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LimeModPack

A large collection of mods that are cool I think - For LC v73

CHANGELOG

LimeModPack 10.0.0 - Lethal Company v73

10.1.1

Fixed an issue where sometimes you'd need to re-enter an interior to actually count as being "inside" the interior of a moon

Removed

Updated

10.1.0

Fixed some other issues, Boombox music should also be synced again (woops) More issues to be fixed next patch...

Added

Removed

Updated

10.0.1

Changed some config files - boombox music should work correctly now

Updated

10.0.0

Oh yea I forgot about this modpack. Big changes, hopefully making the modpack not break when you move forward too much or something.

Added

Removed

Updated

LimeModPack 9.0.0 - Lethal Company v70-v72

9.4.0

- Last update before modpack rework
- Updated some mods
- Added CodeRebirthLib
- Removed GhostGirlFearReset
- Removed BetterBabies
- Removed fiufkis Scrap

9.3.2

- Updated 5 mods
- Fixed Loading Screen image

9.3.1

- Updated 4 mods
- Loading Screen doesn't show the right image for now-will fix later!

9.3.0

- Updated 6 mods
- Added TurretSounds
- Added EndOfDayCountdown V2
- Added Cyberworld Interior

9.2.10

- Updated 7 mods

9.2.9

- Updated 5 mods
- ANOTHER quick patch to make sure nothing is dead broken evil

9.2.8

- Updated 4 mods
- Quick patch to make sure nothing broke with Universal Radar

9.2.7

- Updated 5 mods
- Added Universal Radar
- Added TerraMesh

9.2.6

- Updated 9 mods

9.2.5

- Updated 7 mods

9.2.4

- Updated 10 mods

9.2.3

- Updated 8 mods

9.2.2

- Updated 6 mods

9.2.1

- Updated 9 mods

9.2.0

- Fully compatible with LC v72
- Updated 11 mods
- Added PlayZone
- Added ShipWindows
- Removed ShipWindowsBeta
- Fixed Bozoros not ever getting its own interior
- Made the "Grand Armory" interior an extremely rare chance on every moon
- Titan is biased towards the PlayZone interior now

9.1.0

- Fully compatible with LC v71
- Updated 5 mods
- Enabled ShipWindowsBeta
- Enabled TestAccountCore 
- Enabled OpenBodyCams 
- Added itolib

9.0.0

Wow! Lethal Company actually got an update what the helllll!!!!

This modpack is largely complete content-wise so basically no big changes except compatibility

General

- Compatible with Lethal Company v70
- Updated 16 mods
- Added SoftMaskKiller
- Disabled OpenBodyCams (Broken in v70, will be added back later)
- Disabled ShipWindowsBeta (Broken in v70, will be added back later)
- Disabled TestAccountCore (Broken library)
LimeModPack 8.0.0 - Lethal Company v69

8.6.3

- Updated 4 mods
- Depending on stuff... may be the last update for LC v69! LC v70 version soon!

8.6.2

- Updated 3 mods

8.6.1

- Updated 4 mods
- Removed PremiumScraps
- Removed AutoScroll
- Removed EnumUtils
- One of these evil ass mods breaks Imperium so yea bye bye!

8.6.0

- Updated some mods
- Added SpaceShipDoor
- Added StoreTweaks
- Added ShipWindowsBeta
- Added TestAccountCore
- Removed ShipWindows
- Removed Celestial Tint
- Removed Flashlightier LC
- Removed oneshotinteriors
- Removed BetterEXP
- Removed LCThirdPersonFork
- Removed SnowPlaygrounds
- Removed SelfSortingStorage
- Removed all LethalPhones related things
- Disabled hand slots upgrade because its wonky
- Disabled some shop items to help clean up the long list of store items: 
Gummy Flashlight, Axe, Belt Bag, Pickle on a Stick, Radar Booster
- Reduced cost of normal flashlight to 10 credits instead of 15

8.5.0

- Updated AHHH
- Broke stuff!

8.4.2

- Updated 3 mods

8.4.1

- Updated 5 mods

8.4.0

- Updated 2 mods
- Added LimeLoadingScreen
- Added LoadingScreen
- Added FixDeathFade
- Removed ReservedItemSlotCore
- Removed ReservedFlashlightSlot

8.3.3

- Updated 4 mods
- DO NOT EVER UPDATE ALL! OR YOU DIE!!!

8.3.2

- Updated 8 mods

8.3.1

- Updated 4 mods
- Fixed amount of item slots imploding

8.3.0

- Updated 12 mods
- Added LightEater
- Added LethalAnomalies
- Added LethalCompanyProgressionPatchFix
- Added EntranceTeleportOptimizations
- Removed MapImprovements
- Removed RestoreMapper
- Changed interior enemy spawnrates
- Changed some networking things: fixed kick on joining

8.2.3

- Updated 9 mods

8.2.2

- Updated 10 mods

8.2.1

- Updated 11 mods

8.2.0

- Updated 12 mods
- Added LC Office
- Added BagConfig
- Added VocaloidLethalPhone
- Removed CozyOffice
- Removed CodeRebirth
- Changed LethalConfig to not be editable in the menu

8.1.7

- Updated 8 mods

8.1.6

- Updated 9 mods

8.1.5

- Updated 11 mods

8.1.4

- Updated 6 mods
- Slightly adjusted scrap value stuff

8.1.3

- Updated 14 mods

8.1.2

- Updated 13 mods

8.1.1

- Updated 7 mods

8.1.0

- Updated 16 mods (DO NOT UPDATE ALL!!!!!! DO NOT!!!!!!!!)
- Added ScienceBird Tweaks
- Added SelfSortingStorage
- Added LethalSponge
- Added FoxPhones
- Added BunchaRingtones
- Added Mo Ringtones
- Temporarily disabled the new menu music so you can set a ringtone!

8.0.10

- Updated 6 mods
- Lowered chance of Tornado weather slightly
- Reduced difficulty of BrutalCompanyMinus slightly
- Removed bear traps from the outside, because they're evil...
- FINALLY figured out how to remove those STUPID trash cans like wtf
- Hopefully fixed issues with wayyyy too much scrap being spawned

8.0.9

- Updated 8 mods

8.0.8

- Updated 8 mods (EIGHT!)

8.0.7

- Updated 15 mods
- Removed BetterFog (Oh my god this mod is so weird and funky)
- KILL UPDATE ALL BUTTON!

8.0.6

- Updated 5 mods
- Do not update all... STILL!!!!

8.0.5

- Updated 13 mods
- Do not update all or you will DIE!

