using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ChaseThemes.Patches;
using HarmonyLib;
using LCSoundTool;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ChaseThemes")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A template for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0cbe734292361bd380907923d22e3585590eecc9")]
[assembly: AssemblyProduct("ChaseThemes")]
[assembly: AssemblyTitle("ChaseThemes")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ChaseThemes
{
[BepInPlugin("LineLoad.ChaseThemes", "Chase Themes", "1.0.0")]
public class ChaseThemesBase : BaseUnityPlugin
{
private const string pluginGUID = "LineLoad.ChaseThemes";
private const string pluginName = "Chase Themes";
private const string pluginVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("LineLoad.ChaseThemes");
public static ChaseThemesBase Instance;
internal ManualLogSource logger;
private static string path = Path.Combine(Paths.PluginPath, "LineLoad.ChaseThemes".Replace('.', '-'));
private static string[] acceptedFileTypes = new string[3] { "*.ogg", "*.mp3", "*.wav" };
private static readonly char[] _invalidConfigChars = new char[8] { '=', '\n', '\t', '\\', '"', '\'', '[', ']' };
private static string enabledEnemiesCategoryName = "*Enabled Creature Chase Themes*";
private static string[] enemyList = new string[7] { "THUMPER", "BUNKER SPIDER", "HOARDING BUG", "FORESTKEEPER", "GHOSTGIRL", "BLOB", "NUTCRACKER" };
private static Dictionary<string, bool> enabledEnemyThemes = new Dictionary<string, bool>();
private static List<string> themePaths;
private static List<string> themeNames;
public static string[] themeCategories = new string[5] { "MAIN", "FORESTKEEPER", "GHOSTGIRL", "BLOB", "NUTCRACKER" };
public static Dictionary<string, AudioClip[]> themeAudioClips;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
logger = Logger.CreateLogSource("LineLoad.ChaseThemes");
harmony.PatchAll(typeof(ChaseThemesBase));
harmony.PatchAll(typeof(RoundManagerPatch));
harmony.PatchAll(typeof(EnemyAIPatch));
Array.Sort(themeCategories);
Array.Sort(enemyList);
GenerateConfig();
LoadAudioFiles();
PatchConfigEnabledEnemies();
logger.LogInfo((object)"CHASE THEMES: Plugin LineLoad.ChaseThemes is loaded!");
}
private void PatchConfigEnabledEnemies()
{
string[] array = enemyList;
foreach (string text in array)
{
if (isConfigEnabledEnemy(text))
{
switch (text)
{
case "THUMPER":
harmony.PatchAll(typeof(CrawlerAIPatch));
logger.LogDebug((object)"CHASE THEMES: CrawlerAI patched!");
break;
case "BUNKER SPIDER":
harmony.PatchAll(typeof(SandSpiderAIPatch));
logger.LogDebug((object)"CHASE THEMES: SandSpiderAI patched!");
break;
case "HOARDING BUG":
harmony.PatchAll(typeof(HoardingBugAIPatch));
logger.LogDebug((object)"CHASE THEMES: HoardingBugAI patched!");
break;
case "FORESTKEEPER":
harmony.PatchAll(typeof(ForestKeeperAIPatch));
logger.LogDebug((object)"CHASE THEMES: ForestKeeperAI patched!");
break;
case "GHOSTGIRL":
harmony.PatchAll(typeof(GhostGirlAIPatch));
logger.LogDebug((object)"CHASE THEMES: GhostGirlAI patched!");
break;
case "BLOB":
harmony.PatchAll(typeof(BlobAIPatch));
logger.LogDebug((object)"CHASE THEMES: BlobAI patched!");
break;
case "NUTCRACKER":
harmony.PatchAll(typeof(NutcrackerAIPatch));
logger.LogDebug((object)"CHASE THEMES: NutcrackerAI patched!");
break;
}
}
}
}
private void GenerateConfig()
{
string[] array = enemyList;
ConfigEntry<bool> val = default(ConfigEntry<bool>);
foreach (string text in array)
{
AddEntryToConfig(enabledEnemiesCategoryName, text, defaultValue: true);
