using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LanternKeeper.Behaviours;
using LanternKeeper.Managers;
using LanternKeeper.NetcodePatcher;
using LanternKeeper.Patches;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.Rendering.HighDefinition;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("LanternKeeper")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LanternKeeper")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("a49f9ee5-8230-433e-bb8a-2f35686646db")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LanternKeeper
{
public class Constants
{
public const string INFORMATION = "Information";
public const string MESSAGE_INFO_LANTERN_ALREADY_ON = "The lantern has already been lit";
public const string MESSAGE_INFO_LANTERN_ON = " lantern have been lit!";
public const string MESSAGE_INFO_ALL_LANTERN_ON = "All the lanterns have been lit!";
public const string MESSAGE_INFO_ALL_LANTERN_OFF = "All lanterns have been extinguished";
public const string MESSAGE_INFO_LANTERN_HELP1 = " is the player closest to the lantern to be lit, with a distance of ";
public const string MESSAGE_INFO_LANTERN_HELP2 = "Look around, you might just spot the lantern you're looking for";
public const string MESSAGE_INFO_LANTERN_HELP3 = "The lantern to be lit is ";
public const string GLOBAL = "_Global_";
public const string LANTERN_KEEPER_ENEMY = "Lantern Keeper (Enemy)";
public const string POISON_DAGGER = "Poison Dagger";
public const string FORTUNE_COOKIE = "Fortune Cookie";
public const string LANTERN_KEEPER = "Lantern Keeper";
}
public class LKUtilities
{
public static void Shuffle<T>(IList<T> collection)
{
for (int num = collection.Count - 1; num > 0; num--)
{
int num2 = Random.Range(0, num + 1);
int index = num2;
int index2 = num;
T value = collection[num];
T value2 = collection[num2];
collection[index] = value;
collection[index2] = value2;
}
}
public static string GetLanternColor(int index)
{
return index switch
{
0 => "Red",
1 => "Blue",
2 => "Green",
3 => "White",
_ => null,
};
}
public static GrabbableObject SpawnObject(GameObject spawnPrefab, Vector3 position, bool isInFactory = true)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
GameObject val = Object.Instantiate<GameObject>(spawnPrefab, position, Quaternion.identity, StartOfRound.Instance.propsContainer);
GrabbableObject component = val.GetComponent<GrabbableObject>();
component.fallTime = 0f;
component.isInFactory = isInFactory;
val.GetComponent<NetworkObject>().Spawn(false);
return component;
}
public static ParticleSystem SpawnPoisonParticle(Transform transform)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
Vector3 val = transform.position;
Vector3 scale = transform.localScale;
EnemyAICollisionDetect componentInChildren = ((Component)transform).GetComponentInChildren<EnemyAICollisionDetect>();
BoxCollider val2 = ((componentInChildren != null) ? ((Component)componentInChildren).GetComponent<BoxCollider>() : null) ?? ((Component)transform).GetComponent<BoxCollider>();
if ((Object)(object)val2 != (Object)null)
{
val = ((Component)val2).transform.TransformPoint(val2.center);
scale = val2.size;
}
GameObject val3 = Object.Instantiate<GameObject>(LanternKeeper.poisonParticle, val, Quaternion.identity, transform);
ParticleSystem component = val3.GetComponent<ParticleSystem>();
ShapeModule shape = component.shape;
((ShapeModule)(ref shape)).scale = scale;
return component;
}
}
[BepInPlugin("Lega.LanternKeeper", "Lantern Keeper", "1.0.2")]
public class LanternKeeper : BaseUnityPlugin
{
public enum ControlTip
{
RED,
BLUE,
GREEN,
WHITE
}
private const string modGUID = "Lega.LanternKeeper";
private const string modName = "Lantern Keeper";
private const string modVersion = "1.0.2";
private readonly Harmony harmony = new Harmony("Lega.LanternKeeper");
private static readonly AssetBundle bundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "lanternkeeper"));
internal static ManualLogSource mls;
public static ConfigFile configFile;
public static EnemyType lanternKeeperEnemy;
public static GameObject fortuneCookieObj;
public static GameObject daggerObj;
public static GameObject lanternObj;
public static List<Lantern> spawnedLanterns = new List<Lantern>();
public static GameObject poisonParticle;
public static Material wallhackShader;
public static GameObject redLight;
public static GameObject blueLight;
public static GameObject greenLight;
public static GameObject whiteLight;
public static List<int> shuffledLights = new List<int> { 0, 1, 2, 3 };
public static int currentLanternToLightIndex;
public void Awake()
{
mls = Logger.CreateLogSource("LanternKeeper");
configFile = ((BaseUnityPlugin)this).Config;
ConfigManager.Load();
NetcodePatcher();
LoadItems();
LoadLantern();
LoadLights();
LoadEnemies();
LoadParticles();
LoadShaders();
harmony.PatchAll(typeof(RoundManagerPatch));
}
private static void NetcodePatcher()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
public void LoadItems()
{
fortuneCookieObj = RegisterItem(typeof(FortuneCookie), bundle.LoadAsset<Item>("Assets/FortuneCookie/FortuneCookieItem.asset")).spawnPrefab;
daggerObj = RegisterItem(typeof(PoisonDagger), bundle.LoadAsset<Item>("Assets/PoisonDagger/PoisonDaggerItem.asset")).spawnPrefab;
}
public Item RegisterItem(Type type, Item item)
{
if ((Object)(object)item.spawnPrefab.GetComponent<PhysicsProp>() == (Object)null)
{
Component obj = item.spawnPrefab.AddComponent(type);
PhysicsProp val = (PhysicsProp)(object)((obj is PhysicsProp) ? obj : null);
((GrabbableObject)val).grabbable = true;
((GrabbableObject)val).grabbableToEnemies = true;
((GrabbableObject)val).itemProperties = item;
}
NetworkPrefabs.RegisterNetworkPrefab(item.spawnPrefab);
Utilities.FixMixerGroups(item.spawnPrefab);
Items.RegisterItem(item);
return item;
}
public void LoadLantern()
{
lanternObj = bundle.LoadAsset<GameObject>("Assets/Lantern/LK_Lantern.prefab");
NetworkPrefabs.RegisterNetworkPrefab(lanternObj);
Utilities.FixMixerGroups(lanternObj);
}
public static void LoadLights()
{
redLight = bundle.LoadAsset<GameObject>("Assets/Lantern/RedLight.prefab");
blueLight = bundle.LoadAsset<GameObject>("Assets/Lantern/BlueLight.prefab");
greenLight = bundle.LoadAsset<GameObject>("Assets/Lantern/GreenLight.prefab");
whiteLight = bundle.LoadAsset<GameObject>("Assets/Lantern/WhiteLight.prefab");
}
public static void LoadEnemies()
{
lanternKeeperEnemy = bundle.LoadAsset<EnemyType>("Assets/LanternKeeper/LanternKeeperEnemy.asset");
NetworkPrefabs.RegisterNetworkPrefab(lanternKeeperEnemy.enemyPrefab);
Enemies.RegisterEnemy(lanternKeeperEnemy, 0, (LevelTypes)1, (TerminalNode)null, (TerminalKeyword)null);
}
