Decompiled source of SignalisCorruptedReplikas v2.0.0

LostryuuPancat.CorruptedEnemies.dll

Decompiled 2 months ago
#define DEBUG
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CorruptedEnemies.Configuration;
using GameNetcodeStuff;
using LethalLib.Modules;
using LostryuuPancat.CorruptedEnemies.NetcodePatcher;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using Unity.Netcode.Samples;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LostryuuPancat.CorruptedEnemies")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+23318235a01323f5194553936b152d5d5dd7369e")]
[assembly: AssemblyProduct("CorruptedEnemies")]
[assembly: AssemblyTitle("LostryuuPancat.CorruptedEnemies")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CorruptedEnemies
{
	internal class CorruptedAraAI : EnemyAI
	{
		private enum State
		{
			Lurking,
			Searching,
			Waiting,
			Chasing
		}

		public Collider[] colliders;

		private string enemyName = "CorruptedAra";

		private bool inAnimation;

		private EnemyVent? currentVent;

		private EnemyVent? lastVent;

		private Vector3 lastPosition;

		private float oldTimer;

		[Conditional("DEBUG")]
		private void LogIfDebugBuild(string text)
		{
			Plugin.Logger.LogInfo((object)text);
		}

		public override void Start()
		{
			((EnemyAI)this).Start();
			LogIfDebugBuild("CorruptedAra Spawned");
			((EnemyAI)this).SwitchToBehaviourClientRpc(0);
			if (((NetworkBehaviour)this).IsOwner)
			{
				LurkForVentServerRpc(searchNearPlayer: true);
			}
		}

		public override void Update()
		{
			((EnemyAI)this).Update();
		}

		public override void DoAIInterval()
		{
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_0163: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).DoAIInterval();
			switch (base.currentBehaviourStateIndex)
			{
			case 0:
			{
				EnemyVent[] array = RoundManager.Instance.allEnemyVents.Where((EnemyVent x) => !x.occupied && (Object)x != (Object)(object)lastVent).ToArray();
				LogIfDebugBuild(((object)base.currentSearch).ToString());
				if (array.Length != 0)
				{
					LurkForVentServerRpc(searchNearPlayer: false);
					DoAnimationClientRpc("startLurk");
					((EnemyAI)this).SwitchToBehaviourClientRpc(2);
				}
				else
				{
					LogIfDebugBuild("No vents available, looking for Target Player");
					((EnemyAI)this).SwitchToBehaviourClientRpc(1);
					((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
					DoAnimationClientRpc("startWalk");
				}
				break;
			}
			case 1:
				if (FoundClosestPlayerInRange(10f, 3f))
				{
					LogIfDebugBuild("Found Target Player");
					((EnemyAI)this).StopSearch(base.currentSearch, true);
					((EnemyAI)this).SwitchToBehaviourClientRpc(3);
				}
				break;
			case 2:
				if (FoundClosestPlayerInRange(10f, 3f))
				{
					LogIfDebugBuild("Found Target Player");
					ExitVentServerRpc();
					((EnemyAI)this).SwitchToBehaviourClientRpc(3);
					DoAnimationClientRpc("getUp");
				}
				break;
			case 3:
				if (!TargetClosestPlayerInAnyCase() || (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > 20f && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)))
				{
					LogIfDebugBuild("Going back to lurking");
					((EnemyAI)this).SwitchToBehaviourClientRpc(0);
				}
				else
				{
					ChasingPlayer();
				}
				break;
			default:
				LogIfDebugBuild("This state doesn't exist!");
				break;
			}
		}

		public bool FoundClosestPlayerInRange(float range, float senseRange)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).TargetClosestPlayer(1.5f, true, 70f);
			if ((Object)(object)base.targetPlayer == (Object)null)
			{
				((EnemyAI)this).TargetClosestPlayer(1.5f, false, 70f);
				range = senseRange;
			}
			return (Object)(object)base.targetPlayer != (Object)null && Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < range;
		}

		public bool TargetClosestPlayerInAnyCase()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			base.mostOptimalDistance = 10f;
			base.targetPlayer = null;
			for (int i = 0; i < StartOfRound.Instance.connectedPlayersAmount + 1; i++)
			{
				base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
				if (base.tempDist < base.mostOptimalDistance)
				{
					base.mostOptimalDistance = base.tempDist;
					base.targetPlayer = StartOfRound.Instance.allPlayerScripts[i];
				}
			}
			if ((Object)(object)base.targetPlayer == (Object)null)
			{
				return false;
			}
			return true;
		}

		public void ChasingPlayer()
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)base.targetPlayer == (Object)null) && ((NetworkBehaviour)this).IsOwner)
			{
				((EnemyAI)this).SetDestinationToPosition(((Component)base.targetPlayer).transform.position, false);
			}
		}

		public override void OnCollideWithPlayer(Collider other)
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB val = null;
			if (((Component)other).gameObject.TryGetComponent<PlayerControllerB>(ref val))
			{
				LogIfDebugBuild("CorruptedAra Collision with Player!");
				if ((Object)(object)currentVent != (Object)null)
				{
					ExitVentServerRpc();
				}
				val.DamagePlayer(20, true, true, (CauseOfDeath)1, 0, false, Vector3.down * 10f);
			}
		}

