
				if ((Object)(object)val != (Object)null)
				{
					((Object)val).hideFlags = (HideFlags)(((Object)val).hideFlags | 0x20);
					bundle = val;
					HasLoadedABundle = true;
					return true;
				}
				HasLoadedABundle = true;
			}
			catch (Exception ex)
			{
				error = ex.ToString();
				return false;
			}
			return false;
		}

		public T Load<T>(string str) where T : Object
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (HasLoadedABundle)
				{
					Object obj = bundle.LoadAsset(str, typeof(T));
					T result = (T)(object)((obj is T) ? obj : null);
					((Object)result).hideFlags = (HideFlags)(((Object)result).hideFlags | 0x20);
					return result;
				}
			}
			catch (Exception ex)
			{
				error = ex.ToString();
			}
			return default(T);
		}
	}
}