CHANGELOG

LimeModPack 7.0.0 - Lethal Company v69

7.1.2

- Updated 8 mods
- Re-enabled the Bracken and the Rolling Giant mimicking voices (woops!)

7.1.1

- Updated 5 mods
- Hehe 7-Eleven

7.1.0

- Updated 4 mods
- Added ScannableTools
- Removed BetterFog (Breaks all fog now... no idea how to configure it)
- Moons that are biased to certain interiors are slightly more bias
- You have a selection of 4 moons to choose from now on
- Changed third person viewpoint slightly and disabled it by default (Press "v" to turn on)
- Floor window is now disabled by default, can be bought for 1 credit
- Slightly reduced the Windy weather chance across the board
- Handlamp can be put into extra item slot (Alongside the flashlight and the boombox)
- Changed some spawnrate stuff around

7.0.5

- Bumped version to v69
- Updated 6 mods
- Removed Backrooms (Happens too often... and the patch doesn't work...)
- Removed BackroomsMod Teleportation Patch

7.0.3

- Updated 5 mods

7.0.2

- Updated 4 mods
- Reduced Halation moon cost to 0 (from 30)

7.0.1

- Updated 1 mods
- Slightly increased size of interior on Halation
- Fixed ReadMe
- Quick hotfix for little things

7.0.0

Lots of modpack changes but not a version change update, Lethal Company v68 is still the expected game version

General

- Game version is still the latest: Lethal Company v68
- Updated 17 mods
- Added LethalWashing (Lets you keep some scrap but still sell them!)
- Added Mirage (Replaces MirageLegacy)
- Added Halation (New Moon!)
- Added Aquatis (New Moon!!)
- Added ScarletDevilMansion (New Interior!)
- Added Surfaced (Evil enemies and traps)
- Added PremiumScraps (More scrap!!!)
- Added LCThirdPersonFork (Third person!!! Press "v")
- Added Billboards (Whaaaa... billboards!!!! wahhaaaa....)
- Added LobbyControl (Replacement for LateCompany)
- Added Selenes Choice (New moon selection, gives a choice of 3 moons every day)
- Added SolidLib (Library Mod)
- Added DungeonGenerationPlus (Library Mod)
- Added LethalToolbox (Library Mod)
- Added OpusDotNet (Library Mod)
- Added Concentus (Library Mod)
- Added MirageCore (Library Mod)
- Removed LCGoldScrapMod (This is funky to balance and we have too much scrap!)
- Removed LateCompany (Functionality replaced by LobbyControl)
- Removed Football (Idk kinda felt like getting rid of her)
- Removed Biodiversity (Ogopogo is cool but thats like it...)
- Removed YesFox (I see why Zeekers removed it)
- Removed MirageLegacy (Replaced with Mirage)
- Removed BarchLib
- Removed NAudioLame
- Slightly buffed Moai spawnrate
- Changed main menu logo to be static again... memory leak...
- Changed Emergency Dice spawnrates for all moons
- Slightly altered enemy spawnrates and added new spawnrates for the two new moons
LimeModPack 6.0.0 - Lethal Company v60-v68

6.9.11

- Updated 11 mods
- Last update until version 7.0.0 of the modpack, might be some time idk

6.9.10

- Updated 6 mods
- Re-enabled CodeRebirth traps but they'll have a low spawn chance for now

6.9.9

- Updated 5 mods
- Quick update to fix any issues with Emergency Dice mod

6.9.8

- Updated 14 mods
- Added MirageLegacy
- Added BarchLib
- Removed Mirage
- Removed MirageCore
- Temporarily switching to MirageLegacy to fix any bugs related to Mirage
- Remember! Don't update all :)

6.9.7

- Updated 6 mods
- Temporarily disabled all the CodeRebirth traps (The spawnrate curves are insane!!!)

6.9.6

- Updated 5 mods

6.9.5

- Updated 5 mods
- Added BackroomsMod Teleportation Patch
- Added Flashlightier LC
- Normal flashlight buffed in its intensity and size
- Changed scrap spawnrates on certain modded scrap a bit
- Slightly lowered Tesla Gate chance
- Slightly lowered pull of the tornado (Windy)
- Slightly buffed the Windy weather scrap value and scrap amount
- Backrooms teleportation chance is now up to 3% from 1%, but only can happen if you receive lethal damage
- Gale launcher should work correctly for this modpack again

6.9.3

- Updated 3 mods
- I think I broke something...

6.9.2

- Updated 5 mods
- Added Matty Fixes
- Removed Matty Fixes Experimental
- Re-enabled ALL the ship windows!!!

6.9.1

- Updated 2 mods
- Removed CruiserMap (This causes an abnormal amount of lag I think)
- Tiny update to fix Winter Lodge compatibility with CodeRebirth

6.9.0

- Updated 8 mods
- Added CodeRebirth (This is a fairly big mod)
- Added LostEnemyFix
- Added ONE new cruiser song!

6.8.6

- Updated 4 mods
- Updating again to make sure Chameleon doesn't break anything

6.8.5

- Updated 8 mods

6.8.4

- Updated 5 mods
- Re-enabled animated menu (Weird memory leak is fixed I think)

6.8.3

- Updated 2 mods
- Added InfiniteBoomboxBattery
- Removed BoomBoxOverhaul
- Made fog much more dense (compared to last patch)
- Changed Backrooms chance to 1% (down from 2%)
- Fixed Changelog (woopsies!)

