Decompiled source of MinecraftSpiderMod v2.0.1

MinecraftSpiderMod.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Video;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c0401e72-d71b-4f52-9d41-d01b9c860091")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("0.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MinecraftSpiderMod
{
	[BepInPlugin("SkunkWerx.MinecraftSpiderMod", "MinecraftSpiderMod", "2.0.1")]
	public class MinecraftSpiderModBase : BaseUnityPlugin
	{
		private const string modGUID = "SkunkWerx.MinecraftSpiderMod";

		private const string modName = "MinecraftSpiderMod";

		private const string modVersion = "2.0.1";

		private static readonly Harmony Harmony = new Harmony("SkunkWerx.MinecraftSpiderMod");

		internal static ManualLogSource Log;

		internal static GameObject MCspider;

		internal static GameObject MCspiderCave;

		internal static VideoClip spiderVideo;

		internal static AudioClip SpiderStunSFX;

		internal static AudioClip SpiderHitSFX;

		internal static AudioClip SpiderDieSFX;

		internal static AudioClip SpiderAttackSFX;

		internal static AudioClip SpoolPlayerSFX;

		internal static AudioClip[] footstepSFX = (AudioClip[])(object)new AudioClip[1];

		private static MinecraftSpiderModBase Instance;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			Log = Logger.CreateLogSource("MinecraftSpiderMod");
			Log.LogInfo((object)"MinecraftSpiderMod started, loading assets...");
			AssetBundle val = AssetBundle.LoadFromMemory(GetResourceBytes("spider"));
			MCspider = val.LoadAsset<GameObject>("Assets/spiderPre.prefab");
			MCspiderCave = val.LoadAsset<GameObject>("Assets/caveSpiderPre.prefab");
			spiderVideo = val.LoadAsset<VideoClip>("assets/spiderVideo.mp4");
			SpiderStunSFX = val.LoadAsset<AudioClip>("Assets/spider_stun.wav");
			SpiderHitSFX = val.LoadAsset<AudioClip>("Assets/spider_hit.wav");
			SpiderDieSFX = val.LoadAsset<AudioClip>("Assets/spider_die.wav");
			SpiderAttackSFX = val.LoadAsset<AudioClip>("Assets/spider_hiss.wav");
			SpoolPlayerSFX = val.LoadAsset<AudioClip>("Assets/spider_hiss.wav");
			footstepSFX[0] = val.LoadAsset<AudioClip>("Assets/spider_walk.wav");
			Log.LogInfo((object)"MinecraftSpiderMod assets loaded successfully.");
			Harmony.PatchAll();
		}

		private static byte[] GetResourceBytes(string resourceName)
		{
			string name = "MinecraftSpiderMod.Resources." + resourceName;
			using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(name);
			if (stream == null)
			{
				return null;
			}
			byte[] array = new byte[stream.Length];
			return (stream.Read(array, 0, array.Length) < array.Length) ? null : array;
		}
	}
}
namespace MinecraftSpiderMod.Patches
{
	[HarmonyPatch]
	internal class BaseEnemyAIPatch
	{
		[MethodImpl(MethodImplOptions.NoInlining)]
		[HarmonyReversePatch(/*Could not decode attribute arguments.*/)]
		[HarmonyPatch(typeof(EnemyAI), "OnCollideWithPlayer")]
		public static void OnCollideWithPlayer(Collider other)
		{
		}
	}
	public class Coroutes : MonoBehaviour
	{
		private int coruns = 0;

		private int maxRuns = 3;

		private PlayerControllerB playercop;

		private SandSpiderAI spiderCop;

		public bool coroutRunning = false;

		public void StartCoRo(PlayerControllerB player, SandSpiderAI spiderInst)
		{
			playercop = player;
			spiderCop = spiderInst;
			if (coroutRunning)
			{
				maxRuns += 3;
				return;
			}
			((MonoBehaviour)this).StartCoroutine(Poisoned(player, spiderInst));
			coroutRunning = true;
			HUDManager.Instance.DisplayTip("Poisoned!", "You Have been poisoned by a cave spider.", false, false, "LC_Tip1");
		}

		private IEnumerator Poisoned(PlayerControllerB player, SandSpiderAI spiderInst)
		{
			while (coruns < maxRuns)
			{
				player.DamagePlayer(10, true, true, (CauseOfDeath)6, 0, false, default(Vector3));
				spiderInst.HitPlayerServerRpc((int)GameNetworkManager.Instance.localPlayerController.playerClientId);
				coruns++;
				yield return (object)new WaitForSecondsRealtime(1f);
			}
			coroutRunning = false;
			Object.Destroy((Object)(object)((Component)player).GetComponent<Coroutes>());
			yield return null;
		}