		[ServerRpc]
		public void ChangeCollidersStateServerRpc(bool state)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Invalid comparison between Unknown and I4
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Invalid comparison between Unknown and I4
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c6: Invalid comparison between Unknown and I4
			//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(455101872u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref state, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 455101872u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
			{
				return;
			}
			((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
			if ((Object)(object)networkManager2 == (Object)null || !networkManager2.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager2.IsClient || networkManager2.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager2.LocalClientId)
				{
					if ((int)networkManager2.LogLevel <= 1)
					{
						LogIfDebugBuild("Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)1;
				ChangeCollidersStateClientRpc(state);
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost))
			{
				ChangeCollidersStateClientRpc(state);
			}
		}

		[ClientRpc]
		public void ChangeCollidersStateClientRpc(bool state)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Invalid comparison between Unknown and I4
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Invalid comparison between Unknown and I4
			//IL_0124: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2390952261u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref state, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2390952261u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
			if ((Object)(object)networkManager2 != (Object)null && networkManager2.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager2.IsServer || networkManager2.IsHost))
				{
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)2;
					ChangeCollidersState(state);
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost))
				{
					ChangeCollidersState(state);
				}
			}
		}

		public void ChangeCollidersState(bool state)
		{
			Collider[] array = colliders;
			Collider[] array2 = array;
			foreach (Collider val in array2)
			{
				val.enabled = state;
			}
			LogIfDebugBuild($"Setting '{enemyName}' colliders to: {state}.");
		}

		[ServerRpc]
		public void ChangeMeshesStateServerRpc(bool state)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Invalid comparison between Unknown and I4
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Invalid comparison between Unknown and I4
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c6: Invalid comparison between Unknown and I4
			//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1120330075u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref state, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1120330075u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
			{
				return;
			}
			((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
			if ((Object)(object)networkManager2 == (Object)null || !networkManager2.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager2.IsClient || networkManager2.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager2.LocalClientId)
				{
					if ((int)networkManager2.LogLevel <= 1)
					{
						LogIfDebugBuild("Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)1;
				ChangeMeshesStateClientRpc(state);
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost))
			{
				ChangeMeshesStateClientRpc(state);
			}
		}

		[ClientRpc]
		public void ChangeMeshesStateClientRpc(bool state)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Invalid comparison between Unknown and I4
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Invalid comparison between Unknown and I4
			//IL_0124: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3866943692u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref state, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3866943692u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
			if ((Object)(object)networkManager2 != (Object)null && networkManager2.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager2.IsServer || networkManager2.IsHost))
				{
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)2;
					ChangeMeshesState(state);
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost))
				{
					ChangeMeshesState(state);
				}
			}
		}

		public void ChangeMeshesState(bool state)
		{
			MeshRenderer[] meshRenderers = base.meshRenderers;
			MeshRenderer[] array = meshRenderers;
			foreach (MeshRenderer val in array)
			{
				((Renderer)val).enabled = state;
			}
			SkinnedMeshRenderer[] skinnedMeshRenderers = base.skinnedMeshRenderers;
			SkinnedMeshRenderer[] array2 = skinnedMeshRenderers;
			foreach (SkinnedMeshRenderer val2 in array2)
			{
				((Renderer)val2).enabled = state;
			}
			LogIfDebugBuild($"Setting '{enemyName}' meshes to: {state}.");
		}

		[ServerRpc]
		public void LurkForVentServerRpc(bool searchNearPlayer)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Invalid comparison between Unknown and I4
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Invalid comparison between Unknown and I4
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c6: Invalid comparison between Unknown and I4
			//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3476007630u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref searchNearPlayer, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3476007630u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
			{
				return;
			}
			((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
			if ((Object)(object)networkManager2 == (Object)null || !networkManager2.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager2.IsClient || networkManager2.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager2.LocalClientId)
				{
					if ((int)networkManager2.LogLevel <= 1)
					{
						LogIfDebugBuild("Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)1;
				LurkForVentClientRpc(searchNearPlayer);
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost))
			{
				LurkForVentClientRpc(searchNearPlayer);
			}
		}

		[ClientRpc]
		public void LurkForVentClientRpc(bool searchNearPlayer)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Invalid comparison between Unknown and I4
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Invalid comparison between Unknown and I4
			//IL_0124: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1205524415u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref searchNearPlayer, default(ForPrimitives));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1205524415u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
			if ((Object)(object)networkManager2 != (Object)null && networkManager2.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager2.IsServer || networkManager2.IsHost))
				{
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)2;
					LurkForVent(searchNearPlayer);
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost))
				{
					LurkForVent(searchNearPlayer);
				}
			}
		}