((BaseUnityPlugin)this).Config.TryGetEntry<bool>(enabledEnemiesCategoryName, text, ref val);
enabledEnemyThemes.Add(text, val.Value);
}
}
private void UpdateConfigThemes()
{
logger.LogDebug((object)"CHASE THEMES: Updating config");
logger.LogDebug((object)("CHASE THEMES: Config keys: " + ((BaseUnityPlugin)this).Config.Keys.ToString()));
foreach (ConfigDefinition key in ((BaseUnityPlugin)this).Config.Keys)
{
logger.LogDebug((object)("CHASE THEMES: Checking config entry for " + ((object)key).ToString()));
logger.LogDebug((object)("CHASE THEMES: Entry section " + key.Section));
logger.LogDebug((object)("CHASE THEMES: Entry key " + key.Key));
logger.LogDebug((object)("CHASE THEMES: themeCategories.Contains(key.Section) " + themeCategories.Contains(key.Section)));
logger.LogDebug((object)("CHASE THEMES: !themeNames.Contains(key.Key) " + !themeNames.Contains(key.Key)));
if (themeCategories.Contains(key.Section) && !themeNames.Contains(key.Key))
{
logger.LogDebug((object)("CHASE THEMES: Removing " + ((object)key).ToString()));
((BaseUnityPlugin)this).Config.Remove(key);
}
}
}
private void AddEntryToConfig(string category, string name, bool defaultValue)
{
try
{
logger.LogDebug((object)("CHASE THEMES: Attempting to add entry to the config: " + category + " | " + name));
((BaseUnityPlugin)this).Config.Bind<bool>(category, name, defaultValue, (ConfigDescription)null);
}
catch (Exception ex)
{
logger.LogError((object)ex);
}
}
private string SanitiseString(string s)
{
logger.LogDebug((object)("CHASE THEMES: Sanitising string: " + s));
char[] invalidConfigChars = _invalidConfigChars;
foreach (char c in invalidConfigChars)
{
s = s.Replace(c.ToString(), "");
}
logger.LogDebug((object)("CHASE THEMES: Sanitised string: " + s));
return s;
}
private bool isConfigEnabledEnemy(string enemy)
{
ConfigEntry<bool> val = default(ConfigEntry<bool>);
((BaseUnityPlugin)this).Config.TryGetEntry<bool>(enabledEnemiesCategoryName, enemy, ref val);
return val.Value;
}
private void LoadAudioFiles()
{
themePaths = new List<string>();
themeNames = new List<string>();
int num = 0;
logger.LogDebug((object)"CHASE THEMES: Retrieving themes...");
string[] array = acceptedFileTypes;
foreach (string searchPattern in array)
{
themePaths.AddRange(Directory.GetFiles(path, searchPattern));
}
if (themePaths.Count() == 0)
{
logger.LogWarning((object)"CHASE THEMES: No themes found!");
return;
}
logger.LogDebug((object)("CHASE THEMES: Retrieved themes successfully. Number of themes retrieved: " + themePaths.Count()));
themePaths.Sort();
Dictionary<string, int> dictionary = new Dictionary<string, int>();
List<string> list = new List<string>();
themeAudioClips = new Dictionary<string, AudioClip[]>();
string[] array2 = themeCategories;
foreach (string key in array2)
{
dictionary.Add(key, 0);
}
logger.LogInfo((object)"CHASE THEMES: Loading themes...");
int num2 = 0;
string text = themeCategories[num2];
ConfigEntry<bool> val = default(ConfigEntry<bool>);
for (int k = 0; k < themePaths.Count(); k++)
{
if (!themePaths[k].Contains(text))
{
num2++;
text = themeCategories[num2];
}
string text2 = SanitiseString(themePaths[k].Replace(path, ""));
logger.LogDebug((object)("CHASE THEMES: Detected " + text + " theme: " + text2));
themeNames.Add(text2);
AddEntryToConfig(text, text2, defaultValue: true);
((BaseUnityPlugin)this).Config.TryGetEntry<bool>(text, text2, ref val);
if (val.Value)
{
list.Add(themePaths[k]);
dictionary[text]++;
logger.LogDebug((object)("CHASE THEMES: " + text + " theme number " + dictionary[text] + " accepted: " + text2));
