PowerOfChrist
Because almost dying wasn't bad enough
Last updated | a month ago |
Total downloads | 3837 |
Total rating | 0 |
Categories | Mods Misc Audio Client-side |
Dependency string | LemoCoffee-PowerOfChrist-1.0.4 |
Dependants | 3 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.1README
Power of Christ
Howdy hi hello! This is a small joke mod made upon request from a friend. Upon reaching low health, flashes of Jesus will fill the players screen as their time approaches, church bell ringing.
Demos
Default Mod
https://youtu.be/LpLVtxpxqXg
Customization Demo
https://youtu.be/ynli4SweoIs \
Installation
Download with a mod manager, or throw the contents of the mod into your plugins folder
...\BepInEx\plugins\LemoCoffee-PowerOfChrist\LethalPowerOfChrist.dll
Customization
Both the images and sound that the mod uses can be swapped out for each client. \
For replacing the sound, either replace the file titled sound.wav
or add a new file in the mod's folder and change the name of the file name in the config. \
For the images, just throw any .png
file into \LemoCoffee-PowerOfChrist\images\
and next time you start up the game, those images should now be in the pool that the flashes can randomly draw from!
Configuration
[Audio]
Volume - Changes the volume of the sound clip that plays accompanying each flash [0, 1].
File Name - Name of the audio clip file, including extension. Supports ogg, mp3, and wav.
[General]
Flash Once - Determines whether flashes will repeat or will only trigger once after taking damage.
Allow Overlap - If set to true, the flasher will be able to interrupt itself if the player triggers the flasher.
Trigger Point - The amount of health the player must reach before the flashes will trigger.
Flash Delay - How long in seconds between each flash.
Credits
Thank you so so much to Sluka for their (involuntary) bug testing!