Decompiled source of Lethal Idiots v1.0.1
BepInEx/plugins/2018-LC_API/LC_API.dll
Decompiled 10 months ago
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using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LC_API.BundleAPI; using LC_API.ClientAPI; using LC_API.Comp; using LC_API.Data; using LC_API.Exceptions; using LC_API.Extensions; using LC_API.GameInterfaceAPI; using LC_API.GameInterfaceAPI.Events; using LC_API.GameInterfaceAPI.Events.Cache; using LC_API.GameInterfaceAPI.Events.EventArgs.Player; using LC_API.GameInterfaceAPI.Events.Handlers; using LC_API.GameInterfaceAPI.Features; using LC_API.ManualPatches; using LC_API.Networking; using LC_API.ServerAPI; using Microsoft.CodeAnalysis; using Newtonsoft.Json; using Steamworks; using Steamworks.Data; using TMPro; using Unity.Collections; using Unity.Netcode; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.InputSystem; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("2018")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("Utilities for plugin devs")] [assembly: AssemblyFileVersion("3.4.5.0")] [assembly: AssemblyInformationalVersion("3.4.5+ae2de74676f4f0d6440c82067f4c1a22389fe27b")] [assembly: AssemblyProduct("Lethal Company API")] [assembly: AssemblyTitle("LC_API")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("3.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LC_API { internal static class CheatDatabase { private const string SIG_REQ_GUID = "LC_API_ReqGUID"; private const string SIG_SEND_MODS = "LC_APISendMods"; private static Dictionary<string, PluginInfo> PluginsLoaded = new Dictionary<string, PluginInfo>(); public static void RunLocalCheatDetector() { PluginsLoaded = Chainloader.PluginInfos; using Dictionary<string, PluginInfo>.ValueCollection.Enumerator enumerator = PluginsLoaded.Values.GetEnumerator(); while (enumerator.MoveNext()) { switch (enumerator.Current.Metadata.GUID) { case "mikes.lethalcompany.mikestweaks": case "mom.llama.enhancer": case "Posiedon.GameMaster": case "LethalCompanyScalingMaster": case "verity.amberalert": ModdedServer.SetServerModdedOnly(); break; } } } public static void OtherPlayerCheatDetector() { Plugin.Log.LogWarning((object)"Asking all other players for their mod list.."); LC_API.GameInterfaceAPI.Features.Player.LocalPlayer.QueueTip("Mod List:", "Asking all other players for installed mods.."); LC_API.GameInterfaceAPI.Features.Player.LocalPlayer.QueueTip("Mod List:", "Check the logs for more detailed results.\n<size=13>(Note that if someone doesnt show up on the list, they may not have LC_API installed)</size>"); Network.Broadcast("LC_API_ReqGUID"); } [NetworkMessage("LC_APISendMods", false)] internal static void ReceivedModListHandler(ulong senderId, List<string> mods) { string text = LC_API.GameInterfaceAPI.Features.Player.Get(senderId).Username + " responded with these mods:\n" + string.Join("\n", mods); LC_API.GameInterfaceAPI.Features.Player.LocalPlayer.QueueTip("Mod List:", text); Plugin.Log.LogWarning((object)text); } [NetworkMessage("LC_API_ReqGUID", false)] internal static void ReceivedModListHandler(ulong senderId) { List<string> list = new List<string>(); foreach (PluginInfo value in PluginsLoaded.Values) { list.Add(value.Metadata.GUID); } Network.Broadcast("LC_APISendMods", list); } } [BepInPlugin("LC_API", "Lethal Company API", "3.4.5")] public sealed class Plugin : BaseUnityPlugin { internal static ManualLogSource Log; private ConfigEntry<bool> configOverrideModServer; private ConfigEntry<bool> configLegacyAssetLoading; private ConfigEntry<bool> configDisableBundleLoader; internal static ConfigEntry<bool> configVanillaSupport; internal static Harmony Harmony; internal static Plugin Instance { get; private set; } public static bool Initialized { get; private set; } private void Awake() { //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0115: Expected O, but got Unknown //IL_027e: Unknown result type (might be due to invalid IL or missing references) //IL_028c: Expected O, but got Unknown //IL_0294: Unknown result type (might be due to invalid IL or missing references) //IL_02a2: Expected O, but got Unknown //IL_02ae: Unknown result type (might be due to invalid IL or missing references) //IL_02ba: Expected O, but got Unknown //IL_02c4: Unknown result type (might be due to invalid IL or missing references) //IL_02d2: Expected O, but got Unknown //IL_02dd: Unknown result type (might be due to invalid IL or missing references) //IL_02ea: Expected O, but got Unknown //IL_02f5: Unknown result type (might be due to invalid IL or missing references) //IL_0302: Expected O, but got Unknown //IL_030d: Unknown result type (might be due to invalid IL or missing references) //IL_031a: Expected O, but got Unknown Instance = this; configOverrideModServer = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Force modded server browser", false, "Should the API force you into the modded server browser?"); configLegacyAssetLoading = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Legacy asset bundle loading", false, "Should the BundleLoader use legacy asset loading? Turning this on may help with loading assets from older plugins."); configDisableBundleLoader = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Disable BundleLoader", false, "Should the BundleLoader be turned off? Enable this if you are having problems with mods that load assets using a different method from LC_API's BundleLoader."); configVanillaSupport = ((BaseUnityPlugin)this).Config.Bind<bool>("Compatibility", "Vanilla Compatibility", false, "Allows you to join vanilla servers, but disables many networking-related things and could cause mods to not work properly."); CommandHandler.commandPrefix = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Prefix", "/", "Command prefix"); Log = ((BaseUnityPlugin)this).Logger; ((BaseUnityPlugin)this).Logger.LogWarning((object)"\n.____ _________ _____ __________ .___ \r\n| | \\_ ___ \\ / _ \\ \\______ \\| | \r\n| | / \\ \\/ / /_\\ \\ | ___/| | \r\n| |___\\ \\____ / | \\| | | | \r\n|_______ \\\\______ /______\\____|__ /|____| |___| \r\n \\/ \\//_____/ \\/ \r\n "); ((BaseUnityPlugin)this).Logger.LogInfo((object)"LC_API Starting up.."); if (configOverrideModServer.Value) { ModdedServer.SetServerModdedOnly(); } if (configVanillaSupport.Value) { ((BaseUnityPlugin)this).Logger.LogInfo((object)"LC_API is starting with VANILLA SUPPORT ENABLED."); } Harmony = new Harmony("ModAPI"); MethodInfo methodInfo = AccessTools.Method(typeof(GameNetworkManager), "SteamMatchmaking_OnLobbyCreated", (Type[])null, (Type[])null); AccessTools.Method(typeof(GameNetworkManager), "LobbyDataIsJoinable", (Type[])null, (Type[])null); MethodInfo methodInfo2 = AccessTools.Method(typeof(ServerPatch), "OnLobbyCreate", (Type[])null, (Type[])null); MethodInfo methodInfo3 = AccessTools.Method(typeof(MenuManager), "Awake", (Type[])null, (Type[])null); MethodInfo methodInfo4 = AccessTools.Method(typeof(ServerPatch), "CacheMenuManager", (Type[])null, (Type[])null); AccessTools.Method(typeof(HUDManager), "AddChatMessage", (Type[])null, (Type[])null); MethodInfo methodInfo5 = AccessTools.Method(typeof(HUDManager), "SubmitChat_performed", (Type[])null, (Type[])null); MethodInfo methodInfo6 = AccessTools.Method(typeof(CommandHandler.SubmitChatPatch), "Transpiler", (Type[])null, (Type[])null); MethodInfo methodInfo7 = AccessTools.Method(typeof(GameNetworkManager), "Awake", (Type[])null, (Type[])null); MethodInfo methodInfo8 = AccessTools.Method(typeof(ServerPatch), "GameNetworkManagerAwake", (Type[])null, (Type[])null); MethodInfo methodInfo9 = AccessTools.Method(typeof(NetworkManager), "StartClient", (Type[])null, (Type[])null); MethodInfo methodInfo10 = AccessTools.Method(typeof(NetworkManager), "StartHost", (Type[])null, (Type[])null); MethodInfo methodInfo11 = AccessTools.Method(typeof(NetworkManager), "Shutdown", (Type[])null, (Type[])null); MethodInfo methodInfo12 = AccessTools.Method(typeof(RegisterPatch), "Postfix", (Type[])null, (Type[])null); MethodInfo methodInfo13 = AccessTools.Method(typeof(UnregisterPatch), "Postfix", (Type[])null, (Type[])null); Harmony.Patch((MethodBase)methodInfo3, new HarmonyMethod(methodInfo4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Harmony.Patch((MethodBase)methodInfo5, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(methodInfo6), (HarmonyMethod)null, (HarmonyMethod)null); Harmony.Patch((MethodBase)methodInfo7, new HarmonyMethod(methodInfo8), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Harmony.Patch((MethodBase)methodInfo9, (HarmonyMethod)null, new HarmonyMethod(methodInfo12), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Harmony.Patch((MethodBase)methodInfo10, (HarmonyMethod)null, new HarmonyMethod(methodInfo12), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Harmony.Patch((MethodBase)methodInfo11, (HarmonyMethod)null, new HarmonyMethod(methodInfo13), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); Network.Init(); Events.Patch(Harmony); } internal void Start() { Initialize(); } internal void OnDestroy() { Initialize(); } internal void Initialize() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Expected O, but got Unknown if (!Initialized) { Initialized = true; if (!configDisableBundleLoader.Value) { BundleLoader.Load(configLegacyAssetLoading.Value); } GameObject val = new GameObject("API"); Object.DontDestroyOnLoad((Object)val); val.AddComponent<LC_APIManager>(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"LC_API Started!"); CheatDatabase.RunLocalCheatDetector(); } } internal static void PatchMethodManual(MethodInfo method, MethodInfo patch, Harmony harmony) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown harmony.Patch((MethodBase)method, new HarmonyMethod(patch), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } } public static class Utils { public static string ReplaceWithCase(this string input, string toReplace, string replacement) { Dictionary<string, string> map = new Dictionary<string, string> { { toReplace, replacement } }; return input.ReplaceWithCase(map); } public static string ReplaceWithCase(this string input, Dictionary<string, string> map) { string text = input; foreach (KeyValuePair<string, string> item in map) { string key = item.Key; string value = item.Value; text = Regex.Replace(text, key, delegate(Match match) { string value2 = match.Value; char[] array = value2.ToCharArray(); string[] source = value2.Split(' '); bool flag = char.IsUpper(array[0]); bool flag2 = source.All((string w) => char.IsUpper(w[0]) || !char.IsLetter(w[0])); if (array.All((char c) => char.IsUpper(c) || !char.IsLetter(c))) { return value.ToUpper(); } if (flag2) { return Regex.Replace(value, "\\b\\w", (Match charMatch) => charMatch.Value.ToUpper()); } char[] array2 = value.ToCharArray(); array2[0] = (flag ? char.ToUpper(array2[0]) : char.ToLower(array2[0])); return new string(array2); }, RegexOptions.IgnoreCase); } return text; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "LC_API"; public const string PLUGIN_NAME = "Lethal Company API"; public const string PLUGIN_VERSION = "3.4.5"; } } namespace LC_API.ServerAPI { public static class ModdedServer { private static bool moddedOnly; [Obsolete("Use SetServerModdedOnly() instead. This will be removed/private in a future update.")] public static bool setModdedOnly; public static int GameVersion { get; internal set; } public static bool ModdedOnly => moddedOnly; public static void SetServerModdedOnly() { moddedOnly = true; Plugin.Log.LogMessage((object)"A plugin has set your game to only allow you to play with other people who have mods!"); } public static void OnSceneLoaded() { if (Object.op_Implicit((Object)(object)GameNetworkManager.Instance) && ModdedOnly) { GameNetworkManager instance = GameNetworkManager.Instance; instance.gameVersionNum += 16440; setModdedOnly = true; } } } [Obsolete("ServerAPI.Networking is obsolete and will be removed in future versions. Use LC_API.Networking.Network.")] public static class Networking { private sealed class Data<T> { public readonly string Signature; public readonly T Value; public Data(string signature, T value) { Signature = signature; Value = value; } } private const string StringMessageRegistrationName = "LCAPI_NET_LEGACY_STRING"; private const string ListStringMessageRegistrationName = "LCAPI_NET_LEGACY_LISTSTRING"; private const string IntMessageRegistrationName = "LCAPI_NET_LEGACY_INT"; private const string FloatMessageRegistrationName = "LCAPI_NET_LEGACY_FLOAT"; private const string Vector3MessageRegistrationName = "LCAPI_NET_LEGACY_VECTOR3"; private const string SyncVarMessageRegistrationName = "LCAPI_NET_LEGACY_SYNCVAR_SET"; public static Action<string, string> GetString = delegate { }; public static Action<List<string>, string> GetListString = delegate { }; public static Action<int, string> GetInt = delegate { }; public static Action<float, string> GetFloat = delegate { }; public static Action<Vector3, string> GetVector3 = delegate { }; private static Dictionary<string, string> syncStringVars = new Dictionary<string, string>(); public static void Broadcast(string data, string signature) { if (data.Contains("/")) { Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( / )"); } else { Network.Broadcast("LCAPI_NET_LEGACY_STRING", new Data<string>(signature, data)); } } public static void Broadcast(List<string> data, string signature) { string text = ""; foreach (string datum in data) { if (datum.Contains("/")) { Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( / )"); return; } if (datum.Contains("\n")) { Plugin.Log.LogError((object)"Invalid character in broadcasted string event! ( NewLine )"); return; } text = text + datum + "\n"; } Network.Broadcast("LCAPI_NET_LEGACY_LISTSTRING", new Data<string>(signature, text)); } public static void Broadcast(int data, string signature) { Network.Broadcast("LCAPI_NET_LEGACY_INT", new Data<int>(signature, data)); } public static void Broadcast(float data, string signature) { Network.Broadcast("LCAPI_NET_LEGACY_FLOAT", new Data<float>(signature, data)); } public static void Broadcast(Vector3 data, string signature) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) Network.Broadcast("LCAPI_NET_LEGACY_VECTOR3", new Data<Vector3>(signature, data)); } public static void RegisterSyncVariable(string name) { if (!syncStringVars.ContainsKey(name)) { syncStringVars.Add(name, ""); } else { Plugin.Log.LogError((object)("Cannot register Sync Variable! A Sync Variable has already been registered with name " + name)); } } public static void SetSyncVariable(string name, string value) { if (syncStringVars.ContainsKey(name)) { syncStringVars[name] = value; Broadcast(new List<string> { name, value }, "LCAPI_NET_LEGACY_SYNCVAR_SET"); } else { Plugin.Log.LogError((object)("Cannot set the value of Sync Variable " + name + " as it is not registered!")); } } private static void SetSyncVariableB(string name, string value) { if (syncStringVars.ContainsKey(name)) { syncStringVars[name] = value; } else { Plugin.Log.LogError((object)("Cannot set the value of Sync Variable " + name + " as it is not registered!")); } } internal static void LCAPI_NET_SYNCVAR_SET(List<string> list, string arg2) { if (arg2 == "LCAPI_NET_LEGACY_SYNCVAR_SET") { SetSyncVariableB(list[0], list[1]); } } public static string GetSyncVariable(string name) { if (syncStringVars.ContainsKey(name)) { return syncStringVars[name]; } Plugin.Log.LogError((object)("Cannot get the value of Sync Variable " + name + " as it is not registered!")); return ""; } internal static void InitializeLegacyNetworking() { GetListString = (Action<List<string>, string>)Delegate.Combine(GetListString, new Action<List<string>, string>(LCAPI_NET_SYNCVAR_SET)); Network.RegisterMessage("LCAPI_NET_LEGACY_STRING", relayToSelf: false, delegate(ulong senderId, Data<string> data) { GetString(data.Value, data.Signature); }); Network.RegisterMessage("LCAPI_NET_LEGACY_LISTSTRING", relayToSelf: false, delegate(ulong senderId, Data<string> data) { GetListString(data.Value.Split('\n').ToList(), data.Signature); }); Network.RegisterMessage("LCAPI_NET_LEGACY_INT", relayToSelf: false, delegate(ulong senderId, Data<int> data) { GetInt(data.Value, data.Signature); }); Network.RegisterMessage("LCAPI_NET_LEGACY_FLOAT", relayToSelf: false, delegate(ulong senderId, Data<float> data) { GetFloat(data.Value, data.Signature); }); Network.RegisterMessage("LCAPI_NET_LEGACY_VECTOR3", relayToSelf: false, delegate(ulong senderId, Data<Vector3> data) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) GetVector3(data.Value, data.Signature); }); } } } namespace LC_API.Networking { public static class Network { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static HandleNamedMessageDelegate <>9__35_2; public static Events.CustomEventHandler <>9__35_0; public static Events.CustomEventHandler <>9__35_1; internal void <Init>b__35_0() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Expected O, but got Unknown StartedNetworking = true; if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { CustomMessagingManager customMessagingManager = NetworkManager.Singleton.CustomMessagingManager; object obj = <>9__35_2; if (obj == null) { HandleNamedMessageDelegate val = delegate(ulong senderClientId, FastBufferReader reader) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) byte[] bytes = default(byte[]); ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref bytes, default(ForPrimitives)); NetworkMessageWrapper networkMessageWrapper = bytes.ToObject<NetworkMessageWrapper>(); networkMessageWrapper.Sender = senderClientId; byte[] array = networkMessageWrapper.ToBytes(); FastBufferWriter val2 = default(FastBufferWriter); ((FastBufferWriter)(ref val2))..ctor(FastBufferWriter.GetWriteSize<byte>(array, -1, 0), (Allocator)2, -1); try { ((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(array, default(ForPrimitives)); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(networkMessageWrapper.UniqueName, val2, (NetworkDelivery)4); } finally { ((IDisposable)(FastBufferWriter)(ref val2)).Dispose(); } }; <>9__35_2 = val; obj = (object)val; } customMessagingManager.RegisterNamedMessageHandler("LC_API_RELAY_MESSAGE", (HandleNamedMessageDelegate)obj); } RegisterAllMessages(); } internal void <Init>b__35_2(ulong senderClientId, FastBufferReader reader) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) byte[] bytes = default(byte[]); ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref bytes, default(ForPrimitives)); NetworkMessageWrapper networkMessageWrapper = bytes.ToObject<NetworkMessageWrapper>(); networkMessageWrapper.Sender = senderClientId; byte[] array = networkMessageWrapper.ToBytes(); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(FastBufferWriter.GetWriteSize<byte>(array, -1, 0), (Allocator)2, -1); try { ((FastBufferWriter)(ref val)).WriteValueSafe<byte>(array, default(ForPrimitives)); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(networkMessageWrapper.UniqueName, val, (NetworkDelivery)4); } finally { ((IDisposable)(FastBufferWriter)(ref val)).Dispose(); } } internal void <Init>b__35_1() { StartedNetworking = false; if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { NetworkManager.Singleton.CustomMessagingManager.UnregisterNamedMessageHandler("LC_API_RELAY_MESSAGE"); } UnregisterAllMessages(); } } internal const string MESSAGE_RELAY_UNIQUE_NAME = "LC_API_RELAY_MESSAGE"; private static MethodInfo _registerInfo = null; private static MethodInfo _registerInfoGeneric = null; internal static Dictionary<string, NetworkMessageFinalizerBase> NetworkMessageFinalizers { get; } = new Dictionary<string, NetworkMessageFinalizerBase>(); internal static bool StartedNetworking { get; set; } = false; internal static MethodInfo RegisterInfo { get { if (_registerInfo == null) { MethodInfo[] methods = typeof(Network).GetMethods(); foreach (MethodInfo methodInfo in methods) { if (methodInfo.Name == "RegisterMessage" && !methodInfo.IsGenericMethod) { _registerInfo = methodInfo; break; } } } return _registerInfo; } } internal static MethodInfo RegisterInfoGeneric { get { if (_registerInfoGeneric == null) { MethodInfo[] methods = typeof(Network).GetMethods(); foreach (MethodInfo methodInfo in methods) { if (methodInfo.Name == "RegisterMessage" && methodInfo.IsGenericMethod) { _registerInfoGeneric = methodInfo; break; } } } return _registerInfoGeneric; } } public static event Events.CustomEventHandler RegisterNetworkMessages; internal static event Events.CustomEventHandler UnregisterNetworkMessages; internal static byte[] ToBytes(this object @object) { if (@object == null) { return null; } return Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(@object)); } internal static T ToObject<T>(this byte[] bytes) where T : class { return JsonConvert.DeserializeObject<T>(Encoding.UTF8.GetString(bytes)); } internal static void OnRegisterNetworkMessages() { Network.RegisterNetworkMessages.InvokeSafely(); } internal static void OnUnregisterNetworkMessages() { Network.UnregisterNetworkMessages.InvokeSafely(); } internal static void RegisterAllMessages() { //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Expected O, but got Unknown foreach (NetworkMessageFinalizerBase value in NetworkMessageFinalizers.Values) { NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler(value.UniqueName, new HandleNamedMessageDelegate(value.Read)); } } internal static void UnregisterAllMessages() { foreach (string key in NetworkMessageFinalizers.Keys) { UnregisterMessage(key, andRemoveHandler: false); } } public static void RegisterAll() { Type[] typesFromAssembly = AccessTools.GetTypesFromAssembly(new StackTrace().GetFrame(1).GetMethod().ReflectedType.Assembly); for (int i = 0; i < typesFromAssembly.Length; i++) { RegisterAll(typesFromAssembly[i]); } } public static void RegisterAll(Type type) { if (!type.IsClass) { return; } NetworkMessage customAttribute = type.GetCustomAttribute<NetworkMessage>(); if (customAttribute != null) { if (type.BaseType.Name == "NetworkMessageHandler`1") { Type type2 = type.BaseType.GetGenericArguments()[0]; RegisterInfoGeneric.MakeGenericMethod(type2).Invoke(null, new object[3] { customAttribute.UniqueName, customAttribute.RelayToSelf, type.GetMethod("Handler").CreateDelegate(typeof(Action<, >).MakeGenericType(typeof(ulong), type2), Activator.CreateInstance(type)) }); } else if (type.BaseType.Name == "NetworkMessageHandler") { RegisterInfo.Invoke(null, new object[3] { customAttribute.UniqueName, customAttribute.RelayToSelf, type.GetMethod("Handler").CreateDelegate(typeof(Action<>).MakeGenericType(typeof(ulong)), Activator.CreateInstance(type)) }); } return; } MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); foreach (MethodInfo methodInfo in methods) { customAttribute = methodInfo.GetCustomAttribute<NetworkMessage>(); if (customAttribute != null) { if (!methodInfo.IsStatic) { throw new Exception("Detected NetworkMessage attribute on non-static method. All NetworkMessages on methods must be static."); } if (methodInfo.GetParameters().Length == 1) { RegisterInfo.Invoke(null, new object[3] { customAttribute.UniqueName, customAttribute.RelayToSelf, methodInfo.CreateDelegate(typeof(Action<>).MakeGenericType(typeof(ulong))) }); } else { Type parameterType = methodInfo.GetParameters()[1].ParameterType; RegisterInfoGeneric.MakeGenericMethod(parameterType).Invoke(null, new object[3] { customAttribute.UniqueName, customAttribute.RelayToSelf, methodInfo.CreateDelegate(typeof(Action<, >).MakeGenericType(typeof(ulong), parameterType)) }); } } } } public static void UnregisterAll(bool andRemoveHandler = true) { Type[] typesFromAssembly = AccessTools.GetTypesFromAssembly(new StackTrace().GetFrame(1).GetMethod().ReflectedType.Assembly); for (int i = 0; i < typesFromAssembly.Length; i++) { UnregisterAll(typesFromAssembly[i], andRemoveHandler); } } public static void UnregisterAll(Type type, bool andRemoveHandler = true) { if (!type.IsClass) { return; } NetworkMessage customAttribute = type.GetCustomAttribute<NetworkMessage>(); if (customAttribute != null) { UnregisterMessage(customAttribute.UniqueName, andRemoveHandler); return; } MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic); for (int i = 0; i < methods.Length; i++) { customAttribute = methods[i].GetCustomAttribute<NetworkMessage>(); if (customAttribute != null) { UnregisterMessage(customAttribute.UniqueName, andRemoveHandler); } } } public static void RegisterMessage<T>(string uniqueName, bool relayToSelf, Action<ulong, T> onReceived) where T : class { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown if (NetworkMessageFinalizers.ContainsKey(uniqueName)) { throw new Exception(uniqueName + " already registered"); } NetworkMessageFinalizer<T> networkMessageFinalizer = new NetworkMessageFinalizer<T>(uniqueName, relayToSelf, onReceived); NetworkMessageFinalizers.Add(uniqueName, networkMessageFinalizer); if (StartedNetworking) { NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler(uniqueName, new HandleNamedMessageDelegate(networkMessageFinalizer.Read)); } } public static void RegisterMessage(string uniqueName, bool relayToSelf, Action<ulong> onReceived) { //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Expected O, but got Unknown if (NetworkMessageFinalizers.ContainsKey(uniqueName)) { throw new Exception(uniqueName + " already registered"); } NetworkMessageFinalizer networkMessageFinalizer = new NetworkMessageFinalizer(uniqueName, relayToSelf, onReceived); NetworkMessageFinalizers.Add(uniqueName, networkMessageFinalizer); if (StartedNetworking) { NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler(uniqueName, new HandleNamedMessageDelegate(networkMessageFinalizer.Read)); } } public static void UnregisterMessage(string uniqueName, bool andRemoveHandler = true) { if ((!andRemoveHandler && NetworkMessageFinalizers.ContainsKey(uniqueName)) || (andRemoveHandler && NetworkMessageFinalizers.Remove(uniqueName))) { NetworkManager.Singleton.CustomMessagingManager.UnregisterNamedMessageHandler(uniqueName); } } public static void Broadcast<T>(string uniqueName, T @object) where T : class { if (NetworkMessageFinalizers.TryGetValue(uniqueName, out var value)) { if (!(value is NetworkMessageFinalizer<T> networkMessageFinalizer)) { throw new Exception("Network handler for " + uniqueName + " was not broadcast with the right type!"); } networkMessageFinalizer.Send(@object); } } public static void Broadcast(string uniqueName) { if (NetworkMessageFinalizers.TryGetValue(uniqueName, out var value)) { if (!(value is NetworkMessageFinalizer networkMessageFinalizer)) { throw new Exception("Network handler for " + uniqueName + " was not broadcast with the right type!"); } networkMessageFinalizer.Send(); } } internal static void Init() { RegisterNetworkMessages += delegate { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Expected O, but got Unknown StartedNetworking = true; if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { CustomMessagingManager customMessagingManager = NetworkManager.Singleton.CustomMessagingManager; object obj = <>c.<>9__35_2; if (obj == null) { HandleNamedMessageDelegate val = delegate(ulong senderClientId, FastBufferReader reader) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) byte[] bytes = default(byte[]); ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref bytes, default(ForPrimitives)); NetworkMessageWrapper networkMessageWrapper = bytes.ToObject<NetworkMessageWrapper>(); networkMessageWrapper.Sender = senderClientId; byte[] array = networkMessageWrapper.ToBytes(); FastBufferWriter val2 = default(FastBufferWriter); ((FastBufferWriter)(ref val2))..ctor(FastBufferWriter.GetWriteSize<byte>(array, -1, 0), (Allocator)2, -1); try { ((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(array, default(ForPrimitives)); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(networkMessageWrapper.UniqueName, val2, (NetworkDelivery)4); } finally { ((IDisposable)(FastBufferWriter)(ref val2)).Dispose(); } }; <>c.<>9__35_2 = val; obj = (object)val; } customMessagingManager.RegisterNamedMessageHandler("LC_API_RELAY_MESSAGE", (HandleNamedMessageDelegate)obj); } RegisterAllMessages(); }; UnregisterNetworkMessages += delegate { StartedNetworking = false; if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { NetworkManager.Singleton.CustomMessagingManager.UnregisterNamedMessageHandler("LC_API_RELAY_MESSAGE"); } UnregisterAllMessages(); }; SetupNetworking(); RegisterAll(); LC_API.ServerAPI.Networking.InitializeLegacyNetworking(); } internal static void SetupNetworking() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); for (int i = 0; i < types.Length; i++) { MethodInfo[] methods = types[i].GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); foreach (MethodInfo methodInfo in methods) { if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0) { methodInfo.Invoke(null, null); } } } } } [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = false, Inherited = false)] public class NetworkMessage : Attribute { public string UniqueName { get; } public bool RelayToSelf { get; } public NetworkMessage(string uniqueName, bool relayToSelf = false) { UniqueName = uniqueName; RelayToSelf = relayToSelf; } } public abstract class NetworkMessageHandler<T> where T : class { public abstract void Handler(ulong sender, T message); } public abstract class NetworkMessageHandler { public abstract void Handler(ulong sender); } internal abstract class NetworkMessageFinalizerBase { internal abstract string UniqueName { get; } internal abstract bool RelayToSelf { get; } public abstract void Read(ulong sender, FastBufferReader reader); } internal class NetworkMessageFinalizer : NetworkMessageFinalizerBase { internal override string UniqueName { get; } internal override bool RelayToSelf { get; } internal Action<ulong> OnReceived { get; } public NetworkMessageFinalizer(string uniqueName, bool relayToSelf, Action<ulong> onReceived) { UniqueName = uniqueName; RelayToSelf = relayToSelf; OnReceived = onReceived; } public void Send() { //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { ((MonoBehaviour)NetworkManager.Singleton).StartCoroutine(SendLater()); return; } byte[] array = new NetworkMessageWrapper(UniqueName, LC_API.GameInterfaceAPI.Features.Player.LocalPlayer.ClientId).ToBytes(); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(FastBufferWriter.GetWriteSize<byte>(array, -1, 0), (Allocator)2, -1); try { ((FastBufferWriter)(ref val)).WriteValueSafe<byte>(array, default(ForPrimitives)); if (NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost) { NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(UniqueName, val, (NetworkDelivery)4); } else { NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("LC_API_RELAY_MESSAGE", LC_API.GameInterfaceAPI.Features.Player.HostPlayer.ClientId, val, (NetworkDelivery)4); } } finally { ((IDisposable)(FastBufferWriter)(ref val)).Dispose(); } } public override void Read(ulong fakeSender, FastBufferReader reader) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { ((MonoBehaviour)NetworkManager.Singleton).StartCoroutine(ReadLater(fakeSender, reader)); return; } byte[] bytes = default(byte[]); ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref bytes, default(ForPrimitives)); NetworkMessageWrapper networkMessageWrapper = bytes.ToObject<NetworkMessageWrapper>(); if (RelayToSelf || LC_API.GameInterfaceAPI.Features.Player.LocalPlayer.ClientId != networkMessageWrapper.Sender) { OnReceived(networkMessageWrapper.Sender); } } private IEnumerator SendLater() { int timesWaited = 0; while ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { yield return (object)new WaitForSeconds(0.1f); timesWaited++; if (timesWaited % 20 == 0) { Plugin.Log.LogWarning((object)$"Waiting to send network message. Waiting on host?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null} Waiting on local player?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null}"); } if (timesWaited >= 100) { Plugin.Log.LogError((object)"Dropping network message"); yield return null; } } Send(); } private IEnumerator ReadLater(ulong fakeSender, FastBufferReader reader) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) int timesWaited = 0; while ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { yield return (object)new WaitForSeconds(0.1f); timesWaited++; if (timesWaited % 20 == 0) { Plugin.Log.LogWarning((object)$"Waiting to read network message. Waiting on host?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null} Waiting on local player?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null}"); } if (timesWaited >= 100) { Plugin.Log.LogError((object)"Dropping network message"); yield return null; } } Read(fakeSender, reader); } } internal class NetworkMessageFinalizer<T> : NetworkMessageFinalizerBase where T : class { internal override string UniqueName { get; } internal override bool RelayToSelf { get; } internal Action<ulong, T> OnReceived { get; } public NetworkMessageFinalizer(string uniqueName, bool relayToSelf, Action<ulong, T> onReceived) { UniqueName = uniqueName; RelayToSelf = relayToSelf; OnReceived = onReceived; } public void Send(T obj) { //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { ((MonoBehaviour)NetworkManager.Singleton).StartCoroutine(SendLater(obj)); return; } byte[] array = new NetworkMessageWrapper(UniqueName, LC_API.GameInterfaceAPI.Features.Player.LocalPlayer.ClientId, obj.ToBytes()).ToBytes(); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(FastBufferWriter.GetWriteSize<byte>(array, -1, 0), (Allocator)2, -1); try { ((FastBufferWriter)(ref val)).WriteValueSafe<byte>(array, default(ForPrimitives)); if (NetworkManager.Singleton.IsServer || NetworkManager.Singleton.IsHost) { NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll(UniqueName, val, (NetworkDelivery)4); } else { NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("LC_API_RELAY_MESSAGE", LC_API.GameInterfaceAPI.Features.Player.HostPlayer.ClientId, val, (NetworkDelivery)4); } } finally { ((IDisposable)(FastBufferWriter)(ref val)).Dispose(); } } public override void Read(ulong fakeSender, FastBufferReader reader) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { ((MonoBehaviour)NetworkManager.Singleton).StartCoroutine(ReadLater(fakeSender, reader)); return; } byte[] bytes = default(byte[]); ((FastBufferReader)(ref reader)).ReadValueSafe<byte>(ref bytes, default(ForPrimitives)); NetworkMessageWrapper networkMessageWrapper = bytes.ToObject<NetworkMessageWrapper>(); if (RelayToSelf || LC_API.GameInterfaceAPI.Features.Player.LocalPlayer.ClientId != networkMessageWrapper.Sender) { OnReceived(networkMessageWrapper.Sender, networkMessageWrapper.Message.ToObject<T>()); } } private IEnumerator SendLater(T obj) { int timesWaited = 0; while ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { yield return (object)new WaitForSeconds(0.1f); timesWaited++; if (timesWaited % 20 == 0) { Plugin.Log.LogWarning((object)$"Waiting to send network message. Waiting on host?