Decompiled source of Monsti Energy v1.0.0

MonsterSoda.dll

Decompiled 8 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MonsterSoda.Components;
using MonsterSoda.Components.TextureUpdaters;
using MonsterSoda.FunctionOverrides;
using MonsterSoda.PatchFunctions;
using MonsterSoda.Utils.ModUtil;
using MonsterSoda.Utils.ReflectionUtil;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MonsterSoda")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("This mod changes the soda can to a Monsti Energy can")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MonsterSoda")]
[assembly: AssemblyTitle("MonsterSoda")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MonsterSoda
{
	[BepInPlugin("LegaliseLeek.mods.LethalCompany.Monsti_Energy", "Monsti_Energy", "1.0.0")]
	[BepInProcess("Lethal Company.exe")]
	public class MonsterSodaPlugin : BaseUnityPlugin
	{
		public const string GUID = "LegaliseLeek.mods.LethalCompany.Monsti_Energy";

		public const string PLUGIN_NAME = "Monsti_Energy";

		public const string PLUGIN_VERSION = "1.0.0";

		public const string DEPENDENCY_STRING = "LegaliseLeek-Monsti_Energy-1.0.0";

		private void Awake()
		{
			ConfigUtil.Initialize(((BaseUnityPlugin)this).Config);
			LoggerUtil.Initialize(ConfigUtil.LoggingLevel, ((BaseUnityPlugin)this).Logger);
			LoggerUtil.Log((LogLevel)16, "Plugin LegaliseLeek-Monsti_Energy-1.0.0 is loaded!");
			PatchUtil.PatchFunctions();
		}
	}
	internal static class Patches
	{
		[HarmonyPatch(typeof(GrabbableObject), "Start")]
		[HarmonyPostfix]
		internal static void GrabbableObjectStartPatch(GrabbableObject __instance)
		{
			if (((Object)__instance).name.ToLower().Contains("soda"))
			{
				((Component)__instance).gameObject.AddComponent<SodaCanTextureUpdater>();
				((Component)__instance).gameObject.AddComponent<ObjectNameSetter>().SetName("Monsti Energy");
			}
			if (!((Object)__instance).name.ToLower().Contains("robot"))
			{
				return;
			}
			AnimatedItem val = (AnimatedItem)(object)((__instance is AnimatedItem) ? __instance : null);
			if (val != null)
			{
				RobotToyFunctions.Start(val, isPrefab: false);
				if (!RobotToyFunctions.DidSetPrefab)
				{
					RobotToyFunctions.SetPrefab(((GrabbableObject)val).itemProperties.spawnPrefab);
				}
			}
		}

		[HarmonyPatch(typeof(AnimatedItem), "EquipItem")]
		[HarmonyPrefix]
		internal static bool AnimatedItemEquipItemPatch(AnimatedItem __instance)
		{
			if (((Object)__instance).name.ToLower().Contains("robot"))
			{
				AnimatedItemRobotToyOverrides.EquipItem(__instance);
				return false;
			}
			return true;
		}

		[HarmonyPatch(typeof(AnimatedItem), "DiscardItem")]
		[HarmonyPostfix]
		internal static void AnimatedItemDiscardItemPatch(AnimatedItem __instance)
		{
			if (((Object)__instance).name.ToLower().Contains("robot"))
			{
				RobotToyFunctions.Discarditem(__instance);
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "Start")]
		[HarmonyPostfix]
		[HarmonyPriority(0)]
		internal static void StartOfRoundStartpatch(StartOfRound __instance)
		{
			((MonoBehaviour)__instance).StartCoroutine(ChangePosters());
			IEnumerator ChangePosters()
			{
				yield return null;
				for (int i = 0; i < 24; i++)
				{
					yield return null;
				}
				ulong currentSteamID = __instance.localPlayerController.playerSteamId;
				if (currentSteamID == 76561199153768459L || currentSteamID == 76561198129133083L)
				{
					GameObject posters = GameObject.Find("Plane.001");
					if (posters == null)
					{
						LoggerUtil.LogError("No posters found");
					}
					else
					{
						posters.AddComponent<PostersTextureUpdater>();
					}
				}
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "MonsterSoda";