6.8.1

- Updated 5 mods

6.8.0 - The Cruiser Update

- Now supports LC v68
- Updated 5 mods
- Added AdditionalNetworking
- Added CruiserImproved
- Added BetterVehicleControls
- Added BetterFog
- Removed Boombox Sync Fix (Functionality replaced)
- Very slightly nerfed foggy weather scrap value increase
- Hopefully reduced Moai spawnrate weirdness!!!

6.7.4

- Now supports LC v67
- Updated 5 mods

6.7.3

- Updated 8 mods
- Added AutoScroll (Library mod)

6.7.2

- Updated 3 mods
- Increased amount of Smilers in the Backrooms to 2, up from 1 (these are easy to dodge...)

6.7.1

- Updated 6 mods
- Fixed weird static noise on March, Assurance, Dine, and Artifice (woops!)

6.7.0

- This Version should support Lethal Company v65-v66
- Updated 6 mods
- Added SpiderPositionFix
- Added MoaiEnemy
- Added MelanieMelicious Utility Furniture Pack
- Added NiceChat
- Added RuntimeIcons
- Slightly lowered scrap amount on Nyx
- Slightly increased scrap amount on Winter Lodge

6.6.7

- Updated 4 mods
- FIXED CHANGELOG!!! (what did I do!!!)
- Added Nyx
- Removed Welcome To Ooblterra (This map is buugggyy!!)
- Customized interior spawnrates on Nyx
- Tweaked interior spawnrates on all moons slightly
- Embrion interior spawnrates are like really hard now hopefully...

6.6.5

- Updated 8 mods
- Customized (interior) enemy spawnrate on every single moon (aghhhhhhhhhhhhhhhhhhhhh)
- The above change should ensure that modded enemies spawn on all (including modded) moons

6.6.0 - Moooooon update

- Updated 8 mods
- Added WinterLodge (paid moon)
- Added Welcome To Ooblterra (paid lategame moon)
- Added Bozoros (free moon)
- Added Megalovania Bell Drop
- Added ChillaxScraps
- Removed Vacuity
- You can put a Boombox in the extra inventory slot now
- Fire Exit Mimics now spawn on all vanilla interiors only: modded interiors are safe
- Increased price of Titan by 50 and decreased Artifice by 250
- Enemy spawn rates will be more streamlined by next update (hopefully...)
- Changed some random other config stuff

6.5.7

- Updated 5 mods
- Slightly reduced amount of scrap increase on weathered moons

6.5.6

- Updated 4 mods

6.5.5

- Updated 0 whole mods
- Modpack isn't dependent on LimeCoreMods anymore, just all the mods directly
- Removed LethalBestiary 
- Removed MeteoMultiplier (Turns out I have like 8 mods that do this)
- Slightly buffed scrap value and amounts during harsher weathers
- Using Gale Launcher to upload this version of the modpack: something might break

6.5.3

- Updated 2 mods
- Added RandomEvilSuits
- Removed LimeSuits
- Yea so my suits mod got pwned I just picked the first one I saw

6.5.2

- Updated 1 mod
- Added CozyOffice 
- Removed LimeTest (It's so over)
- Players and masked enemies are no longer scannable
- Inverse teleporter now brings the 1 item you are holding with you

6.5.1

- I forgor :skull:

6.5.0 - The Boombox Update :)

- Updated 2 mods
- Added BoomBoxOverhaul 
- Added PersonaScrap
- Added ReservedFlashlightSlot
- Added ReservedItemSlotCore
- Added Custom_Boombox_Music_Opus 
- Removed CustomBoomboxMusicFixed
- Removed CustomBoomboxFixFix
- Removed FlashlightToggle (Functionality replaced)
- Boombox music should sound about the same but take up slightly less ram
- Additional hotbar slots can't be purchased anymore
- Interior spawnrates are different between moons again, check ReadMe for details

6.4.3

- Updated 2 mods
- Added LimeTest (Toystore interior)
- Removed HDLethalCompany 
- Removed Xen_Interior 
- Cleaned up config files a bit

6.4.2

- Updated 1 mods
- Added LETHALRESONANCEEMBLEM 
- Added Emblem 

6.4.1

- Updated 4 mods
- Updated LimeAudio: new menu theme :3
- Added StoreRotationConfig

6.4.0 - Oh my god modded LC uses so much ram what the hell

- Updated idk a bunch of mods
- Updated LimeAudio: removed almost all of LethalResonance changes, game will sound closer to vanilla
- Added GoodItemScan 
- Added Wesleys_Skins 
- Added JLL 
- Added NestFix 
- Added BepInEx_Faster_Load_AssetBundles_Patcher
- Added fiufkis Scrap
- Added YesFox
- Added Xen_Interior 
- Added oneshotinteriors
- Added HDLethalCompany
- Added NoJumpDelay 
- Removed JumpDelayPatch 
- Removed HDLethalCompany (Depreciated)
- Removed Juices_Mod 
- Removed WesleysInteriors
- This version should dramatically lower ram usage (especially after the first time launching)
- The interior spawnrates on each moon are equal for every moon except some paid ones, ReadMe updated soon

6.3.1

- Updated 6 mods
- Removed BarchLib
- Nerfed scrap values on all free moons slightly
- Adjusted scrap values on paid moons a tiny bit
- Changed price of Vacuity from 250 to 200

