CHANGELOG

1.1.11

  • Project cloned from TheWeaver and updated for v62, since he marked it as deprecated.
  • Not thoroughly tested yet but seems to work

1.1.10

  • Fixed a small collision bug [FOUND BY : mouse thing]

1.1.9

  • Added settings for flashlight
  • Added Settings for having to constantly look at him for him to completely shut down
  • Tried to make the texture better

1.1.8 - V50 Update

  • Added LethalBestiary dependency for my mod to work in V50!
  • Removed LethalLib as a dependency for my new API can replace it

1.1.7

  • Remade the configuration for it not to use CSync anymore
  • Removed CSync Sigurd as a dependency!

1.1.6

  • Changed the namespace of the solution
  • Remade the unity project
  • Blocked a missing target problem ( Normaly, tell me if it doesn't work in multiplayer please)
  • Made the eyes purple by accident :D, gonna put them back red tmr normaly
  • Made the animations more consistent.
  • Made a setting for the loudness of the howling
  • Adjusted the speed a little
  • Fixed some target player problem. Annoying stuff

1.1.5

  • Fixed a bug related to Foxy's target not changing resulting in issues
  • Fixed a bug related to Foxy never stoping running after his first run

1.1.4

  • Added configurations for Foxy's kill percentage
  • Added configurations for Foxy's damage percentage
  • Added configurations for Foxy's damage dealing

1.1.3

  • Fixed a problem with Foxy not killing his target seen or not.
  • Fixed a problem where foxy would just slow down and not be a danger while slowing down

1.1.2

  • Enhanced Audio data with the help of Spinmaster, <-- [this guy] is a legend
  • Added Configurations for modifying difficulty speed and speed
  • Added configurations to modify rarity
  • Added configuration for MISC stuff

1.0.2

  • Fixed a problem with custom interior that have special doors which prevented foxy from destroying them. For now, he will go through them until I find a better fix!

1.0.1

  • Fixed a problem with a non working asset bundle

1.0.0

EARLY ACCESS

  • Initial release