		public const string PLUGIN_NAME = "MonsterSoda";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace MonsterSoda.Utils.ReflectionUtil
{
	public static class DynamicMethodCreator
	{
		public static DynamicMethod GetDynamicMethod(MethodInfo methodInfo, string functionName)
		{
			DynamicMethod dynamicMethod = new DynamicMethod(functionName, methodInfo.ReturnType, new Type[1] { methodInfo.DeclaringType }, methodInfo.DeclaringType);
			ILGenerator iLGenerator = dynamicMethod.GetILGenerator();
			iLGenerator.Emit(OpCodes.Ldarg_0);
			iLGenerator.EmitCall(OpCodes.Call, methodInfo, null);
			iLGenerator.Emit(OpCodes.Ret);
			return dynamicMethod;
		}
	}
}
namespace MonsterSoda.Utils.ModUtil
{
	public static class AssetBundleUtil
	{
		private static readonly string assemblyDirectory;

		private static readonly Dictionary<string, AssetBundle> assetBundles;

		static AssetBundleUtil()
		{
			assetBundles = new Dictionary<string, AssetBundle>();
			assemblyDirectory = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
		}

		public static bool TryLoadAsset<TAssetType>(string bundleName, string assetPath, out TAssetType asset) where TAssetType : Object
		{
			if (!TryGetAssetBundle(bundleName, out var assetBundle))
			{
				asset = default(TAssetType);
				return false;
			}
			asset = assetBundle.LoadAsset<TAssetType>(assetPath);
			return true;
		}

		public static bool TryLoadAllAssets<TAssetType>(string bundleName, out TAssetType[] assets) where TAssetType : Object
		{
			if (!TryGetAssetBundle(bundleName, out var assetBundle))
			{
				assets = null;
				return false;
			}
			assets = assetBundle.LoadAllAssets<TAssetType>();
			return assets.Length != 0;
		}

		public static bool TryLoadAssetBundle(string bundleName, out AssetBundle assetBundle)
		{
			assetBundle = AssetBundle.LoadFromFile(GetPath(bundleName));
			if (assetBundle == null)
			{
				return false;
			}
			assetBundles.Add(bundleName, assetBundle);
			return true;
		}

		public static bool TryUnloadAssetBundle(string bundleName, bool unloadAllLoadedObjects)
		{
			if (assetBundles.TryGetValue(bundleName, out var value))
			{
				value.Unload(unloadAllLoadedObjects);
				return true;
			}
			return false;
		}

		public static void UnloadAllAssetBundles(bool unloadAllLoadedObjects)
		{
			AssetBundle.UnloadAllAssetBundles(unloadAllLoadedObjects);
		}

		private static bool TryGetAssetBundle(string bundleName, out AssetBundle assetBundle)
		{
			if (assetBundles.TryGetValue(bundleName, out var value))
			{
				assetBundle = value;
				return true;
			}
			return TryLoadAssetBundle(bundleName, out assetBundle);
		}

		private static string GetPath(string path)
		{
			return Path.Combine(assemblyDirectory, path);
		}
	}
	public static class ConfigUtil
	{
		public static ConfigEntry<LogLevel> LoggingLevel;

		private static ConfigFile config;

		internal static void Initialize(ConfigFile configFile)
		{
			config = configFile;
		}

		public static void ReadConfig()
		{
			LoggingLevel = config.Bind<LogLevel>("0. General", "logLevel", (LogLevel)63, "What should be logged?\nYou can seperate the options by a ',' to enable multiple\nValid options:\nNone, Fatal, Error, Warning, Message, Info, Debug, All");
		}
	}
	public static class LoggerUtil
	{
		private static ManualLogSource logger;

		private static ConfigEntry<LogLevel> configLoggingLevel;

		public static bool IsLoggerEnabled => true;

		internal static void Initialize(ConfigEntry<LogLevel> loggingLevelEntry, ManualLogSource logSource)
		{
			configLoggingLevel = loggingLevelEntry;
			logger = logSource;
		}