		private void Update()
		{
			if (coroutRunning && coruns > maxRuns)
			{
				((MonoBehaviour)this).StopCoroutine(Poisoned(playercop, spiderCop));
				maxRuns = 0;
				Object.Destroy((Object)(object)((Component)playercop).GetComponent<Coroutes>());
			}
		}
	}
	public class deathAnimCo : MonoBehaviour
	{
		private float timeElapsed = 0f;

		private float MaxTime = 0.35f;

		private float progress = 0f;

		private float zAngle = 0f;

		public void StartCoRo(Transform SpiderTrans)
		{
			MinecraftSpiderModBase.Log.LogInfo((object)"Starting Death Animation...");
			((MonoBehaviour)this).StartCoroutine(DeathAnim(SpiderTrans));
		}

		private IEnumerator DeathAnim(Transform SpiderTrans)
		{
			Vector3 angles = SpiderTrans.localEulerAngles;
			SpiderTrans.localPosition = new Vector3(0f, 0f, 0f);
			Vector3 startingRot_v = new Vector3(angles.x, angles.y, angles.z);
			Vector3 endingRot_v = new Vector3(90f, angles.y, angles.z);
			while (progress < 1f)
			{
				timeElapsed += Time.deltaTime;
				progress = timeElapsed / MaxTime;
				MinecraftSpiderModBase.Log.LogInfo((object)("Animation Progress: " + progress));
				zAngle = progress * 90f;
				SpiderTrans.localEulerAngles = Vector3.Lerp(startingRot_v, endingRot_v, progress);
				yield return null;
			}
			MinecraftSpiderModBase.Log.LogInfo((object)"Completed Death Animation, destroying instance...");
			Object.Destroy((Object)(object)((Component)SpiderTrans).GetComponent<Coroutes>());
			yield return null;
		}

		private void update()
		{
		}
	}
	[HarmonyPatch]
	internal class SandSpiderAIPatch
	{
		private static Dictionary<SandSpiderAI, float> _timeSinceMovingLegs;

		private static bool isCaveSpider;

		[HarmonyPatch(typeof(SandSpiderAI), "Start")]
		[HarmonyPrefix]
		public static void Start(SandSpiderAI __instance)
		{
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
			if (_timeSinceMovingLegs == null)
			{
				_timeSinceMovingLegs = new Dictionary<SandSpiderAI, float>();
			}
			_timeSinceMovingLegs.Add(__instance, Random.Range(0.1f, 0.9f));
			((Renderer)((Component)((Component)__instance).gameObject.transform.Find("MeshContainer/MeshRenderer")).gameObject.GetComponent<SkinnedMeshRenderer>()).enabled = false;
			Transform val = ((Component)__instance).gameObject.transform.Find("MeshContainer/AnimContainer/Armature/Head");
			((Renderer)((Component)val.Find("LeftFang")).gameObject.GetComponent<MeshRenderer>()).enabled = false;
			((Renderer)((Component)val.Find("RightFang")).gameObject.GetComponent<MeshRenderer>()).enabled = false;
			int num = Random.Range(0, 4);
			GameObject val2;
			if (num == 1)
			{
				val2 = Object.Instantiate<GameObject>(MinecraftSpiderModBase.MCspiderCave, ((Component)__instance).gameObject.transform.Find("MeshContainer/ScanNode"));
				((Component)__instance).transform.rotation = Quaternion.identity;
				val2.transform.localScale = new Vector3(3.5f, 3.5f, 3.5f);
				((EnemyAI)__instance).enemyHP = 3;
				isCaveSpider = true;
			}
			else
			{
				val2 = Object.Instantiate<GameObject>(MinecraftSpiderModBase.MCspider, ((Component)__instance).gameObject.transform.Find("MeshContainer/ScanNode"));
				((Component)__instance).transform.rotation = Quaternion.identity;
				val2.transform.localScale = new Vector3(5f, 5f, 5f);
				isCaveSpider = false;
			}
			val2.transform.rotation = Quaternion.Euler(-90f, 0f, 0f);
			val2.transform.localPosition = new Vector3(0f, 0.5f, 0f);
			Material material = ((Renderer)((Component)val).gameObject.GetComponentInChildren<MeshRenderer>()).material;
			Material material2 = ((Renderer)val2.GetComponent<MeshRenderer>()).material;
			material2.shader = material.shader;
			material2.renderQueue = material.renderQueue;
			((EnemyAI)__instance).enemyType.stunSFX = MinecraftSpiderModBase.SpiderStunSFX;
			__instance.hitSpiderSFX = MinecraftSpiderModBase.SpiderHitSFX;
			((EnemyAI)__instance).dieSFX = MinecraftSpiderModBase.SpiderDieSFX;
			__instance.attackSFX = MinecraftSpiderModBase.SpiderAttackSFX;
			__instance.spoolPlayerSFX = MinecraftSpiderModBase.SpoolPlayerSFX;
			__instance.footstepSFX = MinecraftSpiderModBase.footstepSFX;
		}

