using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using CustomEmotesAPI_Template_Mod;
using EmotesAPI;
using Lethal_Company_CustomEmotesAPI_Template_Mod;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Lethal Company CustomEmotesAPI Template Mod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Lethal Company CustomEmotesAPI Template Mod")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("199912ba-43b6-4276-b420-7bfaa3eedbe5")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Lethal_Company_CustomEmotesAPI_Template_Mod
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("mkmods.DanceEmotesBundle", "DanceEmotesBundleByMK", "1.1.0")]
public class DanceEmotesBundle : BaseUnityPlugin
{
public const string PluginGUID = "mkmods.DanceEmotesBundle";
public const string PluginName = "DanceEmotesBundleByMK";
public const string PluginVersion = "1.1.0";
public static DanceEmotesBundle instance;
public static ConfigFile config;
public static PluginInfo PInfo { get; private set; }
public static ConfigEntry<bool> canMoveWhileDancing { get; private set; }
private static void InitConfig()
{
canMoveWhileDancing = config.Bind<bool>("Setting", "Can not move while dancing?", true, "");
}
public void Awake()
{
//IL_0924: Unknown result type (might be due to invalid IL or missing references)
//IL_092e: Expected O, but got Unknown
config = ((BaseUnityPlugin)this).Config;
InitConfig();
instance = this;
PInfo = ((BaseUnityPlugin)this).Info;
Assets.LoadAssetBundlesFromFolder("assetbundles");
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("shewolf.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("shewolfsound.ogg") }, sync: false, "She Wolf", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("BrooklynBloodPop1.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("BrooklynBloodPop.ogg") }, sync: false, "Brooklyn Blood Pop 1", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("BrooklynBloodPop2.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("BrooklynBloodPop.ogg") }, sync: false, "Brooklyn Blood Pop 2", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Cute Oui Dance Trend 1.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Cute Oui Dance Trend.ogg") }, sync: false, "Cute Oui Dance Trend 1", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Cute Oui Dance Trend 2.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Cute Oui Dance Trend.ogg") }, sync: false, "Cute Oui Dance Trend 2", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("baby you challenge.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("baby you challenge.ogg") }, sync: false, "baby you challenge", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("bubblepop.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("bubblepop.ogg") }, sync: false, "bubblepop", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("cure for me challenge.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("cure for me challenge.ogg") }, sync: false, "cure for me challenge", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Jojo Pose Challenge.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Jojo Pose Challenge.ogg") }, sync: false, "Jojo Pose Challenge", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Kiss Me More.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Kiss Me More.ogg") }, sync: false, "Kiss Me More", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("No way.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("No way.ogg") }, sync: false, "No way", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("PUBG_RollnRock_loop.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("PUBG_RollnRock_loop.ogg") }, sync: false, "Roll n Rock(PUBG)", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Roll n Rock.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Roll n Rock.ogg") }, sync: false, "Roll n Rock", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("gambare gambare senpai.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("gambare gambare senpai.ogg") }, sync: false, "gambare gambare senpai", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("gambare gambare senpai 2.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("gambare gambare senpai 2.ogg") }, sync: false, "gambare gambare senpai 2 min", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("ke mu san.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("ke mu san.ogg") }, sync: false, "ke mu san", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("qing hai yao.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("qing hai yao.ogg") }, sync: false, "qing hai yao", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("xinbaodao zhong.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("xinbaodao.ogg") }, sync: false, "xinbaodao(zhong)", dmca: false, cantMove: false, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("xinbaodao zuo.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("xinbaodao.ogg") }, sync: false, "xinbaodao(zuo)", dmca: false, cantMove: false, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("xinbaodao zuozuo.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("xinbaodao.ogg") }, sync: false, "xinbaodao(zuozuo)", dmca: false, cantMove: false, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("xinbaodao you.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("xinbaodao.ogg") }, sync: false, "xinbaodao(you)", dmca: false, cantMove: false, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("xinbaodao hou.