Decompiled source of NoMoreHornets v1.0.2

NoMoreHornets.dll

Decompiled 7 months ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using NoMoreHornets.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("NoMoreHornets")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("NoMoreHornets")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e66c71b1-0a40-4b0b-9dfc-f7c8d9a9634b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace NoMoreHornets
{
	[BepInPlugin("Socrates.NoMoreHornets", "No More Hornets", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "Socrates.NoMoreHornets";

		private const string modName = "No More Hornets";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("Socrates.NoMoreHornets");

		private static Plugin instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			mls = Logger.CreateLogSource("Socrates.NoMoreHornets");
			mls.LogInfo((object)"BEGONE HORNETS.");
			harmony.PatchAll(typeof(Plugin));
			harmony.PatchAll(typeof(Cohost));
		}
	}
}
namespace NoMoreHornets.Patches
{
	[HarmonyPatch(typeof(ButlerEnemyAI), "KillEnemy")]
	public class ButlerKillEnemyPatch
	{
		[HarmonyPostfix]
		public static void PostfixKillEnemy(ButlerEnemyAI __instance)
		{
			__instance.ambience1.Stop();
			__instance.ambience2.Stop();
		}
	}
	[HarmonyPatch]
	internal class Cohost
	{
		private static MethodBase TargetMethod()
		{
			return AccessTools.Method(typeof(ButlerEnemyAI), "ButlerBlowUpAndPop", (Type[])null, (Type[])null);
		}

		[HarmonyPrefix]
		private static bool PrefixSpawn(ButlerEnemyAI __instance)
		{
			((EnemyAI)__instance).creatureAnimator.SetTrigger("Popping");
			((EnemyAI)__instance).creatureAnimator.SetLayerWeight(1, 0f);
			__instance.popAudio.PlayOneShot(((EnemyAI)__instance).enemyType.audioClips[3]);
			((MonoBehaviour)__instance).StartCoroutine(WaitAndFinishAnimation(__instance));
			return false;
		}

		private static IEnumerator WaitAndFinishAnimation(ButlerEnemyAI __instance)
		{
			yield return (object)new WaitForSeconds(1.1f);
			((EnemyAI)__instance).creatureAnimator.SetBool("popFinish", true);
			__instance.popAudio.Play();
			__instance.popAudioFar.Play();
			__instance.popParticle.Play(true);
			float distance = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, ((Component)__instance).transform.position);
			if (distance < 8f)
			{
				Landmine.SpawnExplosion(((Component)__instance).transform.position + Vector3.up * 0.15f, false, 0f, 2f, 30, 80f, (GameObject)null);
				HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
				SoundManager.Instance.earsRingingTimer = 0.8f;
			}
		}
	}
}