		public void LurkForVent(bool searchNearPlayer)
		{
			//IL_019a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			LogIfDebugBuild("Ara is lurking for a vent!");
			if (!((NetworkBehaviour)this).IsOwner)
			{
				return;
			}
			EnemyVent[] array = RoundManager.Instance.allEnemyVents.Where((EnemyVent x) => !x.occupied && (Object)x != (Object)(object)lastVent).ToArray();
			LogIfDebugBuild($"Vents available: {array.Length}");
			if (array.Length == 0)
			{
				return;
			}
			EnemyVent val = null;
			if (searchNearPlayer)
			{
				LogIfDebugBuild("Ara is lurking for a vent close to a player!");
				PlayerControllerB[] array2 = StartOfRound.Instance.allPlayerScripts.Where((PlayerControllerB x) => x.isInsideFactory).ToArray();
				if (array2.Length == 0)
				{
					LogIfDebugBuild("No players inside! Lurking for a random vent instead...");
					val = array[Random.Range(0, array.Length)];
				}
				else
				{
					PlayerControllerB val2 = array2[Random.Range(0, array2.Length)];
					float num = float.MaxValue;
					EnemyVent[] array3 = array;
					EnemyVent[] array4 = array3;
					foreach (EnemyVent val3 in array4)
					{
						float num2 = Vector3.Distance(((Component)val3).gameObject.transform.position, ((Component)val2).gameObject.transform.position);
						if (num2 < num)
						{
							num = num2;
							val = val3;
						}
					}
				}
			}
			else
			{
				val = array[Random.Range(0, array.Length)];
			}
			if ((Object)(object)val == (Object)null)
			{
				val = array[Random.Range(0, array.Length)];
			}
			if (IsVanillaVent(val))
			{
				FoundVentServerRpc(new NetworkObjectReference(((Component)val).GetComponent<NetworkObject>()));
			}
		}

		[ServerRpc]
		public void FoundVentServerRpc(NetworkObjectReference netRef)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Invalid comparison between Unknown and I4
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Invalid comparison between Unknown and I4
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c6: Invalid comparison between Unknown and I4
			//IL_01aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Invalid comparison between Unknown and I4
			//IL_01e4: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4249647299u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4249647299u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
			{
				return;
			}
			((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
			if ((Object)(object)networkManager2 == (Object)null || !networkManager2.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager2.IsClient || networkManager2.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager2.LocalClientId)
				{
					if ((int)networkManager2.LogLevel <= 1)
					{
						LogIfDebugBuild("Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)1;
				FoundVentClientRpc(netRef);
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost))
			{
				FoundVentClientRpc(netRef);
			}
		}

		[ClientRpc]
		public void FoundVentClientRpc(NetworkObjectReference netRef)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Invalid comparison between Unknown and I4
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0182: Invalid comparison between Unknown and I4
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0175: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2313345610u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2313345610u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
			if ((Object)(object)networkManager2 == (Object)null || !networkManager2.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager2.IsServer || networkManager2.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)2;
				NetworkObject val3 = null;
				if (((NetworkObjectReference)(ref netRef)).TryGet(ref val3, (NetworkManager)null))
				{
					EnemyVent vent = null;
					if (((Component)val3).TryGetComponent<EnemyVent>(ref vent))
					{
						FoundVent(vent);
					}
					else
					{
						LogIfDebugBuild("Referenced vent not found!");
					}
				}
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager2.IsClient && !networkManager2.IsHost))
			{
				return;
			}
			NetworkObject val4 = null;
			if (((NetworkObjectReference)(ref netRef)).TryGet(ref val4, (NetworkManager)null))
			{
				EnemyVent vent2 = null;
				if (((Component)val4).TryGetComponent<EnemyVent>(ref vent2))
				{
					FoundVent(vent2);
				}
				else
				{
					LogIfDebugBuild("Referenced vent not found!");
				}
			}
			else
			{
				LogIfDebugBuild("Referenced vent not found!");
			}
		}

		public bool IsVanillaVent(EnemyVent vent)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			if ((Object)((Component)vent).transform.Find("Hinge/VentCover") == (Object)null || !((Object)((Component)vent).gameObject).name.Contains("VentEntrance") || (Object)((Component)vent).transform.Find("ventTunnel") == (Object)null || (Object)((Component)vent).transform.Find("VentCoverRim") == (Object)null)
			{
				return false;
			}
			return true;
		}

		public void FoundVent(EnemyVent vent)
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			currentVent = vent;
			lastVent = vent;
			oldTimer = currentVent.spawnTime;
			currentVent.occupied = true;
			((Behaviour)currentVent).enabled = false;
			currentVent.spawnTime = float.MaxValue;
			if (((NetworkBehaviour)this).IsOwner)
			{
				lastPosition = ((Component)this).transform.localPosition;
				((Component)this).transform.SetParent(((Component)currentVent).transform, true);
				((Component)this).transform.localPosition = Vector3.zero;
				((Component)this).transform.localRotation = Quaternion.Euler(0f, 90f, -90f);
				((Component)this).transform.SetParent((Transform)null, true);
				SyncTransformServerRpc(((Component)this).transform.position, ((Component)this).transform.rotation);
				ChangeMeshesStateServerRpc(state: false);
			}
			LogIfDebugBuild("Ara found a vent!");
		}

