Last updated | 5 months ago |
Total downloads | 322769 |
Total rating | 38 |
Categories | Items Moons |
Dependency string | Magic_Wesley-Atlantica-3.0.6 |
Dependants | 238 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.1.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.6.0IAmBatby-LethalToolbox
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Preferred version: 1.0.2IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.2README
Atlantica
The moon named Atlantica was hit by rogue rays from a supernova.
This caused a disturbance in the local flow of time.
Because of this, The city of Atlantica is forever doomed to sink over and over.
Every inhabitant has drowned.
High value ancient artefacts remain inside.
There are 12 new themed scrap items to find on this moon.
DIfficulty: B
Can you survive the floods?
Credits
-
MrCompost | Sound design
-
Shooshies | Writing and Voice acting
-
Magoroku | Multiplayer testing
-
IAmBatby | Being amazing and making this all possible
My Moons:
Some people suggested I should make a Ko-fi so here it is.
CHANGELOG
3.0.1
- Fixed weather vanishing when leaving- Fixed risk rating
3.0.0
- Ported to LLL- Synced everything
- Added Celestial tint support
- Can now be foggy
- Changed the sun
- Changed the sun animations/color grading
- Eclipsed/stormy weather should now look different
- Updated water
- Leaving the main entrance while it's underwater will no longer spawn you in the air
- you can now inspect the notes, making them easier to read
- Butlers can now spawn here
- Updated the outside ambience
2.3.2
- Whoops, broke the bridge (it works now)2.3.1
- Fixed the atlantica leaving event2.3.0
- Changed the indoor flooding- Added a pushable bridge
2.2.3
- Removed Giants2.2.1
- Happy bday Thorlar2.2.0
- Minor changes2.1.0
- Map is now visible on ship radar2.0.0
- Added lootbugs to outside spawns- Made indoor water move a bit
- Quicksand will now be visible during rainy weather
- Updated/Added a *few* lore thingies
- Few other fixes
- WHERE IS COSMOCOS?