public void LoadParticles()
{
HashSet<GameObject> hashSet = new HashSet<GameObject> { poisonParticle = bundle.LoadAsset<GameObject>("Assets/Particles/PoisonParticle.prefab") };
foreach (GameObject item in hashSet)
{
NetworkPrefabs.RegisterNetworkPrefab(item);
Utilities.FixMixerGroups(item);
}
}
public static void LoadShaders()
{
wallhackShader = bundle.LoadAsset<Material>("Assets/Shaders/WallhackMaterial.mat");
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "LanternKeeper";
public const string PLUGIN_NAME = "LanternKeeper";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace LanternKeeper.Patches
{
internal class RoundManagerPatch
{
public static bool isLanternKeeperSpawned;
[HarmonyPatch(typeof(RoundManager), "SpawnOutsideHazards")]
[HarmonyPostfix]
private static void SpawnOutsideHazards(ref RoundManager __instance)
{
LanternKeeper.spawnedLanterns.Clear();
if (((NetworkBehaviour)__instance).IsHost && new Random().Next(1, 100) <= ConfigManager.rarity.Value)
{
isLanternKeeperSpawned = true;
NetworkObject enemyObject = SpawnLanternKeeper(__instance);
LKUtilities.Shuffle(LanternKeeper.shuffledLights);
SpawnLantern(__instance, enemyObject);
}
}
public static NetworkObject SpawnLanternKeeper(RoundManager roundManager)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
Vector3 position = roundManager.outsideAINodes[Random.Range(0, roundManager.outsideAINodes.Length)].transform.position;
position = roundManager.GetRandomNavMeshPositionInRadiusSpherical(position, 10f, default(NavMeshHit));
GameObject val = Object.Instantiate<GameObject>(LanternKeeper.lanternKeeperEnemy.enemyPrefab, position, Quaternion.identity);
NetworkObject componentInChildren = val.GetComponentInChildren<NetworkObject>();
componentInChildren.Spawn(true);
return componentInChildren;
}
public static void SpawnLantern(RoundManager roundManager, NetworkObject enemyObject)
{
//IL_0016: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
//IL_017e: Unknown result type (might be due to invalid IL or missing references)
//IL_0180: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_0190: Unknown result type (might be due to invalid IL or missing references)
//IL_019c: Unknown result type (might be due to invalid IL or missing references)
//IL_019e: Unknown result type (might be due to invalid IL or missing references)
//IL_01a8: Unknown result type (might be due to invalid IL or missing references)
//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
//IL_0202: Unknown result type (might be due to invalid IL or missing references)
//IL_01de: Unknown result type (might be due to invalid IL or missing references)
//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
//IL_015d: Unknown result type (might be due to invalid IL or missing references)
//IL_0162: Unknown result type (might be due to invalid IL or missing references)
Random random = new Random();
List<Vector3> list = new List<Vector3>
{
StartOfRound.Instance.shipLandingPosition.position,
RoundManager.FindMainEntrancePosition(false, false)
};
LKUtilities.Shuffle(roundManager.outsideAINodes);
LKUtilities.Shuffle(roundManager.insideAINodes);
List<bool> list2 = new List<bool> { true, true, false, false };
LKUtilities.Shuffle(list2);
RaycastHit val4 = default(RaycastHit);
for (int i = 0; i < list2.Count; i++)
{
Vector3 val = Vector3.zero;
float num = float.MinValue;
bool flag = list2[i];
GameObject[] array = (flag ? roundManager.outsideAINodes : roundManager.insideAINodes);
float num2 = (flag ? 10f : 2f);
GameObject[] array2 = array;
foreach (GameObject val2 in array2)
{
Vector3 val3 = roundManager.GetRandomNavMeshPositionInBoxPredictable(val2.transform.position, num2, default(NavMeshHit), random, -1) + Vector3.up;
if (!Physics.Raycast(val3, Vector3.down, ref val4, 5f, StartOfRound.Instance.collidersAndRoomMaskAndDefault))
{
continue;
}
Vector3 validPosition = ((RaycastHit)(ref val4)).point;
float num3 = ((list.Count > 0) ? list.Min((Vector3 p) => Vector3.Distance(p, validPosition)) : float.MaxValue);
if (num3 > 100f || num3 > num)
{
num = num3;
val = validPosition;
if (num3 > 100f)
{
break;
}
}
}
if (val != Vector3.zero)
{
list.Add(val);
GameObject val5 = Object.Instantiate<GameObject>(LanternKeeper.lanternObj, val + Vector3.down * 0.5f, Quaternion.identity, roundManager.mapPropsContainer.transform);
Lantern component = val5.GetComponent<Lantern>();
if (flag)
{
Transform transform = ((Component)component).transform;
transform.localScale *= 2f;
}
val5.GetComponent<NetworkObject>().Spawn(true);
component.InitializeLanternClientRpc(NetworkObjectReference.op_Implicit(enemyObject), LanternKeeper.shuffledLights[i], flag);
}
}
}
[HarmonyPatch(typeof(RoundManager), "CollectNewScrapForThisRound")]
[HarmonyPostfix]
private static void SpawnFortuneCookie(ref GrabbableObject scrapObject)
{
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
if (isLanternKeeperSpawned && scrapObject.itemProperties.isScrap && scrapObject.scrapValue > 0)
{
GameObject obj = GameObject.Find("CatwalkShip");
Vector3? val = ((obj != null) ? new Vector3?(obj.transform.position) : null);
if (val.HasValue)
{
LKUtilities.SpawnObject(LanternKeeper.fortuneCookieObj, val.Value + Vector3.up * 0.5f, isInFactory: false);
}
}
}
[HarmonyPatch(typeof(RoundManager), "DetectElevatorIsRunning")]
[HarmonyPostfix]
private static void EndGame()
{
foreach (Lantern spawnedLantern in LanternKeeper.spawnedLanterns)
{
((Component)spawnedLantern).GetComponent<NetworkObject>().Despawn(true);
}
LanternKeeper.spawnedLanterns.Clear();
FortuneCookie[] array = Object.FindObjectsOfType<FortuneCookie>();
foreach (FortuneCookie fortuneCookie in array)
{
fortuneCookie.DestroyObjectServerRpc();
}
}
}
}
namespace LanternKeeper.Managers
{
public class ConfigManager
{
public static ConfigEntry<int> rarity;
public static ConfigEntry<float> angerIncrement;
public static ConfigEntry<float> angerIncrementLast;
public static ConfigEntry<int> enemyPoisonDamage;
public static ConfigEntry<int> enemyPoisonDuration;
public static ConfigEntry<float> enemyPoisonIntensity;
public static ConfigEntry<int> daggerPoisonDamage;
public static ConfigEntry<int> daggerPoisonDuration;
public static ConfigEntry<float> daggerPoisonStunDuration;
public static ConfigEntry<float> auraDuration;
public static void Load()
{
rarity = LanternKeeper.configFile.Bind<int>("_Global_", "Rarity", 50, "Lantern Keeper rarity");
angerIncrement = LanternKeeper.configFile.Bind<float>("Lantern Keeper (Enemy)", "Anger Increment", 0.2f, "Anger increment - this value starts at 1 and is used as a multiplier for the enemy's speed and the (direct) damage they inflict");