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("xinbaodao.ogg") }, sync: false, "xinbaodao(hou)", dmca: false, cantMove: false, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("xinbaodao youyou.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("xinbaodao.ogg") }, sync: false, "xinbaodao(youyou)", dmca: false, cantMove: false, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("all my people.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("all my people.ogg") }, sync: false, "all my people", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("CaliforniaGurls.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("CaliforniaGurls.ogg") }, sync: false, "California Gurls", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Fortnite_Frolic.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Fortnite_Frolic.ogg") }, sync: false, "Frolic(Fortnite)", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("Instant21.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("Instant21.ogg") }, sync: false, "Instant21", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("P3DMN_LightTheFireUpInTheNight.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("P3DMN_LightTheFireUpInTheNight.ogg") }, sync: false, "LightTheFireUpInTheNight(P3DMN)", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("PUBG_2PhutHon_loop.anim") }, null, looping: true, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("PUBG_2PhutHon_loop.ogg") }, sync: false, "2PhutHon(PUBG)", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("PUBG_BBoomBBoom.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("PUBG_BBoomBBoom.ogg") }, sync: false, "BBoomBBoom(PUBG)", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("PUBG_Poppy.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("PUBG_Poppy.ogg") }, sync: false, "Poppy(PUBG)", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("PUBG_Samsara.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("PUBG_Samsara.ogg") }, sync: false, "Samsara(PUBG)", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("PUBG_SeeTinh.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("PUBG_SeeTinh.ogg") }, sync: false, "SeeTinh(PUBG)", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("PUBG_VictoryDance61.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("PUBG_VictoryDance61.ogg") }, sync: false, "PUBG_VictoryDance61", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("PUBG_VictoryDance85.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("PUBG_VictoryDance85.ogg") }, sync: false, "PUBG_VictoryDance85", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
ImportAnimation((AnimationClip[])(object)new AnimationClip[1] { Assets.Load<AnimationClip>("PUBG_VictoryDance102.anim") }, null, looping: false, (AudioClip[])(object)new AudioClip[1] { Assets.Load<AudioClip>("PUBG_VictoryDance102.ogg") }, sync: false, "PUBG_VictoryDance102", dmca: false, canMoveWhileDancing.Value, thirdPerson: false);
CustomEmotesAPI.animChanged += new AnimationChanged(CustomEmotesAPI_animChanged);
}
public void ImportAnimation(AnimationClip[] primaryClips, AnimationClip[] secondaryClips, bool looping, AudioClip[] primaryAudioClips, bool sync, string customName, bool dmca, bool cantMove, bool thirdPerson)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Expected O, but got Unknown
//IL_006f: Unknown result type (might be due to invalid IL or missing references)
AnimationClipParams val = new AnimationClipParams();
val.animationClip = primaryClips;
val.secondaryAnimation = secondaryClips;
val.looping = looping;
val._primaryAudioClips = primaryAudioClips;
val._secondaryAudioClips = null;
val._primaryDMCAFreeAudioClips = null;
val._secondaryDMCAFreeAudioClips = null;
val.visible = true;
val.syncAnim = sync;
val.syncAudio = sync;
val.startPref = -1;
val.joinPref = -1;
val.joinSpots = null;
val.customName = customName;
val.lockType = (LockType)1;
val.willGetClaimedByDMCA = dmca;
val.audioLevel = 0.3f;
val.rootBonesToIgnore = null;
val.soloBonesToIgnore = null;
val.stopWhenMove = cantMove;
val.thirdPerson = thirdPerson;
val.displayName = "";
CustomEmotesAPI.AddCustomAnimation(val);
}
private void CustomEmotesAPI_animChanged(string newAnimation, BoneMapper mapper)
{
}
}
}
namespace CustomEmotesAPI_Template_Mod
{
internal static class Assets
{
internal static readonly List<AssetBundle> AssetBundles = new List<AssetBundle>();
private static readonly Dictionary<string, int> AssetIndices = new Dictionary<string, int>();
internal static void LoadAssetBundlesFromFolder(string folderName)
{
folderName = Path.Combine(Path.GetDirectoryName(DanceEmotesBundle.PInfo.Location), folderName);
string[] files = Directory.GetFiles(folderName);
foreach (string text in files)
{
AssetBundle val = AssetBundle.LoadFromFile(text);
int count = AssetBundles.Count;
AssetBundles.Add(val);
string[] allAssetNames = val.GetAllAssetNames();
foreach (string text2 in allAssetNames)
{
string text3 = text2.ToLowerInvariant();
if (text3.StartsWith("assets/"))
{
text3 = text3.Remove(0, "assets/".Length);
}
AssetIndices[text3] = count;
}
DebugClass.Log((object)("Loaded AssetBundle: " + Path.GetFileName(text)));
}
}
internal static T Load<T>(string assetName) where T : Object
{
try
{
assetName = assetName.ToLowerInvariant();
if (assetName.Contains(":"))
{
string[] array = assetName.Split(':');
assetName = array[1].ToLowerInvariant();
}
if (assetName.StartsWith("assets/"))
{
assetName = assetName.Remove(0, "assets/".Length);
}
int index = AssetIndices[assetName];
return AssetBundles[index].LoadAsset<T>("assets/" + assetName);
}
catch (Exception arg)
{
DebugClass.Log((object)$"Couldn't load asset [{assetName}] reason: {arg}");
return default(T);
}
}
}
}