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LethalResonance-LETHAL_RESONANCE_MELTDOWN-1.1.2 icon

LETHAL RESONANCE MELTDOWN

Dive into our captivating, high stakes rendition of the Facility Meltdown alarm audio! Experience your final 2 minutes our way and enjoy the anxiety that the sound true impending doom brings. If you like our work give us a thumbs up to support us!

Date uploaded 10 months ago
Version 1.1.2
Download link LethalResonance-LETHAL_RESONANCE_MELTDOWN-1.1.2.zip
Downloads 14291
Dependency string LethalResonance-LETHAL_RESONANCE_MELTDOWN-1.1.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
BGN-PizzaTowerEscapeMusic-2.4.0 icon
BGN-PizzaTowerEscapeMusic

Plays music from Pizza Tower when the early ship leave alert appears

Preferred version: 2.4.0
loaforc-FacilityMeltdown-2.6.16 icon
loaforc-FacilityMeltdown

Maybe taking the apparatus out isn't such a great idea... (v56)

Preferred version: 2.6.16

README

Official Lethal Resonance Fork for facility Meltdown! If you like the work please hit the thumbs up above!

OVERVIEW

YOU MUST HAVE FACILITY MELTDOWN INSTALLED FOR THIS FORK TO WORK

https://thunderstore.io/c/lethal-company/p/loaforc/FacilityMeltdown/

Dive into our captivating, high stakes rendition of the Facility Meltdown alarm audio! Experience your final 2 minutes our way and enjoy the anxiety that the sound true impending doom brings. If you like our work give us a thumbs up to support us!

There are no memes or music in this fork. The goal of this fork is to be as focused on horror, immersion, hearing the echos/reverb in the facility halls, to be able to feel the audio "roll off of things", BUT MOST IMPORTANTLY to increase the tension of this high stakes event.

BEST EXPERIENCED WITH OUR MAIN SOUND OVERHAUL

This works flawlessly alongside our main project LETHAL RESONANCE and in fact we STRONGLY RECOMMEND using it with our sound overhaul available here: https://thunderstore.io/c/lethal-company/p/LethalResonance/LETHALRESONANCE/

INSTALL INFO

Lethal Resonance MELTDOWN now works as a modpack would to properly configure the mod even though this is not normally neccessary. This particular instance is very round about because of the file structure necessary to make the mod work right. If for some reason you just want the core without it being configured properly, you can find that here: https://thunderstore.io/c/lethal-company/p/LethalResonance/LR_Meltdown_Core/

That being said, please enjoy.

This works flawlessly alongside our main project LETHAL RESONANCE and in fact we STRONGLY RECOMMEND using it with our sound overhaul available here: https://thunderstore.io/c/lethal-company/p/LethalResonance/LETHALRESONANCE/

Donation link if you want to buy me coffee! (I've never done this online stuff and it'd be cool <3)

https://ko-fi.com/lethalresonance

CHANGELOG

v1.1.2

  • Seperated alarm audio (Indoors from Outdoors)
  • Added some stuff preparing the the possibility of a 3rd ship alarm audio
  • Shoutout to Clemonade who helped make this possible!

v1.1.1

  • v1.1.0 didnt work at all. Round 2

v1.1.0

  • Ate dependancy mod as it was actually just me not knowing how to properly set this up in one mod until now.
  • Seperate alarm added for outside which is different yet synced to the inside meltdown. (This should work)

v1.0.4

  • Players who disappoint the Company will no longer have to listen to the alarm reminding them of their failure once they reach orbit.

v1.0.3

  • THE WALLS THEY HAD NO SOUL (This is now fixed)

v1.0.2

  • Removed extra configs that were not necessary

v1.0.1

  • Updated Dependancy

v1.0.0

  • Release

CHANGELOG

CHANGELOG

v1.1.7

  • OG Resonance Meltdown is back! (until we can find a fix of the LoaforcSoundAPI Dependency)
  • Updated dependencies.

v1.1.6

  • Fixed misleading readme issue to clear up confusion

v1.1.5

  • Made ship audio actually work

v1.1.4

  • Ship no longer feels safe during MELTDOWN

v1.1.3

  • Beginning inside alarm volume adjusted

v1.1.2

  • Seperated alarm audio (Indoors from Outdoors)
  • Added some stuff preparing the the possibility of a 3rd ship alarm audio
  • Shoutout to Clemonade who helped make this possible!

v1.1.1

  • v1.1.0 didnt work at all. Round 2

v1.1.0

  • Ate dependancy mod as it was actually just me not knowing how to properly set this up in one mod until now.
  • Seperate alarm added for outside which is different yet synced to the inside meltdown. (This should work)

v1.0.4

  • Players who disappoint the Company will no longer have to listen to the alarm reminding them of their failure once they reach orbit.

v1.0.3

  • THE WALLS THEY HAD NO SOUL (This is now fixed)

v1.0.2

  • Removed extra configs that were not necessary

v1.0.1

  • Updated Dependancy

v1.0.0

  • Release