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null} Waiting on local player?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null}"); } if (timesWaited >= 100) { Plugin.Log.LogError((object)"Dropping network message"); yield return null; } } Send(obj); } private IEnumerator ReadLater(ulong fakeSender, FastBufferReader reader) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) int timesWaited = 0; while ((Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null || (Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null) { yield return (object)new WaitForSeconds(0.1f); timesWaited++; if (timesWaited % 20 == 0) { Plugin.Log.LogWarning((object)$"Waiting to read network message. Waiting on host?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.HostPlayer == (Object)null} Waiting on local player?: {(Object)(object)LC_API.GameInterfaceAPI.Features.Player.LocalPlayer == (Object)null}"); } if (timesWaited >= 100) { Plugin.Log.LogError((object)"Dropping network message"); yield return null; } } Read(fakeSender, reader); } } internal class NetworkMessageWrapper { public string UniqueName { get; set; } public ulong Sender { get; set; } public byte[] Message { get; set; } internal NetworkMessageWrapper(string uniqueName, ulong sender) { UniqueName = uniqueName; Sender = sender; } internal NetworkMessageWrapper(string uniqueName, ulong sender, byte[] message) { UniqueName = uniqueName; Sender = sender; Message = message; } internal NetworkMessageWrapper() { } } internal static class RegisterPatch { internal static void Postfix() { Network.OnRegisterNetworkMessages(); } } internal static class UnregisterPatch { internal static void Postfix() { Network.OnUnregisterNetworkMessages(); } } } namespace LC_API.Networking.Serializers { public struct Vector2S { private Vector2? v2; public float x { get; set; } public float y { get; set; } [JsonIgnore] public Vector2 vector2 { get { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) if (!v2.HasValue) { v2 = new Vector2(x, y); } return v2.Value; } } public Vector2S(float x, float y) { v2 = null; this.x = x; this.y = y; } public static implicit operator Vector2(Vector2S vector2S) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return vector2S.vector2; } public static implicit operator Vector2S(Vector2 vector2) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) return new Vector2S(vector2.x, vector2.y); } } public struct Vector2IntS { private Vector2Int? v2; public int x { get; set; } public int y { get; set; } [JsonIgnore] public Vector2Int vector2 { get { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) if (!v2.HasValue) { v2 = new Vector2Int(x, y); } return v2.Value; } } public Vector2IntS(int x, int y) { v2 = null; this.x = x; this.y = y; } public static implicit operator Vector2Int(Vector2IntS vector2S) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return vector2S.vector2; } public static implicit operator Vector2IntS(Vector2Int vector2) { return new Vector2IntS(((Vector2Int)(ref vector2)).x, ((Vector2Int)(ref vector2)).y); } } public struct Vector3S { private Vector3? v3; public float x { get; set; } public float y { get; set; } public float z { get; set; } [JsonIgnore] public Vector3 vector3 { get { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) if (!v3.HasValue) { v3 = new Vector3(x, y, z); } return v3.Value; } } public Vector3S(float x, float y, float z) { v3 = null; this.x = x; this.y = y; this.z = z; } public static implicit operator Vector3(Vector3S vector3S) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return vector3S.vector3; } public static implicit operator Vector3S(Vector3 vector3) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) return new Vector3S(vector3.x, vector3.y, vector3.z); } } public struct Vector3IntS { private Vector3Int? v3; public int x { get; set; } public int y { get; set; } public int z { get; set; } [JsonIgnore] public Vector3Int vector3 { get { //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) if (!v3.HasValue) { v3 = new Vector3Int(x, y, z); } return v3.Value; } } public Vector3IntS(int x, int y, int z) { v3 = null; this.x = x; this.y = y; this.z = z; } public static implicit operator Vector3Int(Vector3IntS vector3S) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return vector3S.vector3; } public static implicit operator Vector3IntS(Vector3Int vector3) { return new Vector3IntS(((Vector3Int)(ref vector3)).x, ((Vector3Int)(ref vector3)).y, ((Vector3Int)(ref vector3)).z); } } public struct Vector4S { private Vector4? v4; public float x { get; set; } public float y { get; set; } public float z { get; set; } public float w { get; set; } [JsonIgnore] public Vector4 Vector4 { get { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) if (!v4.HasValue) { v4 = new Vector4(x, y, z, w); } return v4.Value; } } public Vector4S(float x, float y, float z, float w) { v4 = null; this.x = x; this.y = y; this.z = z; this.w = w; } public static implicit operator Vector4(Vector4S vector4S) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return vector4S.Vector4; } public static implicit operator Vector4S(Vector4 vector4) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) return new Vector4S(vector4.x, vector4.y, vector4.z, vector4.w); } } public struct QuaternionS { private Quaternion? q; public float x { get; set; } public float y { get; set; } public float z { get; set; } public float w { get; set; } [JsonIgnore] public Quaternion Quaternion { get { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) if (!q.HasValue) { q = new Quaternion(x, y, z, w); } return q.Value; } } public QuaternionS(float x, float y, float z, float w) { q = null; this.x = x; this.y = y; this.z = z; this.w = w; } public static implicit operator Quaternion(QuaternionS quaternionS) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return quaternionS.Quaternion; } public static implicit operator QuaternionS(Quaternion quaternion) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) return new QuaternionS(quaternion.x, quaternion.y, quaternion.z, quaternion.w); } } public struct ColorS { private Color? c; public float r { get; set; } public float g { get; set; } public float b { get; set; } public float a { get; set; } [JsonIgnore] public Color Color { get { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) if (!c.HasValue) { c = new Color(r, g, b, a); } return c.Value; } } public ColorS(float r, float g, float b, float a) { c = null; this.r = r; this.g = g; this.b = b; this.a = a; } public static implicit operator Color(ColorS colorS) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return colorS.Color; } public static implicit operator ColorS(Color color) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) return new ColorS(color.r, color.g, color.b, color.a); } } public struct Color32S { private Color32? c; public byte r { get; set; } public byte g { get; set; } public byte b { get; set; } public byte a { get; set; } [JsonIgnore] public Color32 Color { get { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) if (!c.HasValue) { c = new Color32(r, g, b, a); } return c.Value; } } public Color32S(byte r, byte g, byte b, byte a) { c = null; this.r = r; this.g = g; this.b = b; this.a = a; } public static implicit operator Color32(Color32S colorS) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return colorS.Color; } public static implicit operator Color32S(Color32 color) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) return new Color32S(color.r, color.g, color.b, color.a); } } public struct RayS { private Ray? r; public Vector3S origin { get; set; } public Vector3S direction { get; set; } [JsonIgnore] public Ray Ray { get { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) if (!r.HasValue) { r = new Ray((Vector3)origin, (Vector3)direction); } return r.Value; } } public RayS(Vector3 origin, Vector3 direction) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) r = null; this.origin = origin; this.direction = direction; } public static implicit operator Ray(RayS rayS) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return rayS.Ray; } public static implicit operator RayS(Ray ray) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) return new RayS(((Ray)(ref ray)).origin, ((Ray)(ref ray)).direction); } } public struct Ray2DS { private Ray2D? r; public Vector2S origin { get; set; } public Vector2S direction { get; set; } [JsonIgnore] public Ray2D Ray { get { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) if (!r.HasValue) { r = new Ray2D((Vector2)origin, (Vector2)direction); } return r.Value; } } public Ray2DS(Vector2 origin, Vector2 direction) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) r = null; this.origin = origin; this.direction = direction; } public static implicit operator Ray2D(Ray2DS ray2DS) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) return ray2DS.Ray; } public static implicit operator Ray2DS(Ray2D ray2D) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Unknown result type (might be due to invalid IL or missing references) return new Ray2DS(((Ray2D)(ref ray2D)).origin, ((Ray2D)(ref ray2D)).direction); } } } namespace LC_API.ManualPatches { internal static class ServerPatch { internal static bool OnLobbyCreate(GameNetworkManager __instance, Result result, Lobby lobby) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Invalid comparison between Unknown and I4 //IL_0009: Unknown result type (might be due to invalid IL or missing references) if ((int)result != 1) { Debug.LogError((object)$"Lobby could not be created! {result}", (Object)(object)__instance); } __instance.lobbyHostSettings.lobbyName = "[MODDED]" + __instance.lobbyHostSettings.lobbyName.ToString(); Plugin.Log.LogMessage((object)"server pre-setup success"); return true; } internal static bool CacheMenuManager(MenuManager __instance) { LC_APIManager.MenuManager = __instance; return true; } internal static bool ChatCommands(HUDManager __instance, CallbackContext context) { if (__instance.chatTextField.text.ToLower().Contains("/modcheck")) { CheatDatabase.OtherPlayerCheatDetector(); return false; } return true; } internal static void GameNetworkManagerAwake(GameNetworkManager __instance) { if ((Object)(object)GameNetworkManager.Instance == (Object)null) { ModdedServer.GameVersion = __instance.gameVersionNum; } } } } namespace LC_API.GameInterfaceAPI { public static class GameState { private static readonly Action NothingAction = delegate { }; public static int AlivePlayerCount { get; private set; } public static ShipState ShipState { get; private set; } public static event Action PlayerDied; public static event Action LandOnMoon; public static event Action WentIntoOrbit; public static event Action ShipStartedLeaving; internal static void GSUpdate() { if (!((Object)(object)StartOfRound.Instance == (Object)null)) { if (StartOfRound.Instance.shipHasLanded && ShipState != ShipState.OnMoon) { ShipState = ShipState.OnMoon; GameState.LandOnMoon.InvokeActionSafe(); } if (StartOfRound.Instance.inShipPhase && ShipState != 0) { ShipState = ShipState.InOrbit; GameState.WentIntoOrbit.InvokeActionSafe(); } if (StartOfRound.Instance.shipIsLeaving && ShipState != ShipState.LeavingMoon) { ShipState = ShipState.LeavingMoon; GameState.ShipStartedLeaving.InvokeActionSafe(); } if (AlivePlayerCount < StartOfRound.Instance.livingPlayers) { GameState.PlayerDied.InvokeActionSafe(); } AlivePlayerCount = StartOfRound.Instance.livingPlayers; } } static GameState() { GameState.PlayerDied = NothingAction; GameState.LandOnMoon = NothingAction; GameState.WentIntoOrbit = NothingAction; GameState.ShipStartedLeaving = NothingAction; } } [Obsolete("Use Player::QueueTip instead.")] public class GameTips { private static List<string> tipHeaders = new List<string>(); private static List<string> tipBodys = new List<string>(); private static float lastMessageTime; public static void ShowTip(string header, string body) { tipHeaders.Add(header); tipBodys.Add(body); } public static void UpdateInternal() { lastMessageTime -= Time.deltaTime; if ((tipHeaders.Count > 0) & (lastMessageTime < 0f)) { lastMessageTime = 5f; if ((Object)(object)HUDManager.Instance != (Object)null) { HUDManager.Instance.DisplayTip(tipHeaders[0], tipBodys[0], false, false, "LC_Tip1"); } tipHeaders.RemoveAt(0); tipBodys.RemoveAt(0); } } } } namespace LC_API.GameInterfaceAPI.Features { public class Item : NetworkBehaviour { private bool hasNewProps; internal static GameObject ItemNetworkPrefab { get; set; } public static Dictionary<GrabbableObject, Item> Dictionary { get; } = new Dictionary<GrabbableObject, Item>(); public static IReadOnlyCollection<Item> List => Dictionary.Values; public GrabbableObject GrabbableObject { get; private set; } public Item ItemProperties => GrabbableObject.itemProperties; public ScanNodeProperties ScanNodeProperties { get; set; } public bool IsHeld => GrabbableObject.isHeld; public bool IsTwoHanded => ItemProperties.twoHanded; public Player Holder { get { if (!IsHeld) { return null; } if (!Player.Dictionary.TryGetValue(GrabbableObject.playerHeldBy, out var value)) { return null; } return value; } } public string Name { get { return ItemProperties.itemName; } set { if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to set item name on client."); } string oldName = ItemProperties.itemName.ToLower(); CloneProperties(); ItemProperties.itemName = value; OverrideTooltips(oldName, value.ToLower()); ScanNodeProperties.headerText = value; SetGrabbableNameClientRpc(value); } } public Vector3 Position { get { //IL_000b: Unknown result type (might be due to invalid IL or missing references) return ((Component)GrabbableObject).transform.position; } set { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to set item position on client."); } GrabbableObject.startFallingPosition = value; GrabbableObject.targetFloorPosition = value; ((Component)GrabbableObject).transform.position = value; SetItemPositionClientRpc(value); } } public Quaternion Rotation { get { //IL_000b: Unknown result type (might be due to invalid IL or missing references) return ((Component)GrabbableObject).transform.rotation; } set { //IL_000b: Unknown result type (might be due to invalid IL or missing references) ((Component)GrabbableObject).transform.rotation = value; } } public Vector3 Scale { get { //IL_000b: Unknown result type (might be due to invalid IL or missing references) return ((Component)GrabbableObject).transform.localScale; } set { //IL_000b: Unknown result type (might be due to invalid IL or missing references) ((Component)GrabbableObject).transform.localScale = value; } } public bool IsScrap { get { return ItemProperties.isScrap; } set { if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to set item name on client."); } CloneProperties(); ItemProperties.isScrap = value; SetIsScrapClientRpc(value); } } public int ScrapValue { get { return GrabbableObject.scrapValue; } set { if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to set scrap value on client."); } GrabbableObject.SetScrapValue(value); SetScrapValueClientRpc(value); } } [ClientRpc] private void SetGrabbableNameClientRpc(string name) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(66243798u, val, (RpcDelivery)0); bool flag = name != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(name, false); } ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 66243798u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { string oldName = ItemProperties.itemName.ToLower(); CloneProperties(); ItemProperties.itemName = name; OverrideTooltips(oldName, name.ToLower()); ScanNodeProperties.headerText = name; } } private void OverrideTooltips(string oldName, string newName) { for (int i = 0; i < ItemProperties.toolTips.Length; i++) { ItemProperties.toolTips[i] = ItemProperties.toolTips[i].ReplaceWithCase(oldName, newName); } if (IsHeld && (Object)(object)Holder == (Object)(object)Player.LocalPlayer) { GrabbableObject.SetControlTipsForItem(); } } [ClientRpc] private void SetItemPositionClientRpc(Vector3 pos) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(949135576u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref pos); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 949135576u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { GrabbableObject.startFallingPosition = pos; GrabbableObject.targetFloorPosition = pos; ((Component)GrabbableObject).transform.position = pos; } } } public void SetAndSyncRotation(Quaternion rotation) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to sync item rotation from client."); } SetItemRotationClientRpc(rotation); } [ClientRpc] private void SetItemRotationClientRpc(Quaternion rotation) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1528367091u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref rotation); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1528367091u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Rotation = rotation; } } } public void SetAndSyncScale(Vector3 scale) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to sync item scale from client."); } SetItemScaleClientRpc(scale); } [ClientRpc] private void SetItemScaleClientRpc(Vector3 scale) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2688253945u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref scale); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2688253945u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Scale = scale; } } } [ClientRpc] private void SetIsScrapClientRpc(bool isScrap) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4227417717u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref isScrap, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4227417717u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { CloneProperties(); ItemProperties.isScrap = isScrap; } } } [ClientRpc] private void SetScrapValueClientRpc(int scrapValue) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3866863385u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, scrapValue); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3866863385u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { GrabbableObject.SetScrapValue(scrapValue); } } } public void RemoveFromHolder(Vector3 position = default(Vector3), Quaternion rotation = default(Quaternion)) { //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to remove item from player on client."); } if (IsHeld) { ((NetworkBehaviour)this).NetworkObject.RemoveOwnership(); Holder.Inventory.RemoveItem(this); RemoveFromHolderClientRpc(); Position = position; Rotation = rotation; } } [ClientRpc] private void RemoveFromHolderClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1050513218u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1050513218u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && IsHeld) { Holder.Inventory.RemoveItem(this); } } } public void EnablePhysics(bool enable) { GrabbableObject.EnablePhysics(enable); } public void EnableMeshes(bool enable) { GrabbableObject.EnableItemMeshes(enable); } public void FallToGround(bool randomizePosition = false) { GrabbableObject.FallToGround(randomizePosition); } public bool PocketItem() { if (!IsHeld || (Object)(object)Holder.HeldItem != (Object)(object)this || IsTwoHanded) { return false; } GrabbableObject.PocketItem(); return true; } public bool GiveTo(Player player, bool switchTo = true) { if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to give item to player on client."); } return player.Inventory.TryAddItem(this, switchTo); } public void InitializeScrap() { if (RoundManager.Instance.AnomalyRandom != null) { InitializeScrap((int)((float)RoundManager.Instance.AnomalyRandom.Next(ItemProperties.minValue, ItemProperties.maxValue) * RoundManager.Instance.scrapValueMultiplier)); } else { InitializeScrap((int)((float)Random.Range(ItemProperties.minValue, ItemProperties.maxValue) * RoundManager.Instance.scrapValueMultiplier)); } } public void InitializeScrap(int scrapValue) { if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to initialize scrap on client."); } ScrapValue = scrapValue; InitializeScrapClientRpc(); } [ClientRpc] private void InitializeScrapClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1334565671u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1334565671u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } MeshFilter val3 = default(MeshFilter); if (((Component)GrabbableObject).gameObject.TryGetComponent<MeshFilter>(ref val3) && ItemProperties.meshVariants != null && ItemProperties.meshVariants.Length != 0) { if (RoundManager.Instance.ScrapValuesRandom != null) { val3.mesh = ItemProperties.meshVariants[RoundManager.Instance.ScrapValuesRandom.Next(ItemProperties.meshVariants.Length)]; } else { val3.mesh = ItemProperties.meshVariants[0]; } } MeshRenderer val4 = default(MeshRenderer); if (((Component)GrabbableObject).gameObject.TryGetComponent<MeshRenderer>(ref val4) && ItemProperties.materialVariants != null && ItemProperties.materialVariants.Length != 0) { if (RoundManager.Instance.ScrapValuesRandom != null) { ((Renderer)val4).sharedMaterial = ItemProperties.materialVariants[RoundManager.Instance.ScrapValuesRandom.Next(ItemProperties.materialVariants.Length)]; } else { ((Renderer)val4).sharedMaterial = ItemProperties.materialVariants[0]; } } } public static Item CreateAndSpawnItem(string itemName, bool andInitialize = true, Vector3 position = default(Vector3), Quaternion rotation = default(Quaternion)) { //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to create and spawn item on client."); } string name = itemName.ToLower(); GameObject val = ((IEnumerable<Item>)StartOfRound.Instance.allItemsList.itemsList).FirstOrDefault((Func<Item, bool>)((Item i) => i.itemName.ToLower().Contains(name)))?.spawnPrefab; if ((Object)(object)val != (Object)null) { GameObject obj = Object.Instantiate<GameObject>(val, position, rotation); obj.GetComponent<NetworkObject>().Spawn(false); Item component = obj.GetComponent<Item>(); if (component.IsScrap && andInitialize) { component.InitializeScrap(); } return component; } return null; } public static Item CreateAndGiveItem(string itemName, Player player, bool andInitialize = true, bool switchTo = true) { //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to create and give item on client."); } string name = itemName.ToLower(); GameObject val = ((IEnumerable<Item>)StartOfRound.Instance.allItemsList.itemsList).FirstOrDefault((Func<Item, bool>)((Item i) => i.itemName.ToLower().Contains(name)))?.spawnPrefab; if ((Object)(object)val != (Object)null) { GameObject obj = Object.Instantiate<GameObject>(val, Vector3.zero, default(Quaternion)); obj.GetComponent<NetworkObject>().Spawn(false); Item component = obj.GetComponent<Item>(); if (component.IsScrap && andInitialize) { component.InitializeScrap(); } component.GiveTo(player, switchTo); return component; } return null; } private void Awake() { GrabbableObject = ((Component)this).GetComponent<GrabbableObject>(); ScanNodeProperties = ((Component)GrabbableObject).gameObject.GetComponentInChildren<ScanNodeProperties>(); Dictionary.Add(GrabbableObject, this); } private void CloneProperties() { Item itemProperties = Object.Instantiate<Item>(ItemProperties); if (hasNewProps) { Object.Destroy((Object)(object)ItemProperties); } GrabbableObject.itemProperties = itemProperties; hasNewProps = true; } public override void OnDestroy() { Dictionary.Remove(GrabbableObject); ((NetworkBehaviour)this).OnDestroy(); } public static Item GetOrAdd(GrabbableObject grabbableObject) { if (Dictionary.TryGetValue(grabbableObject, out var value)) { return value; } return ((Component)grabbableObject).gameObject.AddComponent<Item>(); } public static Item Get(GrabbableObject grabbableObject) { if (Dictionary.TryGetValue(grabbableObject, out var value)) { return value; } return null; } public static bool TryGet(GrabbableObject grabbableObject, out Item item) { return Dictionary.TryGetValue(grabbableObject, out item); } public static Item Get(ulong netId) { return List.FirstOrDefault((Item i) => ((NetworkBehaviour)i).NetworkObjectId == netId); } public static bool TryGet(ulong netId, out Item item) { item = Get(netId); return (Object)(object)item != (Object)null; } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_Item() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(66243798u, new RpcReceiveHandler(__rpc_handler_66243798)); NetworkManager.__rpc_func_table.Add(949135576u, new RpcReceiveHandler(__rpc_handler_949135576)); NetworkManager.__rpc_func_table.Add(1528367091u, new RpcReceiveHandler(__rpc_handler_1528367091)); NetworkManager.__rpc_func_table.Add(2688253945u, new RpcReceiveHandler(__rpc_handler_2688253945)); NetworkManager.__rpc_func_table.Add(4227417717u, new RpcReceiveHandler(__rpc_handler_4227417717)); NetworkManager.__rpc_func_table.Add(3866863385u, new RpcReceiveHandler(__rpc_handler_3866863385)); NetworkManager.__rpc_func_table.Add(1050513218u, new RpcReceiveHandler(__rpc_handler_1050513218)); NetworkManager.__rpc_func_table.Add(1334565671u, new RpcReceiveHandler(__rpc_handler_1334565671)); } private static void __rpc_handler_66243798(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string grabbableNameClientRpc = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref grabbableNameClientRpc, false); } target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).SetGrabbableNameClientRpc(grabbableNameClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_949135576(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 itemPositionClientRpc = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref itemPositionClientRpc); target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).SetItemPositionClientRpc(itemPositionClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1528367091(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Quaternion itemRotationClientRpc = default(Quaternion); ((FastBufferReader)(ref reader)).ReadValueSafe(ref itemRotationClientRpc); target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).SetItemRotationClientRpc(itemRotationClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2688253945(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 itemScaleClientRpc = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref itemScaleClientRpc); target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).SetItemScaleClientRpc(itemScaleClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4227417717(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool isScrapClientRpc = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref isScrapClientRpc, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).SetIsScrapClientRpc(isScrapClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3866863385(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int scrapValueClientRpc = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref scrapValueClientRpc); target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).SetScrapValueClientRpc(scrapValueClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1050513218(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).RemoveFromHolderClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1334565671(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((Item)(object)target).InitializeScrapClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "Item"; } } public class Player : NetworkBehaviour { public class PlayerInventory : NetworkBehaviour { public Player Player { get; private set; } public Item[] Items => Player.PlayerController.ItemSlots.Select((GrabbableObject i) => (!((Object)(object)i != (Object)null)) ? null : Item.Dictionary[i]).ToArray(); public int CurrentSlot { get { return Player.PlayerController.currentItemSlot; } set { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) if (Player.IsLocalPlayer) { SetSlotServerRpc(value); } else if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) { SetSlotClientRpc(value); } } } [ServerRpc(RequireOwnership = false)] private void SetSlotServerRpc(int slot, ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(1475903090u, serverRpcParams, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val, slot); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 1475903090u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && serverRpcParams.Receive.SenderClientId == Player.ClientId) { SetSlotClientRpc(slot); } } } [ClientRpc] private void SetSlotClientRpc(int slot) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2977994897u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, slot); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2977994897u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Player.PlayerController.SwitchToItemSlot(slot, (GrabbableObject)null); } } } public int GetFirstEmptySlot() { return Player.PlayerController.FirstEmptyItemSlot(); } public bool TryGetFirstEmptySlot(out int slot) { slot = Player.PlayerController.FirstEmptyItemSlot(); return slot != -1; } public bool TryAddItem(Item item, bool switchTo = true) { //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to add item from client."); } if (TryGetFirstEmptySlot(out var slot)) { if (item.IsTwoHanded && !Player.HasFreeHands) { return false; } if (item.IsHeld) { item.RemoveFromHolder(); } ((NetworkBehaviour)item).NetworkObject.ChangeOwnership(Player.ClientId); if (item.IsTwoHanded) { SetSlotAndItemClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId); } else if (switchTo && Player.HasFreeHands) { SetSlotAndItemClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId); } else if (Player.PlayerController.currentItemSlot == slot) { SetSlotAndItemClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId); } else { SetItemInSlotClientRpc(slot, ((NetworkBehaviour)item).NetworkObjectId); } return true; } return false; } public bool TryAddItemToSlot(Item item, int slot, bool switchTo = true) { //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsHost) { throw new NoAuthorityException("Tried to add item from client."); } if (slot < Player.PlayerController.ItemSlots.Length && (Object)(object)Player.PlayerController.ItemSlots[slot] == (Object)null) { if (item.IsTwoHanded && !Player.HasFreeHands) { return false; }
BepInEx/plugins/AlexCodesGames-AdditionalContentFramework/AdditionalContentFramework.dll
Decompiled 10 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("AdditionalContentFramework")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("AdditionalContentFramework")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("a49abfd9-fde7-4c8d-9798-d9cbe51418e3")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace AdditionalContentFramework; [Serializable] public class AdditionalSuitDef { public string suitID; public string suitName; public string suitTexture; } [Serializable] public class AdditionalContentModule { public string resourceFolder; public List<AdditionalSuitDef> suitDefList = new List<AdditionalSuitDef>(); public AdditionalContentModule(string folder) { resourceFolder = folder; } } [BepInPlugin("ACS.AdditionalContentFramework", "AdditionalContentFramework", "1.0.3")] public class AdditionalContentFrameworkBase : BaseUnityPlugin { [HarmonyPatch(typeof(StartOfRound))] internal class acgAdditionalContentPatch { [HarmonyPatch("Start")] [HarmonyPrefix] private static void acsAdditionalContentPatch(StartOfRound __instance) { try { if (IsContentLoaded) { return; } AddLog("finding suit prefab..."); for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++) { UnlockableItem val = __instance.unlockablesList.unlockables[i]; if ((Object)(object)val.suitMaterial != (Object)null && val.alreadyUnlocked) { PrefabUnlockableSuit = val; AddLog("found suit prefab!"); break; } } if (PrefabUnlockableSuit == null) { AddLog("ERROR: suit prefab was not found!"); return; } AddLog("loading content modules..."); string directoryName = Path.GetDirectoryName(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location)); string[] directories = Directory.GetDirectories(directoryName); string[] array = directories; foreach (string path in array) { string[] directories2 = Directory.GetDirectories(path); string[] array2 = directories2; foreach (string path2 in array2) { DirectoryInfo directoryInfo = new DirectoryInfo(path2); if (directoryInfo.Name.StartsWith("res")) { LoadContentModule(path2); } } DirectoryInfo directoryInfo2 = new DirectoryInfo(path); if (directoryInfo2.Name.StartsWith("res")) { LoadContentModule(path); } } AddLog("loaded content modules! (count=" + ContentModules.Count + ")"); AddLog("applying content modules..."); foreach (AdditionalContentModule contentModule in ContentModules) { ApplyContentModule(__instance, contentModule); } AddLog("applied content modules!"); IsContentLoaded = true; } catch (Exception ex) { AddLog("failed to load suits into lobby!\nERROR: " + ex); } } } private static AdditionalContentFrameworkBase Instance; private const string modGUID = "ACS.AdditionalContentFramework"; private const string modName = "AdditionalContentFramework"; private const string modVersion = "1.0.3"; private readonly Harmony harmony = new Harmony("ACS.AdditionalContentFramework"); private static ManualLogSource mls; public static bool IsContentLoaded = false; public static UnlockableItem PrefabUnlockableSuit = null; public static List<AdditionalContentModule> ContentModules = new List<AdditionalContentModule>(); public string ModGUID => "ACS.AdditionalContentFramework"; public string ModName => "AdditionalContentFramework"; public string ModVersion => "1.0.3"; public static void AddLog(string log) { mls.LogInfo((object)("AdditionalContentFramework - " + log)); } private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("ACS.AdditionalContentFramework"); AddLog("initializing..."); harmony.PatchAll(); AddLog("initialized!"); } public static AdditionalSuitDef LoadContentPiece_Suit(string defStr) { try { return JsonUtility.FromJson<AdditionalSuitDef>(defStr); } catch (Exception ex) { AddLog("failed to load content module piece (suitDef='" + defStr + "')!\nERROR: " + ex); return null; } } public static void LoadContentModule(string path) { try { AddLog("attempting to load suits from path:" + path); string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), path); string text2 = Path.Combine(text, "suit-defs.json"); AddLog("attempting to parse json file: " + text2); string text3 = File.ReadAllText(text2); if (text3 == null) { AddLog("ERROR: json file was not found or invalid"); return; } AdditionalContentModule additionalContentModule = new AdditionalContentModule(text); string[] array = text3.Split(new char[1] { '[' }); array = array[1].Split(new char[1] { ']' }); array = array[0].Split(new char[1] { '{' }); for (int i = 1; i < array.Length; i++) { string text4 = "{" + array[i].Trim(); if (i != array.Length - 1) { text4 = text4.Substring(0, text4.Length - 1); } try { AdditionalSuitDef additionalSuitDef = JsonUtility.FromJson<AdditionalSuitDef>(text4); if (additionalSuitDef != null) { additionalContentModule.suitDefList.Add(additionalSuitDef); AddLog("\tloaded suit def: " + additionalSuitDef.suitName); } } catch (Exception ex) { AddLog("failed to load content module piece (json='" + text4 + "')!\nERROR: " + ex); } } ContentModules.Add(additionalContentModule); AddLog("finished loading suits from path:" + path); } catch (Exception ex2) { AddLog("failed to load content module!\nERROR: " + ex2); } } public static void ApplyContentModule(StartOfRound __instance, AdditionalContentModule suitDefManifest) { AddLog("applying additional content module from: " + suitDefManifest.resourceFolder + "..."); foreach (AdditionalSuitDef suitDef in suitDefManifest.suitDefList) { AddSuitToRack(__instance, suitDef, suitDefManifest.resourceFolder); } AddLog("applyed additional content module from: " + suitDefManifest.resourceFolder + "!"); } public static void AddSuitToRack(StartOfRound __instance, AdditionalSuitDef suitDef, string resourcePath) { //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Expected O, but got Unknown AddLog("adding suit to rack {id=" + suitDef.suitID + ", name=" + suitDef.suitName + "}..."); UnlockableItem val = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)PrefabUnlockableSuit)); Texture2D val2 = new Texture2D(2, 2); ImageConversion.LoadImage(val2, File.ReadAllBytes(Path.Combine(resourcePath, suitDef.suitTexture))); Material val3 = Object.Instantiate<Material>(val.suitMaterial); val3.mainTexture = (Texture)(object)val2; val.suitMaterial = val3; val.unlockableName = suitDef.suitName; __instance.unlockablesList.unlockables.Add(val); AddLog("added suit to rack {id=" + suitDef.suitID + ", name=" + suitDef.suitName + "}! (new unlockable count is " + __instance.unlockablesList.unlockables.Count + ")"); } }
