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Decompiled source of GanjarHoardingBugSound v1.1.4
BepInEx/plugins/GanjarWongSayaSukaKok.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GanjarWongSayaSukaKok.Patches; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("GanjarWongSayaSukaKok")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("GanjarWongSayaSukaKok")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("c9406b09-8319-44b5-a342-85f28e577418")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace GanjarWongSayaSukaKok { [BepInPlugin("Poseidon.GanjarPranowo", "Wong Saya Suka Kok", "1.1.3.0")] public class WongSayaSukaKok : BaseUnityPlugin { private const string modGUID = "Poseidon.GanjarPranowo"; private const string modName = "Wong Saya Suka Kok"; private const string modVersion = "1.1.3.0"; private static WongSayaSukaKok Instance; internal ManualLogSource mls; internal static List<AudioClip> SoundFX; internal static List<AudioClip> SoundFXAmpunDije; internal static List<AudioClip> SoundFXDije; internal static List<AudioClip> SoundFXHit; internal static AssetBundle Bundle; internal static AssetBundle BundleAmpunDije; internal static AssetBundle BundleDije; internal static AssetBundle BundleHit; private readonly Harmony harmony = new Harmony("Poseidon.GanjarPranowo"); private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Poseidon.GanjarPranowo"); mls.LogInfo((object)"MamalCukel"); SoundFX = new List<AudioClip>(); harmony.PatchAll(typeof(HoarderBugAIPatch)); harmony.PatchAll(typeof(WongSayaSukaKok)); mls = ((BaseUnityPlugin)this).Logger; string location = ((BaseUnityPlugin)Instance).Info.Location; location = location.TrimEnd("GanjarWongSayaSukaKok.dll".ToCharArray()); Bundle = AssetBundle.LoadFromFile(location + "SayaSuka"); BundleAmpunDije = AssetBundle.LoadFromFile(location + "AmpunDije"); BundleDije = AssetBundle.LoadFromFile(location + "Dije"); BundleHit = AssetBundle.LoadFromFile(location + "Hit"); if ((Object)(object)Bundle != (Object)null) { mls.LogInfo((object)"Yeeeyyy... Berhasil"); SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList(); SoundFXAmpunDije = BundleAmpunDije.LoadAllAssets<AudioClip>().ToList(); SoundFXDije = BundleDije.LoadAllAssets<AudioClip>().ToList(); SoundFXHit = BundleHit.LoadAllAssets<AudioClip>().ToList(); } else { mls.LogError((object)"Yaahhhh... Gagal"); } } } } namespace GanjarWongSayaSukaKok.Patches { [HarmonyPatch(typeof(HoarderBugAI))] internal class HoarderBugAIPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void OverrideAudio(HoarderBugAI __instance) { __instance.chitterSFX = (AudioClip[])(object)new AudioClip[1] { WongSayaSukaKok.SoundFX[0] }; __instance.angryScreechSFX = (AudioClip[])(object)new AudioClip[1] { WongSayaSukaKok.SoundFXAmpunDije[0] }; __instance.angryVoiceSFX = WongSayaSukaKok.SoundFXHit[0]; __instance.bugFlySFX = WongSayaSukaKok.SoundFXDije[0]; __instance.hitPlayerSFX = WongSayaSukaKok.SoundFXHit[0]; } } }