LCUltrawide Changelog
v1.3.1
- Raised maximum values for render resolution modifiers and added warning to configuration description.
- Note that I (with a 4070ti) would never raise the rendering resolution to a value higher than 1.75.
- If you have a more powerful gpu, feel free to test it's limits (with caution)
- Fixed some typos in last readme/changelog updates
- Updated readme to explain the configuration items in more detail
v1.3.0 (v81 update)
- Updated for v81
- Ignoring the new Pixelation setting since it has the ability to override this mod's changes.
- Removed the deprecated width config option as well as the config height option.
- Added new Resolution Modifier config options to replace the removed config options and in-game Pixelation setting
- Tidied up references to use less
GameObject.Find in favor of existing cached references and performing transform crawls from them.
- Added several Debugging log messages.
- Updated readme to remove previous maintainers (per their request). Added myself (darmuh) although I do not plan to be an especially active maintainer.
- Updated readme with new information regarding configuration options
v1.2.2
- Adds support for Lethal Config
v1.2.1
- Completely ignore the width config option now rather than just warn
v1.2.0
- Deprecated the width config option
- Output a message when ignoring a client's width option
- Updated to the latest game assembly
v1.1.3
- Added client side tag to thunderstore package
- Downgraded an error to a warning since the method still completes
v1.1.2
- Compiled against latest game version
- Added minor safety checks for null refs
1.1.1
- Fixed UI elements being too far from screen edge by default
- Fixed aspect ratio not applying correctly when rejoining games
- Fixed aspect ratio sometimes updating even if window size has not changed
- Made helmet slightly less intrusive on wider monitors
1.1.0
- Auto detect aspect ratio and adjust to window size changes in real time
- Improved UI scaling consistency across different aspect ratios
- Helmet visor model is now scaled with aspect ratio
- Fixed wrong aspect ratio when using the Terminal
- Moved hooks from PlayerControllerB to HUDManager
- Numerous other internal changes to support automatic aspect ratio adjustment
1.0.0
- Support for setting a custom resolution and aspect ratio in config file
- Support for changing UI scale and aspect ratio
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