angerIncrementLast = LanternKeeper.configFile.Bind<float>("Lantern Keeper (Enemy)", "Anger Increment Last", 0.4f, "Anger increment when the last lantern is lit");
enemyPoisonDamage = LanternKeeper.configFile.Bind<int>("Lantern Keeper (Enemy)", "Poison Damage", 1, "Damage dealt by the poison to the player every second");
enemyPoisonDuration = LanternKeeper.configFile.Bind<int>("Lantern Keeper (Enemy)", "Poison Duration", 10, "Poison duration");
enemyPoisonIntensity = LanternKeeper.configFile.Bind<float>("Lantern Keeper (Enemy)", "Poison Intensity", 0.2f, "Intensity of the poison filter");
daggerPoisonDamage = LanternKeeper.configFile.Bind<int>("Poison Dagger", "Poison Damage", 1, "Damage dealt to the enemy at the end of the poisoning (when the 'poison duration' is over)");
daggerPoisonDuration = LanternKeeper.configFile.Bind<int>("Poison Dagger", "Poison Duration", 10, "Poison duration");
daggerPoisonStunDuration = LanternKeeper.configFile.Bind<float>("Poison Dagger", "Poison Stun Duration", 0.02f, "Stun duration applied to the enemy for each second of poisoning");
auraDuration = LanternKeeper.configFile.Bind<float>("Poison Dagger", "Aura Duration", 30f, "Duration of aura to see the lanterns");
}
}
public class CustomPassManager : MonoBehaviour
{
public static WallhackCustomPass wallhackPass;
public static CustomPassVolume customPassVolume;
public static CustomPassVolume CustomPassVolume
{
get
{
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)customPassVolume == (Object)null)
{
customPassVolume = ((Component)GameNetworkManager.Instance.localPlayerController.gameplayCamera).gameObject.AddComponent<CustomPassVolume>();
if ((Object)(object)customPassVolume != (Object)null)
{
customPassVolume.targetCamera = GameNetworkManager.Instance.localPlayerController.gameplayCamera;
customPassVolume.injectionPoint = (CustomPassInjectionPoint)1;
customPassVolume.isGlobal = true;
wallhackPass = new WallhackCustomPass();
customPassVolume.customPasses.Add((CustomPass)(object)wallhackPass);
}
}
return customPassVolume;
}
}
public static void SetupCustomPassForGameObjects(GameObject obj)
{
List<Renderer> list = obj.GetComponentsInChildren<Renderer>().ToList();
if (list == null || list.Count == 0)
{
LanternKeeper.mls.LogError((object)("No renderer could be found on " + ((Object)obj).name + "."));
}
else
{
SetupCustomPass(list.ToArray());
}
}
public static void SetupCustomPass(Renderer[] renderers)
{
if ((Object)(object)CustomPassVolume == (Object)null)
{
LanternKeeper.mls.LogError((object)"CustomPassVolume is not assigned.");
return;
}
wallhackPass = CustomPassVolume.customPasses.Find((CustomPass pass) => pass is WallhackCustomPass) as WallhackCustomPass;
if (wallhackPass == null)
{
LanternKeeper.mls.LogError((object)"WallhackCustomPass could not be found in CustomPassVolume.");
}
else
{
wallhackPass.SetTargetRenderers(renderers, LanternKeeper.wallhackShader);
}
}
public static void RemoveAura()
{
wallhackPass?.ClearTargetRenderers();
}
}
}
namespace LanternKeeper.Behaviours
{
public class FortuneCookie : PhysicsProp
{
public static Coroutine showLanternCoroutine;
public override void ItemActivate(bool used, bool buttonDown = true)
{
//IL_00da: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
((GrabbableObject)this).ItemActivate(used, buttonDown);
if (!buttonDown || !((Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null))
{
return;
}
if (!LanternKeeper.spawnedLanterns.Any())
{
return;
}
Lantern currentLantern = LanternKeeper.spawnedLanterns[LanternKeeper.currentLanternToLightIndex];
if ((Object)(object)currentLantern == (Object)null)
{
return;
}
switch (new Random().Next(0, 3))
{
case 0:
{
PlayerControllerB val = (from p in StartOfRound.Instance.allPlayerScripts
where p.isPlayerControlled && !p.isPlayerDead
orderby Vector3.Distance(((Component)p).transform.position, ((Component)currentLantern).transform.position)
select p).FirstOrDefault();
HUDManager.Instance.DisplayTip("Information", val.playerUsername + " is the player closest to the lantern to be lit, with a distance of " + Vector3.Distance(((Component)val).transform.position, ((Component)currentLantern).transform.position), false, false, "LC_Tip1");
break;
}
case 1:
if (showLanternCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(showLanternCoroutine);
}
showLanternCoroutine = ((MonoBehaviour)this).StartCoroutine(ShowLanternCoroutine(currentLantern));
HUDManager.Instance.DisplayTip("Information", "Look around, you might just spot the lantern you're looking for", false, false, "LC_Tip1");
break;
case 2:
HUDManager.Instance.DisplayTip("Information", "The lantern to be lit is " + LKUtilities.GetLanternColor(currentLantern.currentColorIndex), false, false, "LC_Tip1");
break;
}
DestroyObjectServerRpc();
}
public static IEnumerator ShowLanternCoroutine(Lantern currentLantern)
{
CustomPassManager.RemoveAura();
CustomPassManager.SetupCustomPassForGameObjects(((Component)currentLantern).gameObject);
yield return (object)new WaitForSeconds(ConfigManager.auraDuration.Value);
CustomPassManager.RemoveAura();
showLanternCoroutine = null;
}
[ServerRpc(RequireOwnership = false)]
public void DestroyObjectServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1814758473u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1814758473u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
DestroyObjectClientRpc();
}
}
}
[ClientRpc]
public void DestroyObjectClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2408313568u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2408313568u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
((GrabbableObject)this).DestroyObjectInHand(((GrabbableObject)this).playerHeldBy);
}
}
}
protected override void __initializeVariables()
{
((PhysicsProp)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_FortuneCookie()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(1814758473u, new RpcReceiveHandler(__rpc_handler_1814758473));
NetworkManager.__rpc_func_table.Add(2408313568u, new RpcReceiveHandler(__rpc_handler_2408313568));
}
private static void __rpc_handler_1814758473(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((FortuneCookie)(object)target).DestroyObjectServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2408313568(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((FortuneCookie)(object)target).DestroyObjectClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "FortuneCookie";
}
}
public class Lantern : NetworkBehaviour
{
public bool isLightOn;
public bool isOutside;
public int currentColorIndex;
public LanternKeeperAI lanternKeeper;
public InteractTrigger interactTrigger;
public GameObject light1;
public GameObject light2;
public Quaternion lightRotation;
