Decompiled source of L13SignalisModels v0.3.8

L13SignalisModels.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("L13SignalisModels")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("L13SignalisModels")]
[assembly: AssemblyTitle("L13SignalisModels")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
public class MRFLKR : BodyReplacementBase
{
	protected override GameObject LoadAssetsAndReturnModel()
	{
		string text = "FLKR";
		return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
	}
}
public class MRLSTR : BodyReplacementBase
{
	protected override GameObject LoadAssetsAndReturnModel()
	{
		string text = "LSTR";
		return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
	}
}
public class MRARAR : BodyReplacementBase
{
	protected override GameObject LoadAssetsAndReturnModel()
	{
		string text = "ARAR";
		return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
	}
}
public class MREULR : BodyReplacementBase
{
	protected override GameObject LoadAssetsAndReturnModel()
	{
		string text = "EULR";
		return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
	}
}
public class MRMHNR : BodyReplacementBase
{
	protected override GameObject LoadAssetsAndReturnModel()
	{
		string text = "MHNR";
		return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
	}
}
public class MRKLBR : BodyReplacementBase
{
	protected override GameObject LoadAssetsAndReturnModel()
	{
		string text = "KLBR";
		return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
	}
}
public class MRSTAR : BodyReplacementBase
{
	protected override GameObject LoadAssetsAndReturnModel()
	{
		string text = "STAR";
		return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
	}
}
public class MRSTCR : BodyReplacementBase
{
	protected override GameObject LoadAssetsAndReturnModel()
	{
		string text = "STCR";
		return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
	}
}
public class MRARARWITHBELT : BodyReplacementBase
{
	protected override GameObject LoadAssetsAndReturnModel()
	{
		string text = "ARAR with belt";
		return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
	}
}
public class MRMAUS : BodyReplacementBase
{
	protected override GameObject LoadAssetsAndReturnModel()
	{
		string text = "Maus";
		return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
	}
}
public class MRDREI : BodyReplacementBase
{
	protected override GameObject LoadAssetsAndReturnModel()
	{
		string text = "Drei";
		return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
	}
}
public class MRNEO : BodyReplacementBase
{
	protected override GameObject LoadAssetsAndReturnModel()
	{
		string text = "Neo";
		return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
	}
}
public class MRCARABINA : BodyReplacementBase
{
	protected override GameObject LoadAssetsAndReturnModel()
	{
		string text = "Carabina";
		return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
	}
}
namespace ModelReplacement
{
	public class MRLSTRARMORED : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "LSTR armored";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRWEGWERF : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "Wegwerf";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRARARWITHHAT : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "ARAR with hat";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRKABEL : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "KABEL";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MREULRwithouthat : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "EULR without hat";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	public class MRADLR : BodyReplacementBase
	{
		protected override GameObject LoadAssetsAndReturnModel()
		{
			string text = "ADLR";
			return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
		}
	}
	[BepInPlugin("com.lostryuupancat.L13SignalisModels", "L13 Signalis Models", "0.1.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private void Awake()
		{
			//IL_019b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a1: Expected O, but got Unknown
			Assets.PopulateAssets();
			ModelReplacementAPI.RegisterSuitModelReplacement("ADLR", typeof(MRADLR));
			ModelReplacementAPI.RegisterSuitModelReplacement("ARAR", typeof(MRARAR));
			ModelReplacementAPI.RegisterSuitModelReplacement("ARAR with belt", typeof(MRARARWITHBELT));
			ModelReplacementAPI.RegisterSuitModelReplacement("ARAR with hat", typeof(MRARARWITHHAT));
			ModelReplacementAPI.RegisterSuitModelReplacement("Carabina", typeof(MRCARABINA));
			ModelReplacementAPI.RegisterSuitModelReplacement("Drei", typeof(MRDREI));
			ModelReplacementAPI.RegisterSuitModelReplacement("EULR", typeof(MREULR));
			ModelReplacementAPI.RegisterSuitModelReplacement("EULR without hat", typeof(MREULRwithouthat));
			ModelReplacementAPI.RegisterSuitModelReplacement("FLKR", typeof(MRFLKR));
			ModelReplacementAPI.RegisterSuitModelReplacement("KLBR", typeof(MRKLBR));
			ModelReplacementAPI.RegisterSuitModelReplacement("LSTR", typeof(MRLSTR));
			ModelReplacementAPI.RegisterSuitModelReplacement("LSTR armored", typeof(MRLSTRARMORED));
			ModelReplacementAPI.RegisterSuitModelReplacement("Maus", typeof(MRMAUS));
			ModelReplacementAPI.RegisterSuitModelReplacement("MHNR", typeof(MRMHNR));
			ModelReplacementAPI.RegisterSuitModelReplacement("Neo", typeof(MRNEO));
			ModelReplacementAPI.RegisterSuitModelReplacement("STAR", typeof(MRSTAR));
			ModelReplacementAPI.RegisterSuitModelReplacement("STCR", typeof(MRSTCR));
			ModelReplacementAPI.RegisterSuitModelReplacement("Wegwerf", typeof(MRWEGWERF));
			ModelReplacementAPI.RegisterSuitModelReplacement("KABEL", typeof(MRKABEL));
			Harmony val = new Harmony("com.lostryuupancat.L13SignalisModels");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.lostryuupancat.L13SignalisModels is loaded!");
		}
	}
	public static class Assets
	{
		public static string mainAssetBundleName = "L13 Signalis Models";

		public static AssetBundle MainAssetBundle = null;

		private static string GetAssemblyName()
		{
			return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
		}

		public static void PopulateAssets()
		{
			if ((Object)(object)MainAssetBundle == (Object)null)
			{
				Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
				using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
				MainAssetBundle = AssetBundle.LoadFromStream(stream);
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}