BepInEx/plugins/anormaltwig-LateCompany/LateCompanyV1.0.11.dll
Decompiled 10 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")] [assembly: AssemblyCompany("LateCompany")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+878b025de15dcb31ad8b18422be344d7a766ca40")] [assembly: AssemblyProduct("LateCompany")] [assembly: AssemblyTitle("LateCompany")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace LateCompany { public static class PluginInfo { public const string GUID = "twig.latecompany"; public const string PrintName = "Late Company"; public const string Version = "1.0.11"; } [BepInPlugin("twig.latecompany", "Late Company", "1.0.11")] internal class Plugin : BaseUnityPlugin { private ConfigEntry<bool> configLateJoinOrbitOnly; public static bool AllowJoiningWhileLanded = false; public static bool LobbyJoinable = true; public void Awake() { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown configLateJoinOrbitOnly = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Allow joining while landed", false, "Allow players to join while the ship is landed. (Will probably break some things)"); AllowJoiningWhileLanded = configLateJoinOrbitOnly.Value; Harmony val = new Harmony("twig.latecompany"); val.PatchAll(typeof(Plugin).Assembly); ((BaseUnityPlugin)this).Logger.Log((LogLevel)16, (object)"Late Company loaded!"); } public static void SetLobbyJoinable(bool joinable) { LobbyJoinable = joinable; GameNetworkManager.Instance.SetLobbyJoinable(joinable); QuickMenuManager val = Object.FindObjectOfType<QuickMenuManager>(); if (Object.op_Implicit((Object)(object)val)) { val.inviteFriendsTextAlpha.alpha = (joinable ? 1f : 0.2f); } } } } namespace LateCompany.Patches { [HarmonyPatch(typeof(GameNetworkManager), "LeaveLobbyAtGameStart")] [HarmonyWrapSafe] internal static class LeaveLobbyAtGameStart_Patch { [HarmonyPrefix] private static bool Prefix() { return false; } } [HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")] [HarmonyWrapSafe] internal static class ConnectionApproval_Patch { [HarmonyPostfix] private static void Postfix(ref ConnectionApprovalRequest request, ref ConnectionApprovalResponse response) { if (request.ClientNetworkId != NetworkManager.Singleton.LocalClientId && Plugin.LobbyJoinable && response.Reason == "Game has already started!") { response.Reason = ""; response.Approved = true; } } } [HarmonyPatch(typeof(QuickMenuManager), "DisableInviteFriendsButton")] internal static class DisableInviteFriendsButton_Patch { [HarmonyPrefix] private static bool Prefix() { return false; } } [HarmonyPatch(typeof(QuickMenuManager), "InviteFriendsButton")] internal static class InviteFriendsButton_Patch { [HarmonyPrefix] private static bool Prefix() { if (Plugin.LobbyJoinable && !GameNetworkManager.Instance.disableSteam) { GameNetworkManager.Instance.InviteFriendsUI(); } return false; } } internal class RpcEnum : NetworkBehaviour { public static int None => 0; public static int Client => 2; public static int Server => 1; } internal static class WeatherSync { public static bool DoOverride = false; public static LevelWeatherType CurrentWeather = (LevelWeatherType)(-1); } [HarmonyPatch(typeof(RoundManager), "__rpc_handler_1193916134")] [HarmonyWrapSafe] internal static class __rpc_handler_1193916134_Patch { public static FieldInfo RPCExecStage = typeof(NetworkBehaviour).GetField("__rpc_exec_stage", BindingFlags.Instance | BindingFlags.NonPublic); [HarmonyPrefix] private static bool Prefix(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if ((Object)(object)networkManager != (Object)null && networkManager.IsListening && !networkManager.IsHost) { try { int num = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref num); int num2 = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref num2); if (((FastBufferReader)(ref reader)).Position < ((FastBufferReader)(ref reader)).Length) { int num3 = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref num3); num3 -= 255; if (num3 < 0) { throw new Exception("In case of emergency, break glass."); } WeatherSync.CurrentWeather = (LevelWeatherType)num3; WeatherSync.DoOverride = true; } RPCExecStage.SetValue(target, RpcEnum.Client); ((RoundManager)((target is RoundManager) ? target : null)).GenerateNewLevelClientRpc(num, num2); RPCExecStage.SetValue(target, RpcEnum.None); return false; } catch { WeatherSync.DoOverride = false; ((FastBufferReader)(ref reader)).Seek(0); return true; } } return true; } } [HarmonyPatch(typeof(RoundManager), "SetToCurrentLevelWeather")] internal static class SetToCurrentLevelWeather_Patch { [HarmonyPrefix] private static void Prefix() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) if (WeatherSync.DoOverride) { RoundManager.Instance.currentLevel.currentWeather = WeatherSync.CurrentWeather; WeatherSync.DoOverride = false; } } } [HarmonyPatch(typeof(StartOfRound), "OnPlayerConnectedClientRpc")] [HarmonyWrapSafe] internal static class OnPlayerConnectedClientRpc_Patch { public static MethodInfo BeginSendClientRpc = typeof(RoundManager).GetMethod("__beginSendClientRpc", BindingFlags.Instance | BindingFlags.NonPublic); public static MethodInfo EndSendClientRpc = typeof(RoundManager).GetMethod("__endSendClientRpc", BindingFlags.Instance | BindingFlags.NonPublic); [HarmonyPostfix] private static void Postfix(ulong clientId, int connectedPlayers, ulong[] connectedPlayerIdsOrdered, int assignedPlayerObjectId, int serverMoneyAmount, int levelID, int profitQuota, int timeUntilDeadline, int quotaFulfilled, int randomSeed) { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Expected I4, but got Unknown //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Unknown result type (might be due to invalid IL or missing references) StartOfRound instance = StartOfRound.Instance; PlayerControllerB val = instance.allPlayerScripts[assignedPlayerObjectId]; if (instance.connectedPlayersAmount + 1 >= instance.allPlayerScripts.Length) { Plugin.SetLobbyJoinable(joinable: false); } val.DisablePlayerModel(instance.allPlayerObjects[assignedPlayerObjectId], true, true); if (((NetworkBehaviour)instance).IsServer && !instance.inShipPhase) { RoundManager instance2 = RoundManager.Instance; ClientRpcParams val2 = default(ClientRpcParams); val2.Send = new ClientRpcSendParams { TargetClientIds = new List<ulong> { clientId } }; ClientRpcParams val3 = val2; FastBufferWriter val4 = (FastBufferWriter)BeginSendClientRpc.Invoke(instance2, new object[3] { 1193916134u, val3, 0 }); BytePacker.WriteValueBitPacked(val4, StartOfRound.Instance.randomMapSeed); BytePacker.WriteValueBitPacked(val4, StartOfRound.Instance.currentLevelID); BytePacker.WriteValueBitPacked(val4, instance2.currentLevel.currentWeather + 255); EndSendClientRpc.Invoke(instance2, new object[4] { val4, 1193916134u, val3, 0 }); FastBufferWriter val5 = (FastBufferWriter)BeginSendClientRpc.Invoke(instance2, new object[3] { 2729232387u, val3, 0 }); EndSendClientRpc.Invoke(instance2, new object[4] { val5, 2729232387u, val3, 0 }); } instance.livingPlayers = instance.connectedPlayersAmount + 1; for (int i = 0; i < instance.allPlayerScripts.Length; i++) { PlayerControllerB val6 = instance.allPlayerScripts[i]; if (val6.isPlayerControlled && val6.isPlayerDead) { instance.livingPlayers--; } } } } [HarmonyPatch(typeof(StartOfRound), "OnPlayerDC")] [HarmonyWrapSafe] internal static class OnPlayerDC_Patch { [HarmonyPostfix] private static void Postfix() { if (StartOfRound.Instance.inShipPhase || (Plugin.AllowJoiningWhileLanded && StartOfRound.Instance.shipHasLanded)) { Plugin.SetLobbyJoinable(joinable: true); } } } [HarmonyPatch(typeof(StartOfRound), "SetShipReadyToLand")] internal static class SetShipReadyToLand_Patch { [HarmonyPostfix] private static void Postfix() { if (StartOfRound.Instance.connectedPlayersAmount + 1 < StartOfRound.Instance.allPlayerScripts.Length) { Plugin.SetLobbyJoinable(joinable: true); } } } [HarmonyPatch(typeof(StartOfRound), "StartGame")] internal static class StartGame_Patch { [HarmonyPrefix] private static void Prefix() { Plugin.SetLobbyJoinable(joinable: false); } } [HarmonyPatch(typeof(StartOfRound), "OnShipLandedMiscEvents")] internal static class OnShipLandedMiscEvents_Patch { [HarmonyPostfix] private static void Postfix() { if (Plugin.AllowJoiningWhileLanded && StartOfRound.Instance.connectedPlayersAmount + 1 < StartOfRound.Instance.allPlayerScripts.Length) { Plugin.SetLobbyJoinable(joinable: true); } } } [HarmonyPatch(typeof(StartOfRound), "ShipLeave")] internal static class ShipLeave_Patch { [HarmonyPostfix] private static void Postfix() { Plugin.SetLobbyJoinable(joinable: false); } } }
BepInEx/plugins/ControlCompany-ControlCompany/ControlCompany.dll
Decompiled 10 months ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using ControlCompany.Core; using ControlCompany.Core.Config; using ControlCompany.Core.Enemy; using ControlCompany.Core.Enemy.NonStandardEnemy; using ControlCompany.Core.Extentions; using ControlCompany.Core.Input; using ControlCompany.Core.UI; using ControlCompany.Patches; using Dissonance; using GameNetcodeStuff; using HarmonyLib; using Steamworks.Data; using Unity.Netcode; using UnityEngine; using UnityEngine.AI; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ControlCompany")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ControlCompany")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("dfed064e-ab44-4aa7-b361-7a59370d39a8")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace ControlCompany { [BepInPlugin("ControlCompany.ControlCompany", "ControlCompany", "1.1.5")] public class ControlCompanyPlugin : BaseUnityPlugin { private const string modGUID = "ControlCompany.ControlCompany"; private const string modName = "ControlCompany"; private const string modVersion = "1.1.5"; private readonly Harmony harmony = new Harmony("ControlCompany.ControlCompany"); public static ControlCompanyPlugin Instance; internal ManualLogSource logger; private bool isInitialized = false; private bool ranInitializationScripts = false; private void Awake() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Expected O, but got Unknown if ((Object)(object)Instance == (Object)null) { Instance = this; } logger = Logger.CreateLogSource("ControlCompany.ControlCompany"); logger.LogInfo((object)"Loaded ControlCompany. Patching."); ApplyPatches(); logger.LogInfo((object)"Completed patching. Initializing."); GameObject val = new GameObject("control_company_config_manager"); val.AddComponent<ConfigManager>(); ((Object)val).hideFlags = (HideFlags)61; Object.DontDestroyOnLoad((Object)(object)val); logger.LogInfo((object)"Completed initialization."); isInitialized = true; } private void ApplyPatches() { harmony.PatchAll(typeof(ControlCompanyPlugin)); harmony.PatchAll(typeof(HUDManagerPatch)); harmony.PatchAll(typeof(StartOfRoundPatch)); harmony.PatchAll(typeof(PlayerControllerBPatch)); harmony.PatchAll(typeof(EnemyAIPatch)); harmony.PatchAll(typeof(TimeOfDayPatch)); harmony.PatchAll(typeof(SoundManagerPatch)); harmony.PatchAll(typeof(LobbyListPatch)); } } } namespace ControlCompany.Patches { [HarmonyPatch(typeof(EnemyAI))] internal class EnemyAIPatch { [HarmonyPatch("ChangeOwnershipOfEnemy")] [HarmonyPrefix] private static bool ChangeOwnershipOfEnemyPrefix(EnemyAI __instance, ref ulong newOwnerClientId) { if ((Object)(object)ControlCenter.Instance != (Object)null && ControlCenter.Instance.CurrentMode == ControlCenter.Mode.ENEMY) { if ((Object)(object)ControlCenter.Instance.CurrentControlledEnemy != (Object)null) { ulong actualClientId = ControlCenter.Instance.GetHostPlayer().actualClientId; bool flag = actualClientId == newOwnerClientId || ControlCenter.Instance.CurrentControlledEnemy.IsAIControlled; EnemyController currentControlledEnemy = ControlCenter.Instance.CurrentControlledEnemy; if (((object)currentControlledEnemy).GetType() == typeof(EnemyAIController)) { EnemyAIController enemyAIController = (EnemyAIController)ControlCenter.Instance.CurrentControlledEnemy; flag = flag || (Object)(object)enemyAIController.EnemyAI != (Object)(object)__instance; } return flag; } return true; } return true; } [HarmonyPatch("ChangeEnemyOwnerServerRpc")] [HarmonyPrefix] private static bool ChangeEnemyOwnerServerRpcPrefix(EnemyAI __instance, ref ulong clientId) { if ((Object)(object)ControlCenter.Instance != (Object)null && ControlCenter.Instance.CurrentMode == ControlCenter.Mode.ENEMY) { if ((Object)(object)ControlCenter.Instance.CurrentControlledEnemy != (Object)null) { ulong actualClientId = ControlCenter.Instance.GetHostPlayer().actualClientId; bool flag = actualClientId == clientId || ControlCenter.Instance.CurrentControlledEnemy.IsAIControlled; EnemyController currentControlledEnemy = ControlCenter.Instance.CurrentControlledEnemy; if (((object)currentControlledEnemy).GetType() == typeof(EnemyAIController)) { EnemyAIController enemyAIController = (EnemyAIController)ControlCenter.Instance.CurrentControlledEnemy; flag = flag || (Object)(object)enemyAIController.EnemyAI != (Object)(object)__instance; } return flag; } return true; } return true; } } [HarmonyPatch(typeof(HUDManager))] internal class HUDManagerPatch { [HarmonyPatch("CanPlayerScan")] [HarmonyPostfix] private static void CanPlayerScanPostfix(ref bool __result) { if (__result && (Object)(object)ControlCenter.Instance != (Object)null) { __result = ControlCenter.Instance.CurrentMode == ControlCenter.Mode.HOST; } } [HarmonyPatch("UpdateHealthUI")] [HarmonyPrefix] private static bool UpdateHealthUIPrefix() { if ((Object)(object)ControlCenter.Instance != (Object)null) { return ControlCenter.Instance.CurrentMode == ControlCenter.Mode.HOST; } return true; } } [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { [HarmonyPatch("PlayerLookInput")] [HarmonyPrefix] private static bool PlayerLookInputPrefix() { if ((Object)(object)ControlCenter.Instance != (Object)null) { return ControlCenter.Instance.CurrentMode == ControlCenter.Mode.HOST; } return true; } } [HarmonyPatch(typeof(SoundManager))] internal class SoundManagerPatch { [HarmonyPatch("SetEarsRinging")] [HarmonyPrefix] private static bool SetEarsRingingPrefix() { if ((Object)(object)ControlCenter.Instance != (Object)null) { return ControlCenter.Instance.CurrentMode == ControlCenter.Mode.HOST; } return true; } } [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("ShipHasLeft")] [HarmonyPrefix] private static void ShipHasLeftPrefix() { if ((Object)(object)ControlCenter.Instance != (Object)null) { ControlCenter.Instance.EndOfRoundCleanUp(); } } [HarmonyPatch("StartGame")] [HarmonyPostfix] private static void StartGamePostfix() { if ((Object)(object)ControlCenter.Instance != (Object)null) { ControlCenter.Instance.StartOfRoundInitialization(); } } [HarmonyPatch(typeof(StartOfRound), "Awake")] [HarmonyPostfix] private static void CreateControlCenter() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected O, but got Unknown if (!ConfigManager.Instance.DisableModForSelf) { GameObject val = new GameObject("control_company_control_center"); val.AddComponent<ControlCenter>(); val.AddComponent<UIManager>(); } } } internal class LobbyListPatch { public const char SERVER_NAME_FILTER = '\u200b'; [HarmonyPatch(typeof(SteamLobbyManager), "loadLobbyListAndFilter")] [HarmonyPrefix] private static void FilterLobbyList(ref Lobby[] lobbyList, ref Lobby[] ___currentLobbyList) { if (!ConfigManager.Instance.HideControlCompanyEnabledServers) { return; } List<Lobby> list = ___currentLobbyList.ToList(); list.RemoveAll(delegate(Lobby lobby) { string data = ((Lobby)(ref lobby)).GetData("name"); bool flag = Enumerable.Contains(data, '\u200b'); if (flag) { } return flag; }); lobbyList = (___currentLobbyList = list.ToArray()); } [HarmonyPatch(typeof(MenuManager), "ConfirmHostButton")] [HarmonyPrefix] private static void AddServerNameChar(MenuManager __instance) { string text = __instance.lobbyNameInputField.text; if (!Enumerable.Contains(text, '\u200b')) { string text2 = ((text.Length > 3) ? text.Insert(text.Length - 2, '\u200b'.ToString()) : ("\u200b" + text)); __instance.lobbyNameInputField.text = text2; } } } [HarmonyPatch(typeof(TimeOfDay))] internal class TimeOfDayPatch { [HarmonyPatch("VoteShipToLeaveEarly")] [HarmonyPrefix] private static bool VoteToLeaveEarly() { if ((Object)(object)ControlCenter.Instance != (Object)null) { return ControlCenter.Instance.CurrentMode == ControlCenter.Mode.HOST; } return true; } } } namespace ControlCompany.Core { internal static class Constants { public static Dictionary<int, string> ALL_LAYERS_DICT = (from index in Enumerable.Range(0, 32) where !string.IsNullOrEmpty(LayerMask.LayerToName(index)) select index).ToDictionary((int index) => index, (int index) => LayerMask.LayerToName(index)); public static LayerMask PLAYER_LOS_LAYER = LayerMask.op_Implicit(262144); public static LayerMask PLAYER_LAYER = LayerMask.op_Implicit(8); public static LayerMask PLAYER_VISOR_LAYER = LayerMask.op_Implicit(128); public static LayerMask ITERACTABLE_OBJ_LAYER = LayerMask.op_Implicit(512); public static LayerMask PROPS_LAYER = LayerMask.op_Implicit(64); public static LayerMask ENEMIES_LAYER = LayerMask.op_Implicit(524288); public static LayerMask PLAYER_RAGDOLL_LAYER = LayerMask.op_Implicit(1048576); public static LayerMask PHYSICS_OBJECT_LAYER = LayerMask.op_Implicit(4096); } internal class ControlCenter : MonoBehaviour { public enum Mode { HOST, GHOST, ENEMY } public static ControlCenter Instance; private CustomPlayerController ghostController; private GameObject ghost; private EnemyController currentControlledEnemy; private int currentTargetIndex = 0; private PlayerControllerB currentTarget; private Mode currentMode = Mode.HOST; private bool allowAllEnemies = false; private bool initialMicPushToTalkSetting = false; private bool isExtendedModeEnabled = false; private bool scrapSpawnMode = false; private int currentSpawnScrapPage = 0; private const int scrapSpawnPageSize = 10; private int currentSpawnEnemiesPage = 0; private const int spawnEnemiesPageSize = 12; private List<SpawnableEnemyWithRarity> currentSpawnableEnemyList = new List<SpawnableEnemyWithRarity>(); private bool loadedConfig = false; private bool showUI = true; private float gameStartedTime = 0f; private bool inRoundEndPhase = false; private bool isGhostIndoors = false; private List<SpawnableEnemyWithRarity> allIndoorEnemies = new List<SpawnableEnemyWithRarity>(); private List<SpawnableEnemyWithRarity> allOutdoorEnemies = new List<SpawnableEnemyWithRarity>(); private List<SpawnableEnemyWithRarity> indoorEnemiesOfLevel = new List<SpawnableEnemyWithRarity>(); private List<SpawnableEnemyWithRarity> outdoorEnemiesOfLevel = new List<SpawnableEnemyWithRarity>(); public Mode CurrentMode => currentMode; public EnemyController CurrentControlledEnemy => currentControlledEnemy; public bool IsGhostIndoors { get { return isGhostIndoors; } set { isGhostIndoors = value; } } private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } } private void OnEnable() { if (!loadedConfig) { loadedConfig = true; ConfigManager.Instance.LoadPlayerConfig(reload: true); } } private void Update() { //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Expected O, but got Unknown if (!IsGameStarted()) { return; } if (((ButtonControl)InputKeys.TOGGLE_UI_KEY).wasPressedThisFrame) { showUI = !showUI; } gameStartedTime += Time.deltaTime; if (!IsHost() || inRoundEndPhase) { return; } if (((Object)(object)currentTarget == (Object)null || !currentTarget.isPlayerControlled || currentTarget.isPlayerDead) && GetAlivePlayers().Count > 0) { SetNextTargetPlayer(1); } if ((Object)(object)ghost == (Object)null) { GameObject val = new GameObject("ghost"); ghostController = val.AddComponent<CustomPlayerController>(); ghostController.Initialize(GetHostPlayer().playerActions, CustomPlayerController.CameraMode.FIRST_PERSON); ghost = val; ghost.SetActive(false); ControlCompanyPlugin.Instance.logger.LogInfo((object)"Creating ghost"); } if (currentMode != 0) { GetHostPlayer().isTypingChat = true; } if (currentMode == Mode.GHOST) { if ((Object)(object)ghostController != (Object)null && ghostController.IsInitialized) { ChangeAudioListener(ghostController.AudioListener); } } else if (currentMode == Mode.ENEMY) { if (((Object)(object)currentControlledEnemy != (Object)null) & currentControlledEnemy.IsInitialized) { ChangeAudioListener(currentControlledEnemy.AudioListener); } } else if (currentMode == Mode.HOST) { ChangeAudioListener(GetHostPlayer().activeAudioListener); } InputUpdate(); } private void InputUpdate() { //IL_01eb: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_03df: Unknown result type (might be due to invalid IL or missing references) //IL_0325: Unknown result type (might be due to invalid IL or missing references) //IL_0335: Unknown result type (might be due to invalid IL or missing references) if (!IsGameStarted() || !IsHost() || inRoundEndPhase) { return; } if (((ButtonControl)InputKeys.EXTENDED_MODE_KEY).wasPressedThisFrame) { isExtendedModeEnabled = !isExtendedModeEnabled; allowAllEnemies = isExtendedModeEnabled; SetNextSpawnEnemiesPage(0); } switch (currentMode) { case Mode.ENEMY: if (!currentControlledEnemy.IsAIControlled && currentControlledEnemy.CanControlEnemy()) { if (InputKeys.ENEMY_PRIMARY_SKILL_BUTTON.wasPressedThisFrame) { currentControlledEnemy.UsePrimarySkill(); } else if (InputKeys.ENEMY_PRIMARY_SKILL_BUTTON.wasReleasedThisFrame) { currentControlledEnemy.ReleasePrimarySkill(); } else if (InputKeys.ENEMY_SECONDARY_SKILL_BUTTON.wasPressedThisFrame) { currentControlledEnemy.UseSecondarySkill(); } else if (InputKeys.ENEMY_SECONDARY_SKILL_BUTTON.wasReleasedThisFrame) { currentControlledEnemy.ReleaseSecondarySkill(); } currentControlledEnemy.SetLockEnemyRotation(((ButtonControl)InputKeys.LOCK_ENEMY_ROTATION_KEY).isPressed); } if (((ButtonControl)InputKeys.EXIT_KEY).wasPressedThisFrame) { EnableGhost(enable: true, ((Component)currentControlledEnemy).transform.position); ghostController.EnableLight(isGhostIndoors); currentControlledEnemy.DestroyAndCleanUp(); currentMode = Mode.GHOST; } else if (((ButtonControl)InputKeys.ENEMY_TOGGLE_AI_KEY).wasPressedThisFrame) { currentControlledEnemy.ToggleAIControl(); } break; case Mode.HOST: if (((ButtonControl)InputKeys.HOST_GHOST_MODE_KEY).wasPressedThisFrame) { isGhostIndoors = IsTargetInside(); EnableGhost(enable: true, ((Component)currentTarget).gameObject.transform.position); ghostController.EnableLight(isGhostIndoors); EnableHostPlayer(enable: false); currentMode = Mode.GHOST; } else if (((ButtonControl)InputKeys.CYCLE_KEY_LEFT).wasPressedThisFrame) { SetNextTargetPlayer(-1); } else if (((ButtonControl)InputKeys.CYCLE_KEY_RIGHT).wasPressedThisFrame) { SetNextTargetPlayer(1); } if (!isExtendedModeEnabled) { break; } if (((ButtonControl)InputKeys.HOST_TELEPORT_TO_ENTRANCE_KEY).wasPressedThisFrame) { if (!GetHostPlayer().isPlayerDead) { EntranceTeleport mainEntrance = GetMainEntrance(getMainEntranceThatIsOutside: true); if ((Object)(object)mainEntrance != (Object)null) { mainEntrance.TeleportPlayer(); } } } else if (((ButtonControl)InputKeys.HOST_GIVE_CREDITS_KEY).wasPressedThisFrame) { Terminal obj = Object.FindObjectOfType<Terminal>(); obj.groupCredits += 1000; } break; case Mode.GHOST: if (!scrapSpawnMode) { List<SpawnableEnemyWithRarity> pagedSpawnableEnemies = GetPagedSpawnableEnemies(); for (int i = 0; i < InputKeys.GHOST_SPAWN_ENEMY_KEYS.Count && i < pagedSpawnableEnemies.Count; i++) { if (((ButtonControl)InputKeys.GHOST_SPAWN_ENEMY_KEYS[i]).wasPressedThisFrame) { currentControlledEnemy = SpawnControllableEnemy(pagedSpawnableEnemies[i], ghost.transform.position, ghost.transform.rotation); EnableGhost(enable: false); currentMode = Mode.ENEMY; break; } } } else { List<SpawnableItemWithRarity> list = ExtensionMethods.Chunk(GetSpawnableScraps(), 10).ToList()[currentSpawnScrapPage].ToList(); for (int j = 0; j < InputKeys.GHOST_SPAWN_ENEMY_KEYS.Count && j < list.Count; j++) { if (((ButtonControl)InputKeys.GHOST_SPAWN_ENEMY_KEYS[j]).wasPressedThisFrame) { SpawnScrap(list[j], ghost.transform.position); break; } } } if (((ButtonControl)InputKeys.EXIT_KEY).wasPressedThisFrame) { EnableGhost(enable: false); EnableHostPlayer(enable: true); currentMode = Mode.HOST; GetHostPlayer().isTypingChat = false; } else if (((ButtonControl)InputKeys.CYCLE_KEY_LEFT).wasPressedThisFrame) { SetNextSpawnEnemiesPage(-1); } else if (((ButtonControl)InputKeys.CYCLE_KEY_RIGHT).wasPressedThisFrame) { SetNextSpawnEnemiesPage(1); } if (((ButtonControl)Keyboard.current.upArrowKey).wasPressedThisFrame) { } if (scrapSpawnMode && ((ButtonControl)Keyboard.current.downArrowKey).wasPressedThisFrame) { int num = GetSpawnableScraps().Count / 10; ControlCompanyPlugin.Instance.logger.LogMessage((object)$"Total scraps: {GetSpawnableScraps().Count()}, final page of scrap: {num}"); currentSpawnScrapPage++; if (currentSpawnScrapPage > num) { currentSpawnScrapPage = 0; } } break; } } private void ChangeAudioListener(AudioListener audioListener) { StartOfRound.Instance.audioListener = audioListener; } private EntranceTeleport GetMainEntrance(bool getMainEntranceThatIsOutside) { EntranceTeleport[] array = Object.FindObjectsOfType<EntranceTeleport>(false); foreach (EntranceTeleport val in array) { if (val.entranceId != 0) { continue; } if (getMainEntranceThatIsOutside) { if (val.isEntranceToBuilding) { return val; } } else if (!val.isEntranceToBuilding) { return val; } } return null; } private bool IsTargetInside() { return (Object)(object)currentTarget != (Object)null && currentTarget.isInsideFactory; } private void OnGUI() { if (!IsGameStarted() || !showUI) { return; } if (!IsHost()) { if (gameStartedTime < 30f) { UIManager.Instance.RenderNotHostLabel(((InputControl)InputKeys.TOGGLE_UI_KEY).displayName); } } else { if (inRoundEndPhase) { return; } switch (currentMode) { case Mode.ENEMY: UIManager.Instance.RenderEnemyControls(((InputControl)InputKeys.ENEMY_PRIMARY_SKILL_BUTTON).shortDisplayName, ((InputControl)InputKeys.ENEMY_SECONDARY_SKILL_BUTTON).shortDisplayName, ((InputControl)InputKeys.ENEMY_TOGGLE_AI_KEY).displayName, ((InputControl)InputKeys.EXIT_KEY).displayName, currentControlledEnemy, GetHostPlayer()); break; case Mode.HOST: UIManager.Instance.RenderHostControls(((InputControl)InputKeys.HOST_GHOST_MODE_KEY).displayName, ((InputControl)InputKeys.CYCLE_KEY_LEFT).displayName, ((InputControl)InputKeys.CYCLE_KEY_RIGHT).displayName, currentTarget, isExtendedModeEnabled, ((InputControl)InputKeys.HOST_GIVE_CREDITS_KEY).displayName, ((InputControl)InputKeys.HOST_TELEPORT_TO_ENTRANCE_KEY).displayName, ((InputControl)InputKeys.TOGGLE_UI_KEY).displayName); break; case Mode.GHOST: { bool showEnemyPaging = GetSpawnableEnemies(isGhostIndoors).Count > 12; List<IEnumerable<SpawnableItemWithRarity>> list = ExtensionMethods.Chunk(GetSpawnableScraps(), 10).ToList(); List<SpawnableItemWithRarity> scraps = ((list.Count > 0) ? list[currentSpawnScrapPage].ToList() : new List<SpawnableItemWithRarity>()); UIManager.Instance.RenderGhostControls(InputKeys.GHOST_SPAWN_ENEMY_KEYS.Select((KeyControl key) => ((InputControl)key).displayName).ToList(), ((InputControl)InputKeys.EXIT_KEY).displayName, ((InputControl)InputKeys.CYCLE_KEY_LEFT).displayName, ((InputControl)InputKeys.CYCLE_KEY_RIGHT).displayName, showEnemyPaging, GetPagedSpawnableEnemies(), scraps, GetHostPlayer(), scrapSpawnMode); break; } } } } private bool IsHostDead() { return GetHostPlayer().isPlayerDead; } private void EnableGhost(bool enable) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) EnableGhost(enable, Vector3.zero); } private void EnableGhost(bool enable, Vector3 position) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) if (enable) { ghost.transform.position = position + new Vector3(0f, 0.5f, 0f); ghost.transform.rotation = Quaternion.identity; ghost.SetActive(true); ChangeAudioListener(ghostController.AudioListener); SetNextSpawnEnemiesPage(0); } else { ghost.SetActive(false); } } private void EnableHostPlayer(bool enable) { //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB hostPlayer = GetHostPlayer(); MovementActions movement; if (enable) { if (ConfigManager.Instance.ForcePushToTalkWhileInMonsterMode) { ResetMicPushToTalk(); } ((Behaviour)GetHostPlayer().activeAudioListener).enabled = true; movement = hostPlayer.playerActions.Movement; ((MovementActions)(ref movement)).PingScan.Enable(); ChangeAudioListener(hostPlayer.activeAudioListener); ((Behaviour)StartOfRound.Instance.activeCamera).enabled = true; } else { if (ConfigManager.Instance.ForcePushToTalkWhileInMonsterMode) { ForceMicPushToTalk(); } ((Behaviour)GetHostPlayer().activeAudioListener).enabled = false; movement = hostPlayer.playerActions.Movement; ((MovementActions)(ref movement)).PingScan.Disable(); ((Behaviour)StartOfRound.Instance.activeCamera).enabled = false; } } private void EnablePlayer2DMics(bool enable, List<PlayerControllerB> players) { foreach (PlayerControllerB player in players) { if (player.isHostPlayerObject) { continue; } AudioSource currentVoiceChatAudioSource = player.currentVoiceChatAudioSource; if (enable) { if ((Object)(object)currentVoiceChatAudioSource != (Object)null) { currentVoiceChatAudioSource.spatialBlend = 0f; } player.currentVoiceChatIngameSettings.set2D = true; player.voicePlayerState.Volume = 1f; } else { if ((Object)(object)currentVoiceChatAudioSource != (Object)null) { currentVoiceChatAudioSource.spatialBlend = 1f; } player.currentVoiceChatIngameSettings.set2D = false; player.voicePlayerState.Volume = 0f; } } } private void SetNextTargetPlayer(int direction) { List<PlayerControllerB> alivePlayers = GetAlivePlayers(); if (alivePlayers.Count == 0) { SetCurrentTargetToHost(); ControlCompanyPlugin.Instance.logger.LogMessage((object)"Alive player count is zero"); } else { currentTargetIndex += direction; if (currentTargetIndex >= alivePlayers.Count) { currentTargetIndex = 0; } else if (currentTargetIndex < 0) { currentTargetIndex = alivePlayers.Count - 1; } currentTargetIndex = Mathf.Clamp(currentTargetIndex, 0, alivePlayers.Count - 1); currentTarget = alivePlayers[currentTargetIndex]; } ControlCompanyPlugin.Instance.logger.LogMessage((object)$"Current target index: {currentTargetIndex}"); ControlCompanyPlugin.Instance.logger.LogMessage((object)("Setting next target to: " + currentTarget?.playerUsername)); } public void SetCurrentTargetToHost() { currentTargetIndex = 0; currentTarget = GetHostPlayer(); ControlCompanyPlugin.Instance.logger.LogMessage((object)"Setting next target to host"); } private void SetNextSpawnEnemiesPage(int direction) { List<SpawnableEnemyWithRarity> spawnableEnemies = GetSpawnableEnemies(isGhostIndoors); if (spawnableEnemies == null || spawnableEnemies.Count == 0) { currentSpawnableEnemyList = new List<SpawnableEnemyWithRarity>(); return; } if (spawnableEnemies.Count > 12) { List<IEnumerable<SpawnableEnemyWithRarity>> list = ExtensionMethods.Chunk(spawnableEnemies, 12).ToList(); currentSpawnEnemiesPage += direction; if (currentSpawnEnemiesPage >= list.Count) { currentSpawnEnemiesPage = 0; } else if (currentSpawnEnemiesPage < 0) { currentSpawnEnemiesPage = list.Count - 1; } currentSpawnEnemiesPage = Mathf.Clamp(currentSpawnEnemiesPage, 0, list.Count - 1); } else { currentSpawnEnemiesPage = 0; } currentSpawnableEnemyList = ExtensionMethods.Chunk(GetSpawnableEnemies(isGhostIndoors), 12).ToList()[currentSpawnEnemiesPage].ToList(); } public void StartOfRoundInitialization() { allIndoorEnemies = GetAllIndoorEnemiesAcrossAllMapsList(); allOutdoorEnemies = GetAllOutdoorEnemiesAcrossAllMapsList(); indoorEnemiesOfLevel = new List<SpawnableEnemyWithRarity>(GetCurrentLevel().Enemies); outdoorEnemiesOfLevel = new List<SpawnableEnemyWithRarity>(GetCurrentLevel().OutsideEnemies); SpawnableEnemyWithRarity maskedEnemy = GetMaskedEnemy(); indoorEnemiesOfLevel.Add(maskedEnemy); outdoorEnemiesOfLevel.Add(maskedEnemy); gameStartedTime = 0f; SetCurrentTargetToHost(); ResetToDefault(); inRoundEndPhase = false; initialMicPushToTalkSetting = IngamePlayerSettings.Instance.settings.pushToTalk; ControlCompanyPlugin.Instance.logger.LogMessage((object)"Start of round initialization completed."); } public void EndOfRoundCleanUp() { ResetToDefault(); inRoundEndPhase = true; ControlCompanyPlugin.Instance.logger.LogMessage((object)"End of round clean up completed."); } private void ResetToDefault() { StartOfRound.Instance.audioListener = GetHostPlayer().activeAudioListener; GetHostPlayer().isTypingChat = false; currentMode = Mode.HOST; if ((Object)(object)ghost != (Object)null) { Object.Destroy((Object)(object)ghost); ghost = null; } if ((Object)(object)currentControlledEnemy != (Object)null) { currentControlledEnemy.DestroyAndCleanUp(); } currentSpawnableEnemyList = new List<SpawnableEnemyWithRarity>(); currentSpawnEnemiesPage = 0; EnableHostPlayer(enable: true); ControlCompanyPlugin.Instance.logger.LogMessage((object)"Reset to default."); } public PlayerControllerB GetHostPlayer() { return RoundManager.Instance.playersManager.allPlayerObjects[0].GetComponentInChildren<PlayerControllerB>(); } public List<PlayerControllerB> GetDeadPlayers() { return (from player in GetAllPlayers() where player.isPlayerDead select player).ToList(); } public List<PlayerControllerB> GetAlivePlayers() { return (from player in GetAllPlayers() where !player.isPlayerDead select player).ToList(); } public List<PlayerControllerB> GetAllPlayers() { List<PlayerControllerB> list = new List<PlayerControllerB>(); GameObject[] allPlayerObjects = RoundManager.Instance.playersManager.allPlayerObjects; for (int i = 0; i < allPlayerObjects.Length; i++) { PlayerControllerB componentInChildren = allPlayerObjects[i].GetComponentInChildren<PlayerControllerB>(); if ((Object)(object)componentInChildren != (Object)null && componentInChildren.isPlayerControlled) { list.Add(componentInChildren); } } return list; } public bool DoesCurrentLevelExist() { return (Object)(object)GetCurrentLevel() != (Object)null; } public bool IsGameStarted() { return (Object)(object)RoundManager.Instance != (Object)null && (Object)(object)RoundManager.Instance.currentLevel != (Object)null && (Object)(object)GameNetworkManager.Instance != (Object)null && GameNetworkManager.Instance.gameHasStarted && (Object)(object)StartOfRound.Instance != (Object)null && !StartOfRound.Instance.inShipPhase; } public SelectableLevel GetCurrentLevel() { return RoundManager.Instance.currentLevel; } public StartOfRound GetPlayersManager() { return RoundManager.Instance.playersManager; } private bool IsHost() { return ((NetworkBehaviour)RoundManager.Instance).IsHost; } public List<SpawnableItemWithRarity> GetSpawnableScraps() { return GetCurrentLevel().spawnableScrap; } public List<SpawnableEnemyWithRarity> GetPagedSpawnableEnemies() { return currentSpawnableEnemyList; } public List<SpawnableEnemyWithRarity> GetSpawnableEnemies(bool isIndoor) { List<SpawnableEnemyWithRarity> list = ((!isIndoor) ? GetSpawnableOutdoorEnemies() : GetSpawnableIndoorEnemies()); if (list == null || list.Count == 0) { list = new List<SpawnableEnemyWithRarity>(); } return list; } public List<SpawnableEnemyWithRarity> GetSpawnableIndoorEnemies() { return allowAllEnemies ? GetIndoorEnemyList() : GetAllowListedIndoorEnemies(); } public List<SpawnableEnemyWithRarity> GetAllowListedIndoorEnemies() { return GetIndoorEnemyList().Where(delegate(SpawnableEnemyWithRarity enemy) { EnemyAI componentInChildren = enemy.enemyType.enemyPrefab.GetComponentInChildren<EnemyAI>(); return !