Date uploaded | 8 months ago |
Version | 3.1.3 |
Download link | Magic_Wesley-Wesleys_Moons-3.1.3.zip |
Downloads | 17576 |
Dependency string | Magic_Wesley-Wesleys_Moons-3.1.3 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.1.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.6.0IAmBatby-LethalToolbox
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Preferred version: 1.0.2IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.2DiFFoZ-CompanyCruiserFix
Fixes Dropship throws NullReferenceException on custom moons
Preferred version: 1.0.5README
Wesley's Moons
This is a collection of all my moons put into one mod.
You can find the changelogs for the individual moons on their respective modpages.
Have fun!
Will you conquer them all?
Credits
-
MrCompost | Sound Design
-
Shooshies | Writing and Voice acting
My Moons:
Known Issues:
- some interactables are clientside onlyCHANGELOG
3.1.3
- Etern: 3.3.1 -> 3.3.23.1.2
- Polarus: 2.3.1 -> 2.3.23.1.1
- Polarus: 2.3.0 -> 2.3.13.1.0
- Infernis: 3.3.0 -> 3.3.2- Atlantica: 2.2.3 -> 2.3.0
- Junic: 1.0.17 -> 1.1.0
- Polarus: 2.2.1 -> 2.3.0
- Etern: 3.3.0 -> 3.3.1
- Oldred: 1.0.12 -> 1.0.13
- Gloom: 1.0.4 -> 1.0.5
- Fission: 1.0.6 -> 1.0.7
3.0.33
- Junic: 1.0.16 -> 1.0.173.0.32
- Infernis: 3.2.0 -> 3.3.0- Gloom: 1.0.3 -> 1.0.4
- Junic: 1.0.15 -> 1.0.16
- Fission: 1.0.5 -> 1.0.6
3.0.31
- Polarus: 2.2.0 -> 2.2.13.0.30
- Oldred: 1.0.11 -> 1.0.123.0.29
- Desolation: 1.1.0 -> 1.1.13.0.28
- Desolation: 1.0.5 -> 1.1.03.0.27
- Oldred: 1.0.10 -> 1.0.11- Gratar: 2.2.4 -> 2.2.5
- Etern: 3.2.0 -> 3.3.0
- Atlantica: 2.2.1 -> 2.2.3
- Gloom: 1.0.2 -> 1.0.3
- Fission: 1.0.4 -> 1.0.5
3.0.26
- Junic: 1.0.14 -> 1.0.153.0.25
- Junic: 1.0.13 -> 1.0.143.0.24
- Junic: 1.0.12 -> 1.0.133.0.23
- Junic: 1.0.11 -> 1.0.12- Gratar: 2.2.3 -> 2.2.4
- Gloom: 1.0.1 -> 1.0.2
3.0.22
- Junic: 1.0.10 -> 1.0.113.0.21
- Oldred: 1.0.9 -> 1.0.103.0.20
- Oldred: 1.0.8 -> 1.0.93.0.19
- Gratar: 2.2.2 -> 2.2.33.0.18
- Junic: 1.0.9 -> 1.0.10- Desolation: 1.0.2 -> 1.0.3
- Gratar: 2.2.1 -> 2.2.2
- Oldred: 1.0.7 -> 1.0.8
3.0.17
- Junic: 1.0.8 -> 1.0.9- Oldred: 1.0.6 -> 1.0.7
3.0.16
- Oldred: 1.0.5 -> 1.0.63.0.15
- Junic: 1.0.7 -> 1.0.8- Oldred: 1.0.4 -> 1.0.5
- Desolation: 1.0.1 -> 1.0.2
3.0.14
- Junic: 1.0.6 -> 1.0.73.0.13
- Fission: 1.0.3 -> 1.0.4CHANGELOG
CHANGELOG
4.0.29
- I am still working on the big update, give it time
- Added Company Cruiser Fix as a dependency (for now)
4.0.28
- Cosmocos : 3.0.4-> 3.0.5
- Added an actual texture to cosmic growth
- Made the cosmic models a bit smoother so it looks nicer
- The Cosmic Apparatus is now actually called Cosmic Apparatus
- Fission: 2.0.5 -> 2.0.6
- Improved a model