6.3.0

- Updated 13 mods
- Updated LimeAudio: some audio stuff should be improved slightly
- Added BidenSoda 
- Added SellMyScrap 
- Added Backrooms 
- Added Vacuity_Moon (Yea I lied! NEW MOON!)
- Added MirageCore 
- Added NAudioLame 
- Added AutoHookGenPatcher 
- Added DetourContext_Dispose_Fix 
- Added JLL 
- Removed LethalCasino (End of an era...)
- Removed men_stalker 
- Removed MinimumQuotaFinder
- Removed NightmareFoxy 
- Removed Sector0_Interior
- Removed CoronerMimics 
- Removed LethalToolbox 

6.2.6

- Updated 10 mods

6.2.5

- Updated 4 mods
- Removed Framerate_Slider

6.2.4

- Updated 8 mods
- Removed MoreItems 

6.2.3

- Evil ass mods forgot to update

6.2.2

- Updated 12 mods
- Removed MaskedEnemyOverhaulFork

6.2.1

- Updated 4 mods

6.2.0

- The Wider Ship mod included in this update might break old saves idk
- Updated 13 mods
- Added Chameleon
- Added Wider Ship Mod
- Added Juices Mod
- Added AsyncLoggers
- Added OuterDoorButtons
- Added MeteoMultiplier
- Added MoreItems
- Removed AsyncLoggers_Experimental
- Removed JustLandAlready
- Removed SpaceShipDoor
- Disabled Leafboy from Biodiversity from spawning
- Slightly buffed the LethalCasino slots machine

6.1.3

- Updated 8 mods
- Changed various config files (idk I forget really)

6.1.2

- Updated 1 mod
- Lethal Company v64 is supported from this version onward, v62 should work too

6.1.1

- Updated 1 mod
- Removed LethalSnap (Not working properly right now)

6.1.0

- This version is NOT compatible with Lethal Company v64 (Public Beta)
- Updated 14 mods
- Added Biodiversity 
- Added RealisticWeather (Through LimeSounds)
- Added ReverbTriggerFix
- Added CoronerMimics
- Added ImprovedClock
- Added AsyncLoggers Experimental
- Removed AsyncLoggers
- Removed HullBreaker Company Ambigous Fork
- Removed Lategame_Upgrades (It's so over)
- Removed Lategame_Company_Cruiser_Upgrades
- Removed LCBetterClock (Replaced by ImprovedClock)

6.0.2

- Updated 13 mods
- Next update won't be just mod updates

6.0.1

- Updated 10 mods
- Tweaked LateGameUpgrades config slightly

6.0.0

A major modpack rework and also a version update (v60)

VR is officially REMOVED from version 6.0.0 and up, LimeVRPack won't get any updates from here on

General

- Updated to Lethal Company V60
- Updated a TRILLION mods
- Added HullBreaker_Company_Ambigous_Fork (BrutalCompanyMinus replacement)
- Added Piggys_Variety_Mod (Adds a tesla gate and GUNS!!)
- Added Lategame_Upgrades (It's so back)
- Added Lategame_Company_Cruiser_Upgrades
- Added Sector0_Interior (New interior)
- Added men_stalker (Scary enemy ooooohhhh (FacelessStalker replacement)
- Added UsualScrap (New scrap!)
- Added BombCollar (Bomb)
- Added LimeTunes (A few tunes for the Company Cruiser)
- Added ExtraEnemyVariety (Adds new skins for enemies... woah)
- Added JesterTimeout (Forces Jester to stop jestering after a little bit of time)
- Added Interactive_Terminal_API (Library mod)
- Added CruiserTunes (Library mod)
- Added EnemySkinRegistry (Library mod)
- Added EnemySkinKit (Library mod)
- Removed SCP999 
- Removed SpectatorChat 
- Removed BrutalCompanyMinus 
- Removed DramaMask
- Removed LethalCompanyVR 
- Removed VanillaContentExpansion 
- Removed CoilHeadStare  
- Removed FacelessStalker 
- Removed abandonedcompanyassets  
- Removed TheGiantSpecimens 
- Removed DriftwoodYeet
- Removed SCP106 
- Removed TooManySuitsInWorldButtons 
- Removed BetterShipScreens
LimeModPack 5.0.0 - Lethal Company v55-v56

5.1.0

- Updated like 20 mods holy moly (I forgor)
- LCVR finally works... oh my goodddd

5.0.7

- Updated 14 mods
- Likely last update until LC v60 (already!)

5.0.6

- Updated 10 mods

5.0.5

- Updated a billion more mods

5.0.4

- Updated a billion mods
- Added WeedKillerFixes 
- Added BarberFixes 
- Added StaticNetcodeLib (Library mod)

5.0.2

- Updated 4 mods
- Added Matty_Fixes_Experimental
- Removed Matty_Fixes
- Changed config files to fix items falling through ship

5.0.1

- Updated 5 mods
- GeneralImprovements and OpenBodyCams should be working now
- LCVR isn't updated to v55/v56 yet

5.0.0

Probably the smallest major version update yet, but still some new stuff... and removed stuff

This version onward probably won't have any modded moons: interiors and enemies will still be added

General (*)

