Last updated | a week ago |
Total downloads | 13640 |
Total rating | 13 |
Categories | Mods Items Moons |
Dependency string | Magic_Wesley-Cosmocos_Last_Known_Position-2.0.1 |
Dependants | 17 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.4IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.13README
The last known position of Cosmocos
Where is Cosmocos?
Can you link the clues together?
Route name: LastKnownPositionofCosmocos
Credits
-
MrCompost | Sound design and testing
-
Jacob | Programming and ensuring quality
-
S1ckboy | Testing and helping with miscellaneous things
-
Shooshies | Writing, voice acting and testing
-
Magoroku | Multiplayer testing and voice acting
-
IAmBatby | Creating LLL and helping me port my projects
-
GenericGMD | Enduring my insanity inducing nonsense, testing and music
-
Teserex | Testing
-
TestAccount666 | Testing
-
NikkiDarkMatter | Lots of testing
-
Audioknight | Voice acting
-
monty/tln_/TheGuyFromBiodiversity | Testing
Find Cosmocos:
Some people suggested I should make a Ko-fi so here it is.