- Desolation : 2.0.3 -> 2.0.4
- Improved some models
- Added a texture to cosmic growth
- Oldred: 2.0.6 -> 2.0.7
- Improved the mine model
- Atlantica: 3.0.4 -> 3.0.5
- Improved some models
4.0.27
- Cosmocos : 3.0.4-> 3.0.5
- As long as you don't leave within the first one and a half minute, you shouldn't get ejected out of the ship when leaving
4.0.26
- Asteroid: 3.0.8 -> 3.0.9
- Fixed eclipses on asteroid-13
4.0.25
- Cosmocos : 3.0.3-> 3.0.4
- Added the void
4.0.24
- Cosmocos : 3.0.2 -> 3.0.3
- Small fix
4.0.23
- Cosmocos : 3.0.1 -> 3.0.2
- Small fix
4.0.22
- Etern: 4.0.6 -> 4.0.7
- I was gonna remove flooded weather but I'm doing an Adamance instead
4.0.21
- Fission: 2.0.5 -> 2.0.6
- Guaranteed Aaron
4.0.20
- Cosmocos 3.0.0 -> 3.0.1
- Changed a tiny thing that I kept forgetting about
4.0.18
- All Moons
- Made nights darker
- Gratar: 3.0.10 -> 3.0.11
- Asteroid: 3.0.7 -> 3.0.8
- Eclipsed power switch smoke is now smaller
- Cosmocos : 2.0.7 -> 2.0.8
- (Hopefully) Fixed the crashes
- Grass broke so I've done a little redesigning
- Added confusion
- Large performance boost
- Made the second apparatus a bit more special (and a bit more valuable)
- Eclipsed weather will now have watchers outside
- Added a few more plant types
- Removed flooded weather
- Updated the skybox
- Updated the intro animation
- Increased the outside and daytime power level
- Increased the facility size slightly
- Acidir: 5.0.4 -> 5.0.5
- Notes should no longer spam logs
- Desolation : 2.0.3 -> 2.0.4
- Polarus: 3.0.3 -> 3.0.4
- Notes should no longer spam logs
- Infernis : 4.0.3 -> 4.0.4
- Notes should no longer spam logs
- Gloom : 2.0.3 -> 2.0.4
- Fixed Gloom eclipse
- Atlantica: 3.0.3 -> 3.0.4
- Notes should no longer spam logs
- Junic : 2.0.6 -> 2.0.7
- Notes should no longer spam logs
- Fission: 2.0.4 -> 2.0.5
- Notes should no longer spam logs
- Oldred: 2.0.6 -> 2.0.7
- Notes should no longer spam logs
- Etern: 4.0.4 -> 4.0.5
4.0.17
- Gratar: 3.0.9 -> 3.0.10
- Updated the apparatus pull and light switch sounds
4.0.16
- Asteroid: 3.0.6 -> 3.0.7
- Lowered the amount of falling stars on eclipsed asteroid
4.0.15
- Cosmocos : 2.0.6 -> 2.0.7
- Reverted latest change
4.0.14
- Asteroid: 3.0.5 -> 3.0.6
- Updated the skybox
- Updated the Eclipsed skybox
- Eclipses are now really pretty :D
- They are also extremely hellish now
4.0.13
- Cosmocos : 2.0.5 -> 2.0.6
- Attempt nr 4, disabled the intro animation
4.0.12
- All Moons
- Eclipses are now more dangerous
- Added a night skybox for when it turns night
- Night is now dark and actually feels like night (I hope so at least)
- Eclipsed weather will always have a night skybox
- Cosmocos : 2.0.5 -> 2.0.6