- Updated to Lethal Company version 55-56
- Updated a lot of mods
- Added CruiserMap (Map on cruiser)
- Added CompanyCruiserFix (Fixes cruiser spawn on custom moons)
- Added LethalPerformance (Perrrrrrrformaaaaance)
- Added SpectatorChat (Spectators can chat with players... might get rid of this)
- Added FramerateSlider (More granular max framerate control)
- Added LittleCompany (Turn people little!)
- Added SCP999 (SCP 999)
- Added Football (Creature)
- Added MinimumQuotaFinder (Find minimum quota at company by pressing "H")
- Added WesleysInteriors (2 new interiors are replacing the 2 being removed)
- Added BetterShipScreens (Temporary until GeneralImprovements is updated)
- Added Celestial_Tint (New space!!! wooooah)
- Added Emergency_Dice_Updated (Fixed version of Emergency_Dice)
- Added HarmonyXTranspilerFix  
- Added DynamicJesterCrank (*)
- Removed Emergency_Dice
- Removed HandheldMap 
- Removed LiminalPools 
- Removed SchoolDungeon
- Removed StarlancerMoons
- Cleaned up config files
- LCVR, GeneralImprovements, and OpenBodyCams are not fully functional right now
LimeModPack 4.0.0 - Lethal Company v50

4.8.0

- Updated 8 mods
- Final update for LC v50: Version 5.0.0+ will only support LC v55

4.7.14

- Updated 4 mods
- Hotfix update for Loadstone that fixes an issue with dungeon sync
- Hotfix for stamina not updating correctly
- DramaMask no longer has a visible stamina bar (Using the Mask STILL USES STAMINA)
- Last last update :) (NOT!!!)

4.7.13

- Updated 8 mods
- Added WeatherRegistry (Library Mod)
- Last update until LC v55 but for real this time

4.7.12

- Updated 5 mods
- Likely last update until LC v55 is released

4.7.11

- Updated 6 mods

4.7.10

- Updated 7 mods
- Removed ShootableMouthDogs (Functionality replaced)

4.7.9

- Updated 4 mods
- Added ShipWindows
- Removed ShipWindows (whaaaaat!)

4.7.8

- Updated 5 mods

4.7.7

- Updated 3 mods
- Added JetpackFixes 
- Added ButteryFixes 
- Added MeleeFixes 
- Removed BepInEx_Faster_Load_AssetBundles_Patcher 

4.7.5

- Updated 4 mods

4.7.4

- Updated 5 mods (I think?)

4.7.3

- Updated 4 mods

4.7.2

- Updated 3 mods
- Removed LethalLevelLoaderCompanyFixer (Part of LLL now)
- Removed TerminalDisplaySync 
- Changed a few config options to hopefully prevent desyncs

4.7.1

- Updated 5 mods
- Added KickWithoutBan
- Removed FloodedLevelsFixed (Replaced by LethalFixes)

4.7.0 - Yea I don't know what to name these

- Updated 4 mods
- Added LethalLevelLoaderCompanyFixer (UGHHHHHHHHHHHH)
- Added TerminalDisplaySync 
- Added BuyableShotgunPlus 
- Added EnemySoundFixes 
- Added LethalFixes 
- Added Emergency_Dice 
- Removed FixRPCLag 
- Removed BetterShotgun 
- Slightly lowered scrap amounts on every free moon

4.6.4

- Updated 5 mods
- The VR settings button now only appears if you launch using LimeVRPack
- Re-enabled non-hosts' ability to pull the lever [the first day] 

4.6.3

- Updated 5 mods

4.6.2

- Updated 4 mods
- Added ShipWindows (Finally added back!)
- Two windows are enabled automatically, the floor window can be bought for 100 credits

4.6.1

- I forgot to actually update the mods LOL

4.6.0 - MORE fixes and MORE additions!

- Updated 2 mods
- Added TooManySuits 
- Added TooManySuitsInWorldButtons
- Added LethalFashion 
- Added Touchscreen (VR compatible!) 
- Added DramaMask
- Removed PremiumScraps (The scrap is wayyy to op sometimes)
- Removed LethalCompanyProgressionPatchFix (This seems buggy, related to fix below)
- Fixed some issues with the UI being weird
- Fixed body cameras being disabled by default
- Generally nerfed scrap spawnrates across the board
- Disabled quota increases on player death completely to prevent quota desyncs
- Starting quota is increased to 335, and quota increases faster each cycle too

4.5.6

- Updated 8 mods

4.5.5

- Updated 6 mods
- Added ViewExtension (Dependency for StarlancerMoons)
- Changed interior spawnrates and scrap spawning on the new secret moon
- Removed BlackoutHazards (Explanation below)
- >When BrutalCompany spawns traps outside, BlackoutHazards causes a lot of lag
- >This was supposed to be fixed in the latest mod update, but it's not
- >This mod will be added back when the issue is fixed completely

4.5.4

- Updated 6 mods
- Removed Piggys Variety Mod (What the HELL this breaks VR somehow!!!)
- Rolling Giant is buffed and also will now swap between AI modes more often
- Slenderman is slightly buffed and pages correctly spawn on each moon now (hopefully)
- Plushie scraps for TheGiantSpecimens mod spawn correctly on all moons now
- Adjusted spawnrates of both giants from TheGiantSpecimens
- Changed some other config stuff

4.5.2

- Updated 8 mods

4.5.1

- Updated 8 mods

4.5.0 - Random Fixes and Additions

- Updated 4 mods 
- Added Piggys Variety Mod
- Added PremiumScraps
- Added BlackoutHazards
- Added LethalCompanyProgressionPatchFix (This mod likely doesn't work with VR right now)
- Removed Emergency_Dice (Mod isn't working right now)
- Removed ShipWindows (Mod isn't working right now)
- Changed Triskelion price from 350 to 300
- Slightly adjusted scrap values on some moons

4.4.4

- Updated 4 mods
- Removed LC_API
- Removed GoAwayModList
- Removed HookGun
- LC_API is currently broken in V50 so any mods that use it are being temporarily removed
- This above change SHOULD fix any current LethalCasino bugs (hopefully!)

