LemoCoffee-PowerOfChrist icon

PowerOfChrist

Because almost dying wasn't bad enough

Last updated 2 months ago
Total downloads 4201
Total rating 0 
Categories Mods Misc Audio Client-side
Dependency string LemoCoffee-PowerOfChrist-1.0.4
Dependants 3 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
no00ob-LCSoundTool-1.5.1 icon
no00ob-LCSoundTool

Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.

Preferred version: 1.5.1

README

Power of Christ

Howdy hi hello! This is a small joke mod made upon request from a friend. Upon reaching low health, flashes of Jesus will fill the players screen as their time approaches, church bell ringing.

Demos

Default Mod
https://youtu.be/LpLVtxpxqXg
Customization Demo
https://youtu.be/ynli4SweoIs \

Installation

Download with a mod manager, or throw the contents of the mod into your plugins folder

...\BepInEx\plugins\LemoCoffee-PowerOfChrist\LethalPowerOfChrist.dll

Customization

Both the images and sound that the mod uses can be swapped out for each client. \ For replacing the sound, either replace the file titled sound.wav or add a new file in the mod's folder and change the name of the file name in the config. \ For the images, just throw any .png file into \LemoCoffee-PowerOfChrist\images\ and next time you start up the game, those images should now be in the pool that the flashes can randomly draw from!

Configuration

[Audio]
Volume - Changes the volume of the sound clip that plays accompanying each flash [0, 1].
File Name - Name of the audio clip file, including extension. Supports ogg, mp3, and wav.

[General]
Flash Once - Determines whether flashes will repeat or will only trigger once after taking damage.
Allow Overlap - If set to true, the flasher will be able to interrupt itself if the player triggers the flasher.
Trigger Point - The amount of health the player must reach before the flashes will trigger.
Flash Delay - How long in seconds between each flash.

Credits

Thank you so so much to Sluka for their (involuntary) bug testing!

Links

Github
https://github.com/LemoCoffee/LethalMods