Decompiled source of AxelBracken v1.0.0

AxelBracken.dll

Decompiled 4 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using AxelBracken.Patches;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("AxelBracken")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("AxelBracken")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("a33961ad-dede-40d6-9b07-3330d6473c69")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace AxelBracken
{
	[BepInPlugin("LOKYOL.AxelBracken", "AxelBracken", "1.0.0")]
	public class AxelBrackenModBase : BaseUnityPlugin
	{
		private const string modGUID = "LOKYOL.AxelBracken";

		private const string modName = "AxelBracken";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("LOKYOL.AxelBracken");

		private static AxelBrackenModBase Instance;

		internal static ManualLogSource mls;

		internal static List<AudioClip> SoundFX;

		internal static AssetBundle Bundle;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("LOKYOL.AxelBracken");
			mls.LogInfo((object)"Axel devient le bracken !");
			harmony.PatchAll(typeof(AxelBrackenModBase));
			SoundFX = new List<AudioClip>();
			string text = ((BaseUnityPlugin)this).Info.Location.TrimEnd("AxelBracken.dll".ToCharArray());
			Bundle = AssetBundle.LoadFromFile(text + "axelbracken");
			if ((Object)(object)Bundle != (Object)null)
			{
				SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
				string text2 = $"Successfully loaded asset bundle\nfound {SoundFX.Count} sounds :\n";
				foreach (AudioClip item in SoundFX)
				{
					text2 = text2 + "-" + ((Object)item).name + "\n";
				}
				mls.LogInfo((object)text2);
			}
			else
			{
				mls.LogError((object)"Failed to load asset bundle");
			}
			harmony.PatchAll(typeof(StartOfRoundPatch));
			harmony.PatchAll(typeof(BrackenSoundPatch));
		}
	}
}
namespace AxelBracken.Patches
{
	[HarmonyPatch(typeof(FlowermanAI))]
	internal class BrackenSoundPatch
	{
		private const string AngerSoundName = "Anger";

		private const string FleeSoundName = "Flee";

		private const string CrackNeckSoundName = "NeckCracking";

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Init(FlowermanAI __instance)
		{
			foreach (AudioClip item in AxelBrackenModBase.SoundFX)
			{
				switch (((Object)item).name)
				{
				case "Anger":
					__instance.creatureAngerVoice.clip = item;
					break;
				case "NeckCracking":
					__instance.crackNeckSFX = item;
					break;
				case "Flee":
					((EnemyAI)__instance).enemyBehaviourStates[1].VoiceClip = item;
					break;
				}
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	public class StartOfRoundPatch
	{
		private const string IntroSoundName = "Intro";

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void OverrideAudio(StartOfRound __instance)
		{
			AudioClip val = AxelBrackenModBase.SoundFX.Find((AudioClip clip) => ((Object)clip).name == "Intro");
			if ((Object)(object)val != (Object)null)
			{
				__instance.shipIntroSpeechSFX = val;
				AxelBrackenModBase.mls.LogInfo((object)"Axel devient l'intro !");
				return;
			}
			string text = "Cant find intro sound named 'Intro'\nAll sounds :\n";
			foreach (AudioClip item in AxelBrackenModBase.SoundFX)
			{
				text = text + "\t-" + ((Object)item).name + "\n";
			}
			AxelBrackenModBase.mls.LogError((object)text);
		}
	}
}