Lethal Company Plus Testing
An expansive modpack containing a plethora of new content as well as QoL changes. Currently undergoing testing.
CHANGELOG
0.8.0
- Removed the Kidnapper Fox (and Vain Shrouds)
- Fixed a bug that caused the game to be unplayable with 5 or more players
- Rebalanced Baboon Hawk and Eyeless Dog corpse values
0.7.0
- Removed the moon Tranquillity
- Desync issues with outside threats
- While fun, severely unbalanced for a free moon
- Made Vain Shrouds, and in effect, Kidnapper Foxes more common
- 20% chance to grow on the current moon, at the end of the day
- 5% chance to grow on all other moons, at the end of the day
- A couple other config tweaks
0.6.0
- Added a new moon, pushing players, and new boombox tracks
- Made some balancing changes to enemy corpse values and custom loot being too common
0.5.0
- Added some mods that should (hopefully) boost performance and fix some bugs
- Added some new moons and a bunch of interiors
0.4.0
- Added more QoL mods
- Nerfed snail and removed some useless monsters
0.3.0
- Added config files to the pack
- Made it so that you can only navigate to randomly selected six planets every quota
- Disabled the Grand Armory interior because it was pain
- Removed a lot of mods that didn't add anything/were annoying
- Swapped some mods out with arguably better alternatives
0.2.0
- Added missing dependencies and updated mod versions
0.1.0
- Release, with ton of mods for testing