4.4.3

- Updated 3 mods
- Added JustLandAlready

4.4.2

- Updated 18 mods
- Added LethalToolbox (Dependency for StarlancerMoons)
- Added CozyOffice
- Removed StarlancerWarehouse
- Changed interior spawnrates so that CozyOffice spawns instead of StarlancerWarehouse

4.4.0 - Outeriors Update

- Updated 9 mods
- Added ImmersiveScrap
- Added StarlancerMoons
- Interior Spawnrates are customized for the three modded moons
- Custom scrap should spawn on the new modded moons... hopefully

4.3.1

- Updated 4 mods

4.3.0 - Interiors Update

- This update re-adds LLL and adds new interiors to explore
- Updated 6 mods
- Added LethalLevelLoader
- Added LethalModDataLib 
- Added OdinSerializer 
- Added LethalNetworkAPI
- Added WeatherTweaks
- Added LiminalPools
- Added StarlancerWarehouse
- Added SchoolDungeon
- Added DriftwoodYeet
- Changed spawnrates of interiors on each moon - check ReadMe

4.2.5

- Updated 4 mods
- Added TerminalFormatter
- Added MrovLib
- Changed Old Bird sounds to be from LethalResonance
- Changed Scanner sound effect

4.2.4

- Updated 5 mods
- Removed TerminalPlus (Sometimes breaks game when launching off of a moon)
- Removed LethalFashion (Yea without TooManySuits the extra suits do NOT fit on the rack)
- Removed TooManySuits (Removing this temporarily to see if it fixes something)
- Removed TooManySuitsInWorldButtons (These two mods will likely be added back)
- Adjusted starting money to scale after 2 players instead of 4

4.2.2

- Updated 8 mods
- Removed ButlerAdditionalPlayerFix

4.2.0 - LethalQuantities Added

- Updated 2 mods
- Added SCP106
- Added LethalQuantities
- Added LethalFashion (All default suits included)
- This isn't a patch update because the LethalQuantities mod is the backend for a lot of future changes
- Rend now costs 500 and Embrion now costs 100

4.1.0 - Qol / Performance Update

- Updated 1 mod
- Added BetterEXP (Makes XP more dynamic and FUN!)
- Removed InsanityDisplay 
- Removed LethalConfig
- Removed FearOverhauled
- Removed SirenHead (This is a fairly samey enemy and also is BUGGY sometimes!)
- Buffed the slots machine slightly
- Changed some BrutalCompany values and stuff to make it easier
- Each quota now lasts 4 days instead of 3 days and the quota stuff has adjusted
- Starting cash is increased to account for needing to last 4 days

4.0.2

- Forgot to remove LethalQuantities, oops :)

4.0.0

AdvancedCompany has been removed - A lot of features have been removed but some are added back

LLL is very funky right now so any modded interiors/moons are removed for now, will be added back later

This is big change to the modpack but also a game version change - Lethal Company v49 is not compatible

Library/Misc

- Updated to Lethal Company version 50
- Updated a lot of mods!!!
- A lot of performance improvements overall
- Added CullFactory (Culls factory sections that you can't see)
- Added FlashlightToggle (Replaces AdvancedCompany feature)
- Added LethalQuantities (Lets me customize all kinds of stuff) [Coming when it's updated!]
- Added SmartItemSaving (Improves how items are saved and loaded on ship)
- Added FloodedLevelsFixed (Fixes flooded levels being weird after day 1)
- Added GhostGirlFearReset (Fixes Ghost Girl having persistant fear values)
- Added TerminalConflictFix (Hopefully fixes any modded terminal commands) 
- Added Matty_Fixes (Improves a lot of random stuff with items)
- Added BepInEx_Faster_Load_AssetBundles_Patcher (Saves uncompressed mods in a cache, speeds up game launch)
- Added SelfKick (Press F8 to kick yourself, used for soft-locks)
- Added ButlerAdditionalPlayerFix (Self-explanatory)
- Added BarchLib (Library mod for Mirage)
- Added NAudio (Library mod for Mirage)
- Added UniTask (Library mod for Mirage)
- Added LethalConfig
- Added LethalBestiary (Library mod for NightmareFoxy)
- Added EnumUtils
- Removed AdvancedCompany (No longer hosted on the main branch of R2Modman)
- Removed NutcrackerFixes (Doesn't seem to work in v50/maybe fixes already implemented?)
- Removed DissonanceLagFix (Implemented by Mirage)
- Removed LethalLevelLoader (Does not work correctly in LCv50 - Will add back when updated)
- Changed ReadMe to be a little nicer looking
- Changed ChangeLog to be a little nicer looking
- Changed interior dungeon spawnrates by a bit and also made them simple percents [Coming soon]
- Changed interior monster spawnrates around a lot (again) [Coming soon]