public Vector3 light1Position;
public Vector3 light2Position;
[ClientRpc]
public void InitializeLanternClientRpc(NetworkObjectReference enemyObject, int index, bool isOutside)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_013d: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Unknown result type (might be due to invalid IL or missing references)
//IL_0153: Unknown result type (might be due to invalid IL or missing references)
//IL_0158: Unknown result type (might be due to invalid IL or missing references)
//IL_0169: Unknown result type (might be due to invalid IL or missing references)
//IL_016e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2092605655u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref enemyObject, default(ForNetworkSerializable));
BytePacker.WriteValueBitPacked(val2, index);
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref isOutside, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2092605655u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
NetworkObject val3 = default(NetworkObject);
if (((NetworkObjectReference)(ref enemyObject)).TryGet(ref val3, (NetworkManager)null))
{
lanternKeeper = ((Component)val3).gameObject.GetComponentInChildren<EnemyAI>() as LanternKeeperAI;
}
LanternKeeper.spawnedLanterns.Add(this);
LanternKeeper.currentLanternToLightIndex = 0;
lightRotation = light1.transform.rotation;
light1Position = light1.transform.position;
light2Position = light2.transform.position;
light1 = null;
light2 = null;
currentColorIndex = index;
this.isOutside = isOutside;
RefreshHoverTip();
}
}
public void LanternInteraction()
{
if (isLightOn)
{
HUDManager.Instance.DisplayTip("Information", "The lantern has already been lit", false, false, "LC_Tip1");
}
else if ((Object)(object)this != (Object)(object)LanternKeeper.spawnedLanterns[LanternKeeper.currentLanternToLightIndex])
{
SwitchOffAllLanternsServerRpc();
}
else
{
LanternInteractionServerRpc();
}
}
[ServerRpc(RequireOwnership = false)]
public void SwitchOffAllLanternsServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3914372781u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3914372781u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
LanternKeeper.currentLanternToLightIndex = 0;
SwitchOffAllLanternsClientRpc();
}
}
}
[ClientRpc]
public void SwitchOffAllLanternsClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1677815637u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1677815637u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
foreach (Lantern item in LanternKeeper.spawnedLanterns.Where((Lantern l) => l.isLightOn))
{
item.SwitchOffLantern();
}
lanternKeeper.angerMeter = 1f;
HUDManager.Instance.DisplayTip("Information", "All lanterns have been extinguished", false, false, "LC_Tip1");
}
public void SwitchOffLantern()
{
isLightOn = false;
if ((Object)(object)light1 != (Object)null)
{
Object.Destroy((Object)(object)light1.gameObject);
light1 = null;
}
if ((Object)(object)light2 != (Object)null)
{
Object.Destroy((Object)(object)light2.gameObject);
light2 = null;
}
}
[ServerRpc(RequireOwnership = false)]
public void LanternInteractionServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3263778136u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3263778136u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
LanternInteractionClientRpc();
}
}
}
[ClientRpc]
public void LanternInteractionClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2837136169u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2837136169u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
isLightOn = true;
InstantiateLight(ref light1, light1Position);
InstantiateLight(ref light2, light2Position);
lanternKeeper.lastLanternLit = this;
if (LanternKeeper.currentLanternToLightIndex == 3)
{
HUDManager.Instance.DisplayTip("Information", "All the lanterns have been lit!", false, false, "LC_Tip1");
SetLanternKeeperVulnerable();
}
else
{
HUDManager.Instance.DisplayTip("Information", LKUtilities.GetLanternColor(currentColorIndex) + " lantern have been lit!", false, false, "LC_Tip1");
lanternKeeper.angerMeter += ConfigManager.angerIncrement.Value;
LanternKeeper.currentLanternToLightIndex++;
}
}
}
public void InstantiateLight(ref GameObject lightObject, Vector3 lightPosition)
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
GameObject val;
switch (currentColorIndex)
{
default:
return;
case 0:
val = LanternKeeper.redLight;
break;
case 1:
val = LanternKeeper.blueLight;
break;
case 2:
val = LanternKeeper.greenLight;
break;
case 3:
val = LanternKeeper.whiteLight;
break;
}
if ((Object)(object)lightObject == (Object)null)
{
lightObject = Object.Instantiate<GameObject>(val, lightPosition, lightRotation);
if (isOutside)
{
Light component = lightObject.GetComponent<Light>();
component.range *= 2f;
}
}
}
public void SetLanternKeeperVulnerable()
{
((EnemyAI)lanternKeeper).enemyType.canDie = true;
lanternKeeper.angerMeter += ConfigManager.angerIncrementLast.Value;
}
public void RefreshHoverTip()
{
interactTrigger.hoverTip = "Light up : [LMB] - " + LKUtilities.GetLanternColor(currentColorIndex);
}
public override void OnDestroy()
{
SwitchOffLantern();
((NetworkBehaviour)this).OnDestroy();
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_Lantern()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(2092605655u, new RpcReceiveHandler(__rpc_handler_2092605655));
NetworkManager.__rpc_func_table.Add(3914372781u, new RpcReceiveHandler(__rpc_handler_3914372781));
NetworkManager.__rpc_func_table.Add(1677815637u, new RpcReceiveHandler(__rpc_handler_1677815637));
NetworkManager.__rpc_func_table.Add(3263778136u, new RpcReceiveHandler(__rpc_handler_3263778136));
NetworkManager.__rpc_func_table.Add(2837136169u, new RpcReceiveHandler(__rpc_handler_2837136169));
}
private static void __rpc_handler_2092605655(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference enemyObject = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref enemyObject, default(ForNetworkSerializable));
int index = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref index);
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)2;
((Lantern)(object)target).InitializeLanternClientRpc(enemyObject, index, flag);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3914372781(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((Lantern)(object)target).SwitchOffAllLanternsServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1677815637(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((Lantern)(object)target).SwitchOffAllLanternsClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3263778136(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((Lantern)(object)target).LanternInteractionServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2837136169(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((Lantern)(object)target).LanternInteractionClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "Lantern";