		[ServerRpc]
		public void ExitVentServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Invalid comparison between Unknown and I4
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Invalid comparison between Unknown and I4
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01aa: Invalid comparison between Unknown and I4
			//IL_018f: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Invalid comparison between Unknown and I4
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3551194132u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3551194132u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
			{
				return;
			}
			((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
			if ((Object)(object)networkManager2 == (Object)null || !networkManager2.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager2.IsClient || networkManager2.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager2.LocalClientId)
				{
					if ((int)networkManager2.LogLevel <= 1)
					{
						LogIfDebugBuild("Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)1;
				ExitVentClientRpc();
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost))
			{
				ExitVentClientRpc();
			}
		}

		[ClientRpc]
		public void ExitVentClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Invalid comparison between Unknown and I4
			//IL_0123: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Invalid comparison between Unknown and I4
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1054757206u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1054757206u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
			if (!((Object)(object)networkManager2 == (Object)null) && networkManager2.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager2.IsServer || networkManager2.IsHost))
				{
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)2;
					ExitVent();
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost))
				{
					ExitVent();
				}
			}
		}

		public void ExitVent()
		{
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)currentVent != (Object)null)
			{
				currentVent.occupied = false;
				currentVent.ventIsOpen = true;
				((Behaviour)currentVent).enabled = true;
				((Component)currentVent).gameObject.SetActive(true);
				currentVent = null;
				if (((NetworkBehaviour)this).IsOwner)
				{
					((Component)this).transform.localRotation = Quaternion.Euler(0f, -90f, 90f);
					SyncTransformServerRpc(((Component)this).transform.position, ((Component)this).transform.rotation);
					ChangeMeshesStateServerRpc(state: true);
				}
			}
			LogIfDebugBuild("Ara exited a vent to attack!");
		}

		[ServerRpc]
		public void SyncTransformServerRpc(Vector3 position, Quaternion rotation)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Invalid comparison between Unknown and I4
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Invalid comparison between Unknown and I4
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Invalid comparison between Unknown and I4
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c6: Invalid comparison between Unknown and I4
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01af: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0186: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Invalid comparison between Unknown and I4
			//IL_01de: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e8: Expected O, but got Unknown
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_0209: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fa: Expected O, but got Unknown
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
				{
					if ((int)networkManager.LogLevel <= 1)
					{
						Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(304952123u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe(ref position);
				((FastBufferWriter)(ref val2)).WriteValueSafe(ref rotation);
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 304952123u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
			{
				return;
			}
			((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
			if ((Object)(object)networkManager2 == (Object)null || !networkManager2.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager2.IsClient || networkManager2.IsHost))
			{
				if (((NetworkBehaviour)this).OwnerClientId != networkManager2.LocalClientId)
				{
					if ((int)networkManager2.LogLevel <= 1)
					{
						LogIfDebugBuild("Only the owner can invoke a ServerRpc that requires ownership!");
					}
					return;
				}
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)1;
				SyncTransformClientRpc(position, rotation);
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager2.IsServer || networkManager2.IsHost) && !Object.op_Implicit((Object)((Component)this).GetComponent<ClientNetworkTransform>()) && !Object.op_Implicit((Object)((Component)this).GetComponent<NetworkTransport>()))
			{
				SyncTransformClientRpc(position, rotation);
			}
		}

		[ClientRpc]
		public void SyncTransformClientRpc(Vector3 position, Quaternion rotation)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Invalid comparison between Unknown and I4
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Invalid comparison between Unknown and I4
			//IL_0123: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3632862777u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe(ref position);
				((FastBufferWriter)(ref val2)).WriteValueSafe(ref rotation);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3632862777u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			NetworkManager networkManager2 = ((NetworkBehaviour)this).NetworkManager;
			if ((Object)(object)networkManager2 != (Object)null && networkManager2.IsListening)
			{
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager2.IsServer || networkManager2.IsHost))
				{
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)2;
					SyncTransform(position, rotation);
					((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				}
				if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager2.IsClient || networkManager2.IsHost))
				{
					SyncTransform(position, rotation);
				}
			}
		}

		public void SyncTransform(Vector3 position, Quaternion rotation)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			((Component)this).transform.position = position;
			((Component)this).transform.rotation = rotation;
		}

		[ClientRpc]
		public void DoAnimationClientRpc(string animationName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2962860491u, val, (RpcDelivery)0);
				bool flag = animationName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2962860491u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				LogIfDebugBuild("Animation: " + animationName);
				base.creatureAnimator.SetTrigger(animationName);
			}
		}

		public bool IsBusy()
		{
			if (base.currentBehaviourStateIndex == 0 || inAnimation)
			{
				return true;
			}
			return false;
		}

		protected override void __initializeVariables()
		{
			((EnemyAI)this).__initializeVariables();
		}

