LameGamerTime-PestilenceMoon icon

PestilenceMoon

A moon designed for v55's company cruiser!

Last updated 2 days ago
Total downloads 64180
Total rating 8 
Categories Moons
Dependency string LameGamerTime-PestilenceMoon-1.2.0
Dependants 65 other packages depend on this package

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.4.6 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v65 Compatible)

Preferred version: 1.4.6
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

A map made for the Company Cruiser. 70-Pestilence is designed to be around the same level as Artifice, but so massive that you'll be wanting the car (or some jetpacks) to get around the place. I'd also recommend walkie-talkies for communicating with the driver.

I've focused on keeping the style similar to vanilla maps.

Moon Info

70 Pestilence (S++)
  • Cost: 1750
  • Weather: Rainy, Stormy, Flooded, Eclipsed
  • Scrap: 35-39
  • Map Scale: 1.6x
  • Map type: Mansion 88.8%, Factory 7.6%, Mineshaft 3.6%
  • Indoor power: 12
    • Barber 21.8%
    • Nutcracker 11.1%
    • Snare Flea 10.9%
    • Bracken 10.6%
    • Coilhead 8.7%
    • Jester 8.4%
    • Slime 8.1%
    • Thumper 7.0%
    • Spider 3.5%
    • Ghost Girl 2.8%
    • Butler 2.6%
    • Masked 2.6%
    • Maneater 1.7%
  • Outdoor power: 52
    • Mech 51.8%
    • Giant 19.7%
    • Dog 14.0%
    • Worm 8.3%
    • Hawk 6.2%
  • Daytime power: 20
    • Mantacoil 43.5%
      • Circuit Bees 24.2%
    • Locusts 32.4%

Suggested Mods

Here are some other mods you might want to try with this map!

  • The Giant Specimens: Redwood giants will tower over the mountains...well, not really. The name for this moon (to use in the config) is PestilenceLevel.
  • View Extension: The default view range can't quite see to the other side of the map, so you may be interested in extending it. (Note: LLL added a feature that allowed me to just increase the view range by default)