using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using Microsoft.CodeAnalysis;
using On;
using On.GameNetcodeStuff;
using TMPro;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Radar Ident QuickSwitch")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyCopyright("Rethunk.Tech, LLC. 2023")]
[assembly: AssemblyDescription("\n\t\t\tAdds numbers over player radar icons, enabling for faster terminal switching.\n\t\t")]
[assembly: AssemblyFileVersion("0.1.4.0")]
[assembly: AssemblyInformationalVersion("0.1.4+e0f27b3cb06d3582d43d1bfdea6e3f19571d71c5")]
[assembly: AssemblyProduct("Radar Ident QuickSwitch")]
[assembly: AssemblyTitle("Radar Ident QuickSwitch")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.4.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Radar_Ident_QuickSwitch
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "Radar Ident QuickSwitch";
public const string PLUGIN_NAME = "Radar Ident QuickSwitch";
public const string PLUGIN_VERSION = "0.1.4";
}
}
namespace Rethunk.LC.RadarIdentQuickSwitch
{
[BepInPlugin("tech.rethunk.src.lc_radar_ident_quickswitch", "Radar Ident QuickSwitch", "0.1.4")]
public class Plugin : BaseUnityPlugin
{
[CompilerGenerated]
private static class <>O
{
public static hook_Awake <0>__ManualCameraRenderer_Awake;
public static hook_AddTransformAsTargetToRadar <1>__ManualCameraRenderer_AddTransformAsTargetToRadar;
public static hook_RemoveTargetFromRadar <2>__ManualCameraRenderer_RemoveTargetFromRadar;
}
private const string PLUGIN_GUID = "tech.rethunk.src.lc_radar_ident_quickswitch";
private const string PLUGIN_NAME = "Radar Ident QuickSwitch";
private const string PLUGIN_VERSION = "0.1.4";
public static ConfigFile config;
private static readonly Dictionary<GameObject, string> playerAssignments = new Dictionary<GameObject, string>();
private static readonly Dictionary<string, GameObject> playerMapLabels = new Dictionary<string, GameObject>();
public static ManualLogSource LogSource { get; private set; }
private void Awake()
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Expected O, but got Unknown
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Expected O, but got Unknown
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Expected O, but got Unknown
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Expected O, but got Unknown
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Expected O, but got Unknown
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Expected O, but got Unknown
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Expected O, but got Unknown
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
//IL_0075: Expected O, but got Unknown
config = ((BaseUnityPlugin)this).Config;
LogSource = ((BaseUnityPlugin)this).Logger;
object obj = <>O.<0>__ManualCameraRenderer_Awake;
if (obj == null)
{
hook_Awake val = ManualCameraRenderer_Awake;
<>O.<0>__ManualCameraRenderer_Awake = val;
obj = (object)val;
}
ManualCameraRenderer.Awake += (hook_Awake)obj;
object obj2 = <>O.<1>__ManualCameraRenderer_AddTransformAsTargetToRadar;
if (obj2 == null)
{
hook_AddTransformAsTargetToRadar val2 = ManualCameraRenderer_AddTransformAsTargetToRadar;
<>O.<1>__ManualCameraRenderer_AddTransformAsTargetToRadar = val2;
obj2 = (object)val2;
}
ManualCameraRenderer.AddTransformAsTargetToRadar += (hook_AddTransformAsTargetToRadar)obj2;
object obj3 = <>O.<2>__ManualCameraRenderer_RemoveTargetFromRadar;
if (obj3 == null)
{
hook_RemoveTargetFromRadar val3 = ManualCameraRenderer_RemoveTargetFromRadar;
<>O.<2>__ManualCameraRenderer_RemoveTargetFromRadar = val3;
obj3 = (object)val3;
}
ManualCameraRenderer.RemoveTargetFromRadar += (hook_RemoveTargetFromRadar)obj3;
PlayerControllerB.KillPlayerClientRpc += new hook_KillPlayerClientRpc(PlayerControllerB_KillPlayerClientRpc);
