 
        
    | Last updated | a month ago | 
| Total downloads | 19082 | 
| Total rating | 14 | 
| Categories | Mods Items Moons | 
| Dependency string | Magic_Wesley-Cosmocos_Last_Known_Position-2.0.2 | 
| Dependants | 18 other packages depend on this package | 
This mod requires the following mods to function
 
                        IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.13 
                        
                     
                        BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100 
                        AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.4 
                        Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0 
                        
                    README
The last known position of Cosmocos
Where is Cosmocos? 
Can you link the clues together? 
Route name: LastKnownPositionofCosmocos 
Credits
- 
MrCompost | Sound design and testing 
- 
Jacob | Programming and ensuring quality 
- 
S1ckboy | Testing and helping with miscellaneous things 
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Shooshies | Writing, voice acting and testing 
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Magoroku | Multiplayer testing and voice acting 
- 
IAmBatby | Creating LLL and helping me port my projects 
- 
GenericGMD | Enduring my insanity inducing nonsense, testing and music 
- 
Teserex | Testing 
- 
TestAccount666 | Testing 
- 
NikkiDarkMatter | Lots of testing, wiki stuff 
- 
Audioknight | Voice acting 
- 
monty | Testing 
- 
Absolute Lambda | Creating and maintaining the wiki 
- 
Cryonix | Major wiki contributions 
- 
Svet1la | Artist 

