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Lega-AddonFusion-1.0.3 icon

AddonFusion

Find new addons for your items and give them an extra capacity.

Date uploaded 4 months ago
Version 1.0.3
Download link Lega-AddonFusion-1.0.3.zip
Downloads 330
Dependency string Lega-AddonFusion-1.0.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
Evaisa-LethalLib-0.11.2 icon
Evaisa-LethalLib

My modding tools for Lethal Company

Preferred version: 0.11.2

README

Addon Fusion

Addon Fusion is a mod that adds new items to find in the dungeon. These items are addons that can be attached to game items, giving them a new ability. The mod also includes a new item with its own unique functionality. All these new items are generated separately from the rest, they do not replace any other scraps/items.

Description

To use an addon, simply press the use button while aiming at the item you want to attach it to. Only one addon can be attached to an item, and the new ability of the item only works if the addon is attached.

Addons

Flashlight Lens

Attach to a flashlight to blind and stun enemies for a certain amount of time. It is possible to blind a player, but it will not stun them. Example

Blade Sharpener

Attach to a knife to enable critical hits if the player is lucky. A critical failure is also possible, causing the player to drop their weapon without dealing any damage.

Protective Cord

Attach to a shovel to enhance it and give it the ability to block an enemy attack. This new functionality is added to the item's secondary use button. If the block is successful, the enemy is briefly stunned and the player receives a boost in endurance and speed for a short duration.

Salt Tank

Attach to a spray paint, it allows you to counter ghost enemies (currently the DressGirl and Herobrine). The effect only works when a ghost is in chase with a player; if the ghost collides with a drawing made with the spray paint (or if the player uses it to shoot directly at the enemy), there is a chance to stop the chase. If the chase continues, the probability of disappearing on the next collision increases. Example

Items

Capsule Hoi-Poi

The famous Hoi-Poi capsule from Dragon Ball Z, this capsule has the ability to store any object, including the vehicle. For balance reasons, the capsule can only contain one object at a time, so the vehicle must be empty.

Why use this capsule?

  • Reduce the weight of the item The item stored in the capsule does not affect the player's carried weight.

  • Avoid lightning If the planet has stormy weather, it's possible to store a metal object in the capsule to prevent lightning from striking it.

  • Climb a ladder with any object Two-handed objects (as well as the vehicle) cannot be carried when the player climbs or descends a ladder. Storing this object or the vehicle in the capsule allows the player to bring it along.

  • Bring the vehicle into the dungeon Not very useful in basic interiors as they are too small to use the vehicle, but perhaps some dungeons can be good for its use (I haven't tried all the interiors).

Example Example

More informations

For any feedback/suggestions or questions, you can reach me on the 'Lethal Company Modding' Discord server (https://discord.gg/EgQFAq3z) under the same name (username lega2039) or the AddonFusion thread. DMs are welcome.

CHANGELOG

CHANGELOG

Version 1.1.0

  • Replaced the “Spawn addon per item” config in the “Global” tab -> a new config has been added in each addon to configure the value independently
  • Added “Max spawn” config for Capsule Hoi-Poi
  • Fixed the Capsule Hoi-Poi spawn method to correctly use configured rarity (and new “Max spawn” config)
  • Fixed a bug that teleported items from the truck next to the ship

Version 1.0.9

  • Added LethalLib as a dependency
  • Fixed a crash when making the Capsule Hoi-Poi spawnable
  • Adjusted the spawn mechanics for non-addon and non-ephemeral items: these items will have a chance to appear (based on the configured rarity) for each connected player

Version 1.0.8

  • Fixed an issue where the flashlight couldn't blind enemies again when the Lens addon was installed
  • Fixed Masked enemies not being blinded

Version 1.0.6

  • Fixed a potential NullReferenceException

Version 1.0.5

  • Update v60
  • Fixed an issue where parrying with shovels was impossible if the player died with bad timing
  • Fixed a bug that caused multiple tooltips to appear for secondary use with an addon
  • Increased the size of grab colliders on addons
  • Added the Pyrethrin Tank addon
  • Added the Senzu item/addon
  • Added the Repair Module addon
  • Added a variant of shop items: Ephemeral Items (more info in the README)
  • Added configurations for spawning addons and ephemeral items
  • Added the ability to counter the Football enemy (from the Football mod) during its chase phase with the Salt Tank addon on the Spray Paint
  • Added the ability to block Bracken/Forest Giant and Mouth Dog enemies with the Protective Cord addon on the Shovel (disabled by default, remove them from the 'Exclusion list' in the 'Protective Cord' tab to enable)
  • Added the ability to parry another player with the Protective Cord addon on the Shovel, causing the parried player to drop their weapon (configurable) and/or get stunned (configurable)
  • Addons and ephemeral items can now be saved when exiting the game

Version 1.0.4

  • Fixed desync issues

Version 1.0.3

  • Fixed the ability to use the parry functionality with the shovel without the associated addon installed
  • Added tooltip for parrying an attack with the shovel when the addon is installed
  • Added a new configuration 'Spam cooldown' for the parry functionality with the shovel -> sets the cooldown time between each use to prevent spam
  • Added an audio for successful parries with the shovel
  • Renamed the addon 'Flashlight Lens' to 'Lens' (fixes a terminal conflict issue)
  • Increased the size of grab colliders for new items
  • Added information about which addon is installed on an item in the ScanNode (requires a mod that adds a ScanNode to items like GeneralImprovements or ScannableTools)

Version 1.0.2

  • Resolved an incompatibility with LethalThings

Version 1.0.1

  • Forgot the asset file

Version 1.0.0

  • Initial release