		internal static void Log(LogLevel logLevel, object data)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			if (IsLoggerEnabled)
			{
				logger.Log(logLevel, data);
			}
		}

		internal static void LogMessage(object data)
		{
			Log((LogLevel)8, data);
		}

		internal static void LogInfo(object data)
		{
			Log((LogLevel)16, data);
		}

		internal static void LogDebug(object data)
		{
			Log((LogLevel)32, data);
		}

		internal static void LogError(object data)
		{
			Log((LogLevel)2, data);
		}

		internal static void LogWarning(object data)
		{
			Log((LogLevel)4, data);
		}

		internal static void LogFatal(object data)
		{
			Log((LogLevel)1, data);
		}
	}
	public static class PatchUtil
	{
		public static void PatchFunctions()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			Harmony val = new Harmony("LegaliseLeek.mods.LethalCompany.Monsti_Energy");
			LoggerUtil.LogInfo("Attempting to patch with Harmony!");
			try
			{
				val.PatchAll(typeof(Patches));
				LoggerUtil.Log((LogLevel)16, "Patching success!");
			}
			catch (Exception ex)
			{
				LoggerUtil.Log((LogLevel)2, "Failed to patch: " + ex);
			}
		}
	}
}
namespace MonsterSoda.PatchFunctions
{
	public static class RobotToyFunctions
	{
		private static readonly Texture2D normalTexture;

		private static readonly Texture2D sadTexture;

		private static readonly AudioClip grabAudio;

		private static readonly AudioClip dropAudio;

		private static readonly AudioClip grabSFX;

		private static readonly AudioClip pocketSFX;

		private static readonly Mesh normalMesh;

		private static readonly Mesh heldMesh;

		public static bool DidSetPrefab { get; private set; }

		static RobotToyFunctions()
		{
			DidSetPrefab = false;
			AssetBundleUtil.TryLoadAsset<Texture2D>("monstienergy.lem", "Assets/Mods/MonstiEnergy/Textures/SqueezyTexture.png", out normalTexture);
			AssetBundleUtil.TryLoadAsset<Texture2D>("monstienergy.lem", "Assets/Mods/MonstiEnergy/Textures/SqueezySadTexture.png", out sadTexture);
			AssetBundleUtil.TryLoadAsset<AudioClip>("monstienergy.lem", "Assets/Mods/MonstiEnergy/Audio/SqueezyLoop.wav", out grabAudio);
			AssetBundleUtil.TryLoadAsset<AudioClip>("monstienergy.lem", "Assets/Mods/MonstiEnergy/Audio/SqueezyDrop.wav", out dropAudio);
			AssetBundleUtil.TryLoadAsset<AudioClip>("monstienergy.lem", "Assets/Mods/MonstiEnergy/Audio/SqueezyPickUp.wav", out grabSFX);
			AssetBundleUtil.TryLoadAsset<AudioClip>("monstienergy.lem", "Assets/Mods/MonstiEnergy/Audio/SqueezySwitch.wav", out pocketSFX);
			AssetBundleUtil.TryLoadAsset<Mesh>("monstienergy.lem", "Assets/Mods/MonstiEnergy/Models/Squeezy.obj", out normalMesh);
			AssetBundleUtil.TryLoadAsset<Mesh>("monstienergy.lem", "Assets/Mods/MonstiEnergy/Models/SqueezyHeld.obj", out heldMesh);
		}

		public static void SetPrefab(GameObject prefab)
		{
			DidSetPrefab = true;
			AnimatedItem component = prefab.GetComponent<AnimatedItem>();
			if (Object.op_Implicit((Object)(object)component))
			{
				Start(component, isPrefab: true);
			}
		}