		[HarmonyPatch(typeof(SandSpiderAI), "Update")]
		[HarmonyPostfix]
		public static void Update(SandSpiderAI __instance)
		{
			_timeSinceMovingLegs[__instance] += Time.deltaTime;
		}

		[HarmonyPatch(typeof(SandSpiderAI), "OnCollideWithPlayer")]
		[HarmonyPrefix]
		public static bool OnCollideWithPlayer(SandSpiderAI __instance, Collider other)
		{
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			bool flag = false;
			try
			{
				Transform transform = ((Component)((Component)__instance).gameObject.transform.Find("MeshContainer/ScanNode/spiderPre(Clone)")).transform;
			}
			catch
			{
				flag = true;
			}
			BaseEnemyAIPatch.OnCollideWithPlayer(other);
			bool flag2 = (bool)Traverse.Create((object)__instance).Field("onWall").GetValue();
			bool flag3 = (bool)Traverse.Create((object)__instance).Field("spoolingPlayerBody").GetValue();
			float num = (float)Traverse.Create((object)__instance).Field("timeSinceHittingPlayer").GetValue();
			if (!((EnemyAI)__instance).isEnemyDead && !flag2)
			{
				PlayerControllerB val = ((EnemyAI)__instance).MeetsStandardPlayerCollisionConditions(other, flag3, false);
				if ((Object)(object)val != (Object)null && num > 1f)
				{
					Traverse.Create((object)__instance).Field("timeSinceHittingPlayer").SetValue((object)0f);
					if (flag)
					{
						val.DamagePlayer(45, true, true, (CauseOfDeath)6, 0, false, default(Vector3));
						__instance.HitPlayerServerRpc((int)GameNetworkManager.Instance.localPlayerController.playerClientId);
						try
						{
							Coroutes component = ((Component)other).gameObject.GetComponent<Coroutes>();
							component.StartCoRo(val, __instance);
						}
						catch
						{
							Coroutes component = ((Component)other).gameObject.AddComponent<Coroutes>();
							component.StartCoRo(val, __instance);
						}
					}
					else
					{
						val.DamagePlayer(90, true, true, (CauseOfDeath)6, 0, false, default(Vector3));
						__instance.HitPlayerServerRpc((int)GameNetworkManager.Instance.localPlayerController.playerClientId);
					}
				}
				return false;
			}
			return false;
		}

		[HarmonyPatch(typeof(SandSpiderAI), "MoveLegsProcedurally")]
		[HarmonyPrefix]
		public static bool MoveLegsProcedurally(SandSpiderAI __instance)
		{
			if (_timeSinceMovingLegs[__instance] <= 0.2f)
			{
				return false;
			}
			_timeSinceMovingLegs[__instance] = 0f;
			return true;
		}

		[HarmonyPatch(typeof(SandSpiderAI), "KillEnemy")]
		[HarmonyPostfix]
		public static void KillEnemy(SandSpiderAI __instance)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			Transform transform;
			try
			{
				transform = ((Component)((Component)__instance).gameObject.transform.Find("MeshContainer/ScanNode/spiderPre(Clone)")).transform;
			}
			catch
			{
				transform = ((Component)((Component)__instance).gameObject.transform.Find("MeshContainer/ScanNode/caveSpiderPre(Clone)")).transform;
			}
			transform.rotation = Quaternion.Euler(90f, 0f, 0f);
			Vector3 localEulerAngles = transform.localEulerAngles;
			transform.localEulerAngles = new Vector3(localEulerAngles.x, localEulerAngles.y, -90f);
			transform.localPosition = new Vector3(0f, 0f, 0f);
		}
	}
	[HarmonyPatch]
	internal class TerminalPatch
	{
		[HarmonyPatch(typeof(Terminal), "Awake")]
		[HarmonyPostfix]
		public static void Awake(Terminal __instance)
		{
			__instance.enemyFiles[12].displayVideo = MinecraftSpiderModBase.spiderVideo;
		}
	}
}