8.0.4

- Updated 13 mods

8.0.3

- Updated 3 mods
- Should fix any compatibility issues with the Bozoros moon

8.0.2

- Updated 7 mods

8.0.1

- Updated 5 mods
- MORE MONITORS!!!! MORE!!!
- Removed MaskedFixes (For real this time!)
- Changed some configs, evil snowcreatures no longer exist (I hope...)
- Fixed stuff I hope

8.0.0

For version v69 of Lethal Company - BrutalCompanyMinus is back! (along with other stuff)

Probably The last "content" update for this modpack, will just be mod updates / small QOL from now on

- Updated 60 million trillion mods
- Added BrutalCompanyMinusExtraReborn (Brutal Company!!! EVIL!!!)
- Added LethalPhones (PHONES!!! [Press 'Y' or 'P' to open I forget])
- Added WesleyInteriors (A lot of interiors oh my god...)
- Added SnowPlaygrounds (Snowmen and SNOWBALLS!!! WOHOOO!!!)
- Added RevisitStingers 
- Added DoorBreach (Guns can breach through doors [including turrets])
- Added EliteFlashlight (BIGGER, BETTER FLASHLIGHT)
- Added MaskedInvisFix (Fixes invisible masked people)
- Added MaskFixes (More masked fixes...)
- Added StartCreditsPlus (More credits are given on start!)
- Added MulticolorSlimes (Colorful slimes but even cooler maybe)
- Added TerminalApi (Library mod)
- Removed Nyx (Nyx so over)
- Removed ScarletDevilMansion (Messes with WAYYY too many variables, cool interior though)
- Removed Tomb (Getting a little stale, so it's getting replaced!)
- Removed SpectateEnemies (There are too many enemies! Getting rid of this removes some confusion)
- Removed WalkieUse (Rarely used and also takes away from immersion)
- Removed MaskedFixes (Replaced by MaskedInvisFix)
- Removed LethalMoonUnlocks (Paid moons don't exist anymore so this isn't needed)
- Removed ScalingStartCredits (Replaced by StartCreditsPlus)
- Removed RandomSlimeColor (Replaced by MulticolorSlimes)
- Removed LethalToolbox (Library Mod)
LimeModPack 7.0.0 - Lethal Company v69

7.3.5

- Updated 10 mods
- Added PathFindingLagFix
- Added MaskedFixes
- Removed PathFindingLagFix Beta

7.3.4

- Updated 8 mods

7.3.3

- Updated 12 mods
- Forgot to update mods because I am evil and such

7.3.2

- Updated 9 mods
- Added PathfindingLib

7.3.1

- Updated 15 mods or something
- Added DisplayAllMoons
- I mightve broke something but idk :)

7.3.0

- Updated 8 mods
- Added PathfindingLagFix Beta
- Added RestoreMapper
- Added MapImprovements
- Added CustomOutsideObjects
- Removed PathfindingLagFix
- Removed FixCentipedeLag

7.2.5

- Updated 6 mods

7.2.4

- Updated 5 mods

7.2.3

- Accidently included Imperium in the last patch

7.2.2

- Updated 5 mods
- Slightly changed how paid moons work, again...
- Changed some secret config stuff

7.2.1

- Updated 8 mods
- Increased free moon count to 3 each day
- Frigid capsule if fixed (finally!)
- Removed some Christmas-themed stuff (It's over)

7.2.0

- Updated 9 mods
- Added BetterFog (Again... fixed this time!)
- Added LethalMoonUnlocks
- Added High Quota Fixes
- Added TerrasScrap
- Added FinallyCorrectKeys
- Added BetterBabies
- Added NavMeshInCompany
- Removed Selenes Choice
- Reworked how paid moons work: buying a moon lets you go to it for free for 3 times

7.1.6

- Updated 4 mods

7.1.5

- Updated 8 mods

7.1.4

- Updated 7 mods

7.1.3

- Updated 4 mods

7.1.2

- Updated 8 mods
- Re-enabled the Bracken and the Rolling Giant mimicking voices (woops!)

7.1.1

- Updated 5 mods
- Hehe 7-Eleven

7.1.0

- Updated 4 mods
- Added ScannableTools
- Removed BetterFog (Breaks all fog now... no idea how to configure it)
- Moons that are biased to certain interiors are slightly more bias
- You have a selection of 4 moons to choose from now on
- Changed third person viewpoint slightly and disabled it by default (Press "v" to turn on)
- Floor window is now disabled by default, can be bought for 1 credit
- Slightly reduced the Windy weather chance across the board
- Handlamp can be put into extra item slot (Alongside the flashlight and the boombox)
- Changed some spawnrate stuff around

7.0.5

- Bumped version to v69
- Updated 6 mods
- Removed Backrooms (Happens too often... and the patch doesn't work...)
- Removed BackroomsMod Teleportation Patch

7.0.3

- Updated 5 mods

7.0.2

- Updated 4 mods
- Reduced Halation moon cost to 0 (from 30)

7.0.1

- Updated 1 mods
- Slightly increased size of interior on Halation
- Fixed ReadMe
- Quick hotfix for little things

7.0.0

Lots of modpack changes, Lethal Company v69 is the expected game version

General

- Game version is still the latest: Lethal Company v68
- Updated 17 mods
- Added LethalWashing (Lets you keep some scrap but still sell them!)
- Added Mirage (Replaces MirageLegacy)
- Added Halation (New Moon!)
- Added Aquatis (New Moon!!)
- Added ScarletDevilMansion (New Interior!)
- Added Surfaced (Evil enemies and traps)
- Added PremiumScraps (More scrap!!!)
- Added LCThirdPersonFork (Third person!!! Press "v")
- Added Billboards (Whaaaa... billboards!!!! wahhaaaa....)
- Added LobbyControl (Replacement for LateCompany)
- Added Selenes Choice (New moon selection, gives a choice of 3 moons every day)
- Added SolidLib (Library Mod)
- Added DungeonGenerationPlus (Library Mod)
- Added LethalToolbox (Library Mod)
- Added OpusDotNet (Library Mod)
- Added Concentus (Library Mod)
- Added MirageCore (Library Mod)
- Removed LCGoldScrapMod (This is funky to balance and we have too much scrap!)
- Removed LateCompany (Functionality replaced by LobbyControl)
- Removed Football (Idk kinda felt like getting rid of her)
- Removed Biodiversity (Ogopogo is cool but thats like it...)
- Removed YesFox (I see why Zeekers removed it)
- Removed MirageLegacy (Replaced with Mirage)
- Removed BarchLib
- Removed NAudioLame
- Slightly buffed Moai spawnrate
- Changed main menu logo to be static again... memory leak...
- Changed Emergency Dice spawnrates for all moons
- Slightly altered enemy spawnrates and added new spawnrates for the two new moons
LimeModPack 6.0.0 - Lethal Company v60-v68

6.9.11

- Updated 11 mods
- Last update until version 7.0.0 of the modpack, might be some time idk

6.9.10

- Updated 6 mods
- Re-enabled CodeRebirth traps but they'll have a low spawn chance for now

6.9.9

- Updated 5 mods
- Quick update to fix any issues with Emergency Dice mod

6.9.8

- Updated 14 mods
- Added MirageLegacy
- Added BarchLib
- Removed Mirage
- Removed MirageCore
- Temporarily switching to MirageLegacy to fix any bugs related to Mirage
- Remember! Don't update all :)

6.9.7

- Updated 6 mods
- Temporarily disabled all the CodeRebirth traps (The spawnrate curves are insane!!!)