		protected override void __initializeRpcs()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Expected O, but got Unknown
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Expected O, but got Unknown
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Expected O, but got Unknown
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Expected O, but got Unknown
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Expected O, but got Unknown
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Expected O, but got Unknown
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Expected O, but got Unknown
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0150: Expected O, but got Unknown
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Expected O, but got Unknown
			((NetworkBehaviour)this).__registerRpc(455101872u, new RpcReceiveHandler(__rpc_handler_455101872), "ChangeCollidersStateServerRpc");
			((NetworkBehaviour)this).__registerRpc(2390952261u, new RpcReceiveHandler(__rpc_handler_2390952261), "ChangeCollidersStateClientRpc");
			((NetworkBehaviour)this).__registerRpc(1120330075u, new RpcReceiveHandler(__rpc_handler_1120330075), "ChangeMeshesStateServerRpc");
			((NetworkBehaviour)this).__registerRpc(3866943692u, new RpcReceiveHandler(__rpc_handler_3866943692), "ChangeMeshesStateClientRpc");
			((NetworkBehaviour)this).__registerRpc(3476007630u, new RpcReceiveHandler(__rpc_handler_3476007630), "LurkForVentServerRpc");
			((NetworkBehaviour)this).__registerRpc(1205524415u, new RpcReceiveHandler(__rpc_handler_1205524415), "LurkForVentClientRpc");
			((NetworkBehaviour)this).__registerRpc(4249647299u, new RpcReceiveHandler(__rpc_handler_4249647299), "FoundVentServerRpc");
			((NetworkBehaviour)this).__registerRpc(2313345610u, new RpcReceiveHandler(__rpc_handler_2313345610), "FoundVentClientRpc");
			((NetworkBehaviour)this).__registerRpc(3551194132u, new RpcReceiveHandler(__rpc_handler_3551194132), "ExitVentServerRpc");
			((NetworkBehaviour)this).__registerRpc(1054757206u, new RpcReceiveHandler(__rpc_handler_1054757206), "ExitVentClientRpc");
			((NetworkBehaviour)this).__registerRpc(304952123u, new RpcReceiveHandler(__rpc_handler_304952123), "SyncTransformServerRpc");
			((NetworkBehaviour)this).__registerRpc(3632862777u, new RpcReceiveHandler(__rpc_handler_3632862777), "SyncTransformClientRpc");
			((NetworkBehaviour)this).__registerRpc(2962860491u, new RpcReceiveHandler(__rpc_handler_2962860491), "DoAnimationClientRpc");
			((EnemyAI)this).__initializeRpcs();
		}

		private static void __rpc_handler_455101872(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				bool state = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref state, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CorruptedAraAI)(object)target).ChangeCollidersStateServerRpc(state);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2390952261(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool state = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref state, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CorruptedAraAI)(object)target).ChangeCollidersStateClientRpc(state);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1120330075(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				bool state = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref state, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CorruptedAraAI)(object)target).ChangeMeshesStateServerRpc(state);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3866943692(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool state = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref state, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CorruptedAraAI)(object)target).ChangeMeshesStateClientRpc(state);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3476007630(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				bool searchNearPlayer = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref searchNearPlayer, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CorruptedAraAI)(object)target).LurkForVentServerRpc(searchNearPlayer);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1205524415(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool searchNearPlayer = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref searchNearPlayer, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CorruptedAraAI)(object)target).LurkForVentClientRpc(searchNearPlayer);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_4249647299(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				NetworkObjectReference netRef = default(NetworkObjectReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CorruptedAraAI)(object)target).FoundVentServerRpc(netRef);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2313345610(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				NetworkObjectReference netRef = default(NetworkObjectReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref netRef, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CorruptedAraAI)(object)target).FoundVentClientRpc(netRef);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3551194132(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CorruptedAraAI)(object)target).ExitVentServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1054757206(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CorruptedAraAI)(object)target).ExitVentClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_304952123(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Invalid comparison between Unknown and I4
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
			{
				if ((int)networkManager.LogLevel <= 1)
				{
					Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
				}
			}
			else
			{
				Vector3 position = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref position);
				Quaternion rotation = default(Quaternion);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref rotation);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CorruptedAraAI)(object)target).SyncTransformServerRpc(position, rotation);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3632862777(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Vector3 position = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref position);
				Quaternion rotation = default(Quaternion);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref rotation);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CorruptedAraAI)(object)target).SyncTransformClientRpc(position, rotation);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2962860491(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string animationName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref animationName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CorruptedAraAI)(object)target).DoAnimationClientRpc(animationName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "CorruptedAraAI";
		}
	}
	internal class CorruptedEuleAI : EnemyAI
	{
		private enum State
		{
			SearchingForPlayer,
			ChasingPlayer,
			AttackingPlayer
		}