}
}
string[] array3 = themeCategories;
foreach (string text3 in array3)
{
logger.LogDebug((object)("CHASE THEMES: Number of " + text3 + " themes:" + dictionary[text3]));
themeAudioClips.Add(text3, (AudioClip[])(object)new AudioClip[dictionary[text3]]);
}
num2 = 0;
text = themeCategories[num2];
foreach (string item in list)
{
bool flag = false;
num++;
if (!item.Contains(text))
{
num2++;
text = themeCategories[num2];
}
string text2 = SanitiseString(item.Replace(path, ""));
logger.LogDebug((object)("CHASE THEMES: Loading " + text2));
if (item.Contains(text))
{
dictionary[text]--;
themeAudioClips[text][dictionary[text]] = SoundTool.GetAudioClip(Paths.PluginPath, item);
logger.LogInfo((object)("CHASE THEMES: Loaded " + text + " theme: " + text2));
flag = true;
}
if (!flag)
{
num--;
logger.LogWarning((object)("CHASE THEMES: Theme failed to load: " + text2));
}
}
if (num == list.Count())
{
logger.LogInfo((object)"CHASE THEMES: All themes loaded successfully!");
}
else if (num > 0)
{
logger.LogWarning((object)"CHASE THEMES: Some themes failed to load!");
}
else
{
logger.LogWarning((object)"CHASE THEMES: Failed to load themes!");
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "ChaseThemes";
public const string PLUGIN_NAME = "ChaseThemes";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace ChaseThemes.Patches
{
[HarmonyPatch(typeof(BlobAI))]
internal class BlobAIPatch : MonoBehaviour
{
private static string audioCategory = "BLOB";
private static bool audioPlaying = false;
private static float playedTime = 0f;
private static float volume = 0.2f;
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void PlaychosenMainClip(ref AudioSource ___creatureSFX)
{
if (!audioPlaying)
{
___creatureSFX.PlayOneShot(RoundManagerPatch.chosenThemes[audioCategory], volume);
ChaseThemesBase.Instance.logger.LogInfo((object)"Chase theme started!");
audioPlaying = true;
playedTime = 0f;
}
else
{
playedTime += Time.deltaTime;
if (playedTime > RoundManagerPatch.chosenThemes[audioCategory].length)
{
audioPlaying = false;
}
}
}
}
[HarmonyPatch(typeof(RedLocustBees))]
internal class CircuitBeeAIPatch
{
private static string audioCategory = "MAIN";
private static bool alreadyPlaying = false;
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void PlayChosenMainClip(ref int ___currentBehaviourStateIndex, ref AudioSource ___creatureVoice)
{
alreadyPlaying = false;
if (___currentBehaviourStateIndex == 2 && !alreadyPlaying)
{
___creatureVoice.PlayOneShot(RoundManagerPatch.chosenThemes[audioCategory]);
ChaseThemesBase.Instance.logger.LogInfo((object)"Chase theme started!");
alreadyPlaying = true;
}
}
}
[HarmonyPatch(typeof(CrawlerAI))]
internal class CrawlerAIPatch : MonoBehaviour
{
private static string audioCategory = "MAIN";
private static float volume = 0.75f;
[HarmonyPatch("BeginChasingPlayerClientRpc")]
[HarmonyPostfix]
private static void PlaychosenMainClip(CrawlerAI __instance, ref bool ___hasEnteredChaseMode)
{
if (((EnemyAI)__instance).currentBehaviourStateIndex == 1 && !___hasEnteredChaseMode)
{
((EnemyAI)__instance).creatureVoice.PlayOneShot(RoundManagerPatch.chosenThemes[audioCategory], volume);
ChaseThemesBase.Instance.logger.LogInfo((object)"Chase theme started!");
}
}
}
[HarmonyPatch(typeof(EnemyAI))]
internal class EnemyAIPatch : MonoBehaviour
{
[HarmonyPatch("KillEnemyClientRpc")]
[HarmonyPostfix]
private static void StopThemeOnDeath(EnemyAI __instance)
{
StopTheme(__instance);
}
[HarmonyPatch("SwitchToBehaviourStateOnLocalClient")]
[HarmonyPostfix]