6.9.6

- Updated 5 mods

6.9.5

- Updated 5 mods
- Added BackroomsMod Teleportation Patch
- Added Flashlightier LC
- Normal flashlight buffed in its intensity and size
- Changed scrap spawnrates on certain modded scrap a bit
- Slightly lowered Tesla Gate chance
- Slightly lowered pull of the tornado (Windy)
- Slightly buffed the Windy weather scrap value and scrap amount
- Backrooms teleportation chance is now up to 3% from 1%, but only can happen if you receive lethal damage
- Gale launcher should work correctly for this modpack again

6.9.3

- Updated 3 mods
- I think I broke something...

6.9.2

- Updated 5 mods
- Added Matty Fixes
- Removed Matty Fixes Experimental
- Re-enabled ALL the ship windows!!!

6.9.1

- Updated 2 mods
- Removed CruiserMap (This causes an abnormal amount of lag I think)
- Tiny update to fix Winter Lodge compatibility with CodeRebirth

6.9.0

- Updated 8 mods
- Added CodeRebirth (This is a fairly big mod)
- Added LostEnemyFix
- Added ONE new cruiser song!

6.8.6

- Updated 4 mods
- Updating again to make sure Chameleon doesn't break anything

6.8.5

- Updated 8 mods

6.8.4

- Updated 5 mods
- Re-enabled animated menu (Weird memory leak is fixed I think)

6.8.3

- Updated 2 mods
- Added InfiniteBoomboxBattery
- Removed BoomBoxOverhaul
- Made fog much more dense (compared to last patch)
- Changed Backrooms chance to 1% (down from 2%)
- Fixed Changelog (woopsies!)

6.8.1

- Updated 5 mods

6.8.0 - The Cruiser Update

- Now supports LC v68
- Updated 5 mods
- Added AdditionalNetworking
- Added CruiserImproved
- Added BetterVehicleControls
- Added BetterFog
- Removed Boombox Sync Fix (Functionality replaced)
- Very slightly nerfed foggy weather scrap value increase
- Hopefully reduced Moai spawnrate weirdness!!!

6.7.4

- Now supports LC v67
- Updated 5 mods

6.7.3

- Updated 8 mods
- Added AutoScroll (Library mod)

6.7.2

- Updated 3 mods
- Increased amount of Smilers in the Backrooms to 2, up from 1 (these are easy to dodge...)

6.7.1

- Updated 6 mods
- Fixed weird static noise on March, Assurance, Dine, and Artifice (woops!)

6.7.0

- This Version should support Lethal Company v65-v66
- Updated 6 mods
- Added SpiderPositionFix
- Added MoaiEnemy
- Added MelanieMelicious Utility Furniture Pack
- Added NiceChat
- Added RuntimeIcons
- Slightly lowered scrap amount on Nyx
- Slightly increased scrap amount on Winter Lodge

6.6.7

- Updated 4 mods
- FIXED CHANGELOG!!! (what did I do!!!)
- Added Nyx
- Removed Welcome To Ooblterra (This map is buugggyy!!)
- Customized interior spawnrates on Nyx
- Tweaked interior spawnrates on all moons slightly
- Embrion interior spawnrates are like really hard now hopefully...

6.6.5

- Updated 8 mods
- Customized (interior) enemy spawnrate on every single moon (aghhhhhhhhhhhhhhhhhhhhh)
- The above change should ensure that modded enemies spawn on all (including modded) moons

6.6.0 - Moooooon update

- Updated 8 mods
- Added WinterLodge (paid moon)
- Added Welcome To Ooblterra (paid lategame moon)
- Added Bozoros (free moon)
- Added Megalovania Bell Drop
- Added ChillaxScraps
- Removed Vacuity
- You can put a Boombox in the extra inventory slot now
- Fire Exit Mimics now spawn on all vanilla interiors only: modded interiors are safe
- Increased price of Titan by 50 and decreased Artifice by 250
- Enemy spawn rates will be more streamlined by next update (hopefully...)
- Changed some random other config stuff

6.5.7

- Updated 5 mods
- Slightly reduced amount of scrap increase on weathered moons

6.5.6

- Updated 4 mods

6.5.5

- Updated 0 whole mods
- Modpack isn't dependent on LimeCoreMods anymore, just all the mods directly
- Removed LethalBestiary 
- Removed MeteoMultiplier (Turns out I have like 8 mods that do this)
- Slightly buffed scrap value and amounts during harsher weathers
- Using Gale Launcher to upload this version of the modpack: something might break

6.5.3

- Updated 2 mods
- Added RandomEvilSuits
- Removed LimeSuits
- Yea so my suits mod got pwned I just picked the first one I saw

6.5.2

- Updated 1 mod
- Added CozyOffice 
- Removed LimeTest (It's so over)
- Players and masked enemies are no longer scannable
- Inverse teleporter now brings the 1 item you are holding with you

6.5.1

- I forgor :skull:

6.5.0 - The Boombox Update :)

- Updated 2 mods
- Added BoomBoxOverhaul 
- Added PersonaScrap
- Added ReservedFlashlightSlot
- Added ReservedItemSlotCore
- Added Custom_Boombox_Music_Opus 
- Removed CustomBoomboxMusicFixed
- Removed CustomBoomboxFixFix
- Removed FlashlightToggle (Functionality replaced)
- Boombox music should sound about the same but take up slightly less ram
- Additional hotbar slots can't be purchased anymore
- Interior spawnrates are different between moons again, check ReadMe for details

6.4.3

- Updated 2 mods
- Added LimeTest (Toystore interior)
- Removed HDLethalCompany 
- Removed Xen_Interior 
- Cleaned up config files a bit

6.4.2

- Updated 1 mods
- Added LETHALRESONANCEEMBLEM 
- Added Emblem 

6.4.1

- Updated 4 mods
- Updated LimeAudio: new menu theme :3
- Added StoreRotationConfig

