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Major_And_Skiz-MoreInteriors-2.1.0 icon

MoreInteriors

Adds some more interior tilesets for your crew to scavenge in. Currently the Bunker tileset is out and More interiors to come. Have Fun.

Date uploaded 9 months ago
Version 2.1.0
Download link Major_And_Skiz-MoreInteriors-2.1.0.zip
Downloads 54241
Dependency string Major_And_Skiz-MoreInteriors-2.1.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
Evaisa-LethalLib-0.14.2 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.14.2
IAmBatby-LethalLevelLoader-1.1.6 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.

Preferred version: 1.1.6

README

More Interiors [2.1.0] - Major_And_Skiz

Tired of always going to the facility or the manor? This mod adds some new interior tile sets for your crew to scavenge in! Only the bunker tileset is finished as of now, but we're already working on more.

The Bunker - A dark maze of underground tunnels that's both cramped and expansive at the same time. If you didn't like thumpers before, wait till you're trapped in a long tunnel with one.

Features:

  • A WWI Military Bunker tileset to add some variety to your everyday scrap runs.
  • Dynamic fire exits, scrap spawning, and enemy spawning.
  • This plugin should work with custom moons!
  • Apparatus spawns in bunker tile
  • Army Style Scrap
  • Custom Scrap Added OldRadio,Canteen,Armyhelmet,RockingHorse,Gramophone,WheelRim,WireSpool,TypeWriter

Planned Features:

  • Additional Tilesets
  • Custom Scrap pools for each interior tileset

Configure Settings:

By default, the bunker has chance to appear on Offense and March - if you want to change the appearance rate, or change what moons it can appear on, the config settings allow for the following settings:

  • Change Preset on what moons it apears on "all", "vanilla", "modded", "paid", "free", "list"
  • Change abilty to add in moon rarity values (EXAMPLE: Vow200,Titan400)
  • Set the bunker to always appear
  • Set length of the bunker appearing

Config

BunkerRarity:

  • How likely for Bunker to appear on moons (0-300)

BunkerMoons: Set to Following presets

  • "Free" : Experimentation Assurance Vow Offense March
  • "Paid" : Rend Dine Titan
  • "Vanilla" : Expermentation Assurance Vow Offense March Rend Dine Titan
  • "Modded" : Modded Moons only
  • "All" : Every Moon Modded and Vanilla
  • "List" : Individual moons only with rarity weights (EXAMPLE: Exerimentation20,Titan9999)

BunkerDungeonMoonsList:

Note BunkerMoons must be set to list!

  • Can be used to specify a list of moons with individual rarities for moons to spawn on. (EXAMPLE: Offense100,March500,Titan9999)

BunkerGuaranteed:

  • if Enabled (True) Sets all Presets to 9999 will overide custom any Set to BunkerMoons and BunkerMoonsList if Defined - -
  • (EXAMPLE BunkerMoons- "All" sets all moons to 9999)
  • (EXAMPLE BunkerMoons - "List" BunkerMoonsList - vow10,Experimentation100) will set Vow and Experimentation to 9999

How to Install:

Credits

Majorblue7 - Project Lead, Programmer, Level Designer, Tester,

Skiz - Project Lead, Level Designer, Art Direction, Q+A

A huge shoutout to these people and their mods for help and reference!

Evaisa- Lethallib

IAmBatby- LethalLevelLoader

Badhamknibbs- SCP Modding Scripts for DunGen Example and Config setup - SCP Foundation Dungeon

https://thunderstore.io/c/lethal-company/p/Badham_Mods/SCPFoundationDungeon/

Scoopy - Code and Scripts Help - Scoopys Variety Mod

https://thunderstore.io/c/lethal-company/p/scoopy/Scoopys_Variety_Mod/

Go Check out there Mods

NOTE: This mod requires everyone in the lobby to have it installed to avoid desync; everyone must also share the config settings (config sync may be implemented later)

Have fun exploring!

CHANGELOG

1.0.0

  • Initial release

1.1.0

  • Fixed typos in config
  • Fixed doorway Turret issue
  • Fixed Issue with Scrap and Custom moons

1.2.0

  • Fixed Config Issues
  • Added Config Option to Changed Per Moon Rarity Bunkermoonslist
  • Added Config Option to adjust length of Bunker
  • Added Apparatus Tile
  • Lights Now Turn off when Apparatus is removed
  • Adjusted the Default length should be a little shorter

1.2.1

  • Fixed Door Desync Network object wasn't set to root of object

1.3.0

  • Added LockPick Fix for Doors
  • Changed Credits
  • Netowrk Door Sync Fixed
  • SprayPaint Walls Working
  • Changed Values for Light Spawns
  • Adjusted DunGen Flow Amount
  • Changed Audio for Entry Way
  • Texture Update

1.3.1

  • Updated Lethal Lib Dependency
  • Removed RoundMangaer Patch
  • Changes ItemPatch

1.3.2

  • Update Lighting and Randomized Lighting

2.0.0

  • New Assembly
  • Apparatus Fixed
  • Added New Scrap
  • OldRadio,Canteen,Armyhelmet,RockingHorse,Gramophone,WheelRim,WireSpool,TypeWriter

2.1.0

  • Added New Animation to Scrap OldRadio,RockingHorse,TypeWriter
  • Reduced Global Moons Spawns to 1% Chance
  • Custom Scrap Always Spawns on Bunker
  • Changes Scrap Values General Increase
  • Minor Bug Fix with Apparatus

2.2.0

  • Patch for LLL Dependency Update
  • Changes to Scrap SpawnRates
  • Changes to DungeonSize

2.3.0

  • Added Config Changes
  • Added Default for Outpost 31
  • Added Rat Creatures

2.4.0

  • Fixed Rats
  • Added Changes to Generation more Connections
  • Added FX to tiles
  • Changes to Generation Better for override

2.5.0

  • Performance Update Added LODS
  • Reduced Rats for now
  • Changed Generation for even better exploration

Notice: Not all mods work together looking to improving that

Configs values need to match