MoreInteriors
Adds some more interior tilesets for your crew to scavenge in. Currently the Bunker tileset is out and More interiors to come. Have Fun.
Date uploaded | 9 months ago |
Version | 2.2.0 |
Download link | Major_And_Skiz-MoreInteriors-2.2.0.zip |
Downloads | 169143 |
Dependency string | Major_And_Skiz-MoreInteriors-2.2.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Preferred version: 1.1.6README
More Interiors [2.2.0] - Major_And_Skiz
Tired of always going to the facility or the manor? This mod adds some new interior tile sets for your crew to scavenge in! Only the bunker tileset is finished as of now, but we're already working on more.
The Bunker - A dark maze of underground tunnels that's both cramped and expansive at the same time. If you didn't like thumpers before, wait till you're trapped in a long tunnel with one.
Features:
- A WWI Military Bunker tileset to add some variety to your everyday scrap runs.
- Dynamic fire exits, scrap spawning, and enemy spawning.
- This plugin should work with custom moons!
- Apparatus spawns in bunker tile
- Army Style Scrap
- Custom Scrap Added OldRadio,Canteen,Armyhelmet,RockingHorse,Gramophone,WheelRim,WireSpool,TypeWriter
Planned Features:
- Additional Tilesets
- Custom Scrap pools for each interior tileset
Configure Settings:
By default, the bunker has chance to appear on Offense and March - if you want to change the appearance rate, or change what moons it can appear on, the config settings allow for the following settings:
- Change Preset on what moons it apears on "all", "vanilla", "modded", "paid", "free", "list"
- Change abilty to add in moon rarity values (EXAMPLE: Vow200,Titan400)
- Set the bunker to always appear
- Set length of the bunker appearing
Config
BunkerRarity:
- How likely for Bunker to appear on moons (0-300)
BunkerMoons: Set to Following presets
- "Free" : Experimentation Assurance Vow Offense March
- "Paid" : Rend Dine Titan
- "Vanilla" : Expermentation Assurance Vow Offense March Rend Dine Titan
- "Modded" : Modded Moons only
- "All" : Every Moon Modded and Vanilla
- "List" : Individual moons only with rarity weights (EXAMPLE: Exerimentation20,Titan9999)
BunkerDungeonMoonsList:
Note BunkerMoons must be set to list!
- Can be used to specify a list of moons with individual rarities for moons to spawn on. (EXAMPLE: Offense100,March500,Titan9999)
BunkerGuaranteed:
- if Enabled (True) Sets all Presets to 9999 will overide custom any Set to BunkerMoons and BunkerMoonsList if Defined - -
- (EXAMPLE BunkerMoons- "All" sets all moons to 9999)
- (EXAMPLE BunkerMoons - "List" BunkerMoonsList - vow10,Experimentation100) will set Vow and Experimentation to 9999
How to Install:
- Make sure you have BepInEx & LethalLib & LethalLevelLoader & https://thunderstore.io/c/lethal-company/p/Evaisa/HookGenPatcher/ installed.
- Download and unzip the mod.
- Merge the BepInEx folder from this zip with the one found at: (
\GAME_LOCATION\Lethal Company\BepInEx
) - Optional: Launch and close the game to generate config file.
Credits
Majorblue7 - Project Lead, Programmer, Level Designer, Tester,
Skiz - Project Lead, Level Designer, Art Direction, Q+A
A huge shoutout to these people and their mods for help and reference!
Evaisa- Lethallib
IAmBatby- LethalLevelLoader
Badhamknibbs- SCP Modding Scripts for DunGen Example and Config setup - SCP Foundation Dungeon
https://thunderstore.io/c/lethal-company/p/Badham_Mods/SCPFoundationDungeon/
Scoopy - Code and Scripts Help - Scoopys Variety Mod
https://thunderstore.io/c/lethal-company/p/scoopy/Scoopys_Variety_Mod/
Go Check out there Mods
NOTE: This mod requires everyone in the lobby to have it installed to avoid desync; everyone must also share the config settings (config sync may be implemented later)
Have fun exploring!
CHANGELOG
1.0.0
- Initial release
1.1.0
- Fixed typos in config
- Fixed doorway Turret issue
- Fixed Issue with Scrap and Custom moons
1.2.0
- Fixed Config Issues
- Added Config Option to Changed Per Moon Rarity Bunkermoonslist
- Added Config Option to adjust length of Bunker
- Added Apparatus Tile
- Lights Now Turn off when Apparatus is removed
- Adjusted the Default length should be a little shorter
1.2.1
- Fixed Door Desync Network object wasn't set to root of object
1.3.0
- Added LockPick Fix for Doors
- Changed Credits
- Netowrk Door Sync Fixed
- SprayPaint Walls Working
- Changed Values for Light Spawns
- Adjusted DunGen Flow Amount
- Changed Audio for Entry Way
- Texture Update
1.3.1
- Updated Lethal Lib Dependency
- Removed RoundMangaer Patch
- Changes ItemPatch
1.3.2
- Update Lighting and Randomized Lighting
2.0.0
- New Assembly
- Apparatus Fixed
- Added New Scrap
- OldRadio,Canteen,Armyhelmet,RockingHorse,Gramophone,WheelRim,WireSpool,TypeWriter
2.1.0
- Added New Animation to Scrap OldRadio,RockingHorse,TypeWriter
- Reduced Global Moons Spawns to 1% Chance
- Custom Scrap Always Spawns on Bunker
- Changes Scrap Values General Increase
- Minor Bug Fix with Apparatus
2.2.0
- Patch for LLL Dependency Update
- Changes to Scrap SpawnRates
- Changes to DungeonSize
2.3.0
- Added Config Changes
- Added Default for Outpost 31
- Added Rat Creatures
2.4.0
- Fixed Rats
- Added Changes to Generation more Connections
- Added FX to tiles
- Changes to Generation Better for override
2.5.0
- Performance Update Added LODS
- Reduced Rats for now
- Changed Generation for even better exploration