PlayerControllerB.KillPlayerServerRpc += new hook_KillPlayerServerRpc(PlayerControllerB_KillPlayerServerRpc);
PlayerControllerB.SendNewPlayerValuesClientRpc += new hook_SendNewPlayerValuesClientRpc(PlayerControllerB_SendNewPlayerValuesClientRpc);
PlayerControllerB.SendNewPlayerValuesServerRpc += new hook_SendNewPlayerValuesServerRpc(PlayerControllerB_SendNewPlayerValuesServerRpc);
PlayerControllerB.SpawnDeadBody += new hook_SpawnDeadBody(PlayerControllerB_SpawnDeadBody);
Terminal.ParsePlayerSentence += new hook_ParsePlayerSentence(Terminal_ParsePlayerSentence);
LogSource.LogInfo((object)"tech.rethunk.src.lc_radar_ident_quickswitch v0.1.4 was loaded!");
}
private void OnDestroy()
{
LogSource.LogInfo((object)"tech.rethunk.src.lc_radar_ident_quickswitch v0.1.4 was unloaded!");
}
internal static void TrackAllRadarTargets()
{
ManualCameraRenderer val = StartOfRound.Instance?.mapScreen;
if ((Object)(object)val == (Object)null)
{
return;
}
for (int i = 0; i < val.radarTargets.Count; i++)
{
if ((Object)(object)val.radarTargets[i]?.transform != (Object)null)
{
StartTracking(((Component)val.radarTargets[i].transform).gameObject);
}
}
}
internal static void StartTracking(GameObject target)
{
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Expected O, but got Unknown
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)target == (Object)null)
{
return;
}
GameObject val = FindMapDot(target);
if ((Object)(object)val == (Object)null)
{
return;
}
if (!playerAssignments.ContainsKey(target))
{
int num = 0;
while (playerAssignments.ContainsValue(num.ToString()))
{
num++;
}
playerAssignments.Add(target, num.ToString());
}
string text = playerAssignments[target];
TextMeshPro component;
if (playerMapLabels.ContainsKey(text))
{
component = playerMapLabels[text].GetComponent<TextMeshPro>();
((TMP_Text)component).text = text;
return;
}
GameObject val2 = new GameObject();
val2.transform.SetParent(val.transform, false);
val2.transform.SetLocalPositionAndRotation(new Vector3(0f, 0.5f, 0f), Quaternion.Euler(new Vector3(90f, 0f, 0f)));
val2.transform.localScale = Vector3.one / 2f;
val2.layer = val.layer;
((Object)val2).name = "MapNumber";
val2.AddComponent<Billboard>();
component = val2.AddComponent<TextMeshPro>();
((TMP_Text)component).alignment = (TextAlignmentOptions)514;
((TMP_Text)component).autoSizeTextContainer = false;
((TMP_Text)component).maxVisibleLines = 1;
((TMP_Text)component).maxVisibleWords = 1;
((TMP_Text)component).text = text;
playerMapLabels.Add(text, val2);
}
private static GameObject FindMapDot(GameObject target)
{
GameObject val = null;
PlayerControllerB component = target.GetComponent<PlayerControllerB>();
if ((Object)(object)component != (Object)null)
{
if (component.isPlayerDead)
{
if ((Object)(object)component.redirectToEnemy != (Object)null)
{
Transform obj = ((Component)component.redirectToEnemy).transform.Find("Misc");
object obj2;
if (obj == null)
{
obj2 = null;
}
else
{
Transform obj3 = obj.Find("MapDot");
obj2 = ((obj3 != null) ? ((Component)obj3).gameObject : null);
}
val = (GameObject)obj2;
}
else if ((Object)(object)component.deadBody != (Object)null)
{
Transform obj4 = ((Component)component.deadBody).transform.Find("MapDot");
val = ((obj4 != null) ? ((Component)obj4).gameObject : null);
}
}
else
{
Transform obj5 = target.transform.Find("Misc");
object obj6;
if (obj5 == null)
{
obj6 = null;
}
else
{
Transform obj7 = obj5.Find("MapDot");
obj6 = ((obj7 != null) ? ((Component)obj7).gameObject : null);
}
val = (GameObject)obj6;
}
}
if ((Object)(object)val == (Object)null)
{
Transform obj8 = target.transform.Find("RadarBoosterDot");
val = ((obj8 != null) ? ((Component)obj8).gameObject : null);
}
return val;
}
private static void ManualCameraRenderer_Awake(orig_Awake orig, ManualCameraRenderer self)
{
orig.Invoke(self);
if (!((Object)(object)((NetworkBehaviour)self).NetworkManager == (Object)null) && ((NetworkBehaviour)self).NetworkManager.IsListening)