}
}
public class LanternKeeperAI : EnemyAI
{
public enum State
{
WANDERING,
CHASING,
ATTACKING
}
public float angerMeter = 1f;
public Lantern lastLanternLit;
public Transform TurnCompass;
public AudioClip[] CrawlSounds = Array.Empty<AudioClip>();
public AudioClip BiteSound;
public float crawlTimer;
public List<EntranceTeleport> entrances;
public Coroutine getUpCoroutine;
public Coroutine damagePlayerCoroutine;
public Coroutine poisonPlayerCoroutine;
public ParticleSystem poisonParticle;
public override void Start()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Start();
base.currentBehaviourStateIndex = 0;
base.creatureAnimator.SetTrigger("startMove");
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
}
public override void Update()
{
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).Update();
if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
{
return;
}
base.creatureAnimator.SetBool("stunned", base.stunNormalizedTimer > 0f);
if (base.stunNormalizedTimer > 0f)
{
base.agent.speed = 0f;
if ((Object)(object)base.stunnedByPlayer != (Object)null)
{
base.targetPlayer = base.stunnedByPlayer;
((EnemyAI)this).StopSearch(base.currentSearch, true);
((EnemyAI)this).SwitchToBehaviourClientRpc(1);
}
}
else
{
PlayCrawlSound();
int currentBehaviourStateIndex = base.currentBehaviourStateIndex;
if ((Object)(object)base.targetPlayer != (Object)null && (currentBehaviourStateIndex == 1 || currentBehaviourStateIndex == 2))
{
TurnCompass.LookAt(((Component)base.targetPlayer.gameplayCamera).transform.position);
((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(new Vector3(0f, TurnCompass.eulerAngles.y, 0f)), 4f * Time.deltaTime);
}
}
}
public void PlayCrawlSound()
{
if (base.currentBehaviourStateIndex != 2)
{
crawlTimer -= Time.deltaTime;
if (CrawlSounds.Length != 0 && crawlTimer <= 0f)
{
base.creatureSFX.PlayOneShot(CrawlSounds[Random.Range(0, CrawlSounds.Length)]);
crawlTimer = ((base.currentBehaviourStateIndex == 0) ? 1.3f : 1.1f);
}
}
}
public override void DoAIInterval()
{
//IL_019b: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_0159: Unknown result type (might be due to invalid IL or missing references)
//IL_010c: Unknown result type (might be due to invalid IL or missing references)
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_0139: Unknown result type (might be due to invalid IL or missing references)
//IL_0203: Unknown result type (might be due to invalid IL or missing references)
//IL_01db: Unknown result type (might be due to invalid IL or missing references)
//IL_01eb: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).DoAIInterval();
if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
{
return;
}
switch (base.currentBehaviourStateIndex)
{
case 0:
base.agent.speed = 1.5f * angerMeter;
if (FoundClosestPlayerInRange(25, 10))
{
((EnemyAI)this).StopSearch(base.currentSearch, true);
DoAnimationClientRpc("startChase");
((EnemyAI)this).SwitchToBehaviourClientRpc(1);
}
else if ((Object)(object)lastLanternLit != (Object)null)
{
if (Vector3.Distance(((Component)lastLanternLit).transform.position, ((Component)this).transform.position) > 5f)
{
((EnemyAI)this).StopSearch(base.currentSearch, true);
GoToLastLanternLit();
}
else
{
lastLanternLit = null;
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
}
}
break;
case 1:
base.agent.speed = 3f * angerMeter;
if (!TargetOutsideChasedPlayer())
{
if (!TargetClosestPlayerInAnyCase() || (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > 20f && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)))
{
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
DoAnimationClientRpc("startMove");
((EnemyAI)this).SwitchToBehaviourClientRpc(0);
}
else
{
((EnemyAI)this).SetMovingTowardsTargetPlayer(base.targetPlayer);
}
}
break;
case 2:
base.agent.speed = (CollidesWithEnemy(((Component)base.targetPlayer.gameplayCamera).transform.position) ? 0f : (1f * angerMeter));
if (damagePlayerCoroutine == null)
{
if ((Object)(object)base.targetPlayer == (Object)null || Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > 5f)
{
((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
DoAnimationClientRpc("startGetDown");
DoAnimationClientRpc("startChase");
((EnemyAI)this).SwitchToBehaviourClientRpc(1);
break;
}
damagePlayerCoroutine = ((MonoBehaviour)this).StartCoroutine(DamagePlayerCoroutine(base.targetPlayer));
}
((EnemyAI)this).SetMovingTowardsTargetPlayer(base.targetPlayer);
break;
}
}
private bool FoundClosestPlayerInRange(int range, int senseRange)
{
PlayerControllerB val = ((EnemyAI)this).CheckLineOfSightForPlayer(60f, range, senseRange);
if ((Object)(object)val == (Object)null || !((EnemyAI)this).PlayerIsTargetable(val, false, false))
{
return false;
}
return Object.op_Implicit((Object)(object)(base.targetPlayer = val));
}
public void GoToLastLanternLit()
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
if (lastLanternLit.isOutside != base.isOutside)
{
GoTowardsEntrance();
}
else
{
((EnemyAI)this).SetDestinationToPosition(((Component)lastLanternLit).transform.position, false);
}
}
public bool TargetOutsideChasedPlayer()
{
if (base.targetPlayer.isInsideFactory == base.isOutside)
{
GoTowardsEntrance();
return true;
}
return false;
}
public bool TargetClosestPlayerInAnyCase()
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
base.mostOptimalDistance = 2000f;
base.targetPlayer = null;
for (int i = 0; i < StartOfRound.Instance.connectedPlayersAmount + 1; i++)
{
base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
if (base.tempDist < base.mostOptimalDistance)
{
base.mostOptimalDistance = base.tempDist;
base.targetPlayer = StartOfRound.Instance.allPlayerScripts[i];
}
}
return (Object)(object)base.targetPlayer != (Object)null;
}
public override void OnCollideWithPlayer(Collider other)
{
((EnemyAI)this).OnCollideWithPlayer(other);
if (base.currentBehaviourStateIndex == 1)
{
PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, false, false);
if (!((Object)(object)val == (Object)null) && getUpCoroutine == null)
{
getUpCoroutine = ((MonoBehaviour)this).StartCoroutine(GetUpCoroutine());
}
}
}
public IEnumerator GetUpCoroutine()
{
DoAnimationServerRpc("startGetUp");
DoAnimationServerRpc("startIdle");
yield return (object)new WaitForSeconds(0.75f);
((EnemyAI)this).SwitchToBehaviourServerRpc(2);
getUpCoroutine = null;
}
