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Decompiled source of LUYY MODPACK v1.4.2
BepInEx/plugins/FreddyBracken.dll
Decompiled 2 years agousing System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("FreddyBracken")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("FreddyBracken")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("2ed810b2-476e-4150-b015-645ee4681b3d")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace FreddyBracken { public static class MyPluginInfo { public const string PLUGIN_GUID = "FreddyBracken"; public const string PLUGIN_NAME = "FreddyBracken"; public const string PLUGIN_VERSION = "1.0.2"; } [BepInPlugin("FreddyBracken", "FreddyBracken", "1.0.2")] public class Plugin : BaseUnityPlugin { public static GameObject Visuals; public static AudioClip NeckCrackAudio; public static AudioClip AngeredAudio; private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin FreddyBracken is loaded!"); Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null); string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "freddy.bundle"); AssetBundle val = AssetBundle.LoadFromFile(text); Visuals = val.LoadAsset<GameObject>("assets/prefabs/freddy.prefab"); NeckCrackAudio = val.LoadAsset<AudioClip>("assets/prefabs/freddycrackneck.wav"); AngeredAudio = val.LoadAsset<AudioClip>("assets/prefabs/freddyangered.wav"); Renderer[] componentsInChildren = Visuals.GetComponentsInChildren<Renderer>(true); foreach (Renderer val2 in componentsInChildren) { ((Component)val2).gameObject.layer = LayerMask.NameToLayer("Enemies"); } } } } namespace FreddyBracken.Patches { [HarmonyPatch(typeof(FlowermanAI), "Start")] internal class FlowermanPatch { private static void Postfix(FlowermanAI __instance) { //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Plugin.Visuals == (Object)null) { return; } Transform val = ((Component)__instance).transform.Find("FlowermanModel"); object obj; if (val == null) { obj = null; } else { Transform obj2 = val.Find("LOD1"); obj = ((obj2 != null) ? ((Component)obj2).GetComponent<SkinnedMeshRenderer>() : null); } SkinnedMeshRenderer val2 = (SkinnedMeshRenderer)obj; object obj3; if (val == null) { obj3 = null; } else { Transform obj4 = val.Find("AnimContainer"); obj3 = ((obj4 != null) ? obj4.Find("metarig") : null); } Transform val3 = (Transform)obj3; if (!((Object)(object)val2 == (Object)null) && ((Renderer)val2).enabled) { ((Renderer)val2).enabled = false; Renderer[] componentsInChildren = ((Component)val3).gameObject.GetComponentsInChildren<Renderer>(); foreach (Renderer val4 in componentsInChildren) { val4.enabled = false; } GameObject val5 = Object.Instantiate<GameObject>(Plugin.Visuals); val5.transform.SetParent(val); val5.transform.localPosition = Vector3.zero; val5.transform.localRotation = Quaternion.identity; val5.transform.localScale = Vector3.one; Transform val6 = val5.transform.Find("Container/Body_Geo"); Transform val7 = val5.transform.Find("Container/metarig"); val7.SetParent(val3.parent, true); ((Component)val7).transform.localScale = ((Component)val3).transform.localScale; ((Component)val7).transform.localRotation = ((Component)val3).transform.localRotation; ((Component)val7).transform.localPosition = ((Component)val3).transform.localPosition; SkinnedMeshRenderer component = ((Component)val6).GetComponent<SkinnedMeshRenderer>(); component.rootBone = val7; ((Object)val3).name = "old-metarig"; __instance.crackNeckSFX = Plugin.NeckCrackAudio; __instance.creatureAngerVoice.clip = Plugin.AngeredAudio; } } } }