Date uploaded | 8 months ago |
Version | 2.3.0 |
Download link | Magic_Wesley-Polarus-2.3.0.zip |
Downloads | 426 |
Dependency string | Magic_Wesley-Polarus-2.3.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.1.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.6.0IAmBatby-LethalToolbox
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Preferred version: 1.0.2IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.2README
Polarus
This moon houses the legendary Polar Vaults.
These vaults contained very valuable riches before the corporation went bankrupt.
The corporation was known for their extremely high hiring rates.
It also appears that many of these employees magically dissapeared after being fired.
High value valuables remain inside.
There are 14 new themed scrap items to find on this moon.
DIfficulty: A (between dine and titan)
Can you survive the cold?
Credits
-
MrCompost | Sound Design
-
Shooshies | Writing and Voice acting
My Moons:
Known Issues:
- some interactables are clientside onlyCHANGELOG
2.3.0
- Updated the map2.2.1
- The letter scrap items were invisible2.2.0
- fixed mini tower collision- bandaid fix for the water issue
- Fixed letter 1 not syncing correctly
- fixed the worm intro audio
2.1.2
- Fixed worm visiblity- Increased worm spawn rate
2.1.1
- Fixed the load time :D2.1.0
- Map is now visible on ship radar2.0.1
- Minor change2.0.0
- Added a ladder- Lowered most outside spawn chance
- Added hygro... uh blobs to outside spawns
- Added enter event
- Added leaving event
- Added a few extra dangers
- Made the environment a bit colder and brighter
- Added a slightly longer alternate path around the jumps to the main entrance
- ..there's worms inside now, have fun :D
- Quicksand will now be visible during rainy weather
- Updated/Added a *few* lore thingies
- Few other fixes
- WHERE IS COSMOCOS?