6.4.0 - Oh my god modded LC uses so much ram what the hell

- Updated idk a bunch of mods
- Updated LimeAudio: removed almost all of LethalResonance changes, game will sound closer to vanilla
- Added GoodItemScan 
- Added Wesleys_Skins 
- Added JLL 
- Added NestFix 
- Added BepInEx_Faster_Load_AssetBundles_Patcher
- Added fiufkis Scrap
- Added YesFox
- Added Xen_Interior 
- Added oneshotinteriors
- Added HDLethalCompany
- Added NoJumpDelay 
- Removed JumpDelayPatch 
- Removed HDLethalCompany (Depreciated)
- Removed Juices_Mod 
- Removed WesleysInteriors
- This version should dramatically lower ram usage (especially after the first time launching)
- The interior spawnrates on each moon are equal for every moon except some paid ones, ReadMe updated soon

6.3.1

- Updated 6 mods
- Removed BarchLib
- Nerfed scrap values on all free moons slightly
- Adjusted scrap values on paid moons a tiny bit
- Changed price of Vacuity from 250 to 200

6.3.0

- Updated 13 mods
- Updated LimeAudio: some audio stuff should be improved slightly
- Added BidenSoda 
- Added SellMyScrap 
- Added Backrooms 
- Added Vacuity_Moon (Yea I lied! NEW MOON!)
- Added MirageCore 
- Added NAudioLame 
- Added AutoHookGenPatcher 
- Added DetourContext_Dispose_Fix 
- Added JLL 
- Removed LethalCasino (End of an era...)
- Removed men_stalker 
- Removed MinimumQuotaFinder
- Removed NightmareFoxy 
- Removed Sector0_Interior
- Removed CoronerMimics 
- Removed LethalToolbox 

6.2.6

- Updated 10 mods

6.2.5

- Updated 4 mods
- Removed Framerate_Slider

6.2.4

- Updated 8 mods
- Removed MoreItems 

6.2.3

- Evil ass mods forgot to update

6.2.2

- Updated 12 mods
- Removed MaskedEnemyOverhaulFork

6.2.1

- Updated 4 mods

6.2.0

- The Wider Ship mod included in this update might break old saves idk
- Updated 13 mods
- Added Chameleon
- Added Wider Ship Mod
- Added Juices Mod
- Added AsyncLoggers
- Added OuterDoorButtons
- Added MeteoMultiplier
- Added MoreItems
- Removed AsyncLoggers_Experimental
- Removed JustLandAlready
- Removed SpaceShipDoor
- Disabled Leafboy from Biodiversity from spawning
- Slightly buffed the LethalCasino slots machine

6.1.3

- Updated 8 mods
- Changed various config files (idk I forget really)

6.1.2

- Updated 1 mod
- Lethal Company v64 is supported from this version onward, v62 should work too

6.1.1

- Updated 1 mod
- Removed LethalSnap (Not working properly right now)

6.1.0

- This version is NOT compatible with Lethal Company v64 (Public Beta)
- Updated 14 mods
- Added Biodiversity 
- Added RealisticWeather (Through LimeSounds)
- Added ReverbTriggerFix
- Added CoronerMimics
- Added ImprovedClock
- Added AsyncLoggers Experimental
- Removed AsyncLoggers
- Removed HullBreaker Company Ambigous Fork
- Removed Lategame_Upgrades (It's so over)
- Removed Lategame_Company_Cruiser_Upgrades
- Removed LCBetterClock (Replaced by ImprovedClock)

6.0.2

- Updated 13 mods
- Next update won't be just mod updates

6.0.1

- Updated 10 mods
- Tweaked LateGameUpgrades config slightly

6.0.0

A major modpack rework and also a version update (v60)

VR is officially REMOVED from version 6.0.0 and up, LimeVRPack won't get any updates from here on

General

- Updated to Lethal Company V60
- Updated a TRILLION mods
- Added HullBreaker_Company_Ambigous_Fork (BrutalCompanyMinus replacement)
- Added Piggys_Variety_Mod (Adds a tesla gate and GUNS!!)
- Added Lategame_Upgrades (It's so back)
- Added Lategame_Company_Cruiser_Upgrades
- Added Sector0_Interior (New interior)
- Added men_stalker (Scary enemy ooooohhhh (FacelessStalker replacement)
- Added UsualScrap (New scrap!)
- Added BombCollar (Bomb)
- Added LimeTunes (A few tunes for the Company Cruiser)
- Added ExtraEnemyVariety (Adds new skins for enemies... woah)
- Added JesterTimeout (Forces Jester to stop jestering after a little bit of time)
- Added Interactive_Terminal_API (Library mod)
- Added CruiserTunes (Library mod)
- Added EnemySkinRegistry (Library mod)
- Added EnemySkinKit (Library mod)
- Removed SCP999 
- Removed SpectatorChat 
- Removed BrutalCompanyMinus 
- Removed DramaMask
- Removed LethalCompanyVR 
- Removed VanillaContentExpansion 
- Removed CoilHeadStare  
- Removed FacelessStalker 
- Removed abandonedcompanyassets  
- Removed TheGiantSpecimens 
- Removed DriftwoodYeet
- Removed SCP106 
- Removed TooManySuitsInWorldButtons 
- Removed BetterShipScreens
LimeModPack 5.0.0 - Lethal Company v55-v56

5.1.0

- Updated like 20 mods holy moly (I forgor)
- LCVR finally works... oh my goodddd

5.0.7

- Updated 14 mods
- Likely last update until LC v60 (already!)

5.0.6

- Updated 10 mods

5.0.5

- Updated a billion more mods

5.0.4

- Updated a billion mods
- Added WeedKillerFixes 
- Added BarberFixes 
- Added StaticNetcodeLib (Library mod)

5.0.2

- Updated 4 mods
- Added Matty_Fixes_Experimental
- Removed Matty_Fixes
- Changed config files to fix items falling through ship

5.0.1

- Updated 5 mods
- GeneralImprovements and OpenBodyCams should be working now
- LCVR isn't updated to v55/v56 yet

5.0.0

Probably the smallest major version update yet, but still some new stuff... and removed stuff

This version onward probably won't have any modded moons: interiors and enemies will still be added

General (*)

- Updated to Lethal Company version 55-56
- Updated a lot of mods
- Added CruiserMap (Map on cruiser)
- Added CompanyCruiserFix (Fixes cruiser spawn on custom moons)
- Added LethalPerformance (Perrrrrrrformaaaaance)
- Added SpectatorChat (Spectators can chat with players... might get rid of this)
- Added FramerateSlider (More granular max framerate control)
- Added LittleCompany (Turn people little!)
- Added SCP999 (SCP 999)
- Added Football (Creature)
- Added MinimumQuotaFinder (Find minimum quota at company by pressing "H")
- Added WesleysInteriors (2 new interiors are replacing the 2 being removed)
- Added BetterShipScreens (Temporary until GeneralImprovements is updated)
- Added Celestial_Tint (New space!!! wooooah)
- Added Emergency_Dice_Updated (Fixed version of Emergency_Dice)
- Added HarmonyXTranspilerFix  
- Added DynamicJesterCrank (*)
- Removed Emergency_Dice
- Removed HandheldMap 
- Removed LiminalPools 
- Removed SchoolDungeon
- Removed StarlancerMoons
- Cleaned up config files
- LCVR, GeneralImprovements, and OpenBodyCams are not fully functional right now
LimeModPack 4.0.0 - Lethal Company v50

4.8.0

- Updated 8 mods
- Final update for LC v50: Version 5.0.0+ will only support LC v55

4.7.14

- Updated 4 mods
- Hotfix update for Loadstone that fixes an issue with dungeon sync
- Hotfix for stamina not updating correctly
- DramaMask no longer has a visible stamina bar (Using the Mask STILL USES STAMINA)
- Last last update :) (NOT!!!)

