Decompiled source of Vicksy Plush v1.6.0

VicksyCollection.dll

Decompiled 5 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("VicksyCollection")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("VicksyCollection")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("669a7795-d8a9-4576-8e50-a8ffd15359e4")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace VicksyCollection;

[BepInPlugin("LYKAI.Vicksy_collection", "Vicksy Collection", "1.2.0")]
public class Vicksy_Collection : BaseUnityPlugin
{
	private const string modGUID = "LYKAI.Vicksy_collection";

	private const string modName = "Vicksy Collection";

	private const string modVersion = "1.2.0";

	private readonly Harmony harmony = new Harmony("LYKAI.Vicksy_collection");

	private static Vicksy_Collection Instance;

	internal ManualLogSource mls;

	private void Awake()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
		mls = Logger.CreateLogSource("LYKAI.Vicksy_collection");
		mls.LogInfo((object)"Fops Goodies were placed");
		harmony.PatchAll(typeof(Vicksy_Collection));
	}
}