using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("TrueDeathPenalty")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TrueDeathPenalty")]
[assembly: AssemblyTitle("TrueDeathPenalty")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TrueDeathPenalty
{
[BepInPlugin("Lexderi.TrueDeathPenalty", "True Death Penalty", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private const string pluginGuid = "Lexderi.TrueDeathPenalty";
private const string pluginName = "True Death Penalty";
private const string pluginVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Lexderi.TrueDeathPenalty");
public static ManualLogSource LogSource => ((BaseUnityPlugin)Instance).Logger;
public static Plugin Instance { get; private set; }
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Lexderi.TrueDeathPenalty is loaded!");
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
else
{
((BaseUnityPlugin)this).Logger.LogWarning((object)"There should not be two instances of mod Lexderi.TrueDeathPenalty");
}
harmony.PatchAll();
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "TrueDeathPenalty";
public const string PLUGIN_NAME = "TrueDeathPenalty";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace TrueDeathPenalty.Patches
{
[HarmonyPatch(typeof(HUDManager))]
public class HUDManagerPatch
{
private static int prevGroupCredits;
[HarmonyPatch("ApplyPenalty")]
[HarmonyPrefix]
public static void SavePreviousGroupCredits(Terminal ___terminalScript)
{
prevGroupCredits = ___terminalScript.groupCredits;
}
[HarmonyPatch("ApplyPenalty")]
[HarmonyPostfix]
public static void AdjustPenaltyTextPatch(int playersDead, int bodiesInsured, EndOfGameStatUIElements ___statsUIElements, Terminal ___terminalScript)
{
int num = (int)Math.Round((1f - (float)___terminalScript.groupCredits / (float)prevGroupCredits) * 100f);
((TMP_Text)___statsUIElements.penaltyAddition).text = $"{playersDead} casualties: -{num}%\n({bodiesInsured} bodies recovered)";
}
}
}