4.7.13

- Updated 8 mods
- Added WeatherRegistry (Library Mod)
- Last update until LC v55 but for real this time

4.7.12

- Updated 5 mods
- Likely last update until LC v55 is released

4.7.11

- Updated 6 mods

4.7.10

- Updated 7 mods
- Removed ShootableMouthDogs (Functionality replaced)

4.7.9

- Updated 4 mods
- Added ShipWindows
- Removed ShipWindows (whaaaaat!)

4.7.8

- Updated 5 mods

4.7.7

- Updated 3 mods
- Added JetpackFixes 
- Added ButteryFixes 
- Added MeleeFixes 
- Removed BepInEx_Faster_Load_AssetBundles_Patcher 

4.7.5

- Updated 4 mods

4.7.4

- Updated 5 mods (I think?)

4.7.3

- Updated 4 mods

4.7.2

- Updated 3 mods
- Removed LethalLevelLoaderCompanyFixer (Part of LLL now)
- Removed TerminalDisplaySync 
- Changed a few config options to hopefully prevent desyncs

4.7.1

- Updated 5 mods
- Added KickWithoutBan
- Removed FloodedLevelsFixed (Replaced by LethalFixes)

4.7.0 - Yea I don't know what to name these

- Updated 4 mods
- Added LethalLevelLoaderCompanyFixer (UGHHHHHHHHHHHH)
- Added TerminalDisplaySync 
- Added BuyableShotgunPlus 
- Added EnemySoundFixes 
- Added LethalFixes 
- Added Emergency_Dice 
- Removed FixRPCLag 
- Removed BetterShotgun 
- Slightly lowered scrap amounts on every free moon

4.6.4

- Updated 5 mods
- The VR settings button now only appears if you launch using LimeVRPack
- Re-enabled non-hosts' ability to pull the lever [the first day] 

4.6.3

- Updated 5 mods

4.6.2

- Updated 4 mods
- Added ShipWindows (Finally added back!)
- Two windows are enabled automatically, the floor window can be bought for 100 credits

4.6.1

- I forgot to actually update the mods LOL

4.6.0 - MORE fixes and MORE additions!

- Updated 2 mods
- Added TooManySuits 
- Added TooManySuitsInWorldButtons
- Added LethalFashion 
- Added Touchscreen (VR compatible!) 
- Added DramaMask
- Removed PremiumScraps (The scrap is wayyy to op sometimes)
- Removed LethalCompanyProgressionPatchFix (This seems buggy, related to fix below)
- Fixed some issues with the UI being weird
- Fixed body cameras being disabled by default
- Generally nerfed scrap spawnrates across the board
- Disabled quota increases on player death completely to prevent quota desyncs
- Starting quota is increased to 335, and quota increases faster each cycle too

4.5.6

- Updated 8 mods

4.5.5

- Updated 6 mods
- Added ViewExtension (Dependency for StarlancerMoons)
- Changed interior spawnrates and scrap spawning on the new secret moon
- Removed BlackoutHazards (Explanation below)
- >When BrutalCompany spawns traps outside, BlackoutHazards causes a lot of lag
- >This was supposed to be fixed in the latest mod update, but it's not
- >This mod will be added back when the issue is fixed completely

4.5.4

- Updated 6 mods
- Removed Piggys Variety Mod (What the HELL this breaks VR somehow!!!)
- Rolling Giant is buffed and also will now swap between AI modes more often
- Slenderman is slightly buffed and pages correctly spawn on each moon now (hopefully)
- Plushie scraps for TheGiantSpecimens mod spawn correctly on all moons now
- Adjusted spawnrates of both giants from TheGiantSpecimens
- Changed some other config stuff

4.5.2

- Updated 8 mods

4.5.1

- Updated 8 mods

4.5.0 - Random Fixes and Additions

- Updated 4 mods 
- Added Piggys Variety Mod
- Added PremiumScraps
- Added BlackoutHazards
- Added LethalCompanyProgressionPatchFix (This mod likely doesn't work with VR right now)
- Removed Emergency_Dice (Mod isn't working right now)
- Removed ShipWindows (Mod isn't working right now)
- Changed Triskelion price from 350 to 300
- Slightly adjusted scrap values on some moons

4.4.4

- Updated 4 mods
- Removed LC_API
- Removed GoAwayModList
- Removed HookGun
- LC_API is currently broken in V50 so any mods that use it are being temporarily removed
- This above change SHOULD fix any current LethalCasino bugs (hopefully!)

4.4.3

- Updated 3 mods
- Added JustLandAlready

4.4.2

- Updated 18 mods
- Added LethalToolbox (Dependency for StarlancerMoons)
- Added CozyOffice
- Removed StarlancerWarehouse
- Changed interior spawnrates so that CozyOffice spawns instead of StarlancerWarehouse

4.4.0 - Outeriors Update

- Updated 9 mods
- Added ImmersiveScrap
- Added StarlancerMoons
- Interior Spawnrates are customized for the three modded moons
- Custom scrap should spawn on the new modded moons... hopefully

4.3.1

- Updated 4 mods

4.3.0 - Interiors Update

- This update re-adds LLL and adds new interiors to explore
- Updated 6 mods
- Added LethalLevelLoader
- Added LethalModDataLib 
- Added OdinSerializer 
- Added LethalNetworkAPI
- Added WeatherTweaks
- Added LiminalPools
- Added StarlancerWarehouse
- Added SchoolDungeon
- Added DriftwoodYeet
- Changed spawnrates of interiors on each moon - check ReadMe

4.2.5

- Updated 4 mods
- Added TerminalFormatter
- Added MrovLib
- Changed Old Bird sounds to be from LethalResonance
- Changed Scanner sound effect

4.2.4

- Updated 5 mods
- Removed TerminalPlus (Sometimes breaks game when launching off of a moon)
- Removed LethalFashion (Yea without TooManySuits the extra suits do NOT fit on the rack)
- Removed TooManySuits (Removing this temporarily to see if it fixes something)
- Removed TooManySuitsInWorldButtons (These two mods will likely be added back)
- Adjusted starting money to scale after 2 players instead of 4