private static void StopThemeOnPassiveBehaviourState(EnemyAI __instance)
{
if (__instance.currentBehaviourStateIndex == 0 && (isEnemy(__instance, "crawler") || isEnemy(__instance, "forestgiant")))
{
StopTheme(__instance);
}
else if (__instance.currentBehaviourStateIndex != 2 && (isEnemy(__instance, "hoarding bug") || isEnemy(__instance, "sandspider")))
{
StopTheme(__instance);
}
else if (__instance.currentBehaviourStateIndex == 0 && isEnemy(__instance, "girl"))
{
GhostGirlAIPatch.GirlThemeSource.Stop();
}
}
private static void StopTheme(EnemyAI __instance)
{
__instance.creatureVoice.Stop();
ChaseThemesBase.Instance.logger.LogDebug((object)"Chase theme stopped!");
}
private static bool isEnemy(EnemyAI enemy, string enemyName)
{
return enemy.enemyType.enemyName.ToLower() == enemyName.ToLower();
}
}
[HarmonyPatch(typeof(ForestGiantAI))]
internal class ForestKeeperAIPatch : MonoBehaviour
{
private static string audioCategory = "FORESTKEEPER";
private static float volume = 0.7f;
[HarmonyPatch("BeginChasingNewPlayerClientRpc")]
[HarmonyPostfix]
private static void PlaychosenMainClip(ref int ___currentBehaviourStateIndex, ref bool ___chasingPlayerInLOS, ref AudioSource ___creatureVoice)
{
if (___currentBehaviourStateIndex == 1 && !___chasingPlayerInLOS)
{
___creatureVoice.PlayOneShot(RoundManagerPatch.chosenThemes[audioCategory], volume);
ChaseThemesBase.Instance.logger.LogInfo((object)"Chase theme started!");
}
}
}
[HarmonyPatch(typeof(DressGirlAI))]
internal class GhostGirlAIPatch : MonoBehaviour
{
private static string audioCategory = "GHOSTGIRL";
private static bool alreadyPlaying = false;
private static float volume = 1.15f;
public static AudioSource GirlThemeSource = new AudioSource();
public static float posInSong = 0f;
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void resetGirl()
{
GirlThemeSource.volume = volume;
posInSong = 0f;
}
[HarmonyPatch("BeginChasing")]
[HarmonyPostfix]
private static void PlaychosenMainClip(ref int ___currentBehaviourStateIndex, ref AudioSource ___creatureVoice, ref float ___chaseTimer)
{
alreadyPlaying = false;
GirlThemeSource = ___creatureVoice;
GirlThemeSource.clip = RoundManagerPatch.chosenThemes[audioCategory];
GirlThemeSource.loop = true;
if (posInSong > GirlThemeSource.clip.length)
{
posInSong -= GirlThemeSource.clip.length;
}
ChaseThemesBase.Instance.logger.LogInfo((object)("Song will start playing " + posInSong + " seconds in..."));
ChaseThemesBase.Instance.logger.LogInfo((object)"Loaded Ghost Girl Clip");
ChaseThemesBase.Instance.logger.LogInfo((object)"Ghost Girl Method Triggered");
if (___currentBehaviourStateIndex == 1 && !alreadyPlaying)
{
ChaseThemesBase.Instance.logger.LogInfo((object)("Should be starting " + posInSong + " into the song"));
GirlThemeSource.Play();
GirlThemeSource.time = posInSong;
ChaseThemesBase.Instance.logger.LogInfo((object)("Starting " + GirlThemeSource.time + " into the song"));
ChaseThemesBase.Instance.logger.LogInfo((object)"Chase theme started!");
alreadyPlaying = true;
}
}
[HarmonyPatch("StopChasing")]
[HarmonyPostfix]
private static void getTimeRemaining(ref float ___chaseTimer)
{
posInSong += 20f - ___chaseTimer;
}
}
[HarmonyPatch(typeof(HoarderBugAI))]
internal class HoardingBugAIPatch
{
private static string audioCategory = "MAIN";
private static float volume = 0.95f;
[HarmonyPatch("IsHoarderBugAngry")]
[HarmonyPostfix]
private static void PlaychosenMainClip(ref int ___currentBehaviourStateIndex, ref AudioSource ___creatureVoice, ref bool ___inChase)
{