		public static void Start(AnimatedItem robotToy, bool isPrefab)
		{
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Expected O, but got Unknown
			robotToy.grabAudio = grabAudio;
			robotToy.dropAudio = dropAudio;
			((GrabbableObject)robotToy).itemProperties.grabSFX = grabSFX;
			((GrabbableObject)robotToy).itemProperties.dropSFX = dropAudio;
			((GrabbableObject)robotToy).itemProperties.pocketSFX = pocketSFX;
			robotToy.normalMesh = normalMesh;
			robotToy.alternateMesh = normalMesh;
			if (isPrefab)
			{
				SetHeldMesh(robotToy);
			}
			else
			{
				SetNormalMesh(robotToy);
			}
			SetNormalTexture((Component)(object)robotToy);
			ObjectNameSetter objectNameSetter = ((Component)robotToy).gameObject.AddComponent<ObjectNameSetter>();
			objectNameSetter.SetName("Squeezy");
			foreach (Transform item in ((Component)robotToy).transform)
			{
				Transform val = item;
				if (((Object)val).name.ToLower().Contains("arm"))
				{
					((Component)val).GetComponent<Renderer>().forceRenderingOff = true;
					((Component)val).gameObject.SetActive(false);
				}
			}
		}

		public static void Discarditem(AnimatedItem robotToy)
		{
			SetNormalMesh(robotToy);
			SetNormalTexture((Component)(object)robotToy);
		}

		public static void SetNormalTexture(Component robotToy)
		{
			SetTexture(robotToy, (Texture)(object)normalTexture);
		}

		public static void SetSadTexture(Component robotToy)
		{
			SetTexture(robotToy, (Texture)(object)sadTexture);
		}

		public static void SetNormalMesh(AnimatedItem robotToy)
		{
			SetMesh((Component)(object)robotToy, normalMesh);
		}

		public static void SetHeldMesh(AnimatedItem robotToy)
		{
			SetMesh((Component)(object)robotToy, heldMesh);
		}

		private static void SetTexture(Component robotToy, Texture newTexture)
		{
			robotToy.gameObject.GetComponent<Renderer>().material.SetTexture(AbstractTextureUpdater.BaseColorMap, newTexture);
		}

		private static void SetMesh(Component robotToy, Mesh newMesh)
		{
			robotToy.gameObject.GetComponent<MeshFilter>().mesh = newMesh;
		}
	}
}
namespace MonsterSoda.FunctionOverrides
{
	public static class AnimatedItemRobotToyOverrides
	{
		private static readonly DynamicMethod baseEquipItem;

		static AnimatedItemRobotToyOverrides()
		{
			MethodInfo method = typeof(GrabbableObject).GetMethod("EquipItem", BindingFlags.Instance | BindingFlags.Public);
			baseEquipItem = DynamicMethodCreator.GetDynamicMethod(method, "EquipItem");
		}

		public static void EquipItem(AnimatedItem robotToy)
		{
			baseEquipItem.Invoke(null, new object[1] { robotToy });
			RobotToyFunctions.SetHeldMesh(robotToy);
			if ((Object)(object)robotToy.itemAudioLowPassFilter != (Object)null)
			{
				robotToy.itemAudioLowPassFilter.cutoffFrequency = 20000f;
			}
			robotToy.itemAudio.volume = 1f;
			if (robotToy.chanceToTriggerAlternateMesh > 0 && robotToy.itemRandomChance.Next(0, 100) < robotToy.chanceToTriggerAlternateMesh)
			{
				RobotToyFunctions.SetSadTexture((Component)(object)robotToy);
				robotToy.itemAudio.Stop();
				return;
			}
			if (!robotToy.wasInPocket)
			{
				if (robotToy.itemRandomChance.Next(0, 100) > robotToy.chanceToTriggerAnimation)
				{
					RobotToyFunctions.SetSadTexture((Component)(object)robotToy);
					robotToy.itemAudio.Stop();
					return;
				}
			}
			else
			{
				robotToy.wasInPocket = false;
			}
			RobotToyFunctions.SetNormalTexture((Component)(object)robotToy);
			if ((Object)(object)robotToy.itemAnimator != (Object)null)
			{
				robotToy.itemAnimator.SetBool(robotToy.grabItemBoolString, true);
			}
			if ((Object)(object)robotToy.itemAudio != (Object)null)
			{
				robotToy.itemAudio.clip = robotToy.grabAudio;
				robotToy.itemAudio.loop = robotToy.loopGrabAudio;
				robotToy.itemAudio.Play();
			}
		}
	}
}
namespace MonsterSoda.Constants
{
	public static class SteamUserIDs
	{
		public const ulong EASTER_EGG = 76561199153768459uL;

