Date uploaded | 8 months ago |
Version | 2.2.0 |
Download link | Magic_Wesley-Atlantica-2.2.0.zip |
Downloads | 5761 |
Dependency string | Magic_Wesley-Atlantica-2.2.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.1.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.6.0IAmBatby-LethalToolbox
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Preferred version: 1.0.2IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.2README
Atlantica
The moon named Atlantica was hit by rogue rays from a supernova.
This caused a disturbance in the local flow of time.
Because of this, The city of Atlantica is forever doomed to sink over and over.
Every inhabitant has drowned.
High value ancient artefacts remain inside.
There are 12 new themed scrap items to find on this moon.
DIfficulty: B (between march and rend)
Can you survive the floods?
Credits
-
MrCompost | Sound Design
-
Shooshies | Writing and Voice acting
My Moons:
CHANGELOG
2.2.0
- Minor changes2.1.0
- Map is now visible on ship radar2.0.0
- Added lootbugs to outside spawns- Made indoor water move a bit
- Quicksand will now be visible during rainy weather
- Updated/Added a *few* lore thingies
- Few other fixes
- WHERE IS COSMOCOS?