- Re-added the second apparatus, hopefully it works
- Gratar: 3.0.8 -> 3.0.9
- Added Wa to flooded weather
- Updated the decontamination voice line
- Increased the max amount of turrets
- Updated Flooded Weather
- Make sure to press all the big red buttons
- Acidir: 5.0.4 -> 5.0.5
- Added some loot spawn spots near the research area
- Desolation : 2.0.3 -> 2.0.4
- Updated the skybox
- Polarus: 3.0.3 -> 3.0.4
- Changed fog
- Added some loot spawn spots near the research area
- Infernis : 4.0.3 -> 4.0.4
- Added a bit more decoration to the backside of the island
- Added some loot spawn spots near the research area
- Added steam to rainy weather
- Inside dust should no longer get small when you get near
- Slightly updated the final eruption sound
- Lava crystal now glows
- Gloom : 2.0.3 -> 2.0.4
- It can now be foggy or eclipsed (probably foggy and eclipsed if you have weather tweaks because thanks Mrov)
- Atlantica: 3.0.3 -> 3.0.4
- Eclipsed weather is really pretty now (in my opinion)
- Junic : 2.0.6 -> 2.0.7
- Removed clouds
- Asteroid: 3.0.4 -> 3.0.5
- It can now be eclipsed (don't ask how)
- Updated the skybox
- Eclipsed weather has a special skybox
- Fission: 2.0.4 -> 2.0.5
- Oldred: 2.0.6 -> 2.0.7
- Etern: 4.0.4 -> 4.0.5
4.0.11
- Cosmocos : 2.0.4 -> 2.0.5
- Attempt nr 3
4.0.10
- Cosmocos : 2.0.3 -> 2.0.4
- Attempt nr 2
4.0.9
- Cosmocos : 2.0.2 -> 2.0.3
- Can't seem to replicate it but I might have fixed the crashing
4.0.8
- Gratar: 3.0.3 -> 3.0.8
- Trees now like flooded weather
4.0.7
- General
- Added spike traps to every moon, Gratar has a 1.5% chance of having a hundred of them >:D (Acidir/Polarus don't have any)
- Acidir: 5.0.3 -> 5.0.4
- Desolation : 2.0.2 -> 2.0.3
- Polarus: 3.0.2 -> 3.0.3
- Increased old bird spawns
- Added butlers
- Fixed ice sheets being huge on multiplayer
- Infernis : 4.0.2 -> 4.0.3
- Gloom : 2.0.2 -> 2.0.3
- Added rare Old Bird Spawn
- Cosmocos : 2.0.2 -> 2.0.3
- Watchers hurt again
- Atlantica: 3.0.2 -> 3.0.3
- Gratar: 3.0.3 -> 3.0.4
- Junic : 2.0.5 -> 2.0.6
- Added butlers
- Asteroid: 3.0.3 -> 3.0.4
- Fission: 2.0.3 -> 2.0.4
- Added butlers
- Oldred: 2.0.5 -> 2.0.6
- Adjusted outside spawns
- Etern: 4.0.3 -> 4.0.4
4.0.6
- Acidir: 5.0.2 -> 5.0.3
- Updated eclipse effect
- Desolation : 2.0.1 -> 2.0.2
- Updated eclipse effect
- Polarus: 3.0.1 -> 3.0.2
- Updated eclipse effect
- Infernis : 4.0.1 -> 4.0.2
- Updated eclipse effect
- Gloom : 2.0.1 -> 2.0.2
- Something probably
- Cosmocos : 2.0.1 -> 2.0.2
- Small fix
- Atlantica: 3.0.1 -> 3.0.2
- Updated eclipse effect
- Gratar: 3.0.2 -> 3.0.3
- Updated eclipse effect
- Junic : 2.0.4 -> 2.0.5
- Updated eclipse effect
- Asteroid: 3.0.2 -> 3.0.3
- Something?