((Object)(object)componentInChildren == (Object)null) && componentInChildren.IsEnemyAllowlisted(); }).ToList(); } public List<SpawnableEnemyWithRarity> GetIndoorEnemyList() { return allowAllEnemies ? allIndoorEnemies : indoorEnemiesOfLevel; } public List<SpawnableEnemyWithRarity> GetAllIndoorEnemiesAcrossAllMapsList() { HashSet<string> hashSet = new HashSet<string>(); List<SpawnableEnemyWithRarity> list = new List<SpawnableEnemyWithRarity>(); SelectableLevel[] levels = StartOfRound.Instance.levels; foreach (SelectableLevel val in levels) { foreach (SpawnableEnemyWithRarity enemy in val.Enemies) { if (!hashSet.Contains(enemy.enemyType.enemyName)) { hashSet.Add(enemy.enemyType.enemyName); list.Add(enemy); } } } return list; } public List<SpawnableEnemyWithRarity> GetSpawnableOutdoorEnemies() { return allowAllEnemies ? GetOutdoorEnemyList() : GetAllowListedOutdoorEnemies(); } public List<SpawnableEnemyWithRarity> GetAllowListedOutdoorEnemies() { return GetOutdoorEnemyList().Where(delegate(SpawnableEnemyWithRarity enemy) { EnemyAI componentInChildren = enemy.enemyType.enemyPrefab.GetComponentInChildren<EnemyAI>(); return !((Object)(object)componentInChildren == (Object)null) && componentInChildren.IsEnemyAllowlisted(); }).ToList(); } public List<SpawnableEnemyWithRarity> GetOutdoorEnemyList() { return allowAllEnemies ? allOutdoorEnemies : outdoorEnemiesOfLevel; } public List<SpawnableEnemyWithRarity> GetAllOutdoorEnemiesAcrossAllMapsList() { if (GetCurrentLevel().OutsideEnemies.Count == 0) { return new List<SpawnableEnemyWithRarity>(); } HashSet<string> hashSet = new HashSet<string>(); List<SpawnableEnemyWithRarity> list = new List<SpawnableEnemyWithRarity>(); SelectableLevel[] levels = StartOfRound.Instance.levels; foreach (SelectableLevel val in levels) { foreach (SpawnableEnemyWithRarity outsideEnemy in val.OutsideEnemies) { if (!hashSet.Contains(outsideEnemy.enemyType.enemyName)) { hashSet.Add(outsideEnemy.enemyType.enemyName); list.Add(outsideEnemy); } } } return list; } public SpawnableEnemyWithRarity GetMaskedEnemy() { SelectableLevel[] levels = StartOfRound.Instance.levels; foreach (SelectableLevel val in levels) { foreach (SpawnableEnemyWithRarity enemy in val.Enemies) { EnemyType enemyType = enemy.enemyType; object obj; if (enemyType == null) { obj = null; } else { GameObject enemyPrefab = enemyType.enemyPrefab; obj = ((enemyPrefab != null) ? enemyPrefab.GetComponent<EnemyAI>() : null); } EnemyAI val2 = (EnemyAI)obj; if ((Object)(object)val2 != (Object)null && ((object)val2).GetType() == typeof(MaskedPlayerEnemy)) { return enemy; } } } return null; } private GameObject SpawnScrap(SpawnableItemWithRarity scrap, Vector3 position) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(scrap.spawnableItem.spawnPrefab, position, Quaternion.identity); GrabbableObject componentInChildren = val.GetComponentInChildren<GrabbableObject>(); ((Component)componentInChildren).transform.rotation = Quaternion.Euler(componentInChildren.itemProperties.restingRotation); val.GetComponentInChildren<NetworkObject>().Spawn(true); return val; } private GameObject SpawnEnemy(SpawnableEnemyWithRarity enemyWithRarity, Vector3 position) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(enemyWithRarity.enemyType.enemyPrefab, position + new Vector3(0f, 0.5f, 0f), Quaternion.identity); val.GetComponentInChildren<NetworkObject>().Spawn(true); return val; } private EnemyAIController SpawnControllableEnemy(SpawnableEnemyWithRarity enemyWithRarity, Vector3 position, Quaternion rotation) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Expected O, but got Unknown //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(enemyWithRarity.enemyType.enemyPrefab, position + new Vector3(0f, 0.5f, 0f), Quaternion.identity); val.GetComponentInChildren<NetworkObject>().Spawn(true); GameObject val2 = new GameObject("enemy_controller"); val2.transform.position = position + new Vector3(0f, 0.5f, 0f); val2.transform.rotation = rotation; EnemyAI componentInChildren = val.GetComponentInChildren<EnemyAI>(); if ((Object)(object)componentInChildren == (Object)null) { throw new Exception("Enemy AI is null, cannot spawn enemy"); } EnemyAIController andAttachEnemyController = componentInChildren.GetAndAttachEnemyController(val2); andAttachEnemyController.InitializeEnemyController(GetHostPlayer().playerActions, val); andAttachEnemyController.EnableLight(isGhostIndoors); ChangeAudioListener(andAttachEnemyController.AudioListener); return andAttachEnemyController; } private GameObject GetTurretPrefab() { SelectableLevel[] levels = StartOfRound.Instance.levels; foreach (SelectableLevel val in levels) { SpawnableMapObject[] spawnableMapObjects = val.spawnableMapObjects; foreach (SpawnableMapObject val2 in spawnableMapObjects) { object obj; if (val2 == null) { obj = null; } else { GameObject prefabToSpawn = val2.prefabToSpawn; obj = ((prefabToSpawn != null) ? prefabToSpawn.GetComponentInChildren<Turret>() : null); } if ((Object)obj != (Object)null) { return val2.prefabToSpawn; } } } return null; } private EnemyController SpawnControllableTurret(Vector3 position, Quaternion rotation) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) GameObject turretPrefab = GetTurretPrefab(); if ((Object)(object)turretPrefab == (Object)null) { ControlCompanyPlugin.Instance.logger.LogDebug((object)"Cannot find turret prefab in current level"); return null; } GameObject val = Object.Instantiate<GameObject>(turretPrefab, position, rotation); val.GetComponentInChildren<NetworkObject>().Spawn(true); GameObject val2 = new GameObject("enemy_controller"); val2.transform.position = position + new Vector3(0f, 0.5f, 0f); val2.transform.rotation = rotation; TurretEnemyController turretEnemyController = val2.AddComponent<TurretEnemyController>(); turretEnemyController.InitializeEnemyController(GetHostPlayer().playerActions, val); turretEnemyController.EnableLight(enable: true); return turretEnemyController; } private DissonanceComms GetMic() { return StartOfRound.Instance.voiceChatModule; } private void ForceMicPushToTalk() { IngamePlayerSettings.Instance.settings.pushToTalk = true; } private void ResetMicPushToTalk() { IngamePlayerSettings.Instance.settings.pushToTalk = initialMicPushToTalkSetting; } } internal class DoorOpener : MonoBehaviour { public void DetectAndOpenDoors(float range) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) Collider[] array = Physics.OverlapSphere(((Component)this).transform.position, range); for (int i = 0; i < array.Length; i++) { DoorLock componentInChildren = ((Component)array[i]).GetComponentInChildren<DoorLock>(); if ((Object)(object)componentInChildren != (Object)null) { OpenDoor(componentInChildren); } } } public void OpenDoor(DoorLock doorLock) { if ((Object)(object)doorLock != (Object)null && !doorLock.GetFieldValue<bool>("isDoorOpened")) { doorLock.OpenDoorAsEnemyServerRpc(); ((Component)doorLock).gameObject.GetComponent<AnimatedObjectTrigger>().TriggerAnimationNonPlayer(false, true, false); } } } internal class EnemyController : CustomPlayerController { protected GameObject enemyGameObject; protected bool isAIControlled = false; protected bool controlEnemyRotation = true; protected bool controlEnemyMovement = true; protected bool lockEnemyRotationInput = false; public bool IsAIControlled => isAIControlled; public virtual void InitializeEnemyController(PlayerActions playerActions, GameObject enemyGameObject) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) if (!isInitialized) { Initialize(playerActions, CameraMode.THIRD_PERSON); CharacterController obj = characterController; ((Collider)obj).excludeLayers = LayerMask.op_Implicit(LayerMask.op_Implicit(((Collider)obj).excludeLayers) & ~LayerMask.op_Implicit(Constants.ITERACTABLE_OBJ_LAYER)); enemyGameObject.transform.position = ((Component)this).transform.position; enemyGameObject.transform.rotation = ((Component)this).transform.rotation; this.enemyGameObject = enemyGameObject; EnableAIControl(enabled: false); } } public virtual bool CanControlEnemy() { return true; } public void SetLockEnemyRotation(bool lockEnemyRotationInput) { this.lockEnemyRotationInput = lockEnemyRotationInput; } public void UsePrimarySkill() { CheckInitialized(); if (!isAIControlled) { UsePrimarySkillAction(); } } protected virtual void UsePrimarySkillAction() { } public void ReleasePrimarySkill() { CheckInitialized(); if (!isAIControlled) { ReleasePrimarySkillAction(); } } protected virtual void ReleasePrimarySkillAction() { } public void UseSecondarySkill() { CheckInitialized(); if (!isAIControlled) { UseSecondarySkillAction(); } } protected virtual void UseSecondarySkillAction() { } public void ReleaseSecondarySkill() { CheckInitialized(); if (!isAIControlled) { ReleaseSecondarySkillAction(); } } protected virtual void ReleaseSecondarySkillAction() { } protected virtual void EnableAIControl(bool enabled) { CheckInitialized(); isAIControlled = enabled; ControlCompanyPlugin.Instance.logger.LogMessage((object)$"Enable AI control: {enabled}"); if (IsAIControlled) { ToggleAIControlTrue(); } else { ToggleAIControlFalse(); } } protected virtual void ToggleAIControlTrue() { } protected virtual void ToggleAIControlFalse() { } public virtual void ToggleAIControl() { CheckInitialized(); isAIControlled = !isAIControlled; EnableAIControl(isAIControlled); } public virtual void DestroyAndCleanUp() { if (ShouldDestroyEnemyGameObjectOnCleanUp()) { Object.Destroy((Object)(object)enemyGameObject); } Object.Destroy((Object)(object)((Component)this).gameObject); } protected virtual bool ShouldDestroyEnemyGameObjectOnCleanUp() { return true; } public virtual string GetPrimarySkillName() { return ""; } public virtual string GetSecondarySkillName() { return "Secondary Skill"; } protected void CheckInitialized() { if (!isInitialized) { throw new Exception("Not initialized yet."); } } protected virtual void OnControllerColliderHit(ControllerColliderHit hit) { DoorLock component = hit.gameObject.GetComponent<DoorLock>(); if ((Object)(object)component != (Object)null) { doorOpener.OpenDoor(component); } } } internal class EnemyAIController : EnemyController { private EnemyAI enemyAI; private NavMeshAgent enemyAIAgent; private float originalAgentAngularSpeed; private float originalAgentSpeed; public EnemyAI EnemyAI => enemyAI; public override void InitializeEnemyController(PlayerActions playerActions, GameObject enemyGameObject) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) if (!isInitialized) { Initialize(playerActions, CameraMode.THIRD_PERSON); CharacterController obj = characterController; ((Collider)obj).excludeLayers = LayerMask.op_Implicit(LayerMask.op_Implicit(((Collider)obj).excludeLayers) & ~LayerMask.op_Implicit(Constants.ITERACTABLE_OBJ_LAYER)); enemyAI = GetEnemyAIFromEnemyGameObject(enemyGameObject); if ((Object)(object)enemyAI == (Object)null) { throw new Exception("Enemy gameobject does not have EnemyAI script attached."); } ((Component)enemyAI).gameObject.LogLayer(); enemyGameObject.transform.position = ((Component)this).transform.position; enemyGameObject.transform.rotation = ((Component)this).transform.rotation; base.enemyGameObject = enemyGameObject; enemyAIAgent = enemyGameObject.GetComponentInChildren<NavMeshAgent>(); originalAgentAngularSpeed = enemyAIAgent.angularSpeed; originalAgentSpeed = enemyAIAgent.speed; ConfigureEnemyAttributes(enemyAI); EnableAIControl(enabled: false); } } protected override void Update() { //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) if (!isInitialized) { return; } base.Update(); if (!isAIControlled) { if (CanControlEnemy()) { if (controlEnemyMovement) { enemyGameObject.transform.position = ((Component)this).transform.position; } if (controlEnemyRotation && !lockEnemyRotationInput) { enemyGameObject.transform.rotation = ((Component)this).transform.rotation; } } } else { ((Component)this).transform.position = enemyGameObject.transform.position; } } protected EnemyAI GetEnemyAIFromEnemyGameObject(GameObject enemyObj) { return enemyObj.GetComponentInChildren<EnemyAI>(); } private void ConfigureEnemyAttributes(EnemyAI enemyAI) { EnemyAttributes enemyAttributes = enemyAI.GetEnemyAttributes(); base.WalkSpeed = enemyAttributes.WalkSpeed; base.RunSpeed = enemyAttributes.RunSpeed; SetCamDistance(enemyAttributes.CamDistance); SetCamHeight(enemyAttributes.CamHeight); controlEnemyRotation = enemyAttributes.PlayerControlsRotation; controlEnemyMovement = true; } protected virtual void ConfigureEnemyHandicap(EnemyAI enemyAI) { } public override bool CanControlEnemy() { return !enemyAI.isEnemyDead; } protected override void Move() { if (!enemyAI.isEnemyDead) { base.Move(); } } public void SwitchAIState(int stateIndex) { CheckInitialized(); if (!isAIControlled) { enemyAI.SwitchToBehaviourState(stateIndex); } } protected override void ToggleAIControlTrue() { if ((Object)(object)enemyAIAgent != (Object)null) { enemyAIAgent.angularSpeed = originalAgentAngularSpeed; enemyAIAgent.speed = originalAgentSpeed; enemyAIAgent.isStopped = false; } } protected override void ToggleAIControlFalse() { if ((Object)(object)enemyAI != (Object)null) { try { enemyAI.ChangeOwnershipOfEnemy(ControlCenter.Instance.GetHostPlayer().actualClientId); } catch (Exception ex) { ControlCompanyPlugin.Instance.logger.LogDebug((object)("Cannot give host control: " + ex.Message)); } } if ((Object)(object)enemyAIAgent != (Object)null) { enemyAIAgent.angularSpeed = 0f; enemyAIAgent.speed = 0f; enemyAIAgent.isStopped = true; } ((Component)this).transform.SetParent((Transform)null); } protected override bool ShouldDestroyEnemyGameObjectOnCleanUp() { return !enemyAI.isEnemyDead; } public override string GetSecondarySkillName() { return "Secondary Skill"; } protected override void UseSecondarySkillAction() { enemyAI.SwitchToBehaviourState(1); } protected override void EnableAIControl(bool enabled) { base.EnableAIControl(enabled); canMove = !isAIControlled; } } internal class CustomPlayerController : MonoBehaviour { public enum CameraMode { THIRD_PERSON, FIRST_PERSON } protected bool isInitialized = false; protected bool hasControl = false; protected bool canMove = false; protected bool canRotate = false; protected bool canJump = false; protected CameraMode camMode; protected CharacterController characterController; protected GameObject cameraGameObjectParent; protected GameObject cameraGameObject; protected Camera camera; protected Light light; protected PlayerActions playerActions; protected DoorOpener doorOpener; private AudioListener audioListener; private float runSpeed = 9f; private float walkSpeed = 7f; private float camDistance = -3.5f; private float camHeight = 2f; private float gravity = -20f; private float jumpHeight = 4.5f; private float currentYVelocity; public float RunSpeed { get { return runSpeed; } set { runSpeed = value; } } public float WalkSpeed { get { return walkSpeed; } set { walkSpeed = value; } } public float Gravity { get { return gravity; } set { gravity = value; } } public AudioListener AudioListener { get { return audioListener; } set { audioListener = value; } } public bool IsInitialized { get { return isInitialized; } set { isInitialized = value; } } public void Initialize(PlayerActions playerActions, CameraMode camMode) { if (!isInitialized) { this.playerActions = playerActions; this.camMode = camMode; characterController = InitializeCharacterController(); camera = InitializeCamera(); light = InitializeLight(((Component)camera).gameObject); doorOpener = ((Component)this).gameObject.AddComponent<DoorOpener>(); EnableControl(enable: true); isInitialized = true; } } public void EnableLight(bool enable) { ((Behaviour)light).enabled = enable; } public void EnableControl(bool enable) { hasControl = enable; canMove = enable; canRotate = enable; canJump = enable; } public bool IsMoving() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) Vector3 velocity = characterController.velocity; return ((Vector3)(ref velocity)).sqrMagnitude > 0f; } public void SetCamHeight(float camHeight) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) this.camHeight = camHeight; cameraGameObjectParent.transform.localPosition = new Vector3(0f, camHeight, 0f); } public void SetCamDistance(float camDistance) { //IL_002d: Unknown result type (might be due to invalid IL or missing references) this.camDistance = camDistance; cameraGameObject.transform.localPosition = new Vector3(0f, 0f, (camMode == CameraMode.THIRD_PERSON) ? camDistance : 0f); } protected virtual void Update() { if (isInitialized && hasControl) { if (canMove) { Move(); } if (canRotate) { Rotate(); } if (((ButtonControl)InputKeys.CONTROLLER_USE_KEY).wasPressedThisFrame) { doorOpener.DetectAndOpenDoors(3f); } } } protected virtual void Move() { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_010f: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_013b: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) bool flag = IngamePlayerSettings.Instance.playerInput.actions.FindAction("Sprint", false).ReadValue<float>() > 0f; Vector3 val = Vector2.op_Implicit(IngamePlayerSettings.Instance.playerInput.actions.FindAction("Move", false).ReadValue<Vector2>()); Vector3 val2 = ((Component)this).transform.right * val.x; Vector3 val3 = ((Component)this).transform.forward * val.y; bool isGrounded = characterController.isGrounded; if (isGrounded && currentYVelocity < 0f) { currentYVelocity = 0f; } if (canJump && isGrounded && ((ButtonControl)InputKeys.CONTROLLER_JUMP_KEY).wasPressedThisFrame) { currentYVelocity += Mathf.Sqrt(jumpHeight * (0f - gravity)); } currentYVelocity += gravity * Time.deltaTime; characterController.Move(((val2 + val3) * (flag ? runSpeed : walkSpeed) + new Vector3(0f, currentYVelocity, 0f)) * Time.deltaTime); } protected virtual void Rotate() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) MovementActions movement = playerActions.Movement; Vector2 val = ((MovementActions)(ref movement)).Look.ReadValue<Vector2>() * 0.008f * (float)IngamePlayerSettings.Instance.settings.lookSensitivity; if (IngamePlayerSettings.Instance.settings.invertYAxis) { val.y *= -1f; } ((Component)this).transform.Rotate(new Vector3(0f, val.x, 0f)); cameraGameObjectParent.transform.Rotate(new Vector3(0f - val.y, 0f, 0f)); } private Light InitializeLight(GameObject lightParent) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("controller_light"); val.transform.SetParent(lightParent.transform); val.transform.localPosition = new Vector3(0f, 0.5f, 0f); val.transform.localRotation = Quaternion.identity; Light val2 = val.AddComponent<Light>(); val2.range = 15f; val2.intensity = 225f; val2.cullingMask = -1; return val2; } private CharacterController InitializeCharacterController() { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) CharacterController controller = ((Component)this).gameObject.AddComponent<CharacterController>(); ((Collider)controller).excludeLayers = LayerMask.op_Implicit(LayerMask.op_Implicit(Constants.PLAYER_LOS_LAYER) | LayerMask.op_Implicit(Constants.ITERACTABLE_OBJ_LAYER) | LayerMask.op_Implicit(Constants.ENEMIES_LAYER) | LayerMask.op_Implicit(Constants.PROPS_LAYER) | LayerMask.op_Implicit(Constants.PLAYER_RAGDOLL_LAYER)); controller.center = new Vector3(0f, 0.55f, 0f); controller.height = 0.4f; ControlCenter.Instance.GetAllPlayers().ForEach(delegate(PlayerControllerB p) { if ((Object)(object)p != (Object)null) { ((Component)p).GetComponentsInChildren<Collider>().ToList().ForEach(delegate(Collider c) { Physics.IgnoreCollision(c, (Collider)(object)controller); }); } }); controller.slopeLimit = 60f; controller.stepOffset = 0.4f; return controller; } private Camera InitializeCamera() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Expected O, but got Unknown //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) GameObject val = new GameObject("controller_cam_parent"); val.transform.SetParent(((Component)this).transform); val.transform.localRotation = Quaternion.identity; val.transform.localPosition = new Vector3(0f, camHeight, 0f); GameObject val2 = new GameObject("controller_cam"); val2.transform.SetParent(val.transform); val2.transform.localRotation = Quaternion.identity; val2.transform.localPosition = new Vector3(0f, 0f, (camMode == CameraMode.THIRD_PERSON) ? camDistance : 0f); Camera val3 = val2.AddComponent<Camera>(); audioListener = val2.AddComponent<AudioListener>(); cameraGameObject = val2; cameraGameObjectParent = val; Camera gameplayCamera = ControlCenter.Instance.GetHostPlayer().gameplayCamera; val3.cullingMask = gameplayCamera.cullingMask; val3.farClipPlane = gameplayCamera.farClipPlane; return val3; } } } namespace ControlCompany.Core.UI { public class UIInstruction { public string InputKey { get; set; } public string ActionText { get; set; } } internal class UIManager : MonoBehaviour { private const float GUI_LABEL_HEIGHT = 36f; private const float GUI_LABEL_WIDTH = 750f; private const float GUI_PADDING = 32f; private const int GUI_FONT_SIZE = 28; private const FontStyle GUI_FONT_WEIGHT = 0; public static UIManager Instance; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } } public void RenderNotHostLabel(string toggleUIKey) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_0030: Unknown result type (might be due to invalid IL or missing references) GUIStyle val = new GUIStyle(GUI.skin.label) { alignment = (TextAnchor)3, fontSize = 24, fontStyle = (FontStyle)0 }; val.normal.textColor = Color.red; RenderTextTopLeftCorner("Not hosting. ControlCompany mod is disabled. Press " + toggleUIKey + " to hide.", 0f, val, 1000f); } public void RenderEnemyControls(string primaryKey, string secondaryKey, string aiControlKey, string exitKey, EnemyController enemyController, PlayerControllerB hostPlayer) { string primarySkillName = enemyController.GetPrimarySkillName(); string secondarySkillName = enemyController.GetSecondarySkillName(); List<UIInstruction> list = new List<UIInstruction>(); if (enemyController.IsAIControlled) { list.Add(new UIInstruction { InputKey = aiControlKey, ActionText = "Take control" }); } else { if (!Utility.IsNullOrWhiteSpace(primarySkillName)) { list.Add(new UIInstruction { InputKey = primaryKey, ActionText = primarySkillName }); } if (!Utility.IsNullOrWhiteSpace(secondarySkillName)) { list.Add(new UIInstruction { InputKey = secondaryKey, ActionText = secondarySkillName }); } list.Add(new UIInstruction { InputKey = aiControlKey, ActionText = "AI control" }); } list.Add(new UIInstruction { InputKey = exitKey, ActionText = "Exit" }); RenderPlayerStatus(hostPlayer); float height = 0f; height = RenderEnemyStatus(enemyController, height); RenderEnemySkills(list, height); } public void RenderHostControls(string ghostModeKey, string cycleLeftKey, string cycleRightKey, PlayerControllerB currentTarget, bool isExtendedModeEnabled, string creditsKey, string entranceTeleportKey, string toggleUIKey) { List<UIInstruction> list = new List<UIInstruction>(); list.Add(new UIInstruction { InputKey = ghostModeKey, ActionText = "Ghost mode" }); list.Add(new UIInstruction { InputKey = $"{cycleLeftKey}/{cycleRightKey}", ActionText = "Change target" }); list.Add(new UIInstruction { InputKey = toggleUIKey, ActionText = "Hide UI" }); if (isExtendedModeEnabled) { list.Add(new UIInstruction { InputKey = creditsKey, ActionText = "Give credits" }); list.Add(new UIInstruction { InputKey = entranceTeleportKey, ActionText = "Teleport to entrance" }); } RenderHostControlList(list, currentTarget); } public void RenderGhostControls(List<string> enemySpawnKeys, string exitKey, string cycleLeftKey, string cycleRightKey, bool showEnemyPaging, List<SpawnableEnemyWithRarity> enemies, List<SpawnableItemWithRarity> scraps, PlayerControllerB hostPlayer, bool scrapSpawnMode) { List<UIInstruction> list = new List<UIInstruction>(); if (!scrapSpawnMode) { if (enemies != null && enemies.Count > 0) { if (showEnemyPaging) { list.Add(new UIInstruction { InputKey = $"{cycleLeftKey}/{cycleRightKey}", ActionText = "Change page" }); } for (int i = 0; i < enemies.Count && i < enemySpawnKeys.Count; i++) { GameObject enemyPrefab = enemies[i].enemyType.enemyPrefab; EnemyAI componentInChildren = enemyPrefab.GetComponentInChildren<EnemyAI>(); list.Add(new UIInstruction { InputKey = enemySpawnKeys[i], ActionText = $"Control {(((Object)(object)componentInChildren == (Object)null) ? enemies[i].enemyType.enemyName : componentInChildren.GetEnemyName())}" }); } } } else { for (int j = 0; j < scraps.Count && j < enemySpawnKeys.Count; j++) { list.Add(new UIInstruction { InputKey = enemySpawnKeys[j], ActionText = $"Spawn {scraps[j].spawnableItem.itemName}" }); } } list.Add(new UIInstruction { InputKey = exitKey, ActionText = "Exit" }); RenderPlayerStatus(hostPlayer); RenderGhostControlList(list); } private void RenderGhostControlList(List<UIInstruction> ghostControls) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Expected O, but got Unknown if (ghostControls.Count <= 0) { return; } GUIStyle style = new GUIStyle(GUI.skin.label) { alignment = (TextAnchor)5, fontSize = 28, fontStyle = (FontStyle)0 }; float num = 0f; foreach (UIInstruction ghostControl in ghostControls) { RenderTextTopRightCorner($"{ghostControl.InputKey}: {ghostControl.ActionText}", num, style); num += 36f; } } private float RenderMicStatus(float height, PlayerControllerB hostPlayer) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) GUIStyle val = new GUIStyle(GUI.skin.label) { alignment = (TextAnchor)3, fontSize = 28, fontStyle = (FontStyle)0 }; float num = height; if (IngamePlayerSettings.Instance.settings.micEnabled) { if (!StartOfRound.Instance.voiceChatModule.IsMuted) { val.normal.textColor = Color.green; RenderTextTopLeftCorner(string.Format("{0} mic enabled", hostPlayer.isPlayerDead ? "Dead" : "Player"), num, val); } else { val.normal.textColor = Color.red; RenderTextTopLeftCorner(string.Format("{0} mic disabled (push to talk)", hostPlayer.isPlayerDead ? "Dead" : "Player"), num, val); } num += 36f; } return num; } private float RenderPlayerStatus(PlayerControllerB hostPlayer) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Expected O, but got Unknown //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) GUIStyle val = new GUIStyle(GUI.skin.label) { alignment = (TextAnchor)3, fontSize = 28, fontStyle = (FontStyle)0 }; if (hostPlayer.isPlayerDead) { val.normal.textColor = Color.red; } else { val.normal.textColor = Color.green; } float num = 0f; RenderTextTopLeftCorner(string.Format("Player status: {0}", hostPlayer.isPlayerDead ? "Dead" : "Alive"), num, val); num += 36f; if (!hostPlayer.isPlayerDead) { GUIStyle val2 = new GUIStyle(GUI.skin.label) { alignment = (TextAnchor)3, fontSize = 28, fontStyle = (FontStyle)0 }; bool flag = !HostIsNearOtherPlayers(hostPlayer); if (flag) { val2.normal.textColor = Color.green; } else { val2.normal.textColor = Color.red; } RenderTextTopLeftCorner(string.Format("Player proximity: {0}", flag ? "Alone" : "Near others"), num, val2); num += 36f; } return num + RenderMicStatus(num, hostPlayer); } private void RenderHostControlList(List<UIInstruction> hostControls, PlayerControllerB currentTarget) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Expected O, but got Unknown if (hostControls.Count <= 0) { return; } GUIStyle style = new GUIStyle(GUI.skin.label) { alignment = (TextAnchor)5, fontSize = 28, fontStyle = (FontStyle)0 }; float num = 0f; if ((Object)(object)currentTarget != (Object)null) { RenderTextTopRightCorner($"Spawn target: {currentTarget.playerUsername}", num, style); num += 36f; } foreach (UIInstruction hostControl in hostControls) { RenderTextTopRightCorner($"{hostControl.InputKey}: {hostControl.ActionText}", num, style); num += 36f; } } private float RenderEnemyStatus(EnemyController enemyController, float height) { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Expected O, but got Unknown //IL_003d: Unknown result type (might be due to invalid IL or missing references) float num = height; if (enemyController.IsAIControlled) { GUIStyle val = new GUIStyle(GUI.skin.label) { alignment = (TextAnchor)5, fontSize = 28, fontStyle = (FontStyle)0 }; val.normal.textColor = Color.red; RenderTextTopRightCorner("AI controlled", num, val); num += 36f; } return num; } private float RenderEnemySkills(List<UIInstruction> playerEnemyControls, float height) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown float num = height; if (playerEnemyControls.Count > 0) { GUIStyle style = new GUIStyle(GUI.skin.label) { alignment = (TextAnchor)5, fontSize = 28, fontStyle = (FontStyle)0 }; foreach (UIInstruction playerEnemyControl in playerEnemyControls) { RenderTextTopRightCorner($"{playerEnemyControl.InputKey}: {playerEnemyControl.ActionText}", num, style); num += 36f; } } return num; } private void RenderTextMiddle(string text, float yPos, GUIStyle style) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) GUI.Label(new Rect((float)Screen.width / 2f - 375f, yPos + 32f, 750f, 36f), text, style); } private void RenderTextTopRightCorner(string text, float yPos, GUIStyle style) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) GUI.Label(new Rect((float)Screen.width - 750f - 32f, yPos + 32f, 750f, 36f), text, style); } private void RenderTextTopLeftCorner(string text, float yPos, GUIStyle style, float widthOverride = -1f) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) GUI.Label(new Rect(32f, yPos + 32f, (widthOverride > 0f) ? widthOverride : 750f, 36f), text, style); } private bool HostIsNearOtherPlayers(PlayerControllerB hostPlayer) { return (bool)hostPlayer.Call("NearOtherPlayers", hostPlayer, 17f); } } } namespace ControlCompany.Core.Input { public static class InputKeys { public static KeyControl EXIT_KEY = Keyboard.current.escapeKey; public static KeyControl EXTENDED_MODE_KEY = Keyboard.current.digit0Key; public static KeyControl TOGGLE_UI_KEY = Keyboard.current.uKey; public static KeyControl CYCLE_KEY_LEFT = Keyboard.current.oKey; public static KeyControl CYCLE_KEY_RIGHT = Keyboard.current.pKey; public static KeyControl HOST_GHOST_MODE_KEY = Keyboard.current.f1Key; public static KeyControl HOST_GIVE_CREDITS_KEY = Keyboard.current.digit8Key; public static KeyControl HOST_TELEPORT_TO_ENTRANCE_KEY = Keyboard.current.digit9Key; public static KeyControl GHOST_SPAWN_ENEMY_1 = Keyboard.current.f1Key; public static KeyControl GHOST_SPAWN_ENEMY_2 = Keyboard.current.f2Key; public static KeyControl GHOST_SPAWN_ENEMY_3 = Keyboard.current.f3Key; public static KeyControl GHOST_SPAWN_ENEMY_4 = Keyboard.current.f4Key; public static KeyControl GHOST_SPAWN_ENEMY_5 = Keyboard.current.f5Key; public static KeyControl GHOST_SPAWN_ENEMY_6 = Keyboard.current.f6Key; public static KeyControl GHOST_SPAWN_ENEMY_7 = Keyboard.current.f7Key; public static KeyControl GHOST_SPAWN_ENEMY_8 = Keyboard.current.f8Key; public static KeyControl GHOST_SPAWN_ENEMY_9 = Keyboard.current.f9Key; public static KeyControl GHOST_SPAWN_ENEMY_10 = Keyboard.current.f10Key; public static KeyControl GHOST_SPAWN_ENEMY_11 = Keyboard.current.f11Key; public static KeyControl GHOST_SPAWN_ENEMY_12 = Keyboard.current.f12Key; public static List<KeyControl> GHOST_SPAWN_ENEMY_KEYS = new List<KeyControl>(); public static KeyControl ENEMY_TOGGLE_AI_KEY = Keyboard.current.f1Key; public static ButtonControl ENEMY_PRIMARY_SKILL_BUTTON = Mouse.current.leftButton; public static ButtonControl ENEMY_SECONDARY_SKILL_BUTTON = Mouse.current.rightButton; public static KeyControl LOCK_ENEMY_ROTATION_KEY = Keyboard.current.leftAltKey; public static KeyControl CONTROLLER_USE_KEY = Keyboard.current.eKey; public static KeyControl CONTROLLER_JUMP_KEY = Keyboard.current.spaceKey; } } namespace ControlCompany.Core.Extentions { public static class ExtensionMethods { public static T GetFieldValue<T>(this object obj, string name) { return (T)(obj.GetType().GetField(name, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)?.GetValue(obj)); } public static void SetFieldValue<T>(this object obj, string method, T value) { obj.GetType().GetField(method, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.SetField | BindingFlags.SetProperty)?.SetValue(obj, value); } public static object Call(this object o, string methodName, params object[] args) { MethodInfo method = o.GetType().GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic); if (method != null) { return method.Invoke(o, args); } return null; } public static TValue GetValueOrDefault<TKey, TValue>(this IDictionary<TKey, TValue> dictionary, TKey key, TValue defaultValue) { if (dictionary.TryGetValue(key, out var value)) { return value; } return defaultValue; } public static IEnumerable<IEnumerable<T>> Chunk<T>(this IEnumerable<T> source, int chunksize) { while (source.Any()) { yield return source.Take(chunksize); source = source.Skip(chunksize); } } public static void LogLayer(this GameObject gameObject) { ControlCompanyPlugin.Instance.logger.LogMessage((object)$"Enemy layer ({LayerMask.LayerToName(gameObject.layer)}): {gameObject.layer}"); } public static void LogGameObjectName(this GameObject gameObject) { ControlCompanyPlugin.Instance.logger.LogMessage((object)string.Format("GameObject name: {0}, parent: {1}", ((Object)gameObject).name, ((Object)(object)gameObject.transform.parent != (Object)null) ? ((Object)gameObject.transform.parent).name : "null")); } public static void LogAllComponents(this GameObject gameObject) { Component[] components = gameObject.GetComponents<Component>(); foreach (Component val in components) { _ = $"GameObject ({((Object)gameObject).name}) component: {((Object)val).name}"; } } public static void LogPosition(this GameObject gameObject) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) ControlCompanyPlugin.Instance.logger.LogMessage((object)$"GameObject ({((Object)gameObject).name}) position: {gameObject.transform.position}, local position: {gameObject.transform.localPosition}"); } } } namespace ControlCompany.Core.Enemy { internal class SandWormEnemyController : EnemyAIController { private SandWormAI sandWormAI; private bool usedEmerge = false; public override void InitializeEnemyController(PlayerActions playerActions, GameObject enemyGameObject) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown sandWormAI = (SandWormAI)GetEnemyAIFromEnemyGameObject(enemyGameObject); base.InitializeEnemyController(playerActions, enemyGameObject); } protected override void Move() { if (!IsEmerged() && !usedEmerge) { base.Move(); } } protected override void Update() { base.Update(); controlEnemyRotation = !IsEmerged() && !usedEmerge; if (IsEmerged()) { usedEmerge = true; } } protected override void UseSecondarySkillAction() { if (!IsEmerged() && !usedEmerge) { usedEmerge = true; sandWormAI.StartEmergeAnimation(); } } public override string GetSecondarySkillName() { return usedEmerge ? "" : "Emerge"; } private bool IsEmerged() { return sandWormAI.inEmergingState || sandWormAI.emerged; } } internal class SpringManEnemyController : EnemyAIController { private SpringManAI springMan; private float initialWalkSpeed; private float initialRunSpeed; private bool holdingForceMove = false; public override void InitializeEnemyController(PlayerActions playerActions, GameObject enemyGameObject) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown springMan = (SpringManAI)GetEnemyAIFromEnemyGameObject(enemyGameObject); base.InitializeEnemyController(playerActions, enemyGameObject); initialWalkSpeed = base.WalkSpeed; initialRunSpeed = base.RunSpeed; } protected override void Update() { base.Update(); bool flag = springMan.GetFieldValue<bool>("hasStopped") || springMan.GetFieldValue<bool>("stoppingMovement"); controlEnemyRotation = !flag || holdingForceMove; float fieldValue = springMan.GetFieldValue<float>("currentAnimSpeed"); base.WalkSpeed = initialWalkSpeed * (1f + fieldValue / 6f); base.RunSpeed = initialRunSpeed * (1f + fieldValue / 6f); } protected override void Move() { if ((!springMan.GetFieldValue<bool>("hasStopped") && !springMan.GetFieldValue<bool>("stoppingMovement")) || holdingForceMove) { base.Move(); } } protected override void UseSecondarySkillAction() { holdingForceMove = true; } protected override void ReleaseSecondarySkillAction() { CheckInitialized(); if (!isAIControlled) { holdingForceMove = false; } } public override string GetSecondarySkillName() { return "(HOLD) Force move"; } } internal class MaskedPlayerEnemyController : EnemyAIController { private MaskedPlayerEnemy maskedEnemy; private float entranceDoorOpenRange = 2.5f; private float useEntranceDoorCooldown = 2f; private float timeSinceLastEntranceDoorUse = 0f; private bool canUseEntranceDoorOnCollision = true; public override void InitializeEnemyController(PlayerActions playerActions, GameObject enemyGameObject) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown maskedEnemy = (MaskedPlayerEnemy)GetEnemyAIFromEnemyGameObject(enemyGameObject); base.InitializeEnemyController(playerActions, enemyGameObject); canJump = true; } protected override void Update() { //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) base.Update(); bool fieldValue = maskedEnemy.GetFieldValue<bool>("inKillAnimation"); bool fieldValue2 = maskedEnemy.GetFieldValue<bool>("crouching"); controlEnemyRotation = !fieldValue && !fieldValue2; if (!canUseEntranceDoorOnCollision) { timeSinceLastEntranceDoorUse += Time.deltaTime; if (timeSinceLastEntranceDoorUse >= useEntranceDoorCooldown) { canUseEntranceDoorOnCollision = true; timeSinceLastEntranceDoorUse = 0f; } } MovementActions movement = playerActions.Movement; if (((MovementActions)(ref movement)).Interact.WasPressedThisFrame()) { ScanNearbyAndOpenMainEntranceDoor(); return; } movement = playerActions.Movement; if (((MovementActions)(ref movement)).Crouch.WasPressedThisFrame()) { Crouch(!fieldValue2); } } protected override void Move() { bool fieldValue = maskedEnemy.GetFieldValue<bool>("inKillAnimation"); bool fieldValue2 = maskedEnemy.GetFieldValue<bool>("crouching"); if (!fieldValue && !fieldValue2) { base.Move(); } } protected override void UseSecondarySkillAction() { } private void Crouch(bool crouching) { maskedEnemy.SetCrouchingServerRpc(crouching); } private void ScanNearbyAndOpenMainEntranceDoor() { //IL_0007: Unknown result type (might be due to invalid IL or missing references) Collider[] array = Physics.OverlapSphere(((Component)this).transform.position, entranceDoorOpenRange); for (int i = 0; i < array.Length; i++) { EntranceTeleport componentInChildren = ((Component)array[i]).GetComponentInChildren<EntranceTeleport>(); if ((Object)(object)componentInChildren != (Object)null && componentInChildren.entranceId == 0) { UseEntranceDoor(); } } } private void UseEntranceDoor() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) ((Collider)characterController).enabled = false; Vector3 position = RoundManager.FindMainEntrancePosition(true, !((EnemyAI)maskedEnemy).isOutside); ((Component)this).transform.position = position; maskedEnemy.Call("TeleportMaskedEnemyAndSync", RoundManager.FindMainEntrancePosition(true, !((EnemyAI)maskedEnemy).isOutside), !((EnemyAI)maskedEnemy).isOutside); ((Collider)characterController).enabled = true; canUseEntranceDoorOnCollision = false; ControlCenter.Instance.IsGhostIndoors = !((EnemyAI)maskedEnemy).isOutside; } protected override void OnControllerColliderHit(ControllerColliderHit hit) { base.OnControllerColliderHit(hit); if (canUseEntranceDoorOnCollision) { EntranceTeleport componentInChildren = hit.gameObject.GetComponentInChildren<EntranceTeleport>(); if ((Object)(object)componentInChildren != (Object)null && componentInChildren.entranceId == 0) { UseEntranceDoor(); } } } public override string GetSecondarySkillName() { return ""; } } internal class BlobEnemyController : EnemyAIController { private BlobAI blobAI; public override void InitializeEnemyController(PlayerActions playerActions, GameObject enemyGameObject) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown blobAI = (BlobAI)GetEnemyAIFromEnemyGameObject(enemyGameObject); base.InitializeEnemyController(playerActions, enemyGameObject); } protected override void UseSecondarySkillAction() { } public override string GetSecondarySkillName() { return ""; } } internal class CentipedeEnemyController : EnemyAIController { private CentipedeAI centipedeAI; public override void InitializeEnemyController(PlayerActions playerActions, GameObject enemyGameObject) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown centipedeAI = (CentipedeAI)GetEnemyAIFromEnemyGameObject(enemyGameObject); base.InitializeEnemyController(playerActions, enemyGameObject); } protected override void Update() { base.Update(); bool flag = IsClingingToSomething(); controlEnemyRotation = !flag; controlEnemyMovement = !flag; } protected override void Move() { if (!IsClingingToSomething()) { base.Move(); } } protected override void UsePrimarySkillAction() { if (((EnemyAI)centipedeAI).currentBehaviourStateIndex == 1) { SwitchAIState(2); } } protected override void UseSecondarySkillAction() { if (!IsClingingToSomething()) { centipedeAI.Call("RaycastToCeiling"); SwitchAIState(1); } } public bool IsClingingToSomething() { return (Object)(object)centipedeAI.clingingToPlayer != (Object)null || ((EnemyAI)centipedeAI).inSpecialAnimation || centipedeAI.GetFieldValue<bool>("clingingToDeadBody") || centipedeAI.GetFieldValue<bool>("clingingToCeiling") || centipedeAI.GetFieldValue<bool>("startedCeilingAnimationCoroutine") || centipedeAI.GetFieldValue<bool>("inDroppingOffPlayerAnim"); } public override string GetPrimarySkillName() { return "Drop"; } public override string GetSecondarySkillName() { return "Attach to ceiling"; } } internal class FlowermanEnemyController : EnemyAIController { private FlowermanAI flowermanAI; private const int FLOWERMAN_DEFAULT_MODE = 0; private const int FLOWERMAN_STAND_MODE = 1; public override void InitializeEnemyController(PlayerActions playerActions, GameObject enemyGameObject) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown flowermanAI = (FlowermanAI)GetEnemyAIFromEnemyGameObject(enemyGameObject); base.InitializeEnemyController(playerActions, enemyGameObject); } protected override void Move() { if (!((EnemyAI)flowermanAI).inSpecialAnimation) { base.Move(); } } protected override void Update() { base.Update(); controlEnemyRotation = !((EnemyAI)flowermanAI).inSpecialAnimation; } protected override void UseSecondarySkillAction() { ((EnemyAI)flowermanAI).SwitchToBehaviourState(1); } protected override void ReleaseSecondarySkillAction() { ((EnemyAI)flowermanAI).SwitchToBehaviourState(0); } protected override void UsePrimarySkillAction() { if (flowermanAI.carryingPlayerBody) { flowermanAI.Call("DropPlayerBody"); flowermanAI.DropPlayerBodyServerRpc(); } } public override string GetPrimarySkillName() { return flowermanAI.carryingPlayerBody ? "Drop body" : ""; } public override string GetSecondarySkillName() { return ""; } } internal class ForestGiantEnemyController : EnemyAIController { private ForestGiantAI forestGiantAI; private const int FOREST_GIANT_DEFAULT_MODE = 0; private const int FOREST_GIANT_CHASE_MODE = 1; public override void InitializeEnemyController(PlayerActions playerActions, GameObject enemyGameObject) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown forestGiantAI = (ForestGiantAI)GetEnemyAIFromEnemyGameObject(enemyGameObject); base.InitializeEnemyController(playerActions, enemyGameObject); } protected override void Update() { base.Update(); bool flag = IsEatingPlayer(); controlEnemyRotation = !flag; controlEnemyMovement = !flag; } protected override void Move() { if (!IsEatingPlayer()) { base.Move(); } } protected override void UseSecondarySkillAction() { } protected override void ReleaseSecondarySkillAction() { } public override string GetSecondarySkillName() { return ""; } public bool IsEatingPlayer() { return forestGiantAI.GetFieldValue<bool>("inEatingPlayerAnimation"); } } internal class BaboonBirdEnemyController : EnemyAIController { private BaboonBirdAI baboonBirdAI; private float grabRange = 1.5f; private Vector3 originalBaboonCampPosition; public override void InitializeEnemyController(PlayerActions playerActions, GameObject enemyGameObject) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown baboonBirdAI = (BaboonBirdAI)GetEnemyAIFromEnemyGameObject(enemyGameObject); base.InitializeEnemyController(playerActions, enemyGameObject); } protected override void EnableAIControl(bool enabled) { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) if (enabled) { BaboonBirdAI.baboonCampPosition = originalBaboonCampPosition; } else { originalBaboonCampPosition = BaboonBirdAI.baboonCampPosition; BaboonBirdAI.baboonCampPosition = new Vector3(1000f, 1000f, 1000f); } base.EnableAIControl(enabled); } protected override void UseSecondarySkillAction() { if ((Object)(object)baboonBirdAI.heldScrap == (Object)null) { GrabNearbyItem(); } else { DropCurrentItem(); } } public void GrabNearbyItem() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)baboonBirdAI.heldScrap != (Object)null) { return; } Collider[] array = Physics.OverlapSphere(enemyGameObject.transform.position, grabRange); NetworkObject val = null; float num = float.PositiveInfinity; for (int i = 0; i < array.Length; i++) { GrabbableObject componentInChildren = ((Component)array[i]).GetComponentInChildren<GrabbableObject>(); if (!((Object)(object)componentInChildren != (Object)null) || !(bool)baboonBirdAI.Call("CanGrabScrap", componentInChildren)) { continue; } NetworkObject component = ((Component)componentInChildren).GetComponent<NetworkObject>(); if ((Object)(object)component != (Object)null) { float num2 = Vector3.Distance(((Component)componentInChildren).transform.position, ((Component)this).transform.position); if (num2 < num) { num = num2; val = component; } } } if ((Object)(object)val != (Object)null) { ((EnemyAI)baboonBirdAI).SwitchToBehaviourState(1); baboonBirdAI.Call("GrabItemAndSync", val); } } public void DropCurrentItem() { if (!((Object)(object)baboonBirdAI.heldScrap == (Object)null)) { baboonBirdAI.Call("DropHeldItemAndSync"); } } public override void DestroyAndCleanUp() { if (!((EnemyAI)baboonBirdAI).isEnemyDead && (Object)(object)baboonBirdAI.heldScrap != (Object)null) { DropCurrentItem(); } base.DestroyAndCleanUp(); } public override string GetSecondarySkillName() { return ((Object)(object)baboonBirdAI.heldScrap == (Object)null) ? "Grab item" : "Drop item"; } } internal class HoardingBugEnemyController : EnemyAIController { private HoarderBugAI hoarderBugAI; private List<Type> allowedGrabbableItemUse = new List<Type> { typeof(ShotgunItem), typeof(NoisemakerProp), typeof(FlashlightItem) }; private float grabRange = 1.5f; public override void InitializeEnemyController(PlayerActions playerActions, GameObject enemyGameObject) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown hoarderBugAI = (HoarderBugAI)GetEnemyAIFromEnemyGameObject(enemyGameObject); base.InitializeEnemyController(playerActions, enemyGameObject); } protected override void EnableAIControl(bool enabled) { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) if (enabled) { hoarderBugAI.Call("ChooseNestPosition"); ((EnemyAI)hoarderBugAI).SwitchToBehaviourState(0); } else { hoarderBugAI.nestPosition = new Vector3(2000f, 2000f, 2000f); } base.EnableAIControl(enabled); } protected override void Update() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) if (isInitialized) { base.Update(); if (!isAIControlled) { hoarderBugAI.nestPosition = new Vector3(2000f, 2000f, 2000f); } } } protected override void UsePrimarySkillAction() { if (hoarderBugAI.heldItem != null) { UseHeldItem(); } } protected override void UseSecondarySkillAction() { ControlCompanyPlugin.Instance.logger.LogMessage((object)"Using hoarder bug secondary"); if (hoarderBugAI.heldItem == null) { GrabNearbyItem(); } else { DropCurrentItem(); } } public void UseHeldItem() { //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Expected O, but got Unknown GrabbableObject itemGrabbableObject = hoarderBugAI.heldItem.itemGrabbableObject; Type type = ((object)itemGrabbableObject).GetType(); if (allowedGrabbableItemUse.Contains(type)) { if (type == typeof(ShotgunItem)) { ShotgunItem val = (ShotgunItem)itemGrabbableObject; val.gunShootAudio.volume = 0.15f; val.shotgunRayPoint = enemyGameObject.transform; val.ShootGunAndSync(false); } else { itemGrabbableObject.UseItemOnClient(true); } } } public void GrabNearbyItem() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) if (hoarderBugAI.heldItem != null) { return; } Collider[] array = Physics.OverlapSphere(enemyGameObject.transform.position, grabRange); for (int i = 0; i < array.Length; i++) { GrabbableObject componentInChildren = ((Component)array[i]).GetComponentInChildren<GrabbableObject>(); if ((Object)(object)componentInChildren != (Object)null && hoarderBugAI.heldItem == null) { NetworkObject component = ((Component)componentInChildren).GetComponent<NetworkObject>(); if ((Object)(object)component != (Object)null) { hoarderBugAI.targetItem = componentInChildren; hoarderBugAI.Call("GrabTargetItemIfClose"); break; } } } } public void DropCurrentItem() { if (hoarderBugAI.heldItem != null) { hoarderBugAI.Call("DropItemAndCallDropRPC", ((Component)hoarderBugAI.heldItem.itemGrabbableObject).GetComponent<NetworkObject>(), false); } } public override string GetPrimarySkillName() { return (hoarderBugAI.heldItem != null && allowedGrabbableItemUse.Contains(((object)hoarderBugAI.heldItem.itemGrabbableObject).GetType())) ? "Use item" : ""; } public override string GetSecondarySkillName() { return (hoarderBugAI.heldItem == null) ? "Grab item" : "Drop item"; } } internal class JesterEnemyController : EnemyAIController { private JesterAI jesterEnemyAI; private const int JESTER_DEFAULT_MODE = 0; private const int JESTER_CRANK_MODE_INDEX = 1; private const int JESTER_POP_OUT_INDEX = 2; private float initialWalkSpeed; private float initialRunSpeed; private bool initialControlRotation; public override void InitializeEnemyController(PlayerActions playerActions, GameObject enemyGameObject) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown jesterEnemyAI = (JesterAI)GetEnemyAIFromEnemyGameObject(enemyGameObject); base.InitializeEnemyController(playerActions, enemyGameObject); initialWalkSpeed = base.WalkSpeed; initialRunSpeed = base.RunSpeed; initialControlRotation = controlEnemyRotation; } protected override void Update() { base.Update(); if (IsCranking()) { controlEnemyMovement = false; controlEnemyRotation = false; } else if (IsPoppedOut() || IsInBox()) { controlEnemyMovement = initialControlRotation; controlEnemyRotation = initialControlRotation; } if (IsPoppedOut()) { base.WalkSpeed = 10f; base.RunSpeed = 15f; } else if (IsInBox()) { base.WalkSpeed = initialWalkSpeed; base.RunSpeed = initialRunSpeed; } } protected override void UsePrimarySkillAction() { if (!IsInBox()) { ResetState(); } } protected override void UseSecondarySkillAction() { if (IsInBox()) { Cranking(); } } protected override void ReleaseSecondarySkillAction() { if (IsCranking()) { PopOut(); } } protected override void Move() { if (!IsCranking()) { base.Move(); } } public override string GetPrimarySkillName() { return "Close box"; } public override string GetSecondarySkillName() { return "(HOLD) Play music"; } private void Cranking() { SwitchAIState(1); } private void PopOut() { SwitchAIState(2); } private void ResetState() { SwitchAIState(0); } private bool IsInBox() { return ((EnemyAI)jesterEnemyAI).currentBehaviourStateIndex == 0; } private bool IsCranking() { return ((EnemyAI)jesterEnemyAI).currentBehaviourStateIndex == 1; } private bool IsPoppedOut() { return ((EnemyAI)jesterEnemyAI).currentBehaviourStateIndex == 2; } } internal class MouthDogEnemyController : EnemyAIController { private MouthDogAI mouthDogAI; private const int MOUTH_DOG_LUNGE = 2; public override void InitializeEnemyController(PlayerActions playerActions, GameObject enemyGameObject) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown mouthDogAI = (MouthDogAI)GetEnemyAIFromEnemyGameObject(enemyGameObject); base.InitializeEnemyController(playerActions, enemyGameObject); } protected override void UseSecondarySkillAction() { if (!IsLunging()) { Lunge(); } } public override string GetSecondarySkillName() { return "Lunge"; } private void Lunge() { ((EnemyAI)mouthDogAI).SwitchToBehaviourState(2); } private bool IsLunging() { return ((EnemyAI)mouthDogAI).currentBehaviourStateIndex == 2; } } internal class NutcrackerEnemyController : EnemyAIController { private NutcrackerEnemyAI nutcrackerEnemyAI; private const int NUTCRACKER_DEFAULT_MODE = 0; private const int NUTCRACKER_SENTRY_MODE = 1; public override void InitializeEnemyController(PlayerActions playerActions, GameObject enemyGameObject) { //IL_0009: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown nutcrackerEnemyAI = (NutcrackerEnemyAI)GetEnemyAIFromEnemyGameObject(enemyGameObject); base.InitializeEnemyController(playerActions, enemyGameObject); } protected override void Update() { if (isInitialized) { base.Update(); if (!isAIControlled && IsMoving() && ((EnemyAI)nutcrackerEnemyAI).currentBehaviourStateIndex != 0) { ((EnemyAI)nutcrackerEnemyAI).SwitchToBehaviourState(0); } } } protected override void UsePrimarySkillAction()
BepInEx/plugins/FlipMods-ReservedFlashlightSlot/ReservedFlashlightSlot.dll
Decompiled 10 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LethalCompanyInputUtils.Api; using ReservedFlashlightSlot.Patches; using ReservedItemSlotCore; using ReservedItemSlotCore.Networking; using ReservedItemSlotCore.Patches; using Unity.Netcode; using UnityEngine; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ReservedFlashlightSlot")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("ReservedFlashlightSlot")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("5b7d6563-4e51-4a69-bcf9-fa1dea6eff75")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace ReservedFlashlightSlot { public static class ConfigSettings { public static ConfigEntry<string> activateFlashlightKey; public static ConfigEntry<bool> hideFlashlightMeshShoulder; public static string activateFlashlightDisplayName; public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>(); public static void BindConfigSettings() { Plugin.Log("BindingConfigs"); activateFlashlightKey = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedFlashlightSlot", "ActivateFlashlightKey", "<Keyboard>/f", "This setting will be ignored if InputUtils is installed and enabled. (I recommend running InputUtils to edit keybinds in the in-game settings)"); hideFlashlightMeshShoulder = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedFlashlightSlot", "HideFlashlightOnShoulder", false, "Hides the flashlight mesh while on your shoulder. Only applies in scenarios where you can view your player in third person."); activateFlashlightDisplayName = GetDisplayName(activateFlashlightKey.Value); currentConfigEntries.Add(((ConfigEntryBase)activateFlashlightKey).Definition.Key, (ConfigEntryBase)(object)activateFlashlightKey); currentConfigEntries.Add(((ConfigEntryBase)hideFlashlightMeshShoulder).Definition.Key, (ConfigEntryBase)(object)hideFlashlightMeshShoulder); TryRemoveOldConfigSettings(); } public static string GetDisplayName(string key) { key = key.Replace("<Keyboard>/", ""); key = key.Replace("<Mouse>/", ""); string text = key; text = text.Replace("leftAlt", "Alt"); text = text.Replace("rightAlt", "Alt"); text = text.Replace("leftCtrl", "Ctrl"); text = text.Replace("rightCtrl", "Ctrl"); text = text.Replace("leftShift", "Shift"); text = text.Replace("rightShift", "Shift"); text = text.Replace("leftButton", "LMB"); text = text.Replace("rightButton", "RMB"); return text.Replace("middleButton", "MMB"); } public static void TryRemoveOldConfigSettings() { HashSet<string> hashSet = new HashSet<string>(); HashSet<string> hashSet2 = new HashSet<string>(); foreach (ConfigEntryBase value in currentConfigEntries.Values) { hashSet.Add(value.Definition.Section); hashSet2.Add(value.Definition.Key); } try { Plugin.Log("Cleaning old config entries"); ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config; string configFilePath = config.ConfigFilePath; if (!File.Exists(configFilePath)) { return; } string text = File.ReadAllText(configFilePath); string[] array = File.ReadAllLines(configFilePath); string text2 = ""; for (int i = 0; i < array.Length; i++) { array[i] = array[i].Replace("\n", ""); if (array[i].Length <= 0) { continue; } if (array[i].StartsWith("[")) { if (text2 != "" && !hashSet.Contains(text2)) { text2 = "[" + text2 + "]"; int num = text.IndexOf(text2); int num2 = text.IndexOf(array[i]); text = text.Remove(num, num2 - num); } text2 = array[i].Replace("[", "").Replace("]", "").Trim(); } else { if (!(text2 != "")) { continue; } if (i <= array.Length - 4 && array[i].StartsWith("##")) { int j; for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++) { } if (hashSet.Contains(text2)) { int num3 = array[i + j - 1].IndexOf("="); string item = array[i + j - 1].Substring(0, num3 - 1); if (!hashSet2.Contains(item)) { int num4 = text.IndexOf(array[i]); int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length; text = text.Remove(num4, num5 - num4); } } i += j - 1; } else if (array[i].Length > 3) { text = text.Replace(array[i], ""); } } } if (!hashSet.Contains(text2)) { text2 = "[" + text2 + "]"; int num6 = text.IndexOf(text2); text = text.Remove(num6, text.Length - num6); } while (text.Contains("\n\n\n")) { text = text.Replace("\n\n\n", "\n\n"); } File.WriteAllText(configFilePath, text); config.Reload(); } catch { } } } [BepInPlugin("FlipMods.ReservedFlashlightSlot", "ReservedFlashlightSlot", "1.6.3")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] internal class Plugin : BaseUnityPlugin { public static Plugin instance; private Harmony _harmony; private static ManualLogSource logger; public static ReservedItemInfo proFlashlightInfo = new ReservedItemInfo("Pro-flashlight", 120, false, false, false, false); public static ReservedItemInfo flashlightInfo = new ReservedItemInfo("Flashlight", 120, false, false, false, false); public static ReservedItemInfo laserPointerInfo = new ReservedItemInfo("Laser pointer", 120, false, false, false, false); private void Awake() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown instance = this; CreateCustomLogger(); ConfigSettings.BindConfigSettings(); _harmony = new Harmony("ReservedFlashlightSlot"); PatchAll(); Log("ReservedFlashlightSlot loaded"); } private void PatchAll() { IEnumerable<Type> enumerable; try { enumerable = Assembly.GetExecutingAssembly().GetTypes(); } catch (ReflectionTypeLoadException ex) { enumerable = ex.Types.Where((Type t) => t != null); } foreach (Type item in enumerable) { _harmony.PatchAll(item); } } private void CreateCustomLogger() { try { logger = Logger.CreateLogSource($"{((BaseUnityPlugin)this).Info.Metadata.Name}-{((BaseUnityPlugin)this).Info.Metadata.Version}"); } catch { logger = ((BaseUnityPlugin)this).Logger; } } public static void Log(string message) { logger.LogInfo((object)message); } public static void LogError(string message) { logger.LogError((object)message); } public static void LogWarning(string message) { logger.LogWarning((object)message); } public static bool IsModLoaded(string guid) { return Chainloader.PluginInfos.ContainsKey(guid); } } public static class PluginInfo { public const string PLUGIN_GUID = "FlipMods.ReservedFlashlightSlot"; public const string PLUGIN_NAME = "ReservedFlashlightSlot"; public const string PLUGIN_VERSION = "1.6.3"; } } namespace ReservedFlashlightSlot.Patches { [HarmonyPatch] public class MaskedEnemyPatcher { public static Dictionary<MaskedPlayerEnemy, GameObject> heldFlashlightsByEnemy = new Dictionary<MaskedPlayerEnemy, GameObject>(); public static HashSet<MaskedPlayerEnemy> spawnedEnemies = new HashSet<MaskedPlayerEnemy>(); [HarmonyPatch(typeof(MaskedPlayerEnemy), "OnDestroy")] [HarmonyPrefix] public static void OnDestroy(MaskedPlayerEnemy __instance) { if (heldFlashlightsByEnemy.TryGetValue(__instance, out var value)) { Plugin.LogWarning("Destroying flashlight. Enemy destroyed."); Object.DestroyImmediate((Object)(object)value); spawnedEnemies.Remove(__instance); } heldFlashlightsByEnemy.Remove(__instance); } [HarmonyPatch(typeof(MaskedPlayerEnemy), "LateUpdate")] [HarmonyPostfix] public static void ShowWalkieOnEnemy(MaskedPlayerEnemy __instance) { //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Expected O, but got Unknown //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Unknown result type (might be due to invalid IL or missing references) //IL_0215: Unknown result type (might be due to invalid IL or missing references) //IL_021a: Unknown result type (might be due to invalid IL or missing references) //IL_022d: Unknown result type (might be due to invalid IL or missing references) //IL_0234: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_023e: Unknown result type (might be due to invalid IL or missing references) //IL_0243: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_013c: Unknown result type (might be due to invalid IL or missing references) //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Unknown result type (might be due to invalid IL or missing references) if (!spawnedEnemies.Contains(__instance) && SyncManager.syncReservedItemsList.Contains(Plugin.proFlashlightInfo) && !((EnemyAI)__instance).isEnemyDead && !heldFlashlightsByEnemy.ContainsKey(__instance) && (Object)(object)__instance.mimickingPlayer != (Object)null && PlayerPatcher.allPlayerData.TryGetValue(__instance.mimickingPlayer, out var value)) { spawnedEnemies.Add(__instance); FlashlightItem reservedFlashlight = FlashlightPatcher.GetReservedFlashlight(value.playerController); if ((Object)(object)reservedFlashlight != (Object)null) { Plugin.LogWarning("OnMaskedEnemySpawn - MimickingPlayer: " + ((Object)value.playerController).name + " - Spawning flashlight object on enemy."); GameObject val = new GameObject("ReservedFlashlight [MaskedEnemy]"); Light[] componentsInChildren = ((Component)reservedFlashlight).GetComponentsInChildren<Light>(); MeshRenderer mainObjectRenderer = ((GrabbableObject)reservedFlashlight).mainObjectRenderer; Light[] array = componentsInChildren; foreach (Light val2 in array) { Light component = Object.Instantiate<GameObject>(((Component)val2).gameObject, ((Component)val2).transform.localPosition, ((Component)val2).transform.localRotation, val.transform).GetComponent<Light>(); ((Behaviour)component).enabled = true; ((Component)component).gameObject.layer = 6; } MeshRenderer component2 = Object.Instantiate<GameObject>(((Component)mainObjectRenderer).gameObject, ((Component)mainObjectRenderer).transform.localPosition, ((Component)mainObjectRenderer).transform.localRotation, val.transform).GetComponent<MeshRenderer>(); ((Renderer)component2).enabled = true; ((Component)component2).gameObject.layer = 6; val.transform.localScale = ((Component)reservedFlashlight).transform.localScale; heldFlashlightsByEnemy.Add(__instance, val); } } if (heldFlashlightsByEnemy.TryGetValue(__instance, out var value2)) { if (((EnemyAI)__instance).isEnemyDead) { Plugin.LogWarning("Destroying flashlight. Enemy dead."); Object.DestroyImmediate((Object)(object)value2); spawnedEnemies.Remove(__instance); heldFlashlightsByEnemy.Remove(__instance); } else { Transform parent = ((EnemyAI)__instance).eye.parent.parent; value2.transform.rotation = parent.rotation * Quaternion.Euler(FlashlightPatcher.playerShoulderRotationOffset); value2.transform.position = parent.position + parent.rotation * FlashlightPatcher.playerShoulderPositionOffset; } } } } [HarmonyPatch] internal static class FlashlightPatcher { public static Vector3 playerShoulderPositionOffset = new Vector3(0.2f, 0.25f, 0f); public static Vector3 playerShoulderRotationOffset = new Vector3(90f, 0f, 0f); public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController; public static PlayerControllerB GetPreviousPlayerHeldBy(FlashlightItem flashlightItem) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown return (PlayerControllerB)Traverse.Create((object)flashlightItem).Field("previousPlayerHeldBy").GetValue(); } public static FlashlightItem GetMainFlashlight(PlayerControllerB playerController) { return GetCurrentlySelectedFlashlight(playerController) ?? GetReservedFlashlight(playerController); } public static FlashlightItem GetReservedFlashlight(PlayerControllerB playerController) { ReservedPlayerData value; return (FlashlightItem)((SyncManager.syncReservedItemsList.Contains(Plugin.flashlightInfo) && PlayerPatcher.allPlayerData.TryGetValue(playerController, out value)) ? /*isinst with value type is only supported in some contexts*/: null); } public static FlashlightItem GetCurrentlySelectedFlashlight(PlayerControllerB playerController) { return (FlashlightItem)((playerController.currentItemSlot >= 0 && playerController.currentItemSlot < playerController.ItemSlots.Length) ? /*isinst with value type is only supported in some contexts*/: null); } public static bool IsFlashlightOn(PlayerControllerB playerController) { return ((GrabbableObject)(GetMainFlashlight(playerController)?)).isBeingUsed ?? false; } [HarmonyPatch(typeof(FlashlightItem), "SwitchFlashlight")] [HarmonyPostfix] public static void OnSwitchOnOffFlashlight(bool on, FlashlightItem __instance) { if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null)) { UpdateAllFlashlightStates(((GrabbableObject)__instance).playerHeldBy, on); } } [HarmonyPatch(typeof(FlashlightItem), "PocketItem")] [HarmonyPostfix] public static void OnPocketFlashlightLocal(FlashlightItem __instance) { OnPocketFlashlight(__instance, ((GrabbableObject)__instance).isBeingUsed); } [HarmonyPatch(typeof(FlashlightItem), "PocketFlashlightClientRpc")] [HarmonyPrefix] public static void OnPocketFlashlightClientRpc(bool stillUsingFlashlight, FlashlightItem __instance) { if (NetworkHelper.IsValidClientRpcExecStage((NetworkBehaviour)(object)__instance) && !