4.2.2

- Updated 8 mods
- Removed ButlerAdditionalPlayerFix

4.2.0 - LethalQuantities Added

- Updated 2 mods
- Added SCP106
- Added LethalQuantities
- Added LethalFashion (All default suits included)
- This isn't a patch update because the LethalQuantities mod is the backend for a lot of future changes
- Rend now costs 500 and Embrion now costs 100

4.1.0 - Qol / Performance Update

- Updated 1 mod
- Added BetterEXP (Makes XP more dynamic and FUN!)
- Removed InsanityDisplay 
- Removed LethalConfig
- Removed FearOverhauled
- Removed SirenHead (This is a fairly samey enemy and also is BUGGY sometimes!)
- Buffed the slots machine slightly
- Changed some BrutalCompany values and stuff to make it easier
- Each quota now lasts 4 days instead of 3 days and the quota stuff has adjusted
- Starting cash is increased to account for needing to last 4 days

4.0.2

- Forgot to remove LethalQuantities, oops :)

4.0.0

AdvancedCompany has been removed - A lot of features have been removed but some are added back

LLL is very funky right now so any modded interiors/moons are removed for now, will be added back later

This is big change to the modpack but also a game version change - Lethal Company v49 is not compatible

Library/Misc

- Updated to Lethal Company version 50
- Updated a lot of mods!!!
- A lot of performance improvements overall
- Added CullFactory (Culls factory sections that you can't see)
- Added FlashlightToggle (Replaces AdvancedCompany feature)
- Added LethalQuantities (Lets me customize all kinds of stuff) [Coming when it's updated!]
- Added SmartItemSaving (Improves how items are saved and loaded on ship)
- Added FloodedLevelsFixed (Fixes flooded levels being weird after day 1)
- Added GhostGirlFearReset (Fixes Ghost Girl having persistant fear values)
- Added TerminalConflictFix (Hopefully fixes any modded terminal commands) 
- Added Matty_Fixes (Improves a lot of random stuff with items)
- Added BepInEx_Faster_Load_AssetBundles_Patcher (Saves uncompressed mods in a cache, speeds up game launch)
- Added SelfKick (Press F8 to kick yourself, used for soft-locks)
- Added ButlerAdditionalPlayerFix (Self-explanatory)
- Added BarchLib (Library mod for Mirage)
- Added NAudio (Library mod for Mirage)
- Added UniTask (Library mod for Mirage)
- Added LethalConfig
- Added LethalBestiary (Library mod for NightmareFoxy)
- Added EnumUtils
- Removed AdvancedCompany (No longer hosted on the main branch of R2Modman)
- Removed NutcrackerFixes (Doesn't seem to work in v50/maybe fixes already implemented?)
- Removed DissonanceLagFix (Implemented by Mirage)
- Removed LethalLevelLoader (Does not work correctly in LCv50 - Will add back when updated)
- Changed ReadMe to be a little nicer looking
- Changed ChangeLog to be a little nicer looking
- Changed interior dungeon spawnrates by a bit and also made them simple percents [Coming soon]
- Changed interior monster spawnrates around a lot (again) [Coming soon]

Gameplay

- Added HotbarPlus (Some tweaks and quality-of-life changes for the hotbar)
- Added MoreCompany (Replaces AdvancedCompany feature)
- Added LateCompany (Replaces AdvancedCompany feature)
- Added Emergency_Dice (Wooah... dice... and stuf...)
- Added HookGun (Adds a grappling hook!)
- Added TheGiantSpecimens (New outside enemies)
- Added SirenHead (New outside enemy)
- Added NightmareFoxy (AHHHHH!!!!)
- Added Brutal_Company_Minus (New events that make the game a bit more random)
- Added BetterShotgun (Improves how the shotgun works and lets you buy the shotgun and ammo)
- Added Mirage (Improvement over Skinwalkers, now works correctly too)
- Added LCGoldScrapMod (GOLD SCRAP!!)
- Added FearOverhauled
- Added InsanityDisplay
- Removed BuyableShotgunShells (Replaced by BetterShotgun)
- Removed Skinwalkers (Replaced by Mirage)
- Removed TermSpeak (We don't use this often enough to keep it)
- Removed Scoopys_Variety_Mod (Dependent on LLL)
- Removed LC_Office (Dependent on LLL)
- Removed StarlancerMoons (Dependent on LLL)
- Removed WeatherTweaks (Dependent on LLL)
- Removed Dantors_Mental_Hospital (Dependent on LLL)

Cosmetics

- Added SuitSaver (Automatically equips your last-saved suit)
- Added RandomSlimeColor (Wooahhh.... different color slimes...)
- Added OpenBodyCams (View your teamates while on the ship)
- Added TerminalPlus
- Added NilsHUD
- Added TooManySuits (This mod finally works correctly)
- Added TooManySuitsInWorldButtons (Adds VR Support to TooManySuits)
- Removed LethalResonance (Replaced by LimeAudio update)
- Removed ULTRAPLUSHIES (Too many plushies!!!)
- Implemented most of LethalResonance's audio changes into LimeAudio
- A new way to gamble is available on the company moon!
LimeModPack 3.0.0 - Lethal Company v49

3.5.6

- Updated 8 mods

3.5.5

- Updated 10 mods
- AdvancedCompany is probably not coming back to this branch of R2Modman
- You have to manually install the mod or use their fork of R2Modman to use the mod.
- Likely the last update until LCV50 and I remove the AdvancedCompany mod

3.5.4

- Updated 3 mods
- AdvancedCompany is down.. what a pain...

3.5.3

- Updated 6 mods

3.5.2

- Updated 7 mods
- The Locker enemy should be fully compatible with at least 3 out of 4 modded interiors

3.5.1

- Updated 5 mods
- Some emotes have music added now! Part of the TooManyEmotes update

3.5.0

- Updated 6 million mods
- Added SpaceShipDoor (Open the ship door... in space!)
- Added the Locker
- Added the FacelessStalker
- Added abandonedcompanyassets
- Changed spawnrates of all interior enemies
- Made offense interior specifically more dangerous, buffed loot slightly too
- Probably changed some other stuff I forget really
- Changed Bunker Spider power level to 2 
- ^ This change should mean slightly more enemies spawn on easier moons with about the same on harder moons

3.4.5

- Updated 4 mods
- Disabled clients being able to pull lever at the beginning (softlocks game)