Gameplay

- Added HotbarPlus (Some tweaks and quality-of-life changes for the hotbar)
- Added MoreCompany (Replaces AdvancedCompany feature)
- Added LateCompany (Replaces AdvancedCompany feature)
- Added Emergency_Dice (Wooah... dice... and stuf...)
- Added HookGun (Adds a grappling hook!)
- Added TheGiantSpecimens (New outside enemies)
- Added SirenHead (New outside enemy)
- Added NightmareFoxy (AHHHHH!!!!)
- Added Brutal_Company_Minus (New events that make the game a bit more random)
- Added BetterShotgun (Improves how the shotgun works and lets you buy the shotgun and ammo)
- Added Mirage (Improvement over Skinwalkers, now works correctly too)
- Added LCGoldScrapMod (GOLD SCRAP!!)
- Added FearOverhauled
- Added InsanityDisplay
- Removed BuyableShotgunShells (Replaced by BetterShotgun)
- Removed Skinwalkers (Replaced by Mirage)
- Removed TermSpeak (We don't use this often enough to keep it)
- Removed Scoopys_Variety_Mod (Dependent on LLL)
- Removed LC_Office (Dependent on LLL)
- Removed StarlancerMoons (Dependent on LLL)
- Removed WeatherTweaks (Dependent on LLL)
- Removed Dantors_Mental_Hospital (Dependent on LLL)

Cosmetics

- Added SuitSaver (Automatically equips your last-saved suit)
- Added RandomSlimeColor (Wooahhh.... different color slimes...)
- Added OpenBodyCams (View your teamates while on the ship)
- Added TerminalPlus
- Added NilsHUD
- Added TooManySuits (This mod finally works correctly)
- Added TooManySuitsInWorldButtons (Adds VR Support to TooManySuits)
- Removed LethalResonance (Replaced by LimeAudio update)
- Removed ULTRAPLUSHIES (Too many plushies!!!)
- Implemented most of LethalResonance's audio changes into LimeAudio
- A new way to gamble is available on the company moon!
LimeModPack 3.0.0 - Lethal Company v49

3.5.6

- Updated 8 mods

3.5.5

- Updated 10 mods
- AdvancedCompany is probably not coming back to this branch of R2Modman
- You have to manually install the mod or use their fork of R2Modman to use the mod.
- Likely the last update until LCV50 and I remove the AdvancedCompany mod

3.5.4

- Updated 3 mods
- AdvancedCompany is down.. what a pain...

3.5.3

- Updated 6 mods

3.5.2

- Updated 7 mods
- The Locker enemy should be fully compatible with at least 3 out of 4 modded interiors

3.5.1

- Updated 5 mods
- Some emotes have music added now! Part of the TooManyEmotes update

3.5.0

- Updated 6 million mods
- Added SpaceShipDoor (Open the ship door... in space!)
- Added the Locker
- Added the FacelessStalker
- Added abandonedcompanyassets
- Changed spawnrates of all interior enemies
- Made offense interior specifically more dangerous, buffed loot slightly too
- Probably changed some other stuff I forget really
- Changed Bunker Spider power level to 2 
- ^ This change should mean slightly more enemies spawn on easier moons with about the same on harder moons

3.4.5

- Updated 4 mods
- Disabled clients being able to pull lever at the beginning (softlocks game)

3.4.4

- Updated 4 mods
- Using the "simulate" terminal command shows percentages again

3.4.3

- Updated 6 mods
- Removed School (interior)
- Removed the "Extend Deadline Discount" upgrade from ship upgrades
- Re-enabled the Sewer interior by Scoopy, replaces school interior
- Fixed death penalities punishing you even if you brought a body back
- Now adds 2% to the quota every time you fail to bring a body back
- Adjusted scrap spawnrates to make some modded scrap more rare
- Adjusted interior spawnrates on all moons

3.4.2

- Updated 5 mods
- Added StarlancerAIFix (again)
- Added Solace (Part of StarlancerMoons)
- Changed the new moon to be biased towards the Mansion interior
- Changes scrap spawnrates on the new moon to include modded scrap
- Moved (updated) interior spawnrates section to ReadMe

3.4.0

- Updated 5 mods
- Added LC_FastStartup
- Added LethalSettings
- Added Dantors Mental Hospital (Interior)
- Added SchoolDungeon (Interior)
- Added ShipWindows (Windows!!! wohooo)
- Added KeepItDown *
- Added LimeCosmetics ** (New cosmetic stuff added too)
- Removed ObjectVolumeController * (Replaced by above)
- Removed MoreCompany ** (Replaced by above)
- Removed EquipmentCompany ** (Replaced by above)
- Removed MoreInteriors (I want to keep about 4 modded interior dungeons total)
- Changed ship camera FPS to be really low to fix lag when looking at them
- Modded interiors can now spawn on modded moons
- Reworked interior spawn rates a lot - check ReadMe to see more details

3.3.11

- Updated 7 mods
- Removed EasySync (no longer needed)

3.3.10

- Updated 7 mods
- Tweaked some item weights

3.3.9

- Updated 2 mods
- Added Skinwalkers
- Added DissonanceLagFix
- Added CustomDeathPenalty (Yea turns out this mod was fine)
- Removed Mirage (Mod try not to break unrelated stuff challenge: impossible)
- Removed EGypt (uhhh I think this moon bugs items on multiplayer)
- Removed BarchLib (Dependency)
- Removed NAudio (Dependency)
- Removed UniTask (Dependency)
- Tweaked some stuff, last update before I maybe add Diversity 2.0 and break everything
- Hopefully most issues are fixed by this version (at least for non-vr)

3.3.7

- Updated 4 mods
- Added Boombox_Sync_Fix (hopefully this fixes Boombox music not syncing)
- Added LimeSuits * 
- Removed FrostySuits * (Replaced by above)
- Removed Doms_Basic_Suit_Colors * (Replaced by above)
- Removed StarlancerAIFix (Unneeded right now)
- Removed TooManySuits (This mod plays weird and also doesnt work with VR)

3.3.6

- Updated 9 mods
- Removed DissonanceLagFix (Functionality replaced by Mirage)

3.3.5

- Updated 4 mods
- Added HideChat 
- Added ULTRAPLUSHIES
- Removed NiceChat (Has some problems, probably AdvancedCompany related)

3.3.4

- Updated 6 mods
- Added LimeAudio *
- Added CustomBoomboxFixFix **
- Removed WheatleyVoiceForToyRobot * (Replaced by above)
- Removed Custom_Boombox_Music ** (Replaced by above)
- Removed Custom_Boombox_Fix ** (Replaced by above)
- Removed CustomDeathPenalty (This doesn't work correctly)
- Removed LCSoundTool (No longer needed)
- Removed CustomSounds (No longer needed)
- Fixed weather being able to be seen when it shouldn't
- Hopefully fixed some crashing on server join
- Nerfed gambling...