((NetworkBehaviour)__instance).IsOwner && !((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null) && !((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController)) { OnPocketFlashlight(__instance, stillUsingFlashlight); } } private static void OnPocketFlashlight(FlashlightItem flashlightItem, bool stillUsingFlashlight = false) { if ((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)null) { return; } FlashlightItem currentlySelectedFlashlight = GetCurrentlySelectedFlashlight(((GrabbableObject)flashlightItem).playerHeldBy); FlashlightItem reservedFlashlight = GetReservedFlashlight(((GrabbableObject)flashlightItem).playerHeldBy); bool flag = stillUsingFlashlight || ((Object)(object)currentlySelectedFlashlight != (Object)null && ((GrabbableObject)currentlySelectedFlashlight).isBeingUsed); if ((Object)(object)currentlySelectedFlashlight != (Object)null && ((GrabbableObject)currentlySelectedFlashlight).isBeingUsed) { ((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = null; } else if (((GrabbableObject)flashlightItem).isBeingUsed) { ((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)flashlightItem; } else if ((Object)(object)reservedFlashlight != (Object)null && ((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight == (Object)null || !((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight.isBeingUsed)) { ((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)reservedFlashlight; } MeshRenderer[] componentsInChildren = ((Component)flashlightItem).GetComponentsInChildren<MeshRenderer>(); foreach (MeshRenderer val in componentsInChildren) { if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger")) { ((Component)val).gameObject.layer = (((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)(object)localPlayerController) ? 23 : 6); } } if ((Object)(object)flashlightItem == (Object)(object)reservedFlashlight) { ((GrabbableObject)flashlightItem).parentObject = ((GrabbableObject)flashlightItem).playerHeldBy.playerGlobalHead.parent; } } [HarmonyPatch(typeof(FlashlightItem), "EquipItem")] [HarmonyPostfix] public static void OnEquipFlashlight(FlashlightItem __instance) { if ((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null) { return; } bool mainFlashlightActive = ((Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight != (Object)null && ((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight.isBeingUsed) || ((GrabbableObject)__instance).isBeingUsed; FlashlightItem reservedFlashlight = GetReservedFlashlight(((GrabbableObject)__instance).playerHeldBy); if (((GrabbableObject)__instance).isBeingUsed || (Object)(object)__instance == (Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight) { ((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight = null; } else if ((Object)(object)reservedFlashlight != (Object)null && ((Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight == (Object)null || !((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight.isBeingUsed)) { ((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)reservedFlashlight; } MeshRenderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<MeshRenderer>(); foreach (MeshRenderer val in componentsInChildren) { if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger")) { ((Component)val).gameObject.layer = 6; } } ((GrabbableObject)__instance).parentObject = (((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController) ? ((GrabbableObject)__instance).playerHeldBy.localItemHolder : ((GrabbableObject)__instance).playerHeldBy.serverItemHolder); UpdateAllFlashlightStates(((GrabbableObject)__instance).playerHeldBy, mainFlashlightActive); } [HarmonyPatch(typeof(FlashlightItem), "DiscardItem")] [HarmonyPrefix] public static void ResetPocketedFlashlight(FlashlightItem __instance) { PlayerControllerB previousPlayerHeldBy = GetPreviousPlayerHeldBy(__instance); if ((Object)(object)previousPlayerHeldBy == (Object)null) { return; } FlashlightItem reservedFlashlight = GetReservedFlashlight(previousPlayerHeldBy); if ((Object)(object)reservedFlashlight != (Object)null && ((Object)(object)__instance == (Object)(object)previousPlayerHeldBy.pocketedFlashlight || (Object)(object)previousPlayerHeldBy.pocketedFlashlight == (Object)null)) { previousPlayerHeldBy.pocketedFlashlight = (GrabbableObject)(object)reservedFlashlight; } MeshRenderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<MeshRenderer>(); foreach (MeshRenderer val in componentsInChildren) { if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger")) { ((Component)val).gameObject.layer = 6; } } } [HarmonyPatch(typeof(GrabbableObject), "LateUpdate")] [HarmonyPostfix] public static void SetPositionOffset(GrabbableObject __instance) { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) if (__instance is FlashlightItem && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance.parentObject != (Object)null && __instance.isPocketed && (Object)(object)__instance == (Object)(object)GetReservedFlashlight(__instance.playerHeldBy) && (Object)(object)__instance != (Object)(object)GetCurrentlySelectedFlashlight(__instance.playerHeldBy)) { Transform transform = ((Component)__instance.parentObject).transform; ((Component)__instance).transform.rotation = ((Component)__instance.parentObject).transform.rotation * Quaternion.Euler(playerShoulderRotationOffset); ((Component)__instance).transform.position = transform.position + transform.rotation * playerShoulderPositionOffset; } } [HarmonyPatch(typeof(GrabbableObject), "EnableItemMeshes")] [HarmonyPrefix] public static void OnEnableItemMeshes(ref bool enable, GrabbableObject __instance) { if (__instance is FlashlightItem && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance == (Object)(object)GetReservedFlashlight(__instance.playerHeldBy) && !ConfigSettings.hideFlashlightMeshShoulder.Value && !ReservedItemPatcher.ReservedItemIsBeingGrabbed(__instance)) { enable = true; } } private static void UpdateAllFlashlightStates(PlayerControllerB playerController, bool mainFlashlightActive = true) { FlashlightItem mainFlashlight = GetMainFlashlight(playerController); if ((Object)(object)mainFlashlight == (Object)null) { ((Behaviour)playerController.helmetLight).enabled = false; mainFlashlightActive = false; } else { playerController.ChangeHelmetLight(mainFlashlight.flashlightTypeID, mainFlashlightActive && (Object)(object)playerController == (Object)(object)localPlayerController && (Object)(object)playerController.ItemSlots[playerController.currentItemSlot] != (Object)(object)mainFlashlight); } for (int i = 0; i < playerController.ItemSlots.Length; i++) { GrabbableObject obj = playerController.ItemSlots[i]; FlashlightItem val = (FlashlightItem)(object)((obj is FlashlightItem) ? obj : null); if ((Object)(object)val != (Object)null) { UpdateFlashlightState(val, (Object)(object)val == (Object)(object)mainFlashlight && mainFlashlightActive); } } } private static void UpdateFlashlightState(FlashlightItem flashlightItem, bool active) { if (!((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)null)) { PlayerControllerB playerHeldBy = ((GrabbableObject)flashlightItem).playerHeldBy; ((GrabbableObject)flashlightItem).isBeingUsed = active; bool flag = (Object)(object)playerHeldBy != (Object)(object)localPlayerController || (Object)(object)playerHeldBy.ItemSlots[playerHeldBy.currentItemSlot] == (Object)(object)flashlightItem; ((Behaviour)flashlightItem.flashlightBulb).enabled = active && flag; ((Behaviour)flashlightItem.flashlightBulbGlow).enabled = active && flag; flashlightItem.usingPlayerHelmetLight = active && !flag; } } } } namespace ReservedFlashlightSlot.Input { internal class InputUtilsCompat { internal static InputActionAsset Asset => IngameKeybinds.GetAsset(); internal static bool Enabled => Plugin.IsModLoaded("com.rune580.LethalCompanyInputUtils"); public static InputAction ToggleFlashlightHotkey => IngameKeybinds.Instance.ToggleFlashlightHotkey; } internal class IngameKeybinds : LcInputActions { internal static IngameKeybinds Instance = new IngameKeybinds(); [InputAction("<Keyboard>/f", Name = "[ReservedItemSlots]\nToggle flashlight")] public InputAction ToggleFlashlightHotkey { get; set; } internal static InputActionAsset GetAsset() { return ((LcInputActions)Instance).Asset; } } [HarmonyPatch] internal static class Keybinds { public static InputActionAsset Asset; public static InputActionMap ActionMap; private static InputAction ActivateFlashlightAction; public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController; [HarmonyPatch(typeof(PreInitSceneScript), "Awake")] [HarmonyPrefix] public static void AddToKeybindMenu() { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Expected O, but got Unknown //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) Plugin.Log("Initializing hotkeys."); if (InputUtilsCompat.Enabled) { Asset = InputUtilsCompat.Asset; ActionMap = Asset.actionMaps[0]; ActivateFlashlightAction = InputUtilsCompat.ToggleFlashlightHotkey; } else { Asset = ScriptableObject.CreateInstance<InputActionAsset>(); ActionMap = new InputActionMap("ReservedItemSlots"); InputActionSetupExtensions.AddActionMap(Asset, ActionMap); ActivateFlashlightAction = InputActionSetupExtensions.AddAction(ActionMap, "ReservedItemSlots.ToggleFlashlight", (InputActionType)0, ConfigSettings.activateFlashlightKey.Value, (string)null, (string)null, (string)null, (string)null); } } [HarmonyPatch(typeof(StartOfRound), "OnEnable")] [HarmonyPostfix] public static void OnEnable() { Asset.Enable(); ActivateFlashlightAction.performed += OnActivateFlashlightPerformed; } [HarmonyPatch(typeof(StartOfRound), "OnDisable")] [HarmonyPostfix] public static void OnDisable() { Asset.Disable(); ActivateFlashlightAction.performed -= OnActivateFlashlightPerformed; } private static void OnActivateFlashlightPerformed(CallbackContext context) { if ((Object)(object)localPlayerController == (Object)null || !localPlayerController.isPlayerControlled || (((NetworkBehaviour)localPlayerController).IsServer && !localPlayerController.isHostPlayerObject)) { return; } FlashlightItem mainFlashlight = FlashlightPatcher.GetMainFlashlight(localPlayerController); if (((CallbackContext)(ref context)).performed && !((Object)(object)mainFlashlight == (Object)null) && !ShipBuildModeManager.Instance.InBuildMode && !localPlayerController.inTerminalMenu) { float num = (float)Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").GetValue(); if (!(num < 0.075f)) { ((GrabbableObject)mainFlashlight).UseItemOnClient(!((GrabbableObject)mainFlashlight).isBeingUsed); Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").SetValue((object)0); } } } } }
BepInEx/plugins/Jordo-NeedyCats/NeedyCats.dll
Decompiled 10 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Unity.Netcode; using Unity.Netcode.Samples; using UnityEngine; using UnityEngine.AI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("NeedyCats")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("NeedyCats")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("c7d3e258-85ed-4246-9766-b0915f7aec88")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] internal class <Module> { static <Module>() { } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } } namespace NeedyCats { public class NeedyCatProp : PhysicsProp, INoiseListener { [Space(3f)] public Animator animator; public AudioSource audioSource; public SkinnedMeshRenderer skinnedMeshRenderer; [Space(3f)] public Vector2 IntervalMeow; public Vector2 IntervalMove; public Vector2 IntervalSitAnimChange; public Vector2 IntervalIdleAnimChange; public float WalkingSpeed = 1f; public float RunningSpeed = 8f; private (int, float)[] placeableMeowInterval; [HideInInspector] public (string, int)[] CatNames; private float timeBeforeNextMove = 1f; private float timeBeforeNextMeow = 1f; private float timeBeforeNextSitAnim = 1f; private int sitAnimationsLength = 3; private float timeBeforeNextIdleAnim = 1f; private int idleAnimationsLength = 4; private bool isSitting; private int materialIndex; private int nameIndex; private bool hasLoadedSave; private HoarderBugItem hoarderBugItem; [Space(3f)] public AudioClip[] noiseSFX; public AudioClip[] fleeSFX; public AudioClip[] calmSFX; [Space(3f)] public float noiseRange = 65f; public float maxLoudness = 1f; public float minLoudness = 0.95f; public float minPitch = 0.9f; public float maxPitch = 1f; private NavMeshAgent agent; private Random random; [Space(3f)] public Vector3 destination; private GameObject[] allAINodes; private NavMeshPath navmeshPath; private float velX; private float velY; private Vector3 previousPosition; private Vector3 agentLocalVelocity; private ClientNetworkTransform clientNetworkTransform; private bool isBeingHoarded { get { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) if (hoarderBugItem != null) { return Vector3.Distance(((Component)this).transform.position, hoarderBugItem.itemNestPosition) < 2f; } return false; } } public void Awake() { } public override void Start() { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Expected O, but got Unknown ((GrabbableObject)this).Start(); try { if ((Object)(object)agent == (Object)null) { agent = ((Component)this).GetComponent<NavMeshAgent>(); } if ((Object)(object)animator == (Object)null) { animator = ((Component)this).GetComponentInChildren<Animator>(); } if ((Object)(object)skinnedMeshRenderer == (Object)null) { skinnedMeshRenderer = ((Component)this).GetComponentInChildren<SkinnedMeshRenderer>(); } clientNetworkTransform = ((Component)this).GetComponent<ClientNetworkTransform>(); random = new Random(StartOfRound.Instance.randomMapSeed + 85); GameObject[] first = GameObject.FindGameObjectsWithTag("AINode"); GameObject[] second = GameObject.FindGameObjectsWithTag("OutsideAINode"); allAINodes = first.Concat(second).ToArray(); agent.updatePosition = false; destination = ((Component)this).transform.position; navmeshPath = new NavMeshPath(); ((NetworkBehaviour)this).NetworkManager.OnClientConnectedCallback += NetworkManager_OnClientConnectedCallback; placeableMeowInterval = new(int, float)[3] { (22, 10f), (21, 2f), (4, 6f) }; } catch (Exception arg) { Debug.LogError((object)$"Error when initializing variables for {((Object)((Component)this).gameObject).name} : {arg}"); } if (((NetworkBehaviour)this).IsServer && !hasLoadedSave) { nameIndex = Random.Range(0, CatNames.Length); SetCatNameServerRpc(CatNames[nameIndex].Item1); if (CatNames[nameIndex].Item2 != -1) { materialIndex = CatNames[nameIndex].Item2; } else { materialIndex = Random.Range(0, ((GrabbableObject)this).itemProperties.materialVariants.Length); } SetCatMaterialServerRpc(materialIndex); } } public override void OnDestroy() { ((NetworkBehaviour)this).OnDestroy(); ((NetworkBehaviour)this).NetworkManager.OnClientConnectedCallback -= NetworkManager_OnClientConnectedCallback; } private void NetworkManager_OnClientConnectedCallback(ulong obj) { if (((NetworkBehaviour)this).IsServer) { SetCatMaterialServerRpc(materialIndex); SetCatNameServerRpc(CatNames[nameIndex].Item1); if (isSitting) { MakeCatSitServerRpc(sit: true); } } } public override void LoadItemSaveData(int saveData) { ((MonoBehaviour)this).StartCoroutine(NetworkSafeLoadItemSaveData(saveData)); } private IEnumerator NetworkSafeLoadItemSaveData(int saveData) { yield return ((NetworkBehaviour)this).IsSpawned; if (((NetworkBehaviour)this).IsServer) { <>n__0(saveData); int catMaterialServerRpc = (saveData >> 16) & 0xFFFF; int num = saveData & 0xFFFF; if (num > CatNames.Length) { num = Random.Range(0, CatNames.Length); } SetCatNameServerRpc(CatNames[num].Item1); if (CatNames[num].Item2 != -1) { catMaterialServerRpc = CatNames[num].Item2; } SetCatMaterialServerRpc(catMaterialServerRpc); materialIndex = catMaterialServerRpc; nameIndex = num; hasLoadedSave = true; } } public override int GetItemDataToSave() { return (materialIndex << 16) | nameIndex; } private void SynchronizeAnimator(float maxSpeed = 4f) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) agentLocalVelocity = ((Component)animator).transform.InverseTransformDirection(Vector3.ClampMagnitude(((Component)this).transform.position - previousPosition, 1f) / (Time.deltaTime * 2f)); animator.SetBool("move", ((Vector3)(ref agentLocalVelocity)).magnitude > 0.05f); velX = Mathf.Lerp(velX, agentLocalVelocity.x, 10f * Time.deltaTime); animator.SetFloat("velx", Mathf.Clamp(velX, 0f - maxSpeed, maxSpeed)); velY = Mathf.Lerp(velY, agentLocalVelocity.z, 10f * Time.deltaTime); animator.SetFloat("vely", Mathf.Clamp(velY, 0f - maxSpeed, maxSpeed)); previousPosition = ((Component)this).transform.position; } public override void GrabItem() { animator.SetBool("move", false); animator.SetFloat("velx", 0f); animator.SetFloat("vely", 0f); animator.SetBool("held", true); isSitting = false; ((GrabbableObject)this).GrabItem(); if (((NetworkBehaviour)this).IsOwner) { HUDManager.Instance.DisplayTip("Cat Facts", "Too noisy? Give your cat a pet to quiet it down for a bit!", false, true, "LC_NeedyCatsTip"); } } public override void DiscardItem() { animator.SetBool("held", false); ((GrabbableObject)this).DiscardItem(); } public override void GrabItemFromEnemy(EnemyAI enemy) { //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Expected O, but got Unknown ((GrabbableObject)this).isHeldByEnemy = true; animator.SetBool("move", false); animator.SetFloat("velx", 0f); animator.SetFloat("vely", 0f); animator.SetBool("held", true); ((GrabbableObject)this).GrabItemFromEnemy(enemy); if (((NetworkBehaviour)this).IsServer && enemy is HoarderBugAI) { HoarderBugAI val = (HoarderBugAI)enemy; hoarderBugItem = (((Object)(object)val.heldItem.itemGrabbableObject == (Object)(object)this) ? val.heldItem : null); } } public override void DiscardItemFromEnemy() { ((GrabbableObject)this).isHeldByEnemy = false; animator.SetBool("held", false); ((GrabbableObject)this).DiscardItemFromEnemy(); } public override void Update() { //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_03f0: Unknown result type (might be due to invalid IL or missing references) ((Behaviour)clientNetworkTransform).enabled = !((GrabbableObject)this).isHeld && !((GrabbableObject)this).isHeldByEnemy; if (((NetworkBehaviour)this).IsServer && !((GrabbableObject)this).isHeld && !((GrabbableObject)this).isHeldByEnemy && !((NetworkBehaviour)this).IsOwner) { ((Component)this).GetComponent<NetworkObject>().RemoveOwnership(); } if (!((GrabbableObject)this).isInElevator && StartOfRound.Instance.currentLevel.spawnEnemiesAndScrap) { ((Behaviour)agent).enabled = !((GrabbableObject)this).isHeld && !((GrabbableObject)this).isHeldByEnemy && ((GrabbableObject)this).reachedFloorTarget && !(((GrabbableObject)this).fallTime < 1f); if (((GrabbableObject)this).fallTime >= 1f && !((GrabbableObject)this).reachedFloorTarget) { ((GrabbableObject)this).targetFloorPosition = ((Component)this).transform.position; destination = ((Component)this).transform.position; previousPosition = ((Component)this).transform.position; ((Behaviour)agent).enabled = true; } } if (((GrabbableObject)this).fallTime >= 1f && !((GrabbableObject)this).reachedFloorTarget && animator.GetBool("held")) { animator.SetBool("held", false); } if (((GrabbableObject)this).isHeld || ((GrabbableObject)this).isHeldByEnemy || !((GrabbableObject)this).reachedFloorTarget || ((GrabbableObject)this).fallTime < 1f || ((GrabbableObject)this).isInElevator) { ((GrabbableObject)this).Update(); } if (((NetworkBehaviour)this).IsServer && !((GrabbableObject)this).isHeld && !((GrabbableObject)this).isHeldByEnemy && (((GrabbableObject)this).isInElevator || isBeingHoarded) && !isSitting) { MakeCatSitServerRpc(sit: true); } else if (((NetworkBehaviour)this).IsServer && !((GrabbableObject)this).isHeld && !((GrabbableObject)this).isHeldByEnemy && !((GrabbableObject)this).isInElevator && !isBeingHoarded && isSitting && StartOfRound.Instance.currentLevel.spawnEnemiesAndScrap) { MakeCatSitServerRpc(sit: false); } if (((NetworkBehaviour)this).IsServer) { if (isSitting) { if (timeBeforeNextSitAnim <= 0f) { SetCatSitAnimationServerRpc(Random.Range(0, sitAnimationsLength)); timeBeforeNextSitAnim = Random.Range(IntervalSitAnimChange.x, IntervalSitAnimChange.y); } timeBeforeNextSitAnim -= Time.deltaTime; } else { if (timeBeforeNextIdleAnim <= 0f) { SetCatIdleAnimationServerRpc(Random.Range(0, idleAnimationsLength)); timeBeforeNextIdleAnim = Random.Range(IntervalIdleAnimChange.x, IntervalIdleAnimChange.y); } timeBeforeNextIdleAnim -= Time.deltaTime; } if (timeBeforeNextMeow <= 0f) { MakeCatMeowServerRpc(); float num = 0f; if (((GrabbableObject)this).isInElevator) { PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val in allPlayerScripts) { if (val.isInElevator) { num += 2f; break; } } (int, float)[] array = placeableMeowInterval; for (int j = 0; j < array.Length; j++) { (int, float) tuple = array[j]; if (StartOfRound.Instance.SpawnedShipUnlockables.ContainsKey(tuple.Item1)) { num += tuple.Item2; } } } timeBeforeNextMeow = Random.Range(IntervalMeow.x + num, IntervalMeow.y + num); } timeBeforeNextMeow -= Time.deltaTime; if (!((GrabbableObject)this).isHeld && !((GrabbableObject)this).isHeldByEnemy && !((GrabbableObject)this).isInElevator && !isBeingHoarded && StartOfRound.Instance.currentLevel.spawnEnemiesAndScrap) { if (timeBeforeNextMove <= 0f) { SetRandomDestination(); timeBeforeNextMove = Random.Range(IntervalMove.x, IntervalMove.y); } timeBeforeNextMove -= Time.deltaTime; ((Component)this).transform.position = agent.nextPosition; } } if (!((GrabbableObject)this).isHeld && !((GrabbableObject)this).isHeldByEnemy) { SynchronizeAnimator(); } } public void SetDestinationToPosition(Vector3 position, bool checkForPath = false) { //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Expected O, but got Unknown //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) if (checkForPath) { position = RoundManager.Instance.GetNavMeshPosition(position, RoundManager.Instance.navHit, 1.75f, -1); navmeshPath = new NavMeshPath(); if (!agent.CalculatePath(position, navmeshPath)) { Debug.Log((object)(((Object)((Component)this).gameObject).name + " calculatepath returned false.")); return; } if (Vector3.Distance(navmeshPath.corners[navmeshPath.corners.Length - 1], RoundManager.Instance.GetNavMeshPosition(position, RoundManager.Instance.navHit, 2.7f, -1)) > 1.55f) { Debug.Log((object)(((Object)((Component)this).gameObject).name + " path calculation went wrong.")); return; } } destination = RoundManager.Instance.GetNavMeshPosition(position, RoundManager.Instance.navHit, -1f, -1); agent.SetDestination(destination); } public override void ItemActivate(bool used, bool buttonDown = true) { ((GrabbableObject)this).ItemActivate(used, buttonDown); if (((NetworkBehaviour)this).IsOwner) { MakeCatCalmServerRpc(); } } public void SetRandomDestination() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) Vector3 position = ((Component)this).transform.position + Random.insideUnitSphere * 5f; agent.speed = WalkingSpeed; SetDestinationToPosition(position); } private void PlayCatNoise(AudioClip[] array, bool audible = true) { //IL_00ca: Unknown result type (might be due to invalid IL or missing references) int num = random.Next(0, array.Length); float num2 = (float)random.Next((int)(minLoudness * 100f), (int)(maxLoudness * 100f)) / 100f; float pitch = (float)random.Next((int)(minPitch * 100f), (int)(maxPitch * 100f)) / 100f; audioSource.pitch = pitch; audioSource.PlayOneShot(array[num], num2); WalkieTalkie.TransmitOneShotAudio(audioSource, array[num], num2 - 0.4f); if (audible) { noiseRange = (((GrabbableObject)this).isInElevator ? (noiseRange - 2.5f) : noiseRange); RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, noiseRange, num2, 0, ((GrabbableObject)this).isInElevator && StartOfRound.Instance.hangarDoorsClosed, 8881); } } [ServerRpc(RequireOwnership = false)] public void MakeCatMeowServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3454429685u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3454429685u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { MakeCatMeowClientRpc(); } } } [ClientRpc] public void MakeCatMeowClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1946573138u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1946573138u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { PlayCatNoise(noiseSFX); animator.SetTrigger("meow"); } } } [ServerRpc] public void MakeCatCalmServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2784153610u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2784153610u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } float num = 0f; if (((GrabbableObject)this).isInElevator) { PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val3 in allPlayerScripts) { if (val3.isInElevator) { num += 2f; break; } } (int, float)[] array = placeableMeowInterval; for (int j = 0; j < array.Length; j++) { (int, float) tuple = array[j]; if (StartOfRound.Instance.SpawnedShipUnlockables.ContainsKey(tuple.Item1)) { num += tuple.Item2; } } } timeBeforeNextMeow = Random.Range(IntervalMeow.x + num + 3f, IntervalMeow.y + num + 6f); MakeCatCalmClientRpc(); } [ClientRpc] public void MakeCatCalmClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2302897036u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2302897036u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ((GrabbableObject)this).playerHeldBy.doingUpperBodyEmote = 1.16f; ((GrabbableObject)this).playerHeldBy.playerBodyAnimator.SetTrigger("PullGrenadePin2"); ((MonoBehaviour)this).StartCoroutine(PlayCatCalmNoiseDelayed()); } } } private IEnumerator PlayCatCalmNoiseDelayed() { yield return (object)new WaitForSeconds(0.5f); PlayCatNoise(calmSFX, audible: false); } [ServerRpc] public void MakeCatSitServerRpc(bool sit) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2411027775u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref sit, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2411027775u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { MakeCatSitClientRpc(sit); } } [ClientRpc] public void MakeCatSitClientRpc(bool sit) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3921800473u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref sit, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3921800473u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { animator.SetBool("sit", sit); isSitting = sit; } } } [ServerRpc(RequireOwnership = false)] public void SetCatMaterialServerRpc(int index) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2046492207u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, index); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2046492207u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SetCatMaterialClientRpc(index); } } } [ClientRpc] public void SetCatMaterialClientRpc(int index) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3875721248u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, index); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3875721248u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && (Object)(object)skinnedMeshRenderer != (Object)null) { ((Renderer)skinnedMeshRenderer).sharedMaterial = ((GrabbableObject)this).itemProperties.materialVariants[index]; } } } [ServerRpc(RequireOwnership = false)] public void SetCatNameServerRpc(string name) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3049925245u, val, (RpcDelivery)0); bool flag = name != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(name, false); } ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3049925245u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SetCatNameClientRpc(name); } } [ClientRpc] public void SetCatNameClientRpc(string name) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1321450034u, val, (RpcDelivery)0); bool flag = name != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(name, false); } ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1321450034u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ((Component)this).GetComponentInChildren<ScanNodeProperties>().headerText = "Cat (" + name + ")"; } } [ServerRpc(RequireOwnership = false)] public void SetCatIdleAnimationServerRpc(int index) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1770904636u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, index); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1770904636u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SetCatIdleAnimationClientRpc(index); } } } [ClientRpc] public void SetCatIdleAnimationClientRpc(int index) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(283245169u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, index); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 283245169u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { animator.SetInteger("idleAnimation", index); } } } [ServerRpc(RequireOwnership = false)] public void SetCatSitAnimationServerRpc(int index) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1062797608u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, index); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1062797608u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SetCatSitAnimationClientRpc(index); } } } [ClientRpc] public void SetCatSitAnimationClientRpc(int index) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4162097660u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, index); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4162097660u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { animator.SetInteger("sitAnimation", index); } } } public virtual void DetectNoise(Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot, int noiseID) { //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) if (((GrabbableObject)this).isHeld || ((GrabbableObject)this).isHeldByEnemy || noiseID == 8881 || noiseID == 75 || ((GrabbableObject)this).isInShipRoom || !StartOfRound.Instance.currentLevel.spawnEnemiesAndScrap) { return; } Vector3 val = noisePosition - ((Component)this).transform.position; if (!(((Vector3)(ref val)).magnitude < 5f) || !(noiseLoudness > 0.8f)) { return; } PlayCatNoise(fleeSFX); if (((NetworkBehaviour)this).IsServer) { Vector3 position = ((Component)this).transform.position - ((Vector3)(ref val)).normalized * 20f; GameObject[] array = allAINodes.OrderBy((GameObject x) => Vector3.Distance(position, x.transform.position)).ToArray(); SetDestinationToPosition(array[0].transform.position); agent.speed = RunningSpeed; timeBeforeNextMove = Random.Range(IntervalMove.x + 1f, IntervalMove.y + 2f); } } [CompilerGenerated] [DebuggerHidden] private void <>n__0(int saveData) { ((GrabbableObject)this).LoadItemSaveData(saveData); } protected override void __initializeVariables() { ((PhysicsProp)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_NeedyCatProp() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Expected O, but got Unknown //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Expected O, but got Unknown //IL_013a: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Expected O, but got Unknown //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Expected O, but got Unknown //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3454429685u, new RpcReceiveHandler(__rpc_handler_3454429685)); NetworkManager.__rpc_func_table.Add(1946573138u, new RpcReceiveHandler(__rpc_handler_1946573138)); NetworkManager.__rpc_func_table.Add(2784153610u, new RpcReceiveHandler(__rpc_handler_2784153610)); NetworkManager.__rpc_func_table.Add(2302897036u, new RpcReceiveHandler(__rpc_handler_2302897036)); NetworkManager.__rpc_func_table.Add(2411027775u, new RpcReceiveHandler(__rpc_handler_2411027775)); NetworkManager.__rpc_func_table.Add(3921800473u, new RpcReceiveHandler(__rpc_handler_3921800473)); NetworkManager.__rpc_func_table.Add(2046492207u, new RpcReceiveHandler(__rpc_handler_2046492207)); NetworkManager.__rpc_func_table.Add(3875721248u, new RpcReceiveHandler(__rpc_handler_3875721248)); NetworkManager.__rpc_func_table.Add(3049925245u, new RpcReceiveHandler(__rpc_handler_3049925245)); NetworkManager.__rpc_func_table.Add(1321450034u, new RpcReceiveHandler(__rpc_handler_1321450034)); NetworkManager.__rpc_func_table.Add(1770904636u, new RpcReceiveHandler(__rpc_handler_1770904636)); NetworkManager.__rpc_func_table.Add(283245169u, new RpcReceiveHandler(__rpc_handler_283245169)); NetworkManager.__rpc_func_table.Add(1062797608u, new RpcReceiveHandler(__rpc_handler_1062797608)); NetworkManager.__rpc_func_table.Add(4162097660u, new RpcReceiveHandler(__rpc_handler_4162097660)); } private static void __rpc_handler_3454429685(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)1; ((NeedyCatProp)(object)target).MakeCatMeowServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1946573138(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((NeedyCatProp)(object)target).MakeCatMeowClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2784153610(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between Unknown and I4 NetworkManager networkManager = target.NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } } else { target.