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Lega-LanternKeeper-1.0.8 icon

LanternKeeper

Adds a new enemy with a unique mechanic based on interaction with lanterns

Date uploaded a week ago
Version 1.0.8
Download link Lega-LanternKeeper-1.0.8.zip
Downloads 849
Dependency string Lega-LanternKeeper-1.0.8

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
Evaisa-LethalLib-1.1.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.1.1
Lega-LegaFusionCore-1.0.7 icon
Lega-LegaFusionCore

Common library with shared code for my mods

Preferred version: 1.0.7

README

Lantern Keeper

This mod adds a new enemy that must be defeated using Chinese lanterns.

Lantern Keeper

Description The Lantern Keeper is a dangerous enemy tied to a unique lantern mechanic - When he spawns, two lanterns appear along with him - He has 25 health points - Interacting with a lantern deals damage to him: - First lantern lit → -20 HP - Second lantern lit → kills him instantly - He can also be damaged through normal attacks - If a player starts interacting with a lantern and the Keeper is too far away, he will teleport closer and rush to defend it - Lighting a lantern takes 10 seconds, so players must find ways to distract or keep him at a distance

Combat

Description - The Lantern Keeper can throw a poisonous projectile. - If the projectile hits a player or an enemy directly, it explodes and applies the Poison status. - The projectile can bounce 0 to 2 times off walls or the ground, and explodes on its final bounce, releasing a cloud of smoke that inflicts Poison to players who touch it. - The projectile can also be reflected with a shovel if timed correctly. The reflected projectile can hit the Lantern Keeper. - Poison effects: - Can affect player and enemies. - Weakens the target, causing them to take 1.5× more damage from all sources. - Deals 10 damage over 10 seconds by default (increased to 15 total damage due to the vulnerability effect). - If the targeted player is poisoned, the Lantern Keeper will continue moving toward them and attempt a direct bite attack, which deals significantly higher damage.

Reward

Description - Upon defeat, the Poison Dagger drops - Functions like a regular knife but comes with the Toxic Ball addon - Addon special ability: a ranged projectile that inflicts poison for 10s - Ability cooldown: 45 seconds

Attributions

Snake attack Animations (Multiple)

"Snake attack Animations (Multiple)" (https://skfb.ly/oJEzI) by Imagigoo is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Change made:

  • Added animations for movement

Dagger of Nyx

"Dagger of Nyx" (https://skfb.ly/6VB8M) by yimni is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

CHANGELOG

CHANGELOG

Version 1.0.8

  • Fixed a bug with the Toxic Ball throw when used by a client player

Version 1.0.7

  • Updated for LegaFusionCore v1.0.5
  • Modified the Lantern Keeper’s primary attack: it now uses a bouncing projectile that inflicts poison

Version 1.0.6

  • Updated to v73
  • Spawn changes: now configurable and can occur at any time of the day (lanterns spawn alongside the enemy)
  • Lantern interaction changes, aiming to make the monster more interactive and less ignorable:
    • Only two lanterns remain
    • Interaction now takes 10s
    • The Lantern Keeper is teleported and drawn to the lantern as soon as interaction begins (players must keep him away)
    • No more activation order
    • No more invulnerability phases — Lantern Keeper now has 25 HP
    • The first lantern removes 20 HP, the second one kills him
    • Regular attacks work normally
    • No more “rage boost” system — the monster is by default strong enough to provide a challenge
  • Fortune Cookie removed
  • Reward changes: added the Toxic Fang addon to the Poison Dagger:
    • Only one dagger spawns after defeating the Lantern Keeper
    • The dagger’s regular attack no longer inflicts poison
    • The addon grants a special ability to launch a projectile at a target
    • The projectile applies poison for 10s
    • Ability cooldown: 45s

Version 1.0.5

  • Game version update

Version 1.0.4

  • Reduced asset file size
  • Fixed an error that occurred for clients at the end of the game when despawning lanterns
  • Removed one lantern to make the monster faster to defeat → there are now only 3 lanterns to light in order to make the Lantern Keeper vulnerable
  • Interacting with a lit lantern allows players to teleport to any other lantern
  • The Lantern Keeper now also gets boosted when a player interacts with the wrong lantern
  • Removed the config option for increasing the Lantern Keeper's rage after interacting with the last lantern

Version 1.0.3

  • Added a teleportation feature for the player: if the starting lantern is lit when interacting, the teleportation will occur to a random inside lantern if the starting lantern is outside and vice versa
  • Added a config option for the player's teleportation cooldown
  • If you interact with the wrong lantern, the Lantern Keeper will teleport to the corresponding lantern - lit lanterns are no longer extinguished
  • The Lantern Keeper teleports to the last lantern lit when they have all been lit
  • The spawn of the Fortune Cookie has been changed: it now spawns when the Lantern Keeper takes a hit while being invulnerable
  • The Lantern Keeper now teleports to the last lit lantern once all lanterns have been activated
  • Buffed default values for the Lantern Keeper's rage
  • Buffed default values to make the Poison Dagger more appealing
  • The Poison Dagger now has a value and can be sold
  • Added configs for the Poison Dagger min/max values
  • Nerfed the aura duration provided by the Fortune Cookie from 30 to 20 seconds
  • Reduced the Lantern Keeper's spawn chance from 50% to 20%

Version 1.0.2

  • Fixed an error displayed by PathfindingLagFix
  • Added delay before the Lantern Keeper teleports through an entrance when following a chasing player

Version 1.0.1

  • Modification of the movement animation
  • Size adjustment

Version 1.0.0

  • Initial release