		[CompilerGenerated]
		private sealed class <SlashAttack>d__16 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public CorruptedEuleAI <>4__this;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <SlashAttack>d__16(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0051: Unknown result type (might be due to invalid IL or missing references)
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_0067: Unknown result type (might be due to invalid IL or missing references)
				//IL_0079: Unknown result type (might be due to invalid IL or missing references)
				//IL_0083: Expected O, but got Unknown
				//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c6: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					((EnemyAI)<>4__this).SwitchToBehaviourClientRpc(2);
					<>4__this.StalkPos = ((Component)((EnemyAI)<>4__this).targetPlayer).transform.position;
					((EnemyAI)<>4__this).SetDestinationToPosition(<>4__this.StalkPos, false);
					<>2__current = (object)new WaitForSeconds(0.5f);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					if (((EnemyAI)<>4__this).isEnemyDead)
					{
						return false;
					}
					<>4__this.DoAnimationClientRpc("slashAttack");
					<>2__current = (object)new WaitForSeconds(0.35f);
					<>1__state = 2;
					return true;
				case 2:
					<>1__state = -1;
					<>4__this.SlashAttackHitClientRpc();
					if (((EnemyAI)<>4__this).currentBehaviourStateIndex != 2)
					{
						return false;
					}
					((EnemyAI)<>4__this).SwitchToBehaviourClientRpc(1);
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public Transform turnCompass = null;

		public Transform attackArea = null;

		private float timeSinceHittingLocalPlayer;

		private float timeSinceNewRandPos;

		private Vector3 positionRandomness;

		private Vector3 StalkPos;

		private Random enemyRandom = null;

		private bool isDeadAnimationDone;

		[Conditional("DEBUG")]
		private void LogIfDebugBuild(string text)
		{
			Plugin.Logger.LogInfo((object)text);
		}

		public override void Start()
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).Start();
			LogIfDebugBuild("CorruptedEule Spawned");
			timeSinceHittingLocalPlayer = 0f;
			DoAnimationClientRpc("startWalk");
			timeSinceNewRandPos = 0f;
			positionRandomness = new Vector3(0f, 0f, 0f);
			enemyRandom = new Random(StartOfRound.Instance.randomMapSeed + base.thisEnemyIndex);
			isDeadAnimationDone = false;
			base.currentBehaviourStateIndex = 0;
			((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
		}

		public override void Update()
		{
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).Update();
			if (base.isEnemyDead)
			{
				if (!isDeadAnimationDone)
				{
					LogIfDebugBuild("Stopping enemy voice with janky code.");
					isDeadAnimationDone = true;
					base.creatureVoice.Stop();
					base.creatureVoice.PlayOneShot(base.dieSFX);
				}
				return;
			}
			timeSinceHittingLocalPlayer += Time.deltaTime;
			timeSinceNewRandPos += Time.deltaTime;
			int currentBehaviourStateIndex = base.currentBehaviourStateIndex;
			if ((Object)(object)base.targetPlayer != (Object)null && (currentBehaviourStateIndex == 1 || currentBehaviourStateIndex == 2))
			{
				turnCompass.LookAt(((Component)base.targetPlayer.gameplayCamera).transform.position);
				((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, Quaternion.Euler(new Vector3(0f, turnCompass.eulerAngles.y, 0f)), 4f * Time.deltaTime);
			}
			if (base.stunNormalizedTimer > 0f)
			{
				base.agent.speed = 0f;
			}
		}

		public override void DoAIInterval()
		{
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).DoAIInterval();
			if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
			{
				return;
			}
			switch (base.currentBehaviourStateIndex)
			{
			case 0:
				base.agent.speed = 1f;
				if (FoundClosestPlayerInRange(25f, 3f))
				{
					LogIfDebugBuild("Start Target Player");
					((EnemyAI)this).StopSearch(base.currentSearch, true);
					((EnemyAI)this).SwitchToBehaviourClientRpc(1);
				}
				break;
			case 1:
				base.agent.speed = 3f;
				if (!TargetClosestPlayerInAnyCase() || (Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) > 20f && !((EnemyAI)this).CheckLineOfSightForPosition(((Component)base.targetPlayer).transform.position, 45f, 60, -1f, (Transform)null)))
				{
					LogIfDebugBuild("Stop Target Player");
					((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
					((EnemyAI)this).SwitchToBehaviourClientRpc(0);
				}
				else
				{
					ChasingPlayer();
				}
				break;
			case 2:
				break;
			default:
				LogIfDebugBuild("This Behavior State doesn't exist!");
				break;
			}
		}

		private bool FoundClosestPlayerInRange(float range, float senseRange)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).TargetClosestPlayer(1.5f, true, 70f);
			if ((Object)(object)base.targetPlayer == (Object)null)
			{
				((EnemyAI)this).TargetClosestPlayer(1.5f, false, 70f);
				range = senseRange;
			}
			return (Object)(object)base.targetPlayer != (Object)null && Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < range;
		}

		private bool TargetClosestPlayerInAnyCase()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			base.mostOptimalDistance = 2000f;
			base.targetPlayer = null;
			for (int i = 0; i < StartOfRound.Instance.connectedPlayersAmount + 1; i++)
			{
				base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
				if (base.tempDist < base.mostOptimalDistance)
				{
					base.mostOptimalDistance = base.tempDist;
					base.targetPlayer = StartOfRound.Instance.allPlayerScripts[i];
				}
			}
			if ((Object)(object)base.targetPlayer == (Object)null)
			{
				return false;
			}
			return true;
		}