3.3.2

- Updated 3 mods
- Added WeatherTweaks
- Added ScalingStartCredits (again)
- Added LethalSnap
- Removed Maxwell
- Fixed perks transferring between save files (A little late woops)
- Audio bugs with LethalResonance should be fixed now
- Tweaked some item costs
- DISABLED joining when landing THIS DOES NOT WORK!!!
- Nerfed gambling lol

3.3.0

- Updated 3 mods
- Added SnatchinBracken
- Added loaforcsSoundAPI
- Added StarlancerAIFix
- Added HandheldMap
- Added Maxwell ScrapItem
- Added Monster Plushies (scrap)
- Added MaskedEnemyOverhaulFork *
- Added CustomDeathPenalty **
- Removed MaskedEnemyOverhaul * (Replaced by above)
- Removed CreditLossOnDeathConfigurator ** (Replaced by above)
- Removed LethalExpansionCore (No longer needed)
- Removed FairGiants (Adds weird behavior with Giants)
- Removed InsanityRemastered (Discontinued as of last month)
- Removed Acidir (If this gets ported to LLL I might re-add)
- Removed Ether (If this gets ported to LLL I might re-add)
- Removed LethalThings (Causes some issues with other mods)
- Enabled joining while landed: players will be put in spectator mode
- Nerfed XP gain from quotas and starting XP
- Changed spawnrates of some enemies and scrap to better fit moons
- Modded Scrap should now spawn on modded moons

3.2.7

- Updated 4 mods (TooManyEmotes too)
- Changed config stuff so more stuff can spawn on modded moons
- Added LethalCasino
- Added the moon Egypt
- Removed FlashlightFix (Causes some other bugs I think?)

3.2.6

- Updated 2 mods
- Added Mirage
- Removed Skinwalkers

3.2.5

- Updated 1 mod
- Added AccurateStaminaDisplay
- Added CreditLossOnDeathConfigurator
- Added GoAwayModList
- Added WheatleyVoiceForToyRobot by Thwompants
- Changed credit loss to scale up or down based on player count
- With four players, you lose 25% of your credits per uncollected body
- You no longer lose any credits from a collected body (from 8%)

3.2.3

- Updated 5 mods
- Latest TooManyEmotes version still doesn't allow emotes with LCVR

3.2.2

- Updated 4 mods
- Fixed VR launching into a black screen
- LCVR is incompatible with the latest TooManyEmotes version so don't update all!
- Flipped around the changelog

3.2.1

- Forgot to add the songs update :)

3.2.0

- Updated 5 mods
- Removed the ability to extend deadline (buggy right now)
- Fixed a bug that set the moon costs too low by default
- Fixed rolling giant's AI not changing
- Removed HideChat (Replaced by NiceChat)
- Removed HideModList (This mod just doesn't work lol)
- Removed Television_Controller (Not used at all anymore)
- Removed SlimeTamingFix (Doesn't seem to work sometimes)
- Removed BetterSprayPaint (Doesn't seem to work in multiplayer)
- Removed the moon Atlantica
- Added NiceChat (Nicer chat :))
- Added FairGiants (slightly nerfs giants and fixes bugs)
- Added the moons Triskelion and Auralis

3.1.1

- Updated 5 mods

3.1.0

- Updated 3 mods
- Removed SecretLabs
- Removed SCPFoundationDungeon
- Removed the moon Ganimedes (Will replace with another moon soon)
- Removed NoSellLimit (Replaced)
- Removed LetMeLookDown (Replaced)
- Added the moon Atlantica

3.0.2

- Updated 5 mods
- Changed preferred preset name to "LimeRecommended" from "Default"
- Scrap amount and value are slightly worse on weather conditions (from before)
- Slightly reduced prices of inverse TP and signal translator
- Reduced prices of a lot of furnature/cosmetics
- Changed prices on some items; normal flashlight is 10 instead of 15
- Changed default volume of Boombox/TV to 40% from 75%

3.0.0

Many removed mods are replaced by mods with the same functionality

It's heavily encouraged to use the "LimeRecommended" preset for AdvancedCompany

Mostly compatible with VR - AdvancedCompany perks can't be bought right now

Library/Misc

- Some mod updates!!!
- Changed a bunch of other stuff I probably forgot about
- Changed the costs and weights of some vanilla and modded items
- Changed InsanityRemastered to not show any messages to the player
- Removed ScalingStartCredits
- Removed IntroTweaks
- Removed MoreItems
- Removed AdditionalContentFramework
- Added NutcrackerFixes: Fixes Nutcracker lag that might exist idk
- Added PathfindingLagFix: Fixes weird Bracken and Spore Lizard lag I hope
- Added NoSellLimit: Remove sell limit at the Company moon
- Added LethalStats: Check stats from previous runs at https://lethal.splitstats.io/