public IEnumerator DamagePlayerCoroutine(PlayerControllerB player)
{
DoAnimationClientRpc("startBite");
PlayBiteClientRpc();
yield return (object)new WaitForSeconds(1f);
if (((EnemyAI)this).CheckLineOfSightForPosition(((Component)player.gameplayCamera).transform.position, 70f, 20, 1f, (Transform)null) || CollidesWithEnemy(((Component)player.gameplayCamera).transform.position))
{
DamagePlayerClientRpc((int)player.playerClientId);
}
DoAnimationClientRpc("startIdle");
yield return (object)new WaitForSeconds(2f);
damagePlayerCoroutine = null;
}
[ClientRpc]
public void PlayBiteClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1173540290u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1173540290u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
base.creatureSFX.PlayOneShot(BiteSound);
}
}
}
public bool CollidesWithEnemy(Vector3 position)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
Collider[] array = Physics.OverlapSphere(position, 1f, 524288, (QueryTriggerInteraction)2);
Collider[] array2 = array;
foreach (Collider val in array2)
{
EnemyAI val2 = ((Component)val).GetComponent<EnemyAICollisionDetect>()?.mainScript;
if ((Object)(object)val2 != (Object)null && (Object)(object)val2 == (Object)(object)this)
{
return true;
}
}
return false;
}
[ClientRpc]
public void DamagePlayerClientRpc(int playerId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_0101: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4012134687u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerId);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4012134687u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
PlayerControllerB component = StartOfRound.Instance.allPlayerObjects[playerId].GetComponent<PlayerControllerB>();
if ((Object)(object)component == (Object)(object)GameNetworkManager.Instance.localPlayerController)
{
component.DamagePlayer((int)(20f * angerMeter), true, true, (CauseOfDeath)6, 0, false, default(Vector3));
StopPoisonParticlePlayer();
poisonPlayerCoroutine = ((MonoBehaviour)this).StartCoroutine(PoisonPlayerCoroutine(component));
}
}
}
public IEnumerator PoisonPlayerCoroutine(PlayerControllerB player)
{
poisonParticle = LKUtilities.SpawnPoisonParticle(((Component)player).transform);
float timePassed = 0f;
while (timePassed < (float)ConfigManager.enemyPoisonDuration.Value)
{
HUDManager.Instance.drunknessFilter.weight = Mathf.Max(ConfigManager.enemyPoisonIntensity.Value, HUDManager.Instance.drunknessFilter.weight);
if (Mathf.FloorToInt(timePassed * 10f) % 10 == 0)
{
player.DamagePlayer(ConfigManager.enemyPoisonDamage.Value, true, true, (CauseOfDeath)5, 0, false, default(Vector3));
}
timePassed += Time.deltaTime;
yield return null;
}
Object.Destroy((Object)(object)((Component)poisonParticle).gameObject);
poisonPlayerCoroutine = null;
}
public void StopPoisonParticlePlayer()
{
if (poisonPlayerCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(poisonPlayerCoroutine);
}
if ((Object)(object)poisonParticle != (Object)null)
{
Object.Destroy((Object)(object)((Component)poisonParticle).gameObject);
}
poisonPlayerCoroutine = null;
}
public void GoTowardsEntrance()
{
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
if (entrances != null || entrances.Count == 0)
{
entrances = Object.FindObjectsOfType<EntranceTeleport>().ToList();
}
EntranceTeleport entranceTeleport = (from e in entrances
where e.isEntranceToBuilding == base.isOutside
orderby Vector3.Distance(((Component)this).transform.position, e.entrancePoint.position)
select e).FirstOrDefault();
if (Vector3.Distance(((Component)this).transform.position, entranceTeleport.entrancePoint.position) < 1f)
{
Vector3 position = ((IEnumerable<EntranceTeleport>)entrances).FirstOrDefault((Func<EntranceTeleport, bool>)((EntranceTeleport e) => e.isEntranceToBuilding != entranceTeleport.isEntranceToBuilding && e.entranceId == entranceTeleport.entranceId)).entrancePoint.position;
((MonoBehaviour)this).StartCoroutine(TeleportEnemyCoroutine(position));
}
else
{
((EnemyAI)this).SetDestinationToPosition(entranceTeleport.entrancePoint.position, false);
}
}
public IEnumerator TeleportEnemyCoroutine(Vector3 position)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
yield return (object)new WaitForSeconds(1f);
TeleportEnemyClientRpc(position, !base.isOutside);
}
[ClientRpc]
public void TeleportEnemyClientRpc(Vector3 teleportPosition, bool isOutside)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3919746712u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe(ref teleportPosition);
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref isOutside, default(ForPrimitives));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3919746712u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
((EnemyAI)this).SetEnemyOutside(isOutside);
base.serverPosition = teleportPosition;
((Component)this).transform.position = teleportPosition;
base.agent.Warp(teleportPosition);
((EnemyAI)this).SyncPositionToClients();
}
}
}
public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
{
if (base.enemyType.canDie && !base.isEnemyDead)
{
((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID);
((EnemyAI)this).SetEnemyStunned(true, 0.2f, playerWhoHit);
base.enemyHP -= force;
if (base.enemyHP <= 0 && ((NetworkBehaviour)this).IsOwner)
{
((EnemyAI)this).KillEnemyOnOwnerClient(false);
}
}
}
public override void KillEnemy(bool destroy = false)
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
((EnemyAI)this).KillEnemy(false);
if (damagePlayerCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(damagePlayerCoroutine);
}
if (((NetworkBehaviour)this).IsServer || ((NetworkBehaviour)this).IsHost)
{
for (int i = 0; i < StartOfRound.Instance.connectedPlayersAmount + 1; i++)
{
LKUtilities.SpawnObject(LanternKeeper.daggerObj, ((Component)this).transform.position + Vector3.up * 0.5f, !base.isOutside);
}
}
}
[ServerRpc(RequireOwnership = false)]
public void DoAnimationServerRpc(string animationState)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2427062469u, val, (RpcDelivery)0);
bool flag = animationState != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(animationState, false);
}
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2427062469u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
DoAnimationClientRpc(animationState);
}
}
[ClientRpc]
public void DoAnimationClientRpc(string animationState)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1414811016u, val, (RpcDelivery)0);
bool flag = animationState != null;
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
if (flag)
{
((FastBufferWriter)(ref val2)).WriteValueSafe(animationState, false);
}