__rpc_exec_stage = (__RpcExecStage)1; ((NeedyCatProp)(object)target).MakeCatCalmServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2302897036(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((NeedyCatProp)(object)target).MakeCatCalmClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2411027775(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between Unknown and I4 NetworkManager networkManager = target.NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } } else { bool sit = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref sit, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((NeedyCatProp)(object)target).MakeCatSitServerRpc(sit); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3921800473(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool sit = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref sit, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((NeedyCatProp)(object)target).MakeCatSitClientRpc(sit); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2046492207(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int catMaterialServerRpc = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref catMaterialServerRpc); target.__rpc_exec_stage = (__RpcExecStage)1; ((NeedyCatProp)(object)target).SetCatMaterialServerRpc(catMaterialServerRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3875721248(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int catMaterialClientRpc = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref catMaterialClientRpc); target.__rpc_exec_stage = (__RpcExecStage)2; ((NeedyCatProp)(object)target).SetCatMaterialClientRpc(catMaterialClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3049925245(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string catNameServerRpc = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref catNameServerRpc, false); } target.__rpc_exec_stage = (__RpcExecStage)1; ((NeedyCatProp)(object)target).SetCatNameServerRpc(catNameServerRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1321450034(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string catNameClientRpc = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref catNameClientRpc, false); } target.__rpc_exec_stage = (__RpcExecStage)2; ((NeedyCatProp)(object)target).SetCatNameClientRpc(catNameClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1770904636(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int catIdleAnimationServerRpc = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref catIdleAnimationServerRpc); target.__rpc_exec_stage = (__RpcExecStage)1; ((NeedyCatProp)(object)target).SetCatIdleAnimationServerRpc(catIdleAnimationServerRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_283245169(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int catIdleAnimationClientRpc = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref catIdleAnimationClientRpc); target.__rpc_exec_stage = (__RpcExecStage)2; ((NeedyCatProp)(object)target).SetCatIdleAnimationClientRpc(catIdleAnimationClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1062797608(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int catSitAnimationServerRpc = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref catSitAnimationServerRpc); target.__rpc_exec_stage = (__RpcExecStage)1; ((NeedyCatProp)(object)target).SetCatSitAnimationServerRpc(catSitAnimationServerRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4162097660(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int catSitAnimationClientRpc = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref catSitAnimationClientRpc); target.__rpc_exec_stage = (__RpcExecStage)2; ((NeedyCatProp)(object)target).SetCatSitAnimationClientRpc(catSitAnimationClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "NeedyCatProp"; } } public class NoiseListenerRedirect : MonoBehaviour, INoiseListener { private INoiseListener target; public void Awake() { target = ((Component)((Component)this).transform.parent).GetComponent<INoiseListener>(); } public void DetectNoise(Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot, int noiseID) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) INoiseListener obj = target; if (obj != null) { obj.DetectNoise(noisePosition, noiseLoudness, timesPlayedInOneSpot, noiseID); } } } [BepInPlugin("Jordo.NeedyCats", "Needy Cats", "1.1.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class NeedyCatsBase : BaseUnityPlugin { public static class Assets { public static string mainAssetBundleName = "needycats"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().FullName.Split(new char[1] { ',' })[0]; } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName)) { MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } private const string modGUID = "Jordo.NeedyCats"; private const string modName = "Needy Cats"; private const string modVersion = "1.1.1"; private readonly Harmony harmony = new Harmony("Jordo.NeedyCats"); public static NeedyCatsBase Instance; private static List<(string, int)> catNames = new List<(string, int)>(); private static ConfigEntry<int> spawnRate; private static ConfigEntry<string> catNamesConfig; internal static ManualLogSource mls; private string defaultCatNames = "One:Stripes,Bella,Tigger,Chloe,Shadow,Luna,Oreo,Oliver,Kitty,Lucy,Molly,Jasper,Smokey,Gizmo,Simba,Tiger,Charlie,Angel,Jack,Lily,Peanut,Toby,Baby,Loki,Midnight,Milo,Princess,Sophie,Harley,Max,Missy,Rocky,Zoe,CoCo,Misty,Nala,Oscar,Pepper,Sasha,Buddy,Pumpkin,Kiki,Mittens,Bailey,Callie,Lucky,Patches,Simon,Garfield:Orange,George,Maggie,Sammy,Sebastian,Boots,Cali,Felix,Lilly,Phoebe,Sassy,Tucker,Bandit,Dexter,Fiona,Jake,Precious,Romeo,Snickers,Socks,Daisy,Gracie,Lola,Sadie,Sox,Casper,Fluffy,Marley,Minnie,Sweetie,Ziggy,Belle,Blackie,Chester,Frankie,Ginger,Muffin,Murphy,Rusty,Scooter,Batman,Boo,Cleo,Izzy,Jasmine,Mimi,Sugar,Cupcake,Dusty,Leo,Noodle,Panda,Peaches"; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("Jordo.NeedyCats"); PatchNetcode(); Assets.PopulateAssets(); spawnRate = ((BaseUnityPlugin)this).Config.Bind<int>("NeedyCats", "Spawn rate", 20, "Sets the cat's spawn rate (This affects all moons)."); catNamesConfig = ((BaseUnityPlugin)this).Config.Bind<string>("NeedyCats", "Cat names", defaultCatNames, "Possible cat names separated by a colon (,). If the cat's name is followed by ':', you can input a material that'll be forced for that name among the following: Black, White, Spots, Boots, Orange, Stripes. You can find an image showcasing each material on the mod's wiki on Thunderstore. This list must contain at least one name. Example string: 'Daisy,Garfield:Orange,Chloe'"); string[] array = catNamesConfig.Value.Split(new char[1] { ',' }); foreach (string text in array) { string[] array2 = text.Split(new char[1] { ':' }); catNames.Add((array2[0], (array2.Length > 1) ? GetMaterialID(array2[1]) : (-1))); } harmony.PatchAll(typeof(NeedyCatsBase)); mls.LogInfo((object)"Initialized Needy Cats"); } private int GetMaterialID(string name) { return name.ToLower() switch { "black" => 0, "white" => 1, "boots" => 2, "spots" => 3, "orange" => 4, "stripes" => 5, _ => -1, }; } private void PatchNetcode() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } } [HarmonyPatch(typeof(GameNetworkManager), "Start")] [HarmonyPostfix] private static void AddNeedyCatsToNetworkManager(GameNetworkManager __instance) { ((Component)__instance).GetComponent<NetworkManager>().AddNetworkPrefab(Assets.MainAssetBundle.LoadAsset<GameObject>("Cat.prefab")); mls.LogInfo((object)"Added Needy Cats prefab to Network Manager."); } [HarmonyPatch(typeof(StartOfRound), "Awake")] [HarmonyPostfix] private static void AddNeedyCatsToItems(StartOfRound __instance) { Item item = Assets.MainAssetBundle.LoadAsset<Item>("CatItem"); if (!__instance.allItemsList.itemsList.Contains(item)) { __instance.allItemsList.itemsList.Add(item); } mls.LogInfo((object)"Added Needy Cats to items list."); } [HarmonyPatch(typeof(StartOfRound), "Start")] [HarmonyPrefix] private static void AddNeedyCatsToAllLevels(StartOfRound __instance) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown Item item = Assets.MainAssetBundle.LoadAsset<Item>("CatItem"); SpawnableItemWithRarity val = new SpawnableItemWithRarity(); val.rarity = spawnRate.Value; val.spawnableItem = item; SelectableLevel[] levels = __instance.levels; foreach (SelectableLevel val2 in levels) { if (val2.spawnableScrap.Any((SpawnableItemWithRarity x) => (Object)(object)x.spawnableItem == (Object)(object)item)) { return; } val2.spawnableScrap.Add(val); } mls.LogInfo((object)"Added Needy Cats to all levels."); } [HarmonyPatch(typeof(HoarderBugAI), "GrabTargetItemIfClose")] [HarmonyPrefix] private static bool GrabTargetItemIfClose(HoarderBugAI __instance) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) float num = ((__instance.targetItem is NeedyCatProp) ? 1f : 0.75f); if ((Object)(object)__instance.targetItem != (Object)null && __instance.heldItem == null && Vector3.Distance(((Component)__instance).transform.position, ((Component)__instance.targetItem).transform.position) < num) { if (!((EnemyAI)__instance).SetDestinationToPosition(__instance.nestPosition, true)) { __instance.nestPosition = ((EnemyAI)__instance).ChooseClosestNodeToPosition(((Component)__instance).transform.position, false, 0).position; ((EnemyAI)__instance).SetDestinationToPosition(__instance.nestPosition, false); } NetworkObject component = ((Component)__instance.targetItem).GetComponent<NetworkObject>(); ((EnemyAI)__instance).SwitchToBehaviourStateOnLocalClient(1); __instance.GrabItem(component); __instance.sendingGrabOrDropRPC = true; __instance.GrabItemServerRpc(NetworkObjectReference.op_Implicit(component)); return true; } return false; } [HarmonyPatch(typeof(NeedyCatProp), "Awake")] [HarmonyPrefix] private static void AddNeedyCatsNames(NeedyCatProp __instance) { __instance.CatNames = catNames.ToArray(); } } }
BepInEx/plugins/JunLethalCompany-GamblingMachineAtTheCompany/GamblersMod.dll
Decompiled 10 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters.Binary; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GamblersMod.Patches; using GamblersMod.Player; using GamblersMod.RoundManagerCustomSpace; using GamblersMod.config; using GameNetcodeStuff; using HarmonyLib; using Unity.Collections; using Unity.Netcode; using UnityEngine; using UnityEngine.InputSystem; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("GamblersMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("GamblersMod")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("4389dd08-eb54-4b6f-955c-5f772ecc6fc7")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] internal class <Module> { static <Module>() { } } namespace GamblersMod { public class GamblingMachineManager : MonoBehaviour { public List<GameObject> GamblingMachines; public static GamblingMachineManager Instance { get; private set; } private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } else { Object.Destroy((Object)(object)((Component)this).gameObject); } Plugin.mls.LogMessage((object)"Gambling machine manager has awoken!"); GamblingMachines = new List<GameObject>(); Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject); } public void Spawn(Vector3 spawnPoint, Quaternion quaternion) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) Plugin.mls.LogMessage((object)$"Spawning gambling machine... #{GamblingMachines.Count}"); GameObject val = Object.Instantiate<GameObject>(Plugin.GamblingMachine, spawnPoint, quaternion); val.tag = "Untagged"; val.transform.localScale = new Vector3(1.5f, 1.5f, 1.5f); val.layer = LayerMask.NameToLayer("InteractableObject"); val.GetComponent<NetworkObject>().Spawn(false); if (GamblingMachines.Count >= 1) { val.GetComponent<AudioSource>().Pause(); } GamblingMachines.Add(val); } public void DespawnAll() { Plugin.mls.LogMessage((object)"Despwawning gambling machine..."); foreach (GameObject gamblingMachine in GamblingMachines) { gamblingMachine.GetComponent<NetworkObject>().Despawn(true); } Reset(); } public void Reset() { Plugin.mls.LogInfo((object)"Resetting gambling machine manager state..."); GamblingMachines.Clear(); } } [BepInPlugin("Junypai.GamblersMod", "Gamblers Mod", "1.0.0")] public class Plugin : BaseUnityPlugin { public const string modGUID = "Junypai.GamblersMod"; public const string modName = "Gamblers Mod"; public const string modVersion = "1.0.0"; private readonly Harmony harmony = new Harmony("Junypai.GamblersMod"); public static Plugin Instance; public static GameObject GamblingMachine; public static AudioClip GamblingJackpotScrapAudio; public static AudioClip GamblingHalveScrapAudio; public static AudioClip GamblingRemoveScrapAudio; public static AudioClip GamblingDoubleScrapAudio; public static AudioClip GamblingTripleScrapAudio; public static AudioClip GamblingDrumrollScrapAudio; public static GameObject GamblingATMMachine; public static AudioClip GamblingMachineMusicAudio; public static GameObject GamblingMachineResultCanvas; public static Font GamblingFont; public static GameObject GamblingHandIcon; public static GambleConfigSettingsSerializable UserConfigSnapshot; public static GambleConfigSettingsSerializable RecentHostConfig; public static GambleConfigSettingsSerializable CurrentUserConfig; public static ManualLogSource mls; private void Awake() { //IL_0177: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Instance == (Object)null) { Instance = this; } NetcodeWeaver(); mls = Logger.CreateLogSource("Junypai.GamblersMod"); CurrentUserConfig = new GambleConfigSettingsSerializable(((BaseUnityPlugin)this).Config); RecentHostConfig = new GambleConfigSettingsSerializable(((BaseUnityPlugin)this).Config); UserConfigSnapshot = new GambleConfigSettingsSerializable(((BaseUnityPlugin)this).Config); string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location); mls.LogInfo((object)"Loading gambler bundle assets"); AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(directoryName, "gamblingmachinebundle")); if (!Object.op_Implicit((Object)(object)val)) { mls.LogError((object)"Unable to load gambler bundle assets"); } else { mls.LogInfo((object)"Gamblers bundle assets successfully loaded"); } GamblingDrumrollScrapAudio = LoadAssetFromAssetBundleAndLogInfo<AudioClip>(val, "drumroll"); GamblingJackpotScrapAudio = LoadAssetFromAssetBundleAndLogInfo<AudioClip>(val, "holyshit"); GamblingHalveScrapAudio = LoadAssetFromAssetBundleAndLogInfo<AudioClip>(val, "cricket"); GamblingRemoveScrapAudio = LoadAssetFromAssetBundleAndLogInfo<AudioClip>(val, "womp"); GamblingMachineMusicAudio = LoadAssetFromAssetBundleAndLogInfo<AudioClip>(val, "machineMusic"); GamblingDoubleScrapAudio = LoadAssetFromAssetBundleAndLogInfo<AudioClip>(val, "doublekill"); GamblingTripleScrapAudio = LoadAssetFromAssetBundleAndLogInfo<AudioClip>(val, "triplekill"); GamblingFont = LoadAssetFromAssetBundleAndLogInfo<Font>(val, "3270-Regular"); GamblingMachine = LoadAssetFromAssetBundleAndLogInfo<GameObject>(val, "GamblingMachine"); GamblingHandIcon = LoadAssetFromAssetBundleAndLogInfo<GameObject>(val, "HandIconGO"); GamblingMachine.AddComponent<GamblingMachine>(); new GameObject().AddComponent<GamblingMachineManager>(); harmony.PatchAll(typeof(Plugin)); harmony.PatchAll(typeof(GameNetworkManagerPatch)); harmony.PatchAll(typeof(PlayerControllerBPatch)); harmony.PatchAll(typeof(RoundManagerPatch)); harmony.PatchAll(typeof(StartOfRoundPatch)); } private T LoadAssetFromAssetBundleAndLogInfo<T>(AssetBundle bundle, string assetName) where T : Object { T val = bundle.LoadAsset<T>(assetName); if (!Object.op_Implicit((Object)(object)val)) { mls.LogError((object)(assetName + " asset failed to load")); } else { mls.LogInfo((object)(assetName + " asset successfully loaded")); } return val; } private static void NetcodeWeaver() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } } } public class StartOfRoundCustom : NetworkBehaviour { private void Awake() { } [ServerRpc] public void DespawnGamblingMachineServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1680317104u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1680317104u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { GamblingMachineManager.Instance.DespawnAll(); } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_StartOfRoundCustom() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(1680317104u, new RpcReceiveHandler(__rpc_handler_1680317104)); } private static void __rpc_handler_1680317104(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between Unknown and I4 NetworkManager networkManager = target.NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } } else { target.__rpc_exec_stage = (__RpcExecStage)1; ((StartOfRoundCustom)(object)target).DespawnGamblingMachineServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "StartOfRoundCustom"; } } } namespace GamblersMod.RoundManagerCustomSpace { internal class RoundManagerCustom : NetworkBehaviour { public RoundManager RoundManager; private List<Vector3> spawnPoints; private void Awake() { //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) RoundManager = ((Component)this).GetComponent<RoundManager>(); spawnPoints = new List<Vector3>(); spawnPoints.Add(new Vector3(-27.808f, -2.6256f, -9.7409f)); spawnPoints.Add(new Vector3(-27.808f, -2.6256f, -4.7409f)); spawnPoints.Add(new Vector3(-27.808f, -2.6256f, 0.7409f)); spawnPoints.Add(new Vector3(-27.808f, -2.6256f, 6.7409f)); } [ServerRpc] public void DespawnGamblingMachineServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3258984052u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3258984052u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { GamblingMachineManager.Instance.DespawnAll(); } } [ServerRpc] public void SpawnGamblingMachineServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2764001088u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2764001088u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { Plugin.mls.LogInfo((object)("Attempting to spawn gambling machine at " + ((Object)RoundManager.currentLevel).name)); for (int i = 0; i < Plugin.CurrentUserConfig.configNumberOfMachines && i < spawnPoints.Count; i++) { GamblingMachineManager.Instance.Spawn(spawnPoints[i], Quaternion.Euler(0f, 90f, 0f)); Plugin.mls.LogInfo((object)$"Spawned machine number: {i}"); } } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_RoundManagerCustom() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3258984052u, new RpcReceiveHandler(__rpc_handler_3258984052)); NetworkManager.__rpc_func_table.Add(2764001088u, new RpcReceiveHandler(__rpc_handler_2764001088)); } private static void __rpc_handler_3258984052(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between Unknown and I4 NetworkManager networkManager = target.NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } } else { target.__rpc_exec_stage = (__RpcExecStage)1; ((RoundManagerCustom)(object)target).DespawnGamblingMachineServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2764001088(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between Unknown and I4 NetworkManager networkManager = target.NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } } else { target.__rpc_exec_stage = (__RpcExecStage)1; ((RoundManagerCustom)(object)target).SpawnGamblingMachineServerRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "RoundManagerCustom"; } } } namespace GamblersMod.Player { internal class PlayerControllerCustom : NetworkBehaviour { private PlayerGamblingUIManager PlayerGamblingUIManager; private PlayerControllerB PlayerControllerOriginal; public bool isUsingGamblingMachine; private void Awake() { PlayerGamblingUIManager = ((Component)this).gameObject.AddComponent<PlayerGamblingUIManager>(); PlayerControllerOriginal = ((Component)this).gameObject.GetComponent<PlayerControllerB>(); } private void Update() { //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) if (!((NetworkBehaviour)this).IsOwner) { return; } Camera gameplayCamera = PlayerControllerOriginal.gameplayCamera; Vector3 position = ((Component)gameplayCamera).transform.position; Vector3 forward = ((Component)gameplayCamera).transform.forward; Ray val = default(Ray); ((Ray)(ref val))..ctor(position, forward); float num = 5f; int num2 = 512; RaycastHit val2 = default(RaycastHit); bool flag = Physics.Raycast(val, ref val2, num, num2); if (Object.op_Implicit((Object)(object)((RaycastHit)(ref val2)).collider)) { GameObject gameObject = ((Component)((RaycastHit)(ref val2)).transform).gameObject; if (((Object)gameObject).name.Contains("GamblingMachine")) { PlayerGamblingUIManager.ShowInteractionText(); GrabbableObject val3 = PlayerControllerOriginal.ItemSlots[PlayerControllerOriginal.currentItemSlot]; GamblingMachine component = gameObject.GetComponent<GamblingMachine>(); if (component.isInCooldownPhase()) { PlayerGamblingUIManager.SetInteractionText($"Cooling down... {component.gamblingMachineCurrentCooldown}"); } else if (component.numberOfUses <= 0) { PlayerGamblingUIManager.SetInteractionText("This machine is all used up"); } else { string bindingDisplayString = InputActionRebindingExtensions.GetBindingDisplayString(IngamePlayerSettings.Instance.playerInput.actions.FindAction("Interact", false), 0, (DisplayStringOptions)0); if (isUsingGamblingMachine) { PlayerGamblingUIManager.SetInteractionText("You're already using a machine"); } else { PlayerGamblingUIManager.SetInteractionText("Gamble: [" + bindingDisplayString + "]"); } } if (Object.op_Implicit((Object)(object)val3)) { PlayerGamblingUIManager.SetInteractionSubText($"Scrap value on hand: ■{val3.scrapValue}"); } else { PlayerGamblingUIManager.SetInteractionSubText("Please hold a scrap on your hand"); } } if (((Object)gameObject).name.Contains("GamblingMachine") && IngamePlayerSettings.Instance.playerInput.actions.FindAction("Interact", false).triggered) { GamblingMachine component2 = gameObject.GetComponent<GamblingMachine>(); handleGamblingMachineInput(component2); } } else { PlayerGamblingUIManager.HideInteractionText(); } } public void ReleaseGamblingMachineLock() { Plugin.mls.LogInfo((object)$"Releasing gambling machine lock for: {((NetworkBehaviour)this).OwnerClientId}"); isUsingGamblingMachine = false; } public void LockGamblingMachine() { Plugin.mls.LogInfo((object)$"Locking gambling machine for: {((NetworkBehaviour)this).OwnerClientId}"); isUsingGamblingMachine = true; } private void handleGamblingMachineInput(GamblingMachine GamblingMachineHit) { //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) GrabbableObject val = PlayerControllerOriginal.ItemSlots[PlayerControllerOriginal.currentItemSlot]; if (Object.op_Implicit((Object)(object)val) && !GamblingMachineHit.isInCooldownPhase() && GamblingMachineHit.numberOfUses > 0 && !isUsingGamblingMachine) { Plugin.mls.LogInfo((object)("Gambling machine was interacted with by: " + PlayerControllerOriginal.playerUsername)); GamblingMachineHit.SetCurrentGamblingCooldownToMaxCooldown(); Plugin.mls.LogMessage((object)$"Scrap value of {((Object)val).name} on hand: ▊{val.scrapValue}"); GamblingMachineHit.ActivateGamblingMachineServerRPC(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)val), NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)this)); PlayerGamblingUIManager.SetInteractionText($"Cooling down... {GamblingMachineHit.gamblingMachineCurrentCooldown}"); } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } protected internal override string __getTypeName() { return "PlayerControllerCustom"; } } } namespace GamblersMod.Patches { [HarmonyPatch(typeof(GameNetworkManager))] internal class GameNetworkManagerPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void StartPatch(GameNetworkManager __instance) { Plugin.mls.LogInfo((object)"Adding Gambling machine to network prefab"); NetworkManager.Singleton.AddNetworkPrefab(Plugin.GamblingMachine); } [HarmonyPostfix] [HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")] public static void StartDisconnectPatch() { Plugin.mls.LogInfo((object)"Player disconnected. Resetting the user's configuration settings."); Plugin.CurrentUserConfig = Plugin.UserConfigSnapshot; GamblingMachineManager.Instance.Reset(); } } [HarmonyPatch(typeof(GrabbableObject))] internal class GrabbableObjectPatch { } [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Awake")] [HarmonyPostfix] private static void AwakePatch(StartOfRound __instance) { Plugin.mls.LogInfo((object)"StartOfRoundPatch has awoken"); } } public class PlayerGamblingUIManager : NetworkBehaviour { private GameObject gamblingMachineInteractionTextCanvasObject; private Canvas gamblingMachineInteractionTextCanvas; private GameObject gamblingMachineInteractionTextObject; private GameObject gamblingMachineInteractionScrapInfoTextObject; private Text gamblingMachineInteractionScrapInfoText; private Text gamblingMachineInteractionText; private string interactionName; private string interactionText; private void Awake() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Expected O, but got Unknown //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Unknown result type (might be due to invalid IL or missing references) //IL_01bb: Unknown result type (might be due to invalid IL or missing references) //IL_01c5: Expected O, but got Unknown //IL_0203: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Unknown result type (might be due to invalid IL or missing references) //IL_022c: Unknown result type (might be due to invalid IL or missing references) //IL_0245: Unknown result type (might be due to invalid IL or missing references) //IL_02a6: Unknown result type (might be due to invalid IL or missing references) //IL_02c5: Unknown result type (might be due to invalid IL or missing references) gamblingMachineInteractionTextCanvasObject = new GameObject(); gamblingMachineInteractionTextCanvasObject.transform.parent = ((Component)this).transform; interactionName = "gamblingMachine"; ((Object)gamblingMachineInteractionTextCanvasObject).name = interactionName + "InteractionTextCanvasObject"; gamblingMachineInteractionTextCanvasObject.AddComponent<Canvas>(); gamblingMachineInteractionTextCanvasObject.SetActive(false); gamblingMachineInteractionTextCanvas = gamblingMachineInteractionTextCanvasObject.GetComponent<Canvas>(); gamblingMachineInteractionTextCanvas.renderMode = (RenderMode)0; gamblingMachineInteractionTextCanvasObject.AddComponent<CanvasScaler>(); gamblingMachineInteractionTextCanvasObject.AddComponent<GraphicRaycaster>(); gamblingMachineInteractionTextObject = new GameObject(); ((Object)gamblingMachineInteractionTextObject).name = interactionName + "InteractionTextObject"; gamblingMachineInteractionTextObject.AddComponent<Text>(); Transform transform = gamblingMachineInteractionTextObject.transform; Rect rect = ((Component)gamblingMachineInteractionTextCanvas).GetComponent<RectTransform>().rect; float num = ((Rect)(ref rect)).width / 2f - 20f; rect = ((Component)gamblingMachineInteractionTextCanvas).GetComponent<RectTransform>().rect; transform.localPosition = new Vector3(num, ((Rect)(ref rect)).height / 2f - 50f, 0f); gamblingMachineInteractionText = gamblingMachineInteractionTextObject.GetComponent<Text>(); gamblingMachineInteractionText.text = interactionText; gamblingMachineInteractionText.alignment = (TextAnchor)4; gamblingMachineInteractionText.font = Plugin.GamblingFont; ((Graphic)gamblingMachineInteractionText).rectTransform.sizeDelta = new Vector2(500f, 400f); gamblingMachineInteractionText.fontSize = 26; ((Component)gamblingMachineInteractionText).transform.parent = gamblingMachineInteractionTextCanvasObject.transform; gamblingMachineInteractionScrapInfoTextObject = new GameObject(); ((Object)gamblingMachineInteractionScrapInfoTextObject).name = interactionName + "InteractionScrapInfoTextObject"; gamblingMachineInteractionScrapInfoTextObject.AddComponent<Text>(); Transform transform2 = gamblingMachineInteractionScrapInfoTextObject.transform; rect = ((Component)gamblingMachineInteractionTextCanvas).GetComponent<RectTransform>().rect; float num2 = ((Rect)(ref rect)).width / 2f - 20f; rect = ((Component)gamblingMachineInteractionTextCanvas).GetComponent<RectTransform>().rect; transform2.localPosition = new Vector3(num2, ((Rect)(ref rect)).height / 2f - 100f, 0f); gamblingMachineInteractionScrapInfoText = gamblingMachineInteractionScrapInfoTextObject.GetComponent<Text>(); gamblingMachineInteractionScrapInfoText.text = interactionText; gamblingMachineInteractionScrapInfoText.alignment = (TextAnchor)4; gamblingMachineInteractionScrapInfoText.font = Plugin.GamblingFont; ((Graphic)gamblingMachineInteractionScrapInfoText).rectTransform.sizeDelta = new Vector2(500f, 300f); gamblingMachineInteractionScrapInfoText.fontSize = 18; ((Graphic)gamblingMachineInteractionScrapInfoText).color = Color.green; ((Component)gamblingMachineInteractionScrapInfoText).transform.parent = gamblingMachineInteractionTextCanvasObject.transform; } public void SetInteractionText(string text) { gamblingMachineInteractionText.text = text; } public void SetInteractionSubText(string text) { gamblingMachineInteractionScrapInfoText.text = text; } public void ShowInteractionText() { gamblingMachineInteractionTextCanvasObject.SetActive(true); } public void HideInteractionText() { gamblingMachineInteractionTextCanvasObject.SetActive(false); } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } protected internal override string __getTypeName() { return "PlayerGamblingUIManager"; } } internal class GamblingMachine : NetworkBehaviour { private int gamblingMachineMaxCooldown; public int gamblingMachineCurrentCooldown = 0; private float jackpotMultiplier; private float tripleMultiplier; private float doubleMultiplier; private float halvedMultiplier; private float zeroMultiplier; private int jackpotPercentage; private int triplePercentage; private int doublePercentage; private int halvedPercentage; private int removedPercentage; private bool isMusicEnabled = true; private float musicVolume = 0.35f; private int rollMinValue; private int rollMaxValue; private int currentRoll = 100; public float currentGamblingOutcomeMultiplier = 1f; public string currentGamblingOutcome = GambleConstants.GamblingOutcome.DEFAULT; private Coroutine CountdownCooldownCoroutineBeingRan; private bool lockGamblingMachineServer = false; public int numberOfUses; private void Awake() { Plugin.mls.LogInfo((object)"GamblingMachine has Awoken"); gamblingMachineMaxCooldown = Plugin.CurrentUserConfig.configMaxCooldown; numberOfUses = Plugin.CurrentUserConfig.configNumberOfUses; jackpotMultiplier = Plugin.CurrentUserConfig.configJackpotMultiplier; tripleMultiplier = Plugin.CurrentUserConfig.configTripleMultiplier; doubleMultiplier = Plugin.CurrentUserConfig.configDoubleMultiplier; halvedMultiplier = Plugin.CurrentUserConfig.configHalveMultiplier; zeroMultiplier = Plugin.CurrentUserConfig.configZeroMultiplier; jackpotPercentage = Plugin.CurrentUserConfig.configJackpotChance; triplePercentage = Plugin.CurrentUserConfig.configTripleChance; doublePercentage = Plugin.CurrentUserConfig.configDoubleChance; halvedPercentage = Plugin.CurrentUserConfig.configHalveChance; removedPercentage = Plugin.CurrentUserConfig.configZeroChance; isMusicEnabled = Plugin.CurrentUserConfig.configGamblingMusicEnabled; musicVolume = Plugin.CurrentUserConfig.configGamblingMusicVolume; Plugin.mls.LogInfo((object)$"GamblingMachine: gamblingMachineMaxCooldown loaded from config: {gamblingMachineMaxCooldown}"); Plugin.mls.LogInfo((object)$"GamblingMachine: jackpotMultiplier loaded from config: {jackpotMultiplier}"); Plugin.mls.LogInfo((object)$"GamblingMachine: tripleMultiplier loaded from config: {tripleMultiplier}"); Plugin.mls.LogInfo((object)$"GamblingMachine: doubleMultiplier loaded from config: {doubleMultiplier}"); Plugin.mls.LogInfo((object)$"GamblingMachine: halvedMultiplier loaded from config: {halvedMultiplier}"); Plugin.mls.LogInfo((object)$"GamblingMachine: zeroMultiplier loaded from config: {zeroMultiplier}"); Plugin.mls.LogInfo((object)$"GamblingMachine: jackpotPercentage loaded from config: {jackpotPercentage}"); Plugin.mls.LogInfo((object)$"GamblingMachine: triplePercentage loaded from config: {triplePercentage}"); Plugin.mls.LogInfo((object)$"GamblingMachine: doublePercentage loaded from config: {doublePercentage}"); Plugin.mls.LogInfo((object)$"GamblingMachine: halvedPercentage loaded from config: {halvedPercentage}"); Plugin.mls.LogInfo((object)$"GamblingMachine: removedPercentage loaded from config: {removedPercentage}"); Plugin.mls.LogInfo((object)$"GamblingMachine: gamblingMusicEnabled loaded from config: {isMusicEnabled}"); Plugin.mls.LogInfo((object)$"GamblingMachine: gamblingMusicVolume loaded from config: {musicVolume}"); InitAudioSource(); rollMinValue = 1; rollMaxValue = jackpotPercentage + triplePercentage + doublePercentage + halvedPercentage + removedPercentage; } private void Start() { Plugin.mls.LogInfo((object)"GamblingMachine has Started"); } public void GenerateGamblingOutcomeFromCurrentRoll() { bool flag = currentRoll >= rollMinValue && currentRoll <= jackpotPercentage; int num = jackpotPercentage; int num2 = jackpotPercentage + triplePercentage; bool flag2 = currentRoll > num && currentRoll <= num2; int num3 = num2; int num4 = num2 + doublePercentage; bool flag3 = currentRoll > num3 && currentRoll <= num4; int num5 = num4; int num6 = num4 + halvedPercentage; bool flag4 = currentRoll > num5 && currentRoll <= num6; if (flag) { Plugin.mls.LogMessage((object)"Rolled Jackpot"); currentGamblingOutcomeMultiplier = jackpotMultiplier; currentGamblingOutcome = GambleConstants.GamblingOutcome.JACKPOT; } else if (flag2) { Plugin.mls.LogMessage((object)"Rolled Triple"); currentGamblingOutcomeMultiplier = tripleMultiplier; currentGamblingOutcome = GambleConstants.GamblingOutcome.TRIPLE; } else if (flag3) { Plugin.mls.LogMessage((object)"Rolled Double"); currentGamblingOutcomeMultiplier = doubleMultiplier; currentGamblingOutcome = GambleConstants.GamblingOutcome.DOUBLE; } else if (flag4) { Plugin.mls.LogMessage((object)"Rolled Halved"); currentGamblingOutcomeMultiplier = halvedMultiplier; currentGamblingOutcome = GambleConstants.GamblingOutcome.HALVE; } else { Plugin.mls.LogMessage((object)"Rolled Remove"); currentGamblingOutcomeMultiplier = zeroMultiplier; currentGamblingOutcome = GambleConstants.GamblingOutcome.REMOVE; } } public void PlayGambleResultAudio(string outcome) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) if (outcome == GambleConstants.GamblingOutcome.JACKPOT) { AudioSource.PlayClipAtPoint(Plugin.GamblingJackpotScrapAudio, ((Component)this).transform.position, 0.6f); } else if (outcome == GambleConstants.GamblingOutcome.TRIPLE) { AudioSource.PlayClipAtPoint(Plugin.GamblingTripleScrapAudio, ((Component)this).transform.position, 0.6f); } else if (outcome == GambleConstants.GamblingOutcome.DOUBLE) { AudioSource.PlayClipAtPoint(Plugin.GamblingDoubleScrapAudio, ((Component)this).transform.position, 0.6f); } else if (outcome == GambleConstants.GamblingOutcome.HALVE) { AudioSource.PlayClipAtPoint(Plugin.GamblingHalveScrapAudio, ((Component)this).transform.position, 0.6f); } else if (outcome == GambleConstants.GamblingOutcome.REMOVE) { AudioSource.PlayClipAtPoint(Plugin.GamblingRemoveScrapAudio, ((Component)this).transform.position, 0.6f); } } public void PlayDrumRoll() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) AudioSource.PlayClipAtPoint(Plugin.GamblingDrumrollScrapAudio, ((Component)this).transform.position, 0.6f); } public void BeginGamblingMachineCooldown(Action onCountdownFinish) { SetCurrentGamblingCooldownToMaxCooldown(); if (CountdownCooldownCoroutineBeingRan != null) { ((MonoBehaviour)this).StopCoroutine(CountdownCooldownCoroutineBeingRan); } CountdownCooldownCoroutineBeingRan = ((MonoBehaviour)this).StartCoroutine(CountdownCooldownCoroutine(onCountdownFinish)); } public bool isInCooldownPhase() { return gamblingMachineCurrentCooldown > 0; } private IEnumerator CountdownCooldownCoroutine(Action onCountdownFinish) { Plugin.mls.LogInfo((object)"Start gambling machine cooldown"); while (gamblingMachineCurrentCooldown > 0) { yield return (object)new WaitForSeconds(1f); gamblingMachineCurrentCooldown--; Plugin.mls.LogMessage((object)$"Gambling machine cooldown: {gamblingMachineCurrentCooldown}"); } onCountdownFinish(); Plugin.mls.LogMessage((object)"End gambling machine cooldown"); } public void SetCurrentGamblingCooldownToMaxCooldown() { gamblingMachineCurrentCooldown = gamblingMachineMaxCooldown; } public void SetRoll(int newRoll) { currentRoll = newRoll; } public int RollDice() { int result = Random.Range(rollMinValue, rollMaxValue); Plugin.mls.LogMessage((object)$"rollMinValue: {rollMinValue}"); Plugin.mls.LogMessage((object)$"rollMaxValue: {rollMaxValue}"); Plugin.mls.LogMessage((object)$"Roll value: {currentRoll}"); return result; } public int GetScrapValueBasedOnGambledOutcome(GrabbableObject scrap) { return (int)Mathf.Floor((float)scrap.scrapValue * currentGamblingOutcomeMultiplier); } [ServerRpc(RequireOwnership = false)] public void ActivateGamblingMachineServerRPC(NetworkBehaviourReference scrapBeingGambledRef, NetworkBehaviourReference playerWhoGambledRef, ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Unknown result type (might be due to invalid IL or missing references) //IL_0209: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_020b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(3977934568u, serverRpcParams, (RpcDelivery)0); ((FastBufferWriter)(ref val)).WriteValueSafe<NetworkBehaviourReference>(ref scrapBeingGambledRef, default(ForNetworkSerializable)); ((FastBufferWriter)(ref val)).WriteValueSafe<NetworkBehaviourReference>(ref playerWhoGambledRef, default(ForNetworkSerializable)); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 3977934568u, serverRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost) || !