		private void ChasingPlayer()
		{
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)base.targetPlayer == (Object)null) && ((NetworkBehaviour)this).IsOwner && timeSinceNewRandPos > 0.7f)
			{
				timeSinceNewRandPos = 0f;
				if (enemyRandom.Next(0, 5) == 0)
				{
					((MonoBehaviour)this).StartCoroutine(SlashAttack());
				}
				else
				{
					positionRandomness = new Vector3((float)enemyRandom.Next(-2, 2), 0f, (float)enemyRandom.Next(-2, 2));
					StalkPos = ((Component)base.targetPlayer).transform.position - Vector3.Scale(new Vector3(-5f, 0f, -5f), ((Component)base.targetPlayer).transform.forward) + positionRandomness;
				}
				((EnemyAI)this).SetDestinationToPosition(StalkPos, false);
			}
		}

		[IteratorStateMachine(typeof(<SlashAttack>d__16))]
		private IEnumerator SlashAttack()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <SlashAttack>d__16(0)
			{
				<>4__this = this
			};
		}

		public override void OnCollideWithPlayer(Collider other)
		{
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			if (!(timeSinceHittingLocalPlayer < 1f))
			{
				PlayerControllerB val = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(other, false, false);
				if ((Object)(object)val != (Object)null)
				{
					LogIfDebugBuild("CorruptedEnemies Collision with Player!");
					timeSinceHittingLocalPlayer = 0f;
					val.DamagePlayer(20, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
				}
			}
		}

		public override void HitEnemy(int force = 1, PlayerControllerB? playerWhoHit = null, bool playHitSFX = false, int hitID = -1)
		{
			((EnemyAI)this).HitEnemy(force, playerWhoHit, playHitSFX, hitID);
			if (!base.isEnemyDead)
			{
				base.enemyHP -= force;
				if (((NetworkBehaviour)this).IsOwner && base.enemyHP <= 0)
				{
					((EnemyAI)this).KillEnemy(false);
				}
				if (base.enemyHP <= 0 && !base.isEnemyDead)
				{
					((MonoBehaviour)this).StopCoroutine(SlashAttack());
					((MonoBehaviour)this).StopCoroutine(base.searchCoroutine);
					((EnemyAI)this).KillEnemyOnOwnerClient(false);
				}
			}
		}

		[ClientRpc]
		public void DoAnimationClientRpc(string animationName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3100514570u, val, (RpcDelivery)0);
				bool flag = animationName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(animationName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3100514570u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
				LogIfDebugBuild("Animation: " + animationName);
				base.creatureAnimator.SetTrigger(animationName);
			}
		}

		[ClientRpc]
		public void SlashAttackHitClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(132864761u, val, (RpcDelivery)0);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 132864761u, val, (RpcDelivery)0);
			}
			if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			((NetworkBehaviour)this).__rpc_exec_stage = (__RpcExecStage)0;
			LogIfDebugBuild("SlashAttackHitClientRPC");
			int num = 8;
			Collider[] array = Physics.OverlapBox(attackArea.position, attackArea.localScale, Quaternion.identity, num);
			if (array.Length == 0)
			{
				return;
			}
			Collider[] array2 = array;
			foreach (Collider val3 in array2)
			{
				PlayerControllerB val4 = ((EnemyAI)this).MeetsStandardPlayerCollisionConditions(val3, false, false);
				if ((Object)(object)val4 != (Object)null)
				{
					LogIfDebugBuild("Slash attack hit player!");
					timeSinceHittingLocalPlayer = 0f;
					val4.DamagePlayer(40, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
				}
			}
		}

		protected override void __initializeVariables()
		{
			((EnemyAI)this).__initializeVariables();
		}

		protected override void __initializeRpcs()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			((NetworkBehaviour)this).__registerRpc(3100514570u, new RpcReceiveHandler(__rpc_handler_3100514570), "DoAnimationClientRpc");
			((NetworkBehaviour)this).__registerRpc(132864761u, new RpcReceiveHandler(__rpc_handler_132864761), "SlashAttackHitClientRpc");
			((EnemyAI)this).__initializeRpcs();
		}

		private static void __rpc_handler_3100514570(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string animationName = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref animationName, false);
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CorruptedEuleAI)(object)target).DoAnimationClientRpc(animationName);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_132864761(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((CorruptedEuleAI)(object)target).SlashAttackHitClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "CorruptedEuleAI";
		}
	}
	internal class CorruptedKolibriAI : EnemyAI
	{
		private enum State
		{
			Idle,
			ZappingArea
		}

