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| Date uploaded | 2 years ago |
| Version | 1.0.13 |
| Download link | Magic_Wesley-Junic-1.0.13.zip |
| Downloads | 1618 |
| Dependency string | Magic_Wesley-Junic-1.0.13 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.4IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Preferred version: 1.4.11README
JUNIC
Deep in the deadly jungles of Junic there where ancient temples where ancient rituals were performed.
This place is very attractive to archeologists due to the many artifacts that remain here.
However they might not have fully understood what they were dealing with.
High value artefacts remain inside.
There are 11 new themed scrap items to find on this moon.
DIfficulty: C
Can you survive the jungle?
Credits
-
MrCompost | Sound Design
-
Shooshies | Writing and Voice acting
My Moons:
CHANGELOG
1.0.13
- Secret update1.0.12
- Enemies?1.0.11
- Fixed flooded weather1.0.10
- adjusted the timing of a few blockades1.0.9
- updated [redacted]1.0.8
- nerfed outside spawns1.0.7
- fixed [redacted]1.0.5
- Reduced file size1.0.4
- Forgot the name.. whoops1.0.4
- Updated [redacted]1.0.3
- Prefix change1.0.2
- Fixed the tree clipping you out of the ship when leaving- Made the landing sequence a bit prettier