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1414811016u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
base.creatureAnimator.SetTrigger(animationState);
}
}
protected override void __initializeVariables()
{
((EnemyAI)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_LanternKeeperAI()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(1173540290u, new RpcReceiveHandler(__rpc_handler_1173540290));
NetworkManager.__rpc_func_table.Add(4012134687u, new RpcReceiveHandler(__rpc_handler_4012134687));
NetworkManager.__rpc_func_table.Add(3919746712u, new RpcReceiveHandler(__rpc_handler_3919746712));
NetworkManager.__rpc_func_table.Add(2427062469u, new RpcReceiveHandler(__rpc_handler_2427062469));
NetworkManager.__rpc_func_table.Add(1414811016u, new RpcReceiveHandler(__rpc_handler_1414811016));
}
private static void __rpc_handler_1173540290(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((LanternKeeperAI)(object)target).PlayBiteClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_4012134687(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int playerId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
target.__rpc_exec_stage = (__RpcExecStage)2;
((LanternKeeperAI)(object)target).DamagePlayerClientRpc(playerId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3919746712(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
Vector3 teleportPosition = default(Vector3);
((FastBufferReader)(ref reader)).ReadValueSafe(ref teleportPosition);
bool isOutside = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref isOutside, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)2;
((LanternKeeperAI)(object)target).TeleportEnemyClientRpc(teleportPosition, isOutside);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2427062469(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string animationState = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref animationState, false);
}
target.__rpc_exec_stage = (__RpcExecStage)1;
((LanternKeeperAI)(object)target).DoAnimationServerRpc(animationState);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1414811016(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool flag = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
string animationState = null;
if (flag)
{
((FastBufferReader)(ref reader)).ReadValueSafe(ref animationState, false);
}
target.__rpc_exec_stage = (__RpcExecStage)2;
((LanternKeeperAI)(object)target).DoAnimationClientRpc(animationState);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "LanternKeeperAI";
}
}
public class PoisonDagger : PhysicsProp
{
public AudioSource daggerAudio;
public List<RaycastHit> objectsHitByDaggerList = new List<RaycastHit>();
public PlayerControllerB previousPlayerHeldBy;
public RaycastHit[] objectsHitByDagger;
public int daggerHitForce = 1;
public AudioClip[] hitSFX;
public AudioClip[] swingSFX;
public int daggerMask = 1084754248;
public float timeAtLastDamageDealt;
public Coroutine poisonEnemyCoroutine;
public ParticleSystem poisonParticle;
public override void ItemActivate(bool used, bool buttonDown = true)
{
((GrabbableObject)this).ItemActivate(used, buttonDown);
RoundManager.PlayRandomClip(daggerAudio, swingSFX, true, 1f, 0, 1000);
if ((Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null)
{
previousPlayerHeldBy = ((GrabbableObject)this).playerHeldBy;
if (((NetworkBehaviour)((GrabbableObject)this).playerHeldBy).IsOwner)
{
((GrabbableObject)this).playerHeldBy.playerBodyAnimator.SetTrigger("UseHeldItem1");
}
}
if (((NetworkBehaviour)this).IsOwner)
{
HitDagger();
}
}
public void HitDagger(bool cancel = false)
{
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Unknown result type (might be due to invalid IL or missing references)
//IL_02f2: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
//IL_01e0: Unknown result type (might be due to invalid IL or missing references)
//IL_01e7: Unknown result type (might be due to invalid IL or missing references)
//IL_023a: Unknown result type (might be due to invalid IL or missing references)
//IL_026f: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)previousPlayerHeldBy == (Object)null)
{
LanternKeeper.mls.LogError((object)"Previousplayerheldby is null on this client when HitDagger is called.");
return;
}
previousPlayerHeldBy.activatingItem = false;
bool flag = false;
bool flag2 = false;
int num = -1;
if (!cancel && Time.realtimeSinceStartup - timeAtLastDamageDealt > 0.43f)
{
previousPlayerHeldBy.twoHanded = false;
objectsHitByDagger = Physics.SphereCastAll(((Component)previousPlayerHeldBy.gameplayCamera).transform.position + ((Component)previousPlayerHeldBy.gameplayCamera).transform.right * 0.1f, 0.3f, ((Component)previousPlayerHeldBy.gameplayCamera).transform.forward, 0.75f, daggerMask, (QueryTriggerInteraction)2);
objectsHitByDaggerList = objectsHitByDagger.OrderBy((RaycastHit x) => ((RaycastHit)(ref x)).distance).ToList();
IHittable val = default(IHittable);
RaycastHit val2 = default(RaycastHit);
foreach (RaycastHit objectsHitByDagger in objectsHitByDaggerList)
{
RaycastHit current = objectsHitByDagger;
if (((Component)((RaycastHit)(ref current)).transform).gameObject.layer == 8 || ((Component)((RaycastHit)(ref current)).transform).gameObject.layer == 11)
{
flag = true;
for (int i = 0; i < StartOfRound.Instance.footstepSurfaces.Length; i++)
{
if (StartOfRound.Instance.footstepSurfaces[i].surfaceTag == ((Component)((RaycastHit)(ref current)).collider).gameObject.tag)
{
num = i;
break;
}
}
}
else
{
if (!((Component)((RaycastHit)(ref current)).transform).TryGetComponent<IHittable>(ref val) || (Object)(object)((RaycastHit)(ref current)).transform == (Object)(object)((Component)previousPlayerHeldBy).transform || (!(((RaycastHit)(ref current)).point == Vector3.zero) && Physics.Linecast(((Component)previousPlayerHeldBy.gameplayCamera).transform.position, ((RaycastHit)(ref current)).point, ref val2, StartOfRound.Instance.collidersAndRoomMaskAndDefault)))
{
continue;
}
flag = true;
try
{
if (Time.realtimeSinceStartup - timeAtLastDamageDealt > 0.43f)
{
timeAtLastDamageDealt = Time.realtimeSinceStartup;
val.Hit(daggerHitForce, ((Component)previousPlayerHeldBy.gameplayCamera).transform.forward, previousPlayerHeldBy, true, 5);
EnemyAICollisionDetect val3 = (EnemyAICollisionDetect)(object)((val is EnemyAICollisionDetect) ? val : null);
if (val3 != null && poisonEnemyCoroutine == null)
{
PoisonEnemyServerRpc(NetworkObjectReference.op_Implicit(val3.mainScript.thisNetworkObject));
}
}
flag2 = true;
}
catch (Exception arg)
{
LanternKeeper.mls.LogError((object)$"Exception caught when hitting object with dagger from player #{previousPlayerHeldBy.playerClientId}: {arg}");
}
}
}
}
if (flag)
{