3.4.4

- Updated 4 mods
- Using the "simulate" terminal command shows percentages again

3.4.3

- Updated 6 mods
- Removed School (interior)
- Removed the "Extend Deadline Discount" upgrade from ship upgrades
- Re-enabled the Sewer interior by Scoopy, replaces school interior
- Fixed death penalities punishing you even if you brought a body back
- Now adds 2% to the quota every time you fail to bring a body back
- Adjusted scrap spawnrates to make some modded scrap more rare
- Adjusted interior spawnrates on all moons

3.4.2

- Updated 5 mods
- Added StarlancerAIFix (again)
- Added Solace (Part of StarlancerMoons)
- Changed the new moon to be biased towards the Mansion interior
- Changes scrap spawnrates on the new moon to include modded scrap
- Moved (updated) interior spawnrates section to ReadMe

3.4.0

- Updated 5 mods
- Added LC_FastStartup
- Added LethalSettings
- Added Dantors Mental Hospital (Interior)
- Added SchoolDungeon (Interior)
- Added ShipWindows (Windows!!! wohooo)
- Added KeepItDown *
- Added LimeCosmetics ** (New cosmetic stuff added too)
- Removed ObjectVolumeController * (Replaced by above)
- Removed MoreCompany ** (Replaced by above)
- Removed EquipmentCompany ** (Replaced by above)
- Removed MoreInteriors (I want to keep about 4 modded interior dungeons total)
- Changed ship camera FPS to be really low to fix lag when looking at them
- Modded interiors can now spawn on modded moons
- Reworked interior spawn rates a lot - check ReadMe to see more details

3.3.11

- Updated 7 mods
- Removed EasySync (no longer needed)

3.3.10

- Updated 7 mods
- Tweaked some item weights

3.3.9

- Updated 2 mods
- Added Skinwalkers
- Added DissonanceLagFix
- Added CustomDeathPenalty (Yea turns out this mod was fine)
- Removed Mirage (Mod try not to break unrelated stuff challenge: impossible)
- Removed EGypt (uhhh I think this moon bugs items on multiplayer)
- Removed BarchLib (Dependency)
- Removed NAudio (Dependency)
- Removed UniTask (Dependency)
- Tweaked some stuff, last update before I maybe add Diversity 2.0 and break everything
- Hopefully most issues are fixed by this version (at least for non-vr)

3.3.7

- Updated 4 mods
- Added Boombox_Sync_Fix (hopefully this fixes Boombox music not syncing)
- Added LimeSuits * 
- Removed FrostySuits * (Replaced by above)
- Removed Doms_Basic_Suit_Colors * (Replaced by above)
- Removed StarlancerAIFix (Unneeded right now)
- Removed TooManySuits (This mod plays weird and also doesnt work with VR)

3.3.6

- Updated 9 mods
- Removed DissonanceLagFix (Functionality replaced by Mirage)

3.3.5

- Updated 4 mods
- Added HideChat 
- Added ULTRAPLUSHIES
- Removed NiceChat (Has some problems, probably AdvancedCompany related)

3.3.4

- Updated 6 mods
- Added LimeAudio *
- Added CustomBoomboxFixFix **
- Removed WheatleyVoiceForToyRobot * (Replaced by above)
- Removed Custom_Boombox_Music ** (Replaced by above)
- Removed Custom_Boombox_Fix ** (Replaced by above)
- Removed CustomDeathPenalty (This doesn't work correctly)
- Removed LCSoundTool (No longer needed)
- Removed CustomSounds (No longer needed)
- Fixed weather being able to be seen when it shouldn't
- Hopefully fixed some crashing on server join
- Nerfed gambling...

3.3.2

- Updated 3 mods
- Added WeatherTweaks
- Added ScalingStartCredits (again)
- Added LethalSnap
- Removed Maxwell
- Fixed perks transferring between save files (A little late woops)
- Audio bugs with LethalResonance should be fixed now
- Tweaked some item costs
- DISABLED joining when landing THIS DOES NOT WORK!!!
- Nerfed gambling lol

3.3.0

- Updated 3 mods
- Added SnatchinBracken
- Added loaforcsSoundAPI
- Added StarlancerAIFix
- Added HandheldMap
- Added Maxwell ScrapItem
- Added Monster Plushies (scrap)
- Added MaskedEnemyOverhaulFork *
- Added CustomDeathPenalty **
- Removed MaskedEnemyOverhaul * (Replaced by above)
- Removed CreditLossOnDeathConfigurator ** (Replaced by above)
- Removed LethalExpansionCore (No longer needed)
- Removed FairGiants (Adds weird behavior with Giants)
- Removed InsanityRemastered (Discontinued as of last month)
- Removed Acidir (If this gets ported to LLL I might re-add)
- Removed Ether (If this gets ported to LLL I might re-add)
- Removed LethalThings (Causes some issues with other mods)
- Enabled joining while landed: players will be put in spectator mode
- Nerfed XP gain from quotas and starting XP
- Changed spawnrates of some enemies and scrap to better fit moons
- Modded Scrap should now spawn on modded moons

3.2.7

- Updated 4 mods (TooManyEmotes too)
- Changed config stuff so more stuff can spawn on modded moons
- Added LethalCasino
- Added the moon Egypt
- Removed FlashlightFix (Causes some other bugs I think?)

3.2.6

- Updated 2 mods
- Added Mirage
- Removed Skinwalkers

3.2.5

- Updated 1 mod
- Added AccurateStaminaDisplay
- Added CreditLossOnDeathConfigurator
- Added GoAwayModList
- Added WheatleyVoiceForToyRobot by Thwompants
- Changed credit loss to scale up or down based on player count
- With four players, you lose 25% of your credits per uncollected body
- You no longer lose any credits from a collected body (from 8%)

3.2.3

- Updated 5 mods
- Latest TooManyEmotes version still doesn't allow emotes with LCVR

3.2.2

- Updated 4 mods
- Fixed VR launching into a black screen
- LCVR is incompatible with the latest TooManyEmotes version so don't update all!
- Flipped around the changelog

3.2.1

- Forgot to add the songs update :)

3.2.0

- Updated 5 mods
- Removed the ability to extend deadline (buggy right now)
- Fixed a bug that set the moon costs too low by default
- Fixed rolling giant's AI not changing
- Removed HideChat (Replaced by NiceChat)
- Removed HideModList (This mod just doesn't work lol)
- Removed Television_Controller (Not used at all anymore)
- Removed SlimeTamingFix (Doesn't seem to work sometimes)
- Removed BetterSprayPaint (Doesn't seem to work in multiplayer)
- Removed the moon Atlantica
- Added NiceChat (Nicer chat :))
- Added FairGiants (slightly nerfs giants and fixes bugs)
- Added the moons Triskelion and Auralis

3.1.1

- Updated 5 mods

3.1.0

- Updated 3 mods
- Removed SecretLabs
- Removed SCPFoundationDungeon
- Removed the moon Ganimedes (Will replace with another moon soon)
- Removed NoSellLimit (Replaced)
- Removed LetMeLookDown (Replaced)
- Added the moon Atlantica