Gameplay

- Removed BetterTeleporter
- Removed FlashlightToggle
- Removed WeatherMultiplies
- Removed LateCompany
- Removed the moon Infernis
- Removed LateGameUpgrades
- Removed the interior Sewer: no longer can spawn on any moon
- Added VanillaContentExpansion: 50+ new scrap to find
- Added FlashlightFix: works with GeneralImprovements
- Added the interior Bunker: varying spawnrates per moon
- Added the interior LC_Office: has a flat 20% to spawn on all free moons
- Added the moon Ganimedes: a very lategame moon
- Added new enemy: scarrryyyy (Can spawn on any moon, higher chance on later ones)
- Added SpectateEnemies: Spectate... enemies...
- Added GeneralImprovements: A lot of miscellaneous improvements 
- Added AdvancedCompany: Big mod, adds a lot of stuff

Cosmetics

- Removed MirrorDecor
- Removed AdditionalSuits
- Removed LethalFashion
- Removed CorporateRestructure
- Added Doms_Basic_Suit_Colors: More suit colors
- Added BetterSprayPaint: Spray Paint is way better
- Added EquipmentCompany: Cosmetics for AdvancedCompany
- Added LimeSongs: A bunch of cool songs :)
- Added ObjectVolumeController: Lets you control Boombox volume
- Added CustomBoomboxMusicFixed: Custom Boombox mod
- Added CustomBoombox_Fix: Needed for Custom Boombox
LimeModPack 2.0.0 - Lethal Company v45-v47

2.9.2

- Updated 6 mods
- Slight config tweaks
- LAST patch before 3.0.0 I think

2.9.1

- Updated 3 mods
- Unified some config options between the two modpacks
- Last patch before 3.0.0 I think

2.9.0

- Next update will be version 3.0.0 (probably)
- Final update using LateGameUpgrades (probably)
- Updated 4 mods
- Updated the outdated AbyssalAudio with LethalResonance
- Reduced prices of a few late game upgrades
- Experimentation: 5%, Assurance: 10%, Vow: 20%, Offense: 25%, Titan: 10%
- Removed the DiskJockey mod: takes up a lot of space for what it does
- Added one new interior (Bunker): Percentage chances for moons below
- Added three new moons: Acidir, Ether, and Infernis

2.8.7

- Updated 4 mods
- Changed night vision to be a group purchase AGAIN (the config option is weird)
- Made it a 10% chance to get the castle interior on Experimentation
- The sewer interior only spawns on Offense with a 25% chance now, reflected above.

2.8.6

- Updated 4 mods
- Slightly changed around the spawnrates per moon, reflected in above changelog

2.8.5

- Updated 5 mods
- Added the disc jockey mod - by pressing "k" you can add songs to the Boombox
- Made night vision cheaper since you lose it on death now
- Offense: 25%
- Changed spawnrate of the new Sewer interior for each moon
- Experimentation: 10.0%, Assurance: 20%, Vow: 20%, Offense: 40%, March: 1%, Rend: 10%, Dine: 10%, Titan: 5%
- Changed spawnrate of the Castle interior for each moon

2.8.3

- Changed ReadMe slightly
- Updated 4 mods
- This includes the NV battery upgrades too
- Updated Night Vision to be an individual purchase and drop on death

2.8.2

- Drastically decreased the internal resolution
- Resolution in Non-VR: ~860x520p
- Resolution in VR: ~1280x720p
- Updated 4 mods

2.8.0

- Tweaked other config options
- Updated a few mods
- Removed Diversity (temporary: will likely re-add once update 2.0 comes out)
- Removed CozyLighting (adds very minor changes)
- Removed BetterLightning (not used often enough)
- Removed ScanFix (niche fix)
- Removed Mask Fix (not needed anymore)
- Removed FNAF Suits (will replace with another suits mod later)
- Added InsanityRemastered
- Added ScalingStartCredits (25 per person above 4)

2.7.5

- Removed LethalSettings (no longer needed)
- Updated 4 mods

2.7.4

- Adjusted config of LethalCompanyVR
- Updated 3 mods

2.7.3

- Modpack size reduced even further with BadAssCompany gone
- Removed BadAssCompany and replaced it with TooManyEmotes
- Updated 6 mods

2.7.1

- Updated 6 mods

2.7.0

- Mods now exist in a seperate modpack to make it easier to update both packs
- Changed changelog to be the exact same between modpacks
- Removed the ability to buy the lightning rod
- Added better lightning mod
- Lowered some late game upgrade prices, increased others
- Updated 7 mods

2.6.7

- Modpack size heavily reduced
- Updated 6 mods

2.6.6

- Added MoreMoneyStart (replaces some functionality of LethalExpansion)
- Removed LethalExpansion (Isn't needed anymore)
- Updated 7 mods

2.6.5

- Updated 9 mods

2.6.4

- Updated mods
- Updated configs: made the other late game upgrades cheaper

2.6.2

- Updated mods
- Removed better saves mod for compatibility
- Updated configs: made late game upgrades much cheaper

2.6.0

- Future modpack versions will be in sync with VR modpack
- VR modpack and main modpack are now synced together
- Added VR mod

1.0.0 - 2.5.0

- These versions are different between the VR and normal modpack
- Update 2.5.0 is the last one without the VR mod
- Update 1.6.0 is the last one for v45
- A lot of stuff changed in-between these versions, I forget most of it