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Decompiled source of Vicksy Plush v1.6.1
VicksyCollection.dll
Decompiled a year agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("VicksyCollection")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("VicksyCollection")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("669a7795-d8a9-4576-8e50-a8ffd15359e4")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace VicksyCollection; [BepInPlugin("LYKAI.Vicksy_collection", "Vicksy Collection", "1.2.0")] public class Vicksy_Collection : BaseUnityPlugin { private const string modGUID = "LYKAI.Vicksy_collection"; private const string modName = "Vicksy Collection"; private const string modVersion = "1.2.0"; private readonly Harmony harmony = new Harmony("LYKAI.Vicksy_collection"); private static Vicksy_Collection Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("LYKAI.Vicksy_collection"); mls.LogInfo((object)"Fops Goodies were placed"); harmony.PatchAll(typeof(Vicksy_Collection)); } }