3.0.2

- Updated 5 mods
- Changed preferred preset name to "LimeRecommended" from "Default"
- Scrap amount and value are slightly worse on weather conditions (from before)
- Slightly reduced prices of inverse TP and signal translator
- Reduced prices of a lot of furnature/cosmetics
- Changed prices on some items; normal flashlight is 10 instead of 15
- Changed default volume of Boombox/TV to 40% from 75%

3.0.0

Many removed mods are replaced by mods with the same functionality

It's heavily encouraged to use the "LimeRecommended" preset for AdvancedCompany

Mostly compatible with VR - AdvancedCompany perks can't be bought right now

Library/Misc

- Some mod updates!!!
- Changed a bunch of other stuff I probably forgot about
- Changed the costs and weights of some vanilla and modded items
- Changed InsanityRemastered to not show any messages to the player
- Removed ScalingStartCredits
- Removed IntroTweaks
- Removed MoreItems
- Removed AdditionalContentFramework
- Added NutcrackerFixes: Fixes Nutcracker lag that might exist idk
- Added PathfindingLagFix: Fixes weird Bracken and Spore Lizard lag I hope
- Added NoSellLimit: Remove sell limit at the Company moon
- Added LethalStats: Check stats from previous runs at https://lethal.splitstats.io/

Gameplay

- Removed BetterTeleporter
- Removed FlashlightToggle
- Removed WeatherMultiplies
- Removed LateCompany
- Removed the moon Infernis
- Removed LateGameUpgrades
- Removed the interior Sewer: no longer can spawn on any moon
- Added VanillaContentExpansion: 50+ new scrap to find
- Added FlashlightFix: works with GeneralImprovements
- Added the interior Bunker: varying spawnrates per moon
- Added the interior LC_Office: has a flat 20% to spawn on all free moons
- Added the moon Ganimedes: a very lategame moon
- Added new enemy: scarrryyyy (Can spawn on any moon, higher chance on later ones)
- Added SpectateEnemies: Spectate... enemies...
- Added GeneralImprovements: A lot of miscellaneous improvements 
- Added AdvancedCompany: Big mod, adds a lot of stuff

Cosmetics

- Removed MirrorDecor
- Removed AdditionalSuits
- Removed LethalFashion
- Removed CorporateRestructure
- Added Doms_Basic_Suit_Colors: More suit colors
- Added BetterSprayPaint: Spray Paint is way better
- Added EquipmentCompany: Cosmetics for AdvancedCompany
- Added LimeSongs: A bunch of cool songs :)
- Added ObjectVolumeController: Lets you control Boombox volume
- Added CustomBoomboxMusicFixed: Custom Boombox mod
- Added CustomBoombox_Fix: Needed for Custom Boombox
LimeModPack 2.0.0 - Lethal Company v45-v47

2.9.2

- Updated 6 mods
- Slight config tweaks
- LAST patch before 3.0.0 I think

2.9.1

- Updated 3 mods
- Unified some config options between the two modpacks
- Last patch before 3.0.0 I think

2.9.0

- Next update will be version 3.0.0 (probably)
- Final update using LateGameUpgrades (probably)
- Updated 4 mods
- Updated the outdated AbyssalAudio with LethalResonance
- Reduced prices of a few late game upgrades
- Experimentation: 5%, Assurance: 10%, Vow: 20%, Offense: 25%, Titan: 10%
- Removed the DiskJockey mod: takes up a lot of space for what it does
- Added one new interior (Bunker): Percentage chances for moons below
- Added three new moons: Acidir, Ether, and Infernis

2.8.7

- Updated 4 mods
- Changed night vision to be a group purchase AGAIN (the config option is weird)
- Made it a 10% chance to get the castle interior on Experimentation
- The sewer interior only spawns on Offense with a 25% chance now, reflected above.

2.8.6

- Updated 4 mods
- Slightly changed around the spawnrates per moon, reflected in above changelog

2.8.5

- Updated 5 mods
- Added the disc jockey mod - by pressing "k" you can add songs to the Boombox
- Made night vision cheaper since you lose it on death now
- Offense: 25%
- Changed spawnrate of the new Sewer interior for each moon
- Experimentation: 10.0%, Assurance: 20%, Vow: 20%, Offense: 40%, March: 1%, Rend: 10%, Dine: 10%, Titan: 5%
- Changed spawnrate of the Castle interior for each moon

2.8.3

- Changed ReadMe slightly
- Updated 4 mods
- This includes the NV battery upgrades too
- Updated Night Vision to be an individual purchase and drop on death

2.8.2

- Drastically decreased the internal resolution
- Resolution in Non-VR: ~860x520p
- Resolution in VR: ~1280x720p
- Updated 4 mods

2.8.0

- Tweaked other config options
- Updated a few mods
- Removed Diversity (temporary: will likely re-add once update 2.0 comes out)
- Removed CozyLighting (adds very minor changes)
- Removed BetterLightning (not used often enough)
- Removed ScanFix (niche fix)
- Removed Mask Fix (not needed anymore)
- Removed FNAF Suits (will replace with another suits mod later)
- Added InsanityRemastered
- Added ScalingStartCredits (25 per person above 4)

2.7.5

- Removed LethalSettings (no longer needed)
- Updated 4 mods

2.7.4

- Adjusted config of LethalCompanyVR
- Updated 3 mods

2.7.3

- Modpack size reduced even further with BadAssCompany gone
- Removed BadAssCompany and replaced it with TooManyEmotes
- Updated 6 mods

2.7.1

- Updated 6 mods

2.7.0

- Mods now exist in a seperate modpack to make it easier to update both packs
- Changed changelog to be the exact same between modpacks
- Removed the ability to buy the lightning rod
- Added better lightning mod
- Lowered some late game upgrade prices, increased others
- Updated 7 mods

2.6.7

- Modpack size heavily reduced
- Updated 6 mods

2.6.6

- Added MoreMoneyStart (replaces some functionality of LethalExpansion)
- Removed LethalExpansion (Isn't needed anymore)
- Updated 7 mods

2.6.5

- Updated 9 mods

2.6.4

- Updated mods
- Updated configs: made the other late game upgrades cheaper

2.6.2

- Updated mods
- Removed better saves mod for compatibility
- Updated configs: made late game upgrades much cheaper

2.6.0

- Future modpack versions will be in sync with VR modpack
- VR modpack and main modpack are now synced together
- Added VR mod

1.0.0 - 2.5.0

- These versions are different between the VR and normal modpack
- Update 2.5.0 is the last one without the VR mod
- Update 1.6.0 is the last one for v45
- A lot of stuff changed in-between these versions, I forget most of it