		public const ulong LEEK_ID = 76561198129133083uL;
	}
}
namespace MonsterSoda.Components
{
	public class ObjectNameSetter : MonoBehaviour
	{
		private ScanNodeProperties scanNodeProperties;

		private GrabbableObject grabbableObject;

		private void Awake()
		{
			scanNodeProperties = ((Component)this).GetComponentInChildren<ScanNodeProperties>();
			grabbableObject = ((Component)this).GetComponentInChildren<GrabbableObject>();
		}

		public void SetName(string newName)
		{
			if ((Object)(object)scanNodeProperties == (Object)null)
			{
				Awake();
			}
			if (Object.op_Implicit((Object)(object)scanNodeProperties))
			{
				scanNodeProperties.headerText = newName;
			}
			grabbableObject.itemProperties.itemName = newName;
		}
	}
}
namespace MonsterSoda.Components.TextureUpdaters
{
	public abstract class AbstractTextureUpdater : MonoBehaviour
	{
		public static readonly int BaseColorMap = Shader.PropertyToID("_BaseColorMap");

		public static readonly int MainTex = Shader.PropertyToID("_MainTex");

		protected Renderer rendererComponent;

		private void Awake()
		{
			rendererComponent = ((Component)this).GetComponent<Renderer>();
		}

		private void Start()
		{
			if (ShouldUpdateTexture())
			{
				SwapTextures();
			}
		}

		protected abstract bool ShouldUpdateTexture();

		protected abstract void SwapTextures();
	}
	public class PostersTextureUpdater : AbstractTextureUpdater
	{
		private static bool shouldUpdateTexture = true;

		protected override bool ShouldUpdateTexture()
		{
			return shouldUpdateTexture;
		}

		protected override void SwapTextures()
		{
			shouldUpdateTexture = false;
			List<Material> list = rendererComponent.materials.ToList();
			Material val = list[0];
			if (AssetBundleUtil.TryLoadAsset<Texture2D>("monstienergy.lem", "Assets/Mods/MonstiEnergy/Textures/AllPosters.png", out Texture2D asset))
			{
				val.SetTexture(AbstractTextureUpdater.BaseColorMap, (Texture)(object)asset);
				val.SetTexture(AbstractTextureUpdater.MainTex, (Texture)(object)asset);
			}
			Material val2 = list[1];
			if (AssetBundleUtil.TryLoadAsset<Texture2D>("monstienergy.lem", "Assets/Mods/MonstiEnergy/Textures/BigPosterTexture.png", out asset))
			{
				val2.SetTexture(AbstractTextureUpdater.BaseColorMap, (Texture)(object)asset);
				val2.SetTexture(AbstractTextureUpdater.MainTex, (Texture)(object)asset);
			}
			rendererComponent.SetSharedMaterials(list);
		}
	}
	public class SodaCanTextureUpdater : AbstractTextureUpdater
	{
		private static bool shouldUpdateTexture = true;

		protected override bool ShouldUpdateTexture()
		{
			return shouldUpdateTexture;
		}

		protected override void SwapTextures()
		{
			shouldUpdateTexture = false;
			Material sharedMaterial = rendererComponent.sharedMaterial;
			if (AssetBundleUtil.TryLoadAsset<Texture2D>("monstienergy.lem", "Assets/Mods/MonstiEnergy/Textures/MonstiTexture.png", out Texture2D asset))
			{
				sharedMaterial.SetTexture(AbstractTextureUpdater.BaseColorMap, (Texture)(object)asset);
				sharedMaterial.SetTexture(AbstractTextureUpdater.MainTex, (Texture)(object)asset);
			}
		}
	}
}