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CHANGELOG
Version 2.0.0
- Now compatible with LLL v 1.2.4+ (Game version v50)
- Completely reworked enemy and loot spawns.
- Completely reworked scene lighting.
- Added film-accurate post processing and color grading.
Version 1.1.9
- Scaled back max texture sizes to 512px. This should boost performance and file size has been shrunk by 66%!
- Added a video to the ship preview monitor before landing.
- New level icon.
Version 1.1.7
- Fixed incompatibility with HDLethalCompany
- Tweaked fog settings.
- Added internal LLL level tags: snow, bunker, horror
Version 1.1.6
- Fixed Snow footprints not appearing on terrain
- Decreased detail scale on terrain, should give a slight perf boost
Version 1.1.5
- Added some ways to get out of the pit of despair
- Attempt to fix the sun / eclipse textures not loading
Version 1.1.4
- Fixed AudioReverbTriggers NREs
- Fixed crash on seed generation when creating certain interiors
Version 1.1.3
- Fixed skybox to darken throughout the day
- Fixed ReverbTriggers bug
- Fixed Ambient Wind sound when outside
- Increased size of interior dungeon x2
- Tweaked spawn rates of various enemies
- Tweaked spawn rates of various scrap
- MoreInteriors now listed as dependency, bunker interior is now canon
Version 1.1.2
- Switched to LethalLevelLoader
Version 1.1.0
- Fixed entrances
- Updated LethalSDK
Version 1.0.9
- Fixed map navmesh. Dogs can move again!
Version 1.0.8
- Tweaked lighting and volume settings, decreased fog
- There's that new skybox!
- Decreased sizes of the comically large steel drums
- Footprints in the snow as well as proper footstep sounds
- Fixed floating item ship spawns
- Increased Masked spawn rate
- Tweaked MouthDog spawn points
- Removed stairs shack from enemy navmesh
- Removed background music to make the map more streamer-friendly
Version 1.0.7
- Switched dependency to LEcore
Version 1.0.6
- Lowered volume of ambient music. Sorry, folks!
Version 1.0.5
- Fixed fire exit teleports
- Added ambient music / wind sound effects
- Added coil heads to spawn pool. (5% chance)
Version 1.0.4
- Flags are now double sided and don't cull when facing the ship.
Version 1.0.0
- Initial release.