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Decompiled source of TrueDeathPealty v1.0.0
TrueDeathPenalty.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("TrueDeathPenalty")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("My first plugin")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("TrueDeathPenalty")] [assembly: AssemblyTitle("TrueDeathPenalty")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace TrueDeathPenalty { [BepInPlugin("Lexderi.TrueDeathPenalty", "True Death Penalty", "1.0.0")] public class Plugin : BaseUnityPlugin { private const string pluginGuid = "Lexderi.TrueDeathPenalty"; private const string pluginName = "True Death Penalty"; private const string pluginVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Lexderi.TrueDeathPenalty"); public static ManualLogSource LogSource => ((BaseUnityPlugin)Instance).Logger; public static Plugin Instance { get; private set; } private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Lexderi.TrueDeathPenalty is loaded!"); if ((Object)(object)Instance == (Object)null) { Instance = this; } else { ((BaseUnityPlugin)this).Logger.LogWarning((object)"There should not be two instances of mod Lexderi.TrueDeathPenalty"); } harmony.PatchAll(); } } public static class PluginInfo { public const string PLUGIN_GUID = "TrueDeathPenalty"; public const string PLUGIN_NAME = "TrueDeathPenalty"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace TrueDeathPenalty.Patches { [HarmonyPatch(typeof(HUDManager))] public class HUDManagerPatch { private static int prevGroupCredits; [HarmonyPatch("ApplyPenalty")] [HarmonyPrefix] public static void SavePreviousGroupCredits(Terminal ___terminalScript) { prevGroupCredits = ___terminalScript.groupCredits; } [HarmonyPatch("ApplyPenalty")] [HarmonyPostfix] public static void AdjustPenaltyTextPatch(int playersDead, int bodiesInsured, EndOfGameStatUIElements ___statsUIElements, Terminal ___terminalScript) { int num = (int)Math.Round((1f - (float)___terminalScript.groupCredits / (float)prevGroupCredits) * 100f); ((TMP_Text)___statsUIElements.penaltyAddition).text = $"{playersDead} casualties: -{num}%\n({bodiesInsured} bodies recovered)"; } } }