Augmented Enhancer
A mod for Lethal Company that adds additional configuration options to fit the player's preferences.
Last updated | 11 months ago |
Total downloads | 13899 |
Total rating | 5 |
Categories | Mods Tools Misc BepInEx Client-side Server-side |
Dependency string | Lordfirespeed-Augmented_Enhancer-0.6.0 |
Dependants | 17 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Augmented Enhancer
A mod for Lethal Company that adds additional configuration options to fit the player's preferences.
Configurable Features
Scrap Protection
The mod allows configuring the following in the event that no players survive a mission:
- The approximate average proportion of secured scrap items lost
- The randomness of the proportion of secured scrap items lost
Details
Supply the proportion of items that you would like to (approximately) keep. For example:
0.0
$\rightarrow$ 0% chance each scrap item is kept $\rightarrow$ all scrap lost (Vanilla behaviour)0.5
$\rightarrow$ 50% chance each scrap item is kept $\rightarrow$ approximately half scrap lost1.0
$\rightarrow$ 100% chance each scrap item is kept $\rightarrow$ no scrap is lost
Death Penalty Settings
- The maximum death penalty factor (with any number of players) can be configured (ideal for large groups).
- The maximum death penalty factor per player can be configured (ideal for small groups).
- The death penalty discount for recovering bodies can be configured.
- The death penalty scaling curvature can be configured.
Scaling Curvature
For example, with 4 players:
-1.0
$\rightarrow$ The fine scales anti-quadratically: 50%, 70.1%, 86.6%, 100%0.0
$\rightarrow$ The fine scales linearly: 25%, 50%, 75%, 100%1.0
$\rightarrow$ The fine scales quadratically: 6.3%, 25%, 56.3%, 100%
Free Unlockables
There's a configurable list of unlockable item names which will be unlocked at the start of an employment. By default the cheap suits are unlocked, when enabled.
Enable debug logging in BepInEx's config, and Enhancer will write the available unlockable names to the log when a lobby starts.
Clock Tweaks
- Clock can be configured to display 24-hour (military) time
- Clock visibility is configurable
- show/hide in ship
- show/hide outside
- show/hide in facility
Always Show Terminal
Enabling this option will prevent the ship terminal from closing on exit.
Ideal for watching the output from view monitor
.
Saved Item Cap
The saved item cap usually present in the vanilla game can be edited or removed.
Minimum Company Buying Factor
The minimum company buying factor can be configured.
Prevents the company from offering buying factors below the configured value. Should be enforced regardless of the randomizer's enabledness.
Company Buying Factor Randomizer
Enabling this option will randomize the company buying factor after each run.
Details
By default, the company buying factor is inversely proportional to the remaining days on the quota, so that there is a risk/reward tradeoff for holding on to your items after each run.This option exists because it can be very discouraging to lose many runs' worth of scrap when playing with longer-than-usual quota assignment durations.
The random price will use in-game information when rolling such as
- The Company "mood"
- How many days are left on the quota assignment
Depending on the quota deadline duration, the company buying factor may be negative at the start of each assignment. Use the minimum buying factor feature to mitigate negative buying factors.
Despite the Sigurd log file stating that the company bought at 120%, @Crunchepillar found no evidence that it was
possible in the base game so this mod caps the buying factor at 1.0
.
Time Speed
How quickly time passes on moons can be configured.
This can make the game drastically easier (or harder) because part of the monster spawning routine depends on how much time has passed.
Ship Hangar Doors Power Duration
The time it takes for the hangar doors to re-open due to lack of power can be configured.
Threat Scanner Command
The threats
command can be added to the terminal, which provides additional information about the environment's
danger level due to enemy threats.
Lightswitch Command
The lights
command group can be added to the terminal, which allows you to control the ship's interior lights
in case the light switch 'goes missing'.
Leaderboard Uses Best Attempts
The challenge moon leaderboard can be configured to only accept attempts whose scores are an improvement over your previous best score.
Days Per Quota
Assignment Duration (Days Per Quota): The quota assignment duration can be configured, including variable options similar to Dynamic Deadline.
Scrap Spawns/Quantity
Scrap spawns / quantity and player-count scaling can be configured.
Starting Credits
Group starting credits can be configured.
Passive Income
'Passive income' (credits handed out at the end of each day) can be configured.
Quota Formula
- The starting quota can be configured
- The exponent for the polynomial quota increase can be configured
- The multiplier for polynomial quota increase can be configured
- The multiplier for constant quota increase can be configured
- The randomness of quota increase can be configured
FAQ
How do I install the mod?
See Installation
Is this mod compatible with X?
This mod is mostly compatible with other BepInEx mods.
See Compatability for details and exceptions.
If you encounter issues, please open an issue on GitHub, making sure to provide information about other mods you have installed
Will this mod work in online lobbies?
Features in the config files have been marked to indicate whether they require the host to have them configured for them to take effect in a multiplayer game.
Configuration values marked with Host Required: No
control client-side features,
which will take effect regardless of the host's configuration.
For the best experience, all players should use the same mods (down to their versions) with the same configuration.
Please set the bEnabled
option to false
(and disable other installed mods) when playing multiplayer with
players that do not have mods installed.
How do I change settings?
All this mod's configuration is contained within one file, /BepInEx/config/com.github.lordfirespeed.augmented_enhancer.cfg
.
If an option's description is too confusing or not well-enough explained, please open an issue on GitHub.
Changelog
See the Changelog
Releases
Releases are published on GitHub and Thunderstore.
Acknowledgements
References
- Forked from Crunchepillar/Lethal-Company-Enhancer
- CI/CD configuration from BepInEx
Contributions
Enhanced Icon by Discord User Dat1Mew
Bug Testing Contributions by Discord Users:
- Pinny
- Vasanex
- Toast