{
TrackAllRadarTargets();
}
}
private static string ManualCameraRenderer_AddTransformAsTargetToRadar(orig_AddTransformAsTargetToRadar orig, ManualCameraRenderer self, Transform newTargetTransform, string targetName, bool isNonPlayer)
{
string result = orig.Invoke(self, newTargetTransform, targetName, isNonPlayer);
StartTracking(((Component)newTargetTransform).gameObject);
return result;
}
private static void ManualCameraRenderer_RemoveTargetFromRadar(orig_RemoveTargetFromRadar orig, ManualCameraRenderer self, Transform removeTransform)
{
orig.Invoke(self, removeTransform);
TrackAllRadarTargets();
}
private void PlayerControllerB_KillPlayerServerRpc(orig_KillPlayerServerRpc orig, PlayerControllerB self, int playerId, bool spawnBody, Vector3 bodyVelocity, int causeOfDeath, int deathAnimation)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self, playerId, spawnBody, bodyVelocity, causeOfDeath, deathAnimation);
TrackAllRadarTargets();
}
private void PlayerControllerB_KillPlayerClientRpc(orig_KillPlayerClientRpc orig, PlayerControllerB self, int playerId, bool spawnBody, Vector3 bodyVelocity, int causeOfDeath, int deathAnimation)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self, playerId, spawnBody, bodyVelocity, causeOfDeath, deathAnimation);
TrackAllRadarTargets();
}
private void PlayerControllerB_SendNewPlayerValuesServerRpc(orig_SendNewPlayerValuesServerRpc orig, PlayerControllerB self, ulong newPlayerSteamId)
{
orig.Invoke(self, newPlayerSteamId);
TrackAllRadarTargets();
}
private void PlayerControllerB_SendNewPlayerValuesClientRpc(orig_SendNewPlayerValuesClientRpc orig, PlayerControllerB self, ulong[] playerSteamIds)
{
orig.Invoke(self, playerSteamIds);
TrackAllRadarTargets();
}
private void PlayerControllerB_SpawnDeadBody(orig_SpawnDeadBody orig, PlayerControllerB self, int playerId, Vector3 bodyVelocity, int causeOfDeath, PlayerControllerB deadPlayerController, int deathAnimation, Transform overridePosition)
{
//IL_0004: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self, playerId, bodyVelocity, causeOfDeath, deadPlayerController, deathAnimation, overridePosition);
TrackAllRadarTargets();
}
private static string RemovePunctuation(string s)
{
StringBuilder stringBuilder = new StringBuilder();
foreach (char c in s)
{
if (!char.IsPunctuation(c))
{
stringBuilder.Append(c);
}
}
return stringBuilder.ToString().ToLower();
}
private TerminalNode Terminal_ParsePlayerSentence(orig_ParsePlayerSentence orig, Terminal self)
{
TerminalNode val = orig.Invoke(self);
if ((Object)(object)val != (Object)(object)self.terminalNodes.specialNodes[10])
{
return val;
}
LogSource.LogInfo((object)"Extended Parse");
string text = RemovePunctuation(self.screenText.text.Substring(self.screenText.text.Length - self.textAdded));
string[] array = text.Split(" ", StringSplitOptions.RemoveEmptyEntries);
if (array.Length == 1 && int.TryParse(array[0], out var result))
{
LogSource.LogInfo((object)"Number Found");
int num = result;
if (num < StartOfRound.Instance.mapScreen.radarTargets.Count)
{
LogSource.LogInfo((object)"Valid Number");
PlayerControllerB component = ((Component)StartOfRound.Instance.mapScreen.radarTargets[num].transform).gameObject.GetComponent<PlayerControllerB>();
if ((Object)(object)component != (Object)null && !component.isPlayerControlled && !component.isPlayerDead && (Object)(object)component.redirectToEnemy == (Object)null)
{
return null;
}
StartOfRound.Instance.mapScreen.SwitchRadarTargetAndSync(num);
LogSource.LogInfo((object)"Updated Target");
return self.terminalNodes.specialNodes[20];
}
}
return val;
}
}
public class Billboard : MonoBehaviour
{
public void Update()
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
((Component)this).gameObject.transform.rotation = Quaternion.Euler(90f, -45f, 0f);
}
}
}