		[CompilerGenerated]
		private sealed class <ZapArea>d__8 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public CorruptedKolibriAI <>4__this;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <ZapArea>d__8(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0058: Unknown result type (might be due to invalid IL or missing references)
				//IL_0062: Expected O, but got Unknown
				//IL_0084: Unknown result type (might be due to invalid IL or missing references)
				//IL_008e: Expected O, but got Unknown
				//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ba: Expected O, but got Unknown
				//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e6: Expected O, but got Unknown
				//IL_0108: Unknown result type (might be due to invalid IL or missing references)
				//IL_0112: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>4__this.isZappingCoroutine = true;
					<>2__current = (object)new WaitForSeconds(2f);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					<>4__this.DamagePlayersPerSecond();
					<>2__current = (object)new WaitForSeconds(2f);
					<>1__state = 2;
					return true;
				case 2:
					<>1__state = -1;
					<>4__this.DamagePlayersPerSecond();
					<>2__current = (object)new WaitForSeconds(2f);
					<>1__state = 3;
					return true;
				case 3:
					<>1__state = -1;
					<>4__this.DamagePlayersPerSecond();
					<>2__current = (object)new WaitForSeconds(2f);
					<>1__state = 4;
					return true;
				case 4:
					<>1__state = -1;
					<>4__this.DamagePlayersPerSecond();
					<>2__current = (object)new WaitForSeconds(2f);
					<>1__state = 5;
					return true;
				case 5:
					<>1__state = -1;
					<>4__this.DoAnimationClientRpc("StartIdle");
					((EnemyAI)<>4__this).SwitchToBehaviourClientRpc(0);
					((MonoBehaviour)<>4__this).StopCoroutine(<>4__this.ZapArea());
					<>4__this.isZappingCoroutine = false;
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public Transform turnCompass = null;

		public Transform attackArea = null;

		private bool isZappingCoroutine = false;

		[Conditional("DEBUG")]
		private void LogIfDebugBuild(string text)
		{
			Plugin.Logger.LogInfo((object)text);
		}

		public override void Start()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).Start();
			LogIfDebugBuild("CorruptedKolibri Spawned");
			DoAnimationClientRpc("StartIdle");
			((EnemyAI)this).SwitchToBehaviourClientRpc(0);
			((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
		}

		public override void Update()
		{
			((EnemyAI)this).Update();
			if (!base.isEnemyDead)
			{
			}
		}

		public override void DoAIInterval()
		{
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).DoAIInterval();
			if (base.isEnemyDead || StartOfRound.Instance.allPlayersDead)
			{
				return;
			}
			switch (base.currentBehaviourStateIndex)
			{
			case 0:
				base.agent.speed = 0f;
				if (FoundClosestPlayerInRange(10f, 3f))
				{
					LogIfDebugBuild("Found Target Player");
					((EnemyAI)this).StopSearch(base.currentSearch, true);
					((EnemyAI)this).SwitchToBehaviourClientRpc(1);
				}
				break;
			case 1:
				base.agent.speed = 0f;
				if ((Object)(object)base.targetPlayer != (Object)null && !isZappingCoroutine)
				{
					LogIfDebugBuild("CorruptedKolibri hurting targeted Player!");
					((MonoBehaviour)this).StartCoroutine(ZapArea());
					DoAnimationClientRpc("StartZap");
				}
				else if ((Object)(object)base.targetPlayer == (Object)null)
				{
					DoAnimationClientRpc("StartIdle");
					((EnemyAI)this).SwitchToBehaviourClientRpc(0);
					LogIfDebugBuild("Searching for Player");
					((EnemyAI)this).StartSearch(((Component)this).transform.position, (AISearchRoutine)null);
				}
				break;
			default:
				LogIfDebugBuild("This Behavior State doesn't exist!");
				break;
			}
		}

		[IteratorStateMachine(typeof(<ZapArea>d__8))]
		public IEnumerator ZapArea()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <ZapArea>d__8(0)
			{
				<>4__this = this
			};
		}

		public void DamagePlayersPerSecond()
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				if (Vector3.Distance(((Component)this).transform.position, ((Component)val).transform.position) < 10f)
				{
					val.DamagePlayer(5, true, true, (CauseOfDeath)0, 0, false, default(Vector3));
					val.JumpToFearLevel(1f, true);
				}
			}
		}

		private bool FoundClosestPlayerInRange(float range, float senseRange)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			((EnemyAI)this).TargetClosestPlayer(1.5f, true, 70f);
			if ((Object)(object)base.targetPlayer == (Object)null)
			{
				((EnemyAI)this).TargetClosestPlayer(1.5f, false, 70f);
				range = senseRange;
			}
			return (Object)(object)base.targetPlayer != (Object)null && Vector3.Distance(((Component)this).transform.position, ((Component)base.targetPlayer).transform.position) < range;
		}

		private bool TargetClosestPlayerInAnyCase()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			base.mostOptimalDistance = 10f;
			base.targetPlayer = null;
			for (int i = 0; i < StartOfRound.Instance.connectedPlayersAmount + 1; i++)
			{
				base.tempDist = Vector3.Distance(((Component)this).transform.position, ((Component)StartOfRound.Instance.allPlayerScripts[i]).transform.position);
				if (base.tempDist < base.mostOptimalDistance)
				{
					base.mostOptimalDistance = base.tempDist;
					base.targetPlayer = StartOfRound.Instance.allPlayerScripts[i];
				}
			}
			if ((Object)(object)base.targetPlayer == (Object)null)
			{
				return false;
			}
			return true;
		}

		public override void OnCollideWithPlayer(Collider other)
		{
			PlayerControllerB val = ((Enem