if (___currentBehaviourStateIndex == 2 && !___inChase)
{
___creatureVoice.PlayOneShot(RoundManagerPatch.chosenThemes[audioCategory], volume);
ChaseThemesBase.Instance.logger.LogInfo((object)"Chase theme started!");
}
}
}
[HarmonyPatch(typeof(NutcrackerEnemyAI))]
internal class NutcrackerAIPatch : MonoBehaviour
{
private static string audioCategory = "NUTCRACKER";
private static bool audioPlaying = false;
private static float playedTime = 0f;
private static float volume = 0.7f;
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void reset()
{
audioPlaying = false;
playedTime = 0f;
}
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void PlaychosenMainClip(ref AudioSource ___longRangeAudio)
{
if (!audioPlaying)
{
___longRangeAudio.PlayOneShot(RoundManagerPatch.chosenThemes[audioCategory], volume);
ChaseThemesBase.Instance.logger.LogInfo((object)"Chase theme started!");
audioPlaying = true;
playedTime = 0f;
}
else
{
playedTime += Time.deltaTime;
if (playedTime > RoundManagerPatch.chosenThemes[audioCategory].length)
{
audioPlaying = false;
}
}
}
[HarmonyPatch("StopInspection")]
[HarmonyPostfix]
private static void stopClip(ref AudioSource ___longRangeAudio, ref bool ___isEnemyDead)
{
if (___isEnemyDead)
{
___longRangeAudio.Stop();
}
}
}
[HarmonyPatch(typeof(RoundManager))]
internal class RoundManagerPatch
{
public static Dictionary<string, AudioClip> chosenThemes = new Dictionary<string, AudioClip>();
[HarmonyPatch("GenerateNewLevelClientRpc")]
[HarmonyPostfix]
private static void LoadTheme(ref StartOfRound ___playersManager)
{
try
{
SelectRandomThemes(getLevelSeed(ref ___playersManager));
ChaseThemesBase.Instance.logger.LogInfo((object)"CHASE THEMES: Chase theme loaded successfully!");
}
catch (Exception ex)
{
ChaseThemesBase.Instance.logger.LogWarning((object)ex);
}
}
private static int getLevelSeed(ref StartOfRound ___playersManager)
{
ChaseThemesBase.Instance.logger.LogDebug((object)("CHASE THEMES: Map seed is " + ___playersManager.randomMapSeed + " !!!"));
return ___playersManager.randomMapSeed;
}
private static void SelectRandomThemes(int seed)
{
chosenThemes.Clear();
string[] themeCategories = ChaseThemesBase.themeCategories;
foreach (string text in themeCategories)
{
int num = ChaseThemesBase.themeAudioClips[text].Length;
int num2 = seed % num;
chosenThemes.TryAdd(text, ChaseThemesBase.themeAudioClips[text][num2]);
ChaseThemesBase.Instance.logger.LogDebug((object)("CHASE THEMES: Number of clips: " + num + " Chosen clip number " + num2));
ChaseThemesBase.Instance.logger.LogInfo((object)("CHASE THEMES: " + text + " clip successfully chosen: " + ((object)chosenThemes[text]).ToString()));
}
}
}
[HarmonyPatch(typeof(SandSpiderAI))]
internal class SandSpiderAIPatch
{
private static string audioCategory = "MAIN";
private static bool audioPlaying = false;
private static float playedTime = 0f;
private static float volume = 0.8f;
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void PlaychosenMainClip(ref int ___currentBehaviourStateIndex, ref AudioSource ___creatureVoice, ref float ___chaseTimer, ref bool ___watchFromDistance)
{
if (___currentBehaviourStateIndex == 2 && ___chaseTimer > 0f && !audioPlaying && !___watchFromDistance)
{
___creatureVoice.PlayOneShot(RoundManagerPatch.chosenThemes[audioCategory], volume);
ChaseThemesBase.Instance.logger.LogInfo((object)"Chase theme started!");
playedTime = 0f;
audioPlaying = true;
}
else if (audioPlaying)
{
playedTime += Time.deltaTime;
if (playedTime > RoundManagerPatch.chosenThemes[audioCategory].length)
{
audioPlaying = false;
}
}
}
}
}