RoundManager.PlayRandomClip(daggerAudio, hitSFX, true, 1f, 0, 1000);
Object.FindObjectOfType<RoundManager>().PlayAudibleNoise(((Component)this).transform.position, 17f, 0.8f, 0, false, 0);
if (!flag2 && num != -1)
{
daggerAudio.PlayOneShot(StartOfRound.Instance.footstepSurfaces[num].hitSurfaceSFX);
WalkieTalkie.TransmitOneShotAudio(daggerAudio, StartOfRound.Instance.footstepSurfaces[num].hitSurfaceSFX, 1f);
}
HitDaggerServerRpc(num);
}
}
[ServerRpc(RequireOwnership = false)]
public void PoisonEnemyServerRpc(NetworkObjectReference enemyObject)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1645231312u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref enemyObject, default(ForNetworkSerializable));
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1645231312u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
PoisonEnemyClientRpc(enemyObject);
}
}
}
[ClientRpc]
public void PoisonEnemyClientRpc(NetworkObjectReference enemyObject)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(428165556u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref enemyObject, default(ForNetworkSerializable));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 428165556u, val, (RpcDelivery)0);
}
NetworkObject val3 = default(NetworkObject);
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && ((NetworkObjectReference)(ref enemyObject)).TryGet(ref val3, (NetworkManager)null))
{
EnemyAI componentInChildren = ((Component)val3).gameObject.GetComponentInChildren<EnemyAI>();
StopPoisonParticleEnemy();
poisonEnemyCoroutine = ((MonoBehaviour)this).StartCoroutine(PoisonEnemyCoroutine(componentInChildren));
}
}
}
public IEnumerator PoisonEnemyCoroutine(EnemyAI enemy)
{
poisonParticle = LKUtilities.SpawnPoisonParticle(((Component)enemy).transform);
float timePassed = 0f;
while (timePassed < (float)ConfigManager.daggerPoisonDuration.Value)
{
if (Mathf.FloorToInt(timePassed * 10f) % 10 == 0)
{
enemy.SetEnemyStunned(true, ConfigManager.daggerPoisonStunDuration.Value, ((GrabbableObject)this).playerHeldBy);
}
timePassed += Time.deltaTime;
yield return null;
}
enemy.HitEnemy(ConfigManager.daggerPoisonDamage.Value, ((GrabbableObject)this).playerHeldBy, true, -1);
Object.Destroy((Object)(object)((Component)poisonParticle).gameObject);
poisonEnemyCoroutine = null;
}
public void StopPoisonParticleEnemy()
{
if (poisonEnemyCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(poisonEnemyCoroutine);
}
if ((Object)(object)poisonParticle != (Object)null)
{
Object.Destroy((Object)(object)((Component)poisonParticle).gameObject);
}
poisonEnemyCoroutine = null;
}
[ServerRpc(RequireOwnership = false)]
public void HitDaggerServerRpc(int hitSurfaceID)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3558281448u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, hitSurfaceID);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3558281448u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
HitDaggerClientRpc(hitSurfaceID);
}
}
}
[ClientRpc]
public void HitDaggerClientRpc(int hitSurfaceID)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(168960481u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, hitSurfaceID);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 168960481u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsOwner)
{
RoundManager.PlayRandomClip(daggerAudio, hitSFX, true, 1f, 0, 1000);
if (hitSurfaceID != -1)
{
HitSurfaceWithDagger(hitSurfaceID);
}
}
}
public void HitSurfaceWithDagger(int hitSurfaceID)
{
daggerAudio.PlayOneShot(StartOfRound.Instance.footstepSurfaces[hitSurfaceID].hitSurfaceSFX);
WalkieTalkie.TransmitOneShotAudio(daggerAudio, StartOfRound.Instance.footstepSurfaces[hitSurfaceID].hitSurfaceSFX, 1f);
}
protected override void __initializeVariables()
{
((PhysicsProp)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_PoisonDagger()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(1645231312u, new RpcReceiveHandler(__rpc_handler_1645231312));
NetworkManager.__rpc_func_table.Add(428165556u, new RpcReceiveHandler(__rpc_handler_428165556));
NetworkManager.__rpc_func_table.Add(3558281448u, new RpcReceiveHandler(__rpc_handler_3558281448));
NetworkManager.__rpc_func_table.Add(168960481u, new RpcReceiveHandler(__rpc_handler_168960481));
}
private static void __rpc_handler_1645231312(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference enemyObject = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref enemyObject, default(ForNetworkSerializable));
target.__rpc_exec_stage = (__RpcExecStage)1;
((PoisonDagger)(object)target).PoisonEnemyServerRpc(enemyObject);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_428165556(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkObjectReference enemyObject = default(NetworkObjectReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref enemyObject, default(ForNetworkSerializable));
target.__rpc_exec_stage = (__RpcExecStage)2;
((PoisonDagger)(object)target).PoisonEnemyClientRpc(enemyObject);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3558281448(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int hitSurfaceID = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref hitSurfaceID);
target.__rpc_exec_stage = (__RpcExecStage)1;
((PoisonDagger)(object)target).HitDaggerServerRpc(hitSurfaceID);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_168960481(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int hitSurfaceID = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref hitSurfaceID);
target.__rpc_exec_stage = (__RpcExecStage)2;
((PoisonDagger)(object)target).HitDaggerClientRpc(hitSurfaceID);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "PoisonDagger";
}
}
public class WallhackCustomPass : CustomPass
{
public Material wallhackMaterial;
public List<Renderer> targetRenderers = new List<Renderer>();
public void SetTargetRenderers(Renderer[] renderers, Material material)
{
targetRenderers.Clear();
targetRenderers.AddRange(renderers);
wallhackMaterial = material;
}
public void ClearTargetRenderers()
{
targetRenderers.Clear();
}
public override void Execute(CustomPassContext ctx)
{
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
if (targetRenderers == null || (Object)(object)wallhackMaterial == (Object)null)
{
return;
}
foreach (Renderer targetRenderer in targetRenderers)
{
if (!((Object)(object)targetRenderer == (Object)null) && targetRenderer.sharedMaterials != null)
{
for (int i = 0; i < targetRenderer.sharedMaterials.Length; i++)
{
ctx.cmd.DrawRenderer(targetRenderer, wallhackMaterial);
}
}
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace LanternKeeper.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}