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Magic_Wesley-Etern-1.1.1 icon

Etern

Etern is a unique new desert moon.

Date uploaded 10 months ago
Version 1.1.1
Download link Magic_Wesley-Etern-1.1.1.zip
Downloads 10057
Dependency string Magic_Wesley-Etern-1.1.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Hardy-LCMaxSoundsFix-1.1.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.1.0
AudioKnight-StarlancerAIFix-3.6.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.6.0
IAmBatby-LethalToolbox-1.0.2 icon
IAmBatby-LethalToolbox

A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.

Preferred version: 1.0.2
IAmBatby-LethalLevelLoader-1.2.2 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.2

README

Etern

This moon was home to a scientific lab where the creation of unique life took place.
Many new lifeforms were created among which are the famous Baboon Hawks.
In more recent times they have been conducting experiments on creating living toys.
Rumors are that they used human subjects for emotional manipulation using certain toy masks.
High value experiments remain inside.

There are 14 new themed scrap items to find on this moon.
DIfficulty: S+ (Post Titan)

Will madness devour you?

Surface of Etern
Entrance of Etern
Loot of Etern

Credits

- MrCompost | Sound Design

My Moons:

Infernis

Acidir

Etern

CHANGELOG

1.1.1

- Adjusted the outside difficulty slightly (I went a bit overboard)
- A few more map adjustments to increase difficulty and hidability from giants
- Eyeless Dogs no longer spawn

1.1.0

- Changed the map layout slightly
- Added more enemy spawn points
- Added ambient sound effects
- Significantly altered inside spawns
- Your ears deceive you

1.0.1

- Slightly adjusted the path so it's not a straight line back and forth
- Made outside spawns a bit harder throughout the day
- Not sure if eclipse works but it might now
- Made entrance a double door
- Made a few map adjustments
- Added custom sounds for Brain Jar and Nutcracker Eye

1.0.0

- Initial release