- Fission: 2.0.2 -> 2.0.3
- Updated eclipse effect
- Oldred: 2.0.4 -> 2.0.5
- Updated eclipse effect
- Etern: 4.0.2 -> 4.0.3
- Updated eclipse effect
4.0.5
- Junic: 2.0.2 -> 2.0.3
- No more main entrance puddles
- Changed collapse timings once more
- No more fire exit cheesing
4.0.4
- Not found
4.0.3
- Oldred: 2.0.1 -> 2.0.3
- The dropship was invisible? if this was an issue, it's probably fixed now
4.0.2
- Desolation : 2.0.0 -> 2.0.1
- Fixed weather vanishing when leaving
- Fixed risk rating
- Polarus: 3.0.0 -> 3.0.1
- Fixed weather vanishing when leaving
- Fixed risk rating
- Infernis : 4.0.0 -> 4.0.1
- Fixed weather vanishing when leaving
- Fixed risk rating
- Gloom : 2.0.0 -> 2.0.1
- Fixed weather vanishing when leaving
- Fixed risk rating
- Cosmocos : 2.0.0 -> 2.0.1
- Possible performance improvements
- Fixed weather vanishing when leaving
- Fixed risk rating
- Atlantica: 3.0.0 -> 3.0.1
- Fixed weather vanishing when leaving
- Fixed risk rating
- Gratar: 3.0.1 -> 3.0.2
- Fixed weather vanishing when leaving
- Fixed risk rating
- Junic : 2.0.1 -> 2.0.2
- Fixed weather vanishing when leaving
- Fixed risk rating
- Asteroid: 3.0.1 -> 3.0.2
- Fixed weather vanishing when leaving
- Fixed risk rating
- Fission: 2.0.1 -> 2.0.2
- Fixed weather vanishing when leaving
- Fixed risk rating
- Oldred: 2.0.1 -> 2.0.2
- Fixed weather vanishing when leaving
- Fixed risk rating
- Etern: 4.0.1 -> 4.0.2
- Fixed weather vanishing when leaving
- Fixed risk rating
- Acidir: 5.0.1 -> 5.0.2
- Possible performance improvements
- Fixed weather vanishing when leaving
- Fixed risk rating
4.0.1
- Gratar: 3.0.0 -> 3.0.1
- Added something to the apparatus and power switch
- Junic : 2.0.0 -> 2.0.1
- Slightly changed flooded weather
- Asteroid: 3.0.0 -> 3.0.1
- Random power down chance has been lowered from 20 to 8 (whoops)
- Fission: 2.0.0 -> 2.0.1
- Fixed the main entrance (and the ramp to it)
- Oldred: 2.0.0 -> 2.0.1
- Small visual changes
- Etern: 4.0.0 -> 4.0.1
- Small visual changes
- Acidir: 5.0.0 -> 5.0.1
- Don't remember
4.0.0
- Updated all of them
- LLL port!
- Added Celestial tint support
3.1.10
- Atlantica: 2.3.1 -> 2.3.2
- Whoops, broke the bridge (it works now)
3.1.9
- Atlantica: 2.3.0 -> 2.3.1
- Fixed the atlantica leaving event
3.1.8
- Oldred: 1.0.13 -> 1.0.14
- Updated some lore
3.1.5
- Polarus: 2.3.3 -> 2.3.4
- Fix 3.. weee
3.1.4
- Polarus: 2.3.2 -> 2.3.3
- Fix 2 electric boogaloo
3.1.3
- Etern: 3.3.1 -> 3.3.2
- Sound fix
3.1.2
- Polarus: 2.3.1 -> 2.3.2
- Fix
3.1.1
- Polarus: 2.3.0 -> 2.3.1
- Increased the loot value
3.1.0
- Infernis: 3.3.0 -> 3.3.2
- Finetuned the leaving event
- Atlantica: 2.2.3 -> 2.3.0
- Changed the indoor flooding
- Added a pushable bridge
- Junic: 1.0.17 -> 1.1.0
- Adjusted dungeon spawn rates
- Polarus: 2.2.1 -> 2.3.0
- Updated the map
- Etern: 3.3.0 -> 3.3.1
