![LC_Into_the_Darkness_Team-Blurance icon](https://gcdn.thunderstore.io/live/repository/icons/LC_Into_the_Darkness_Team-Blurance-1.0.1.png.128x128_q95.png)
Blurance
Assurance's blue brother! A Vanilla Plus moon!
Last updated | 2 months ago |
Total downloads | 2604 |
Total rating | 1 |
Categories | Moons |
Dependency string | LC_Into_the_Darkness_Team-Blurance-1.0.1 |
Dependants | 6 other packages depend on this package |
This mod requires the following mods to function
![BepInEx-BepInExPack-5.4.2100 icon](https://gcdn.thunderstore.io/live/repository/icons/BepInEx-BepInExPack-5.4.2100.png.64x64_q95.png)
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100![Evaisa-HookGenPatcher-0.0.5 icon](https://gcdn.thunderstore.io/live/repository/icons/Evaisa-HookGenPatcher-0.0.5.png.64x64_q95.jpg)
Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5![Evaisa-LethalLib-0.15.0 icon](https://gcdn.thunderstore.io/live/repository/icons/Evaisa-LethalLib-0.15.0.png.64x64_q95.jpg)
![IAmBatby-LethalLevelLoader-1.1.6 icon](https://gcdn.thunderstore.io/live/repository/icons/IAmBatby-LethalLevelLoader-1.1.6.png.64x64_q95.jpg)
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Preferred version: 1.1.6![AudioKnight-StarlancerAIFix-3.3.0 icon](https://gcdn.thunderstore.io/live/repository/icons/AudioKnight-StarlancerAIFix-3.3.0.png.64x64_q95.png)
AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.3.0README
Blurance
Assurance's blue brother! A Vanilla Plus moon! Credits: 0
Diff: slightly harder assurance, but better loot
Name for interiors: Blurance
POPULATION: Abandoned
CONDITIONS: Smooth, sandy, and weathered terrain.
FAUNA: Smooth, sandy, and weathered terrain.
BBAPepsiMan made the pixel art logo
issues
none for now cause im him
Images
Map
(Ignore giant purple thing, its not apart of the map)
Changelog
1.0.0
Initial Release
I redid the moon like 3 times, I basically created 3 moon, but this was the best out of the 3, so its indeed fire
1.0.1
Fixed missing collisions, made a the fog a bit more heavy