- Enemies should no longer be able to walk through the ship
- It strikes at 9
- Oldred: 1.0.12 -> 1.0.13
- Enemies should no longer be able to walk through the ship
- Gloom: 1.0.4 -> 1.0.5
- Enemies should no longer be able to walk through the ship
- Changed Dungeon spawn rates
- Fission: 1.0.6 -> 1.0.7
- Touching the floor no longer hurts
3.0.33
- Junic: 1.0.16 -> 1.0.17
- hotfix
3.0.32
- Infernis: 3.2.0 -> 3.3.0
- No more instant kills when leaving through main
- Revamped the leaving event
- Gloom: 1.0.3 -> 1.0.4
- Don't ask me how I spelled "They're" as "Yhey;re" and not notice it because I have no idea
- Junic: 1.0.15 -> 1.0.16
- [redacted] should now work with teleporters
- Fission: 1.0.5 -> 1.0.6
- Added a lamp above the main entrance
3.0.31
- Polarus: 2.2.0 -> 2.2.1
- The letter scrap items were invisible
3.0.30
- Oldred: 1.0.11 -> 1.0.12
- Updated some lore
3.0.29
- Desolation: 1.1.0 -> 1.1.1
- Small fix
3.0.28
- Desolation: 1.0.5 -> 1.1.0
- Added another fire exit
- Balanced scrap items a bit
- Added a new scrap item
3.0.27
- Oldred: 1.0.10 -> 1.0.11
- Added some lore
- Gratar: 2.2.4 -> 2.2.5
- small fix
- Etern: 3.2.0 -> 3.3.0
- Improved some visuals
- Made the map feel bigger
- Fixed the toy nutcracker sound
- Atlantica: 2.2.1 -> 2.2.3
- Removed Giants
- Gloom: 1.0.2 -> 1.0.3
- Added hoarding bugs to inside spawn pool
- Lowered crawler spawns by a lot
- Fission: 1.0.4 -> 1.0.5
- Made the plastic box lighter
3.0.26
- Junic: 1.0.14 -> 1.0.15
- Small patch
3.0.25
- Junic: 1.0.13 -> 1.0.14
- Patched the secret update
3.0.24
- Junic: 1.0.12 -> 1.0.13
- Secret update
3.0.23
- Junic: 1.0.11 -> 1.0.12
- Enemies?
- Gratar: 2.2.3 -> 2.2.4
- small fix
- Gloom: 1.0.1 -> 1.0.2
- Minor map addition
3.0.22
- Junic: 1.0.10 -> 1.0.11
- Fixed flooded weather
3.0.21
- Oldred: 1.0.9 -> 1.0.10
- Added a thing
- Increased audio range of the mines
3.0.20
- Oldred: 1.0.8 -> 1.0.9
- Transcripts are now easier to read
3.0.19
- Gratar: 2.2.2 -> 2.2.3
- small fix
3.0.18
- Junic: 1.0.9 -> 1.0.10
- adjusted the timing of a few blockades
- Desolation: 1.0.2 -> 1.0.3
- Changed inside spawns a bit
- Changed lil cosmo
- Added scan nodes to the falling logs
- Gratar: 2.2.1 -> 2.2.2
- Updated and fixed the explosion event, it always plays near the end of the day
- Oldred: 1.0.7 -> 1.0.8
- I don't remember to be honest
3.0.17
- Junic: 1.0.8 -> 1.0.9
- updated [redacted]
- Oldred: 1.0.6 -> 1.0.7
- enemies should no longer teleport
3.0.16
- Oldred: 1.0.5 -> 1.0.6
- bombs no longer just dissapear
3.0.15
- Junic: 1.0.7 -> 1.0.8
- nerfed outside spawns
- Oldred: 1.0.4 -> 1.0.5
- bombs now don't always explode in sync
- Desolation: 1.0.1 -> 1.0.2
- Nerfed inside spawns
3.0.14
- Junic: 1.0.6 -> 1.0.7
- fixed [redacted]
3.0.13
- Fission: 1.0.3 -> 1.0.4
- The cube must be stopped
- Removed the cube