((NetworkBehaviour)this).IsServer) { return; } if (numberOfUses <= 0) { Plugin.mls.LogWarning((object)"ActivateGamblingMachineServerRPC: Machine usage limit has been reached"); return; } if (lockGamblingMachineServer) { Plugin.mls.LogWarning((object)$"Gambling machine is already processing one client's request. Throwing away a request for... {serverRpcParams.Receive.SenderClientId}"); return; } lockGamblingMachineServer = true; numberOfUses--; Plugin.mls.LogInfo((object)$"ActivateGamblingMachineServerRPC: Number of uses left: {numberOfUses}"); GrabbableObject scrap = default(GrabbableObject); if (!((NetworkBehaviourReference)(ref scrapBeingGambledRef)).TryGet<GrabbableObject>(ref scrap, (NetworkManager)null)) { Plugin.mls.LogError((object)"ActivateGamblingMachineServerRPC: Failed to get scrap value on client side."); return; } BeginGamblingMachineCooldownClientRpc(); Plugin.mls.LogMessage((object)("ActivateGamblingMachineServerRPC: Starting gambling machine cooldown phase in the server invoked by: " + serverRpcParams.Receive.SenderClientId)); SetRoll(RollDice()); GenerateGamblingOutcomeFromCurrentRoll(); int scrapValueBasedOnGambledOutcome = GetScrapValueBasedOnGambledOutcome(scrap); ActivateGamblingMachineClientRPC(scrapBeingGambledRef, playerWhoGambledRef, serverRpcParams.Receive.SenderClientId, scrapValueBasedOnGambledOutcome, currentGamblingOutcome, numberOfUses); } [ClientRpc] private void ActivateGamblingMachineClientRPC(NetworkBehaviourReference scrapBeingGambledRef, NetworkBehaviourReference playerWhoGambledRef, ulong invokerId, int updatedScrapValue, string outcome, int numberOfUsesServer) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(875756295u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref scrapBeingGambledRef, default(ForNetworkSerializable)); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref playerWhoGambledRef, default(ForNetworkSerializable)); BytePacker.WriteValueBitPacked(val2, invokerId); BytePacker.WriteValueBitPacked(val2, updatedScrapValue); bool flag = outcome != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(outcome, false); } BytePacker.WriteValueBitPacked(val2, numberOfUsesServer); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 875756295u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } NetworkBehaviourReference scrapBeingGambledRef2 = scrapBeingGambledRef; int updatedScrapValue2 = updatedScrapValue; string outcome2 = outcome; Plugin.mls.LogInfo((object)"ActivateGamblingMachineClientRPC: Activiating gambling machines on client..."); numberOfUses = numberOfUsesServer; Plugin.mls.LogInfo((object)$"ActivateGamblingMachineClientRPC: Number of uses left: {numberOfUses}"); PlayerControllerCustom playerWhoGambled = default(PlayerControllerCustom); if (!((NetworkBehaviourReference)(ref playerWhoGambledRef)).TryGet<PlayerControllerCustom>(ref playerWhoGambled, (NetworkManager)null)) { Plugin.mls.LogError((object)"ActivateGamblingMachineClientRPC: Failed to get player who gambled."); return; } playerWhoGambled.LockGamblingMachine(); PlayDrumRoll(); BeginGamblingMachineCooldown(delegate { GrabbableObject val3 = default(GrabbableObject); if (!((NetworkBehaviourReference)(ref scrapBeingGambledRef2)).TryGet<GrabbableObject>(ref val3, (NetworkManager)null)) { Plugin.mls.LogError((object)"ActivateGamblingMachineClientRPC: Failed to get scrap value on client side."); } else { Plugin.mls.LogInfo((object)$"Setting scrap value to: {updatedScrapValue2}"); val3.SetScrapValue(updatedScrapValue2); PlayGambleResultAudio(outcome2); playerWhoGambled.ReleaseGamblingMachineLock(); if (((NetworkBehaviour)this).IsServer) { Plugin.mls.LogMessage((object)"Unlocking gambling machine"); lockGamblingMachineServer = false; } } }); } [ClientRpc] private void BeginGamblingMachineCooldownClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1546410253u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1546410253u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Plugin.mls.LogInfo((object)"Setting machine cooldown to max"); SetCurrentGamblingCooldownToMaxCooldown(); } } } private void InitAudioSource() { if (!isMusicEnabled) { ((Component)this).GetComponent<AudioSource>().Pause(); } ((Component)this).GetComponent<AudioSource>().volume = musicVolume; } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_GamblingMachine() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3977934568u, new RpcReceiveHandler(__rpc_handler_3977934568)); NetworkManager.__rpc_func_table.Add(875756295u, new RpcReceiveHandler(__rpc_handler_875756295)); NetworkManager.__rpc_func_table.Add(1546410253u, new RpcReceiveHandler(__rpc_handler_1546410253)); } private static void __rpc_handler_3977934568(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { NetworkBehaviourReference scrapBeingGambledRef = default(NetworkBehaviourReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref scrapBeingGambledRef, default(ForNetworkSerializable)); NetworkBehaviourReference playerWhoGambledRef = default(NetworkBehaviourReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref playerWhoGambledRef, default(ForNetworkSerializable)); ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((GamblingMachine)(object)target).ActivateGamblingMachineServerRPC(scrapBeingGambledRef, playerWhoGambledRef, server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_875756295(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { NetworkBehaviourReference scrapBeingGambledRef = default(NetworkBehaviourReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref scrapBeingGambledRef, default(ForNetworkSerializable)); NetworkBehaviourReference playerWhoGambledRef = default(NetworkBehaviourReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref playerWhoGambledRef, default(ForNetworkSerializable)); ulong invokerId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref invokerId); int updatedScrapValue = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref updatedScrapValue); bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string outcome = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref outcome, false); } int numberOfUsesServer = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref numberOfUsesServer); target.__rpc_exec_stage = (__RpcExecStage)2; ((GamblingMachine)(object)target).ActivateGamblingMachineClientRPC(scrapBeingGambledRef, playerWhoGambledRef, invokerId, updatedScrapValue, outcome, numberOfUsesServer); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1546410253(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = (__RpcExecStage)2; ((GamblingMachine)(object)target).BeginGamblingMachineCooldownClientRpc(); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "GamblingMachine"; } } [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { [HarmonyPatch("Awake")] [HarmonyPrefix] public static void Awake(PlayerControllerB __instance) { ((Component)__instance).gameObject.AddComponent<PlayerControllerCustom>(); } [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] [HarmonyPostfix] public static void ConnectClientToPlayerObjectPatch() { //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Expected O, but got Unknown //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown Plugin.mls.LogInfo((object)"ConnectClientToPlayerObjectPatch"); if (NetworkManager.Singleton.IsHost) { Plugin.mls.LogInfo((object)("Registering host config message handler: Junypai.GamblersMod_" + GambleConstants.ON_HOST_RECIEVES_CLIENT_CONFIG_REQUEST)); NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("Junypai.GamblersMod_" + GambleConstants.ON_HOST_RECIEVES_CLIENT_CONFIG_REQUEST, new HandleNamedMessageDelegate(GambleConfigNetworkHelper.OnHostRecievesClientConfigRequest)); } else { NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("Junypai.GamblersMod_" + GambleConstants.ON_CLIENT_RECIEVES_HOST_CONFIG_REQUEST, new HandleNamedMessageDelegate(GambleConfigNetworkHelper.OnClientRecievesHostConfigRequest)); GambleConfigNetworkHelper.StartClientRequestConfigFromHost(); } } } [HarmonyPatch(typeof(RoundManager))] internal class RoundManagerPatch { public static RoundManagerCustom RoundManagerCustom; [HarmonyPatch("Awake")] [HarmonyPostfix] public static void AwakePatch(RoundManager __instance) { Plugin.mls.LogInfo((object)"RoundManagerPatch has awoken"); RoundManagerCustom = ((Component)__instance).gameObject.AddComponent<RoundManagerCustom>(); } [HarmonyPatch("LoadNewLevelWait")] [HarmonyPrefix] public static void LoadNewLevelWaitPatch(RoundManager __instance) { Plugin.mls.LogInfo((object)"FinishGeneratingNewLevelServerRpcPatch was called"); if (__instance.currentLevel.levelID != 3) { Plugin.mls.LogInfo((object)"Despawning gambling machine..."); RoundManagerCustom.DespawnGamblingMachineServerRpc(); } if (__instance.currentLevel.levelID == 3) { Plugin.mls.LogInfo((object)"Spawning gambling machine..."); RoundManagerCustom.SpawnGamblingMachineServerRpc(); } } [HarmonyPatch("DespawnPropsAtEndOfRound")] [HarmonyPostfix] public static void DespawnPropsAtEndOfRoundPatch() { Plugin.mls.LogInfo((object)"End of round: despawning gambling machines"); RoundManagerCustom.DespawnGamblingMachineServerRpc(); } } } namespace GamblersMod.GrabbableObjectCustom { internal class GrabbableObjectCustom { } } namespace GamblersMod.config { public class GambleConfigNetworkHelper { public static void OnHostRecievesClientConfigRequest(ulong clientId, FastBufferReader _) { //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) if (!NetworkManager.Singleton.IsHost) { return; } Plugin.mls.LogInfo((object)"Host recieved client config request."); Plugin.mls.LogInfo((object)"Serializing host config data..."); byte[] serializedSettings = SerializerHelper.GetSerializedSettings(Plugin.CurrentUserConfig); Plugin.mls.LogInfo((object)"Start writing host config data..."); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(serializedSettings.Length + 4, (Allocator)2, -1); FastBufferWriter val2 = val; try { Plugin.mls.LogInfo((object)"Writing host config data"); int num = serializedSettings.Length; ((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives)); ((FastBufferWriter)(ref val)).WriteBytesSafe(serializedSettings, -1, 0); Plugin.mls.LogInfo((object)$"Sending host config data to client with id of {clientId}..."); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("Junypai.GamblersMod_" + GambleConstants.ON_CLIENT_RECIEVES_HOST_CONFIG_REQUEST, clientId, val, (NetworkDelivery)4); } finally { ((IDisposable)(FastBufferWriter)(ref val2)).Dispose(); } } public static void StartClientRequestConfigFromHost() { //IL_004a: Unknown result type (might be due to invalid IL or missing references) if (NetworkManager.Singleton.IsClient) { Plugin.mls.LogInfo((object)"Client is requesting configuration from host"); FastBufferWriter val = default(FastBufferWriter); ((FastBufferWriter)(ref val))..ctor(4, (Allocator)2, -1); NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("Junypai.GamblersMod_" + GambleConstants.ON_HOST_RECIEVES_CLIENT_CONFIG_REQUEST, 0uL, val, (NetworkDelivery)3); } } public static void OnClientRecievesHostConfigRequest(ulong _, FastBufferReader reader) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) Plugin.mls.LogInfo((object)"Client recieved configuration message from host"); if (!((FastBufferReader)(ref reader)).TryBeginRead(4)) { Plugin.mls.LogError((object)"Could not sync client configuration with host. The stream sent by StartClientRequestConfigFromHost was invalid."); return; } int num = default(int); ((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num, default(ForPrimitives)); if (!((FastBufferReader)(ref reader)).TryBeginRead(num)) { Plugin.mls.LogError((object)"Could not sync client configuration with host. Host could not serialize the data."); } byte[] settingsAsBytes = new byte[num]; ((FastBufferReader)(ref reader)).ReadBytesSafe(ref settingsAsBytes, num, 0); Plugin.RecentHostConfig = SerializerHelper.GetDeserializedSettings<GambleConfigSettingsSerializable>(settingsAsBytes); Plugin.CurrentUserConfig = Plugin.RecentHostConfig; Plugin.CurrentUserConfig.configGamblingMusicEnabled = Plugin.UserConfigSnapshot.configGamblingMusicEnabled; Plugin.CurrentUserConfig.configGamblingMusicVolume = Plugin.UserConfigSnapshot.configGamblingMusicVolume; ManualLogSource mls = Plugin.mls; mls.LogInfo((object)$"Cooldown value from config: {Plugin.CurrentUserConfig.configMaxCooldown}"); mls.LogInfo((object)$"Jackpot chance value from config: {Plugin.CurrentUserConfig.configJackpotChance}"); mls.LogInfo((object)$"Triple chance value from config: {Plugin.CurrentUserConfig.configTripleChance}"); mls.LogInfo((object)$"Double chance value from config: {Plugin.CurrentUserConfig.configDoubleChance}"); mls.LogInfo((object)$"Halve chance value from config: {Plugin.CurrentUserConfig.configHalveChance}"); mls.LogInfo((object)$"Zero chance value from config: {Plugin.CurrentUserConfig.configZeroChance}"); mls.LogInfo((object)$"Jackpot multiplier value from config: {Plugin.CurrentUserConfig.configJackpotMultiplier}"); mls.LogInfo((object)$"Triple multiplier value from config: {Plugin.CurrentUserConfig.configTripleMultiplier}"); mls.LogInfo((object)$"Double multiplier value from config: {Plugin.CurrentUserConfig.configDoubleMultiplier}"); mls.LogInfo((object)$"Halve multiplier value from config: {Plugin.CurrentUserConfig.configHalveMultiplier}"); mls.LogInfo((object)$"Zero multiplier value from config: {Plugin.CurrentUserConfig.configZeroMultiplier}"); mls.LogInfo((object)$"Audio enabled from config: {Plugin.CurrentUserConfig.configGamblingMusicEnabled}"); mls.LogInfo((object)$"Audio volume from config: {Plugin.CurrentUserConfig.configGamblingMusicVolume}"); mls.LogInfo((object)$"Number of uses from config: {Plugin.CurrentUserConfig.configNumberOfUses}"); mls.LogInfo((object)$"Number of machines from config: {Plugin.CurrentUserConfig.configNumberOfMachines}"); Plugin.mls.LogInfo((object)"Successfully synced a client with host configuration"); } } public class GambleConstants { [StructLayout(LayoutKind.Sequential, Size = 1)] public struct GamblingOutcome { public static string JACKPOT = "JACKPOT"; public static string TRIPLE = "TRIPLE"; public static string DOUBLE = "DOUBLE"; public static string HALVE = "HALVE"; public static string REMOVE = "REMOVE"; public static string DEFAULT = "DEFAULT"; } public static readonly string GAMBLING_GENERAL_SECTION_KEY = "General Machine Settings"; public static readonly string GAMBLING_CHANCE_SECTION_KEY = "Gambling Chances"; public static readonly string GAMBLING_MULTIPLIERS_SECTION_KEY = "Gambling Multipliers"; public static readonly string GAMBLING_AUDIO_SECTION_KEY = "Audio"; public static readonly string CONFIG_MAXCOOLDOWN = "gamblingMachineMaxCooldown"; public static readonly string CONFIG_NUMBER_OF_USES = "Number Of Uses"; public static readonly string CONFIG_NUMBER_OF_MACHINES = "Number Of Machines"; public static readonly string CONFIG_JACKPOT_CHANCE_KEY = "JackpotChance"; public static readonly string CONFIG_TRIPLE_CHANCE_KEY = "TripleChance"; public static readonly string CONFIG_DOUBLE_CHANCE_KEY = "DoubleChance"; public static readonly string CONFIG_HALVE_CHANCE_KEY = "HalveChance"; public static readonly string CONFIG_ZERO_CHANCE_KEY = "ZeroChance"; public static readonly string CONFIG_JACKPOT_MULTIPLIER = "JackpotMultiplier"; public static readonly string CONFIG_TRIPLE_MULTIPLIER = "TripleMultiplier"; public static readonly string CONFIG_DOUBLE_MULTIPLIER = "DoubleMultiplier"; public static readonly string CONFIG_HALVE_MULTIPLIER = "HalveMultiplier"; public static readonly string CONFIG_ZERO_MULTIPLIER = "ZeroMultiplier"; public static readonly string CONFIG_GAMBLING_MUSIC_ENABLED = "GambleMachineMusicEnabled"; public static readonly string CONFIG_GAMBLING_MUSIC_VOLUME = "GambleMachineMusicVolume"; public static readonly string ON_HOST_RECIEVES_CLIENT_CONFIG_REQUEST = "OnHostRecievesClientConfigRequest"; public static readonly string ON_CLIENT_RECIEVES_HOST_CONFIG_REQUEST = "OnClientRecievesHostConfigRequest"; } [Serializable] public class GambleConfigSettingsSerializable { public int configMaxCooldown; public int configNumberOfUses; public int configNumberOfMachines; public int configJackpotChance; public int configTripleChance; public int configDoubleChance; public int configHalveChance; public int configZeroChance; public float configJackpotMultiplier; public float configTripleMultiplier; public float configDoubleMultiplier; public float configHalveMultiplier; public float configZeroMultiplier; public bool configGamblingMusicEnabled; public float configGamblingMusicVolume; public GambleConfigSettingsSerializable(ConfigFile configFile) { configFile.Bind<int>(GambleConstants.GAMBLING_GENERAL_SECTION_KEY, GambleConstants.CONFIG_MAXCOOLDOWN, 4, "Cooldown of the machine. Reducing this will cause the drumroll sound to not sync & may also cause latency issues"); configFile.Bind<int>(GambleConstants.GAMBLING_GENERAL_SECTION_KEY, GambleConstants.CONFIG_NUMBER_OF_USES, 9999, "Number of times a gambling machine can be used"); configFile.Bind<int>(GambleConstants.GAMBLING_GENERAL_SECTION_KEY, GambleConstants.CONFIG_NUMBER_OF_MACHINES, 3, "How many gambling machines will be spawned (max 4)"); configFile.Bind<int>(GambleConstants.GAMBLING_CHANCE_SECTION_KEY, GambleConstants.CONFIG_JACKPOT_CHANCE_KEY, 3, "Chance to roll a jackpot. Ex. If set to 3, you have a 3% chance to get a jackpot. Make sure ALL your chance values add up to 100 or else the math won't make sense!"); configFile.Bind<int>(GambleConstants.GAMBLING_CHANCE_SECTION_KEY, GambleConstants.CONFIG_TRIPLE_CHANCE_KEY, 11, "Chance to roll a triple. Ex. If set to 11, you have a 11% chance to get a triple. Make sure ALL your chance values add up to 100 or else the math won't make sense!"); configFile.Bind<int>(GambleConstants.GAMBLING_CHANCE_SECTION_KEY, GambleConstants.CONFIG_DOUBLE_CHANCE_KEY, 27, "Chance to roll a double. Ex. If set to 27, you have a 27% chance to get a double. Make sure ALL your chance values add up to 100 or else the math won't make sense!"); configFile.Bind<int>(GambleConstants.GAMBLING_CHANCE_SECTION_KEY, GambleConstants.CONFIG_HALVE_CHANCE_KEY, 50, "Chance to roll a halve. Ex. If set to 47, you have a 47% chance to get a halve. Make sure ALL your chance values add up to 100 or else the math won't make sense!"); configFile.Bind<int>(GambleConstants.GAMBLING_CHANCE_SECTION_KEY, GambleConstants.CONFIG_ZERO_CHANCE_KEY, 9, "Chance to roll a zero. Ex. If set to 12, you have a 12% chance to get a zero. Make sure ALL your chance values add up to 100 or else the math won't make sense!"); configFile.Bind<float>(GambleConstants.GAMBLING_MULTIPLIERS_SECTION_KEY, GambleConstants.CONFIG_JACKPOT_MULTIPLIER, 10f, "Jackpot multiplier"); configFile.Bind<float>(GambleConstants.GAMBLING_MULTIPLIERS_SECTION_KEY, GambleConstants.CONFIG_TRIPLE_MULTIPLIER, 3f, "Triple multiplier"); configFile.Bind<float>(GambleConstants.GAMBLING_MULTIPLIERS_SECTION_KEY, GambleConstants.CONFIG_DOUBLE_MULTIPLIER, 2f, "Double multiplier"); configFile.Bind<float>(GambleConstants.GAMBLING_MULTIPLIERS_SECTION_KEY, GambleConstants.CONFIG_HALVE_MULTIPLIER, 0.5f, "Halve multiplier"); configFile.Bind<float>(GambleConstants.GAMBLING_MULTIPLIERS_SECTION_KEY, GambleConstants.CONFIG_ZERO_MULTIPLIER, 0f, "Zero multiplier"); configFile.Bind<bool>(GambleConstants.GAMBLING_AUDIO_SECTION_KEY, GambleConstants.CONFIG_GAMBLING_MUSIC_ENABLED, true, "Enable gambling machine music (CLIENT SIDE)"); configFile.Bind<float>(GambleConstants.GAMBLING_AUDIO_SECTION_KEY, GambleConstants.CONFIG_GAMBLING_MUSIC_VOLUME, 0.35f, "Gambling machine music volume (CLIENT SIDE)"); configMaxCooldown = GetConfigFileKeyValue<int>(configFile, GambleConstants.GAMBLING_GENERAL_SECTION_KEY, GambleConstants.CONFIG_MAXCOOLDOWN); configJackpotChance = GetConfigFileKeyValue<int>(configFile, GambleConstants.GAMBLING_CHANCE_SECTION_KEY, GambleConstants.CONFIG_JACKPOT_CHANCE_KEY); configTripleChance = GetConfigFileKeyValue<int>(configFile, GambleConstants.GAMBLING_CHANCE_SECTION_KEY, GambleConstants.CONFIG_TRIPLE_CHANCE_KEY); configDoubleChance = GetConfigFileKeyValue<int>(configFile, GambleConstants.GAMBLING_CHANCE_SECTION_KEY, GambleConstants.CONFIG_DOUBLE_CHANCE_KEY); configHalveChance = GetConfigFileKeyValue<int>(configFile, GambleConstants.GAMBLING_CHANCE_SECTION_KEY, GambleConstants.CONFIG_HALVE_CHANCE_KEY); configZeroChance = GetConfigFileKeyValue<int>(configFile, GambleConstants.GAMBLING_CHANCE_SECTION_KEY, GambleConstants.CONFIG_ZERO_CHANCE_KEY); configJackpotMultiplier = GetConfigFileKeyValue<float>(configFile, GambleConstants.GAMBLING_MULTIPLIERS_SECTION_KEY, GambleConstants.CONFIG_JACKPOT_MULTIPLIER); configTripleMultiplier = GetConfigFileKeyValue<float>(configFile, GambleConstants.GAMBLING_MULTIPLIERS_SECTION_KEY, GambleConstants.CONFIG_TRIPLE_MULTIPLIER); configDoubleMultiplier = GetConfigFileKeyValue<float>(configFile, GambleConstants.GAMBLING_MULTIPLIERS_SECTION_KEY, GambleConstants.CONFIG_DOUBLE_MULTIPLIER); configHalveMultiplier = GetConfigFileKeyValue<float>(configFile, GambleConstants.GAMBLING_MULTIPLIERS_SECTION_KEY, GambleConstants.CONFIG_HALVE_MULTIPLIER); configZeroMultiplier = GetConfigFileKeyValue<float>(configFile, GambleConstants.GAMBLING_MULTIPLIERS_SECTION_KEY, GambleConstants.CONFIG_ZERO_MULTIPLIER); configGamblingMusicEnabled = GetConfigFileKeyValue<bool>(configFile, GambleConstants.GAMBLING_AUDIO_SECTION_KEY, GambleConstants.CONFIG_GAMBLING_MUSIC_ENABLED); configGamblingMusicVolume = GetConfigFileKeyValue<float>(configFile, GambleConstants.GAMBLING_AUDIO_SECTION_KEY, GambleConstants.CONFIG_GAMBLING_MUSIC_VOLUME); configNumberOfUses = GetConfigFileKeyValue<int>(configFile, GambleConstants.GAMBLING_GENERAL_SECTION_KEY, GambleConstants.CONFIG_NUMBER_OF_USES); configNumberOfMachines = GetConfigFileKeyValue<int>(configFile, GambleConstants.GAMBLING_GENERAL_SECTION_KEY, GambleConstants.CONFIG_NUMBER_OF_MACHINES); LogInitializedConfigsValues(); } private void LogInitializedConfigsValues() { ManualLogSource mls = Plugin.mls; mls.LogInfo((object)$"Cooldown value from config: {configMaxCooldown}"); mls.LogInfo((object)$"Jackpot chance value from config: {configJackpotChance}"); mls.LogInfo((object)$"Triple chance value from config: {configTripleChance}"); mls.LogInfo((object)$"Double chance value from config: {configDoubleChance}"); mls.LogInfo((object)$"Halve chance value from config: {configHalveChance}"); mls.LogInfo((object)$"Zero chance value from config: {configZeroChance}"); mls.LogInfo((object)$"Jackpot multiplier value from config: {configJackpotMultiplier}"); mls.LogInfo((object)$"Triple multiplier value from config: {configTripleMultiplier}"); mls.LogInfo((object)$"Double multiplier value from config: {configDoubleMultiplier}"); mls.LogInfo((object)$"Halve multiplier value from config: {configHalveMultiplier}"); mls.LogInfo((object)$"Zero multiplier value from config: {configZeroMultiplier}"); mls.LogInfo((object)$"Music enabled from config: {configGamblingMusicEnabled}"); mls.LogInfo((object)$"Music volume from config: {configGamblingMusicVolume}"); mls.LogInfo((object)$"Number of uses from config: {configNumberOfUses}"); mls.LogInfo((object)$"Number of machines from config: {configNumberOfMachines}"); } private T GetConfigFileKeyValue<T>(ConfigFile configFile, string section, string key) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0009: Expected O, but got Unknown ConfigDefinition val = new ConfigDefinition(section, key); Plugin.mls.LogInfo((object)("Getting configuration entry: Section: " + section + " Key: " + key)); ConfigEntry<T> val2 = default(ConfigEntry<T>); if (!configFile.TryGetEntry<T>(val, ref val2)) { Plugin.mls.LogError((object)("Failed to get configuration value. Section: " + section + " Key: " + key)); } return val2.Value; } } internal class SerializerHelper { public static byte[] GetSerializedSettings<T>(T valToSerialize) { MemoryStream memoryStream = new MemoryStream(); BinaryFormatter binaryFormatter = new BinaryFormatter(); try { binaryFormatter.Serialize(memoryStream, valToSerialize); } catch (SerializationException ex) { Plugin.mls.LogError((object)("Config serialization failed: " + ex.Message)); } byte[] result = memoryStream.ToArray(); memoryStream.Close(); return result; } public static T GetDeserializedSettings<T>(byte[] settingsAsBytes) { MemoryStream memoryStream = new MemoryStream(); memoryStream.Write(settingsAsBytes, 0, settingsAsBytes.Length); memoryStream.Seek(0L, SeekOrigin.Begin); BinaryFormatter binaryFormatter = new BinaryFormatter(); try { object obj = binaryFormatter.Deserialize(memoryStream); memoryStream.Close(); return (T)obj; } catch (SerializationException ex) { Plugin.mls.LogError((object)("Config deserialization failed: " + ex.Message)); } memoryStream.Close(); return default(T); } } }
BepInEx/plugins/MegaPiggy-BuyableShotgun/BuyableShotgun.dll
Decompiled 10 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("BuyableShotgun")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyCopyright("Copyright © 2023 MegaPiggy")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+f4271793e57a966e00668122ac278845cc79146b")] [assembly: AssemblyProduct("BuyableShotgun")] [assembly: AssemblyTitle("BuyableShotgun")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BuyableShotgun { [BepInDependency("evaisa.lethallib", "0.13.2")] [BepInPlugin("MegaPiggy.BuyableShotgun", "Buyable Shotgun", "1.0.4")] public class BuyableShotgun : BaseUnityPlugin { private const string modGUID = "MegaPiggy.BuyableShotgun"; private const string modName = "Buyable Shotgun"; private const string modVersion = "1.0.4"; private readonly Harmony harmony = new Harmony("MegaPiggy.BuyableShotgun"); private static BuyableShotgun Instance; private ConfigEntry<int> ShotgunPriceConfig; private static Dictionary<string, TerminalNode> infoNodes = new Dictionary<string, TerminalNode>(); private static ManualLogSource LoggerInstance => ((BaseUnityPlugin)Instance).Logger; public List<Item> AllItems => Resources.FindObjectsOfTypeAll<Item>().Concat(Object.FindObjectsByType<Item>((FindObjectsInactive)1, (FindObjectsSortMode)1)).ToList(); public Item Shotgun => ((IEnumerable<Item>)AllItems).FirstOrDefault((Func<Item, bool>)((Item item) => ((Object)item).name.Equals("Shotgun"))); public Item ShotgunClone { get; private set; } public int ShotgunPrice => ShotgunPriceConfig.Value; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } harmony.PatchAll(); ShotgunPriceConfig = ((BaseUnityPlugin)this).Config.Bind<int>("Prices", "ShotgunPrice", 700, "Credits needed to buy shotgun"); SceneManager.sceneLoaded += OnSceneLoaded; ShotgunClone = MakeNonScrap(ShotgunPrice); AddToShop(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Buyable Shotgun is loaded with version 1.0.4!"); } private Item MakeNonScrap(int price) { //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) Item val = ScriptableObject.CreateInstance<Item>(); Object.DontDestroyOnLoad((Object)(object)val); ((Object)val).name = "Error"; val.itemName = "Error"; val.itemId = 6624; val.isScrap = false; val.creditsWorth = price; val.canBeGrabbedBeforeGameStart = true; val.automaticallySetUsingPower = false; val.batteryUsage = 300f; val.canBeInspected = false; val.isDefensiveWeapon = true; val.saveItemVariable = true; val.syncGrabFunction = false; val.twoHandedAnimation = true; val.verticalOffset = 0.25f; GameObject val2 = NetworkPrefabs.CreateNetworkPrefab("Cube"); GameObject val3 = GameObject.CreatePrimitive((PrimitiveType)3); val3.transform.SetParent(val2.transform, false); ((Renderer)val3.GetComponent<MeshRenderer>()).sharedMaterial.shader = Shader.Find("HDRP/Lit"); val2.AddComponent<BoxCollider>().size = Vector3.one * 2f; val2.AddComponent<AudioSource>(); PhysicsProp val4 = val2.AddComponent<PhysicsProp>(); ((GrabbableObject)val4).itemProperties = val; ((GrabbableObject)val4).grabbable = true; val.spawnPrefab = val2; val2.tag = "PhysicsProp"; val2.layer = LayerMask.NameToLayer("Props"); val3.layer = LayerMask.NameToLayer("Props"); try { GameObject val5 = Object.Instantiate<GameObject>(Items.scanNodePrefab, val2.transform); ((Object)val5).name = "ScanNode"; val5.transform.localPosition = new Vector3(0f, 0f, 0f); Transform transform = val5.transform; transform.localScale *= 2f; ScanNodeProperties component = val5.GetComponent<ScanNodeProperties>(); component.nodeType = 1; component.headerText = "Error"; component.subText = "A mod is incompatible with Buyable Shotgun"; } catch (Exception ex) { LoggerInstance.LogError((object)ex.ToString()); } val2.transform.localScale = Vector3.one / 2f; return val; } private void CloneNonScrap(Item original, Item clone, int price) { Object.DontDestroyOnLoad((Object)(object)original.spawnPrefab); CopyFields(original, clone); ((Object)clone).name = "Buyable" + ((Object)original).name; clone.creditsWorth = price; } public static void CopyFields(Item source, Item destination) { FieldInfo[] fields = typeof(Item).GetFields(); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { fieldInfo.SetValue(destination, fieldInfo.GetValue(source)); } } private TerminalNode CreateInfoNode(string name, string description) { if (infoNodes.ContainsKey(name)) { return infoNodes[name]; } TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>(); Object.DontDestroyOnLoad((Object)(object)val); val.clearPreviousText = true; ((Object)val).name = name + "InfoNode"; val.displayText = description + "\n\n"; infoNodes.Add(name, val); return val; } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { LoggerInstance.LogInfo((object)("Scene \"" + ((Scene)(ref scene)).name + "\" loaded with " + ((object)(LoadSceneMode)(ref mode)).ToString() + " mode.")); if (!((Object)(object)Shotgun == (Object)null)) { CloneNonScrap(Shotgun, ShotgunClone, ShotgunPrice); } } private void AddToShop() { Item shotgunClone = ShotgunClone; int shotgunPrice = ShotgunPrice; Items.RegisterShopItem(shotgunClone, (TerminalNode)null, (TerminalNode)null, CreateInfoNode("Shotgun", "Nutcracker's shotgun. Can hold 2 shells. Recommended to keep safety on while not using or it might shoot randomly."), shotgunPrice); LoggerInstance.LogInfo((object)$"Shotgun added to Shop for {ShotgunPrice} credits"); } } }
BepInEx/plugins/MegaPiggy-BuyableShotgunShells/BuyableShotgunShells.dll
Decompiled 10 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyCompany("BuyableShotgunShells")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyCopyright("Copyright © 2023 MegaPiggy")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+d3b9a4b110f11cec26aacb9899b73d38055d7e40")] [assembly: AssemblyProduct("BuyableShotgunShells")] [assembly: AssemblyTitle("BuyableShotgunShells")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BuyableShotgunShells { [BepInDependency("evaisa.lethallib", "0.13.2")] [BepInPlugin("MegaPiggy.BuyableShotgunShells", "Buyable Shotgun Shells", "1.0.5")] public class BuyableShotgunShells : BaseUnityPlugin { private const string modGUID = "MegaPiggy.BuyableShotgunShells"; private const string modName = "Buyable Shotgun Shells"; private const string modVersion = "1.0.5"; private readonly Harmony harmony = new Harmony("MegaPiggy.BuyableShotgunShells"); private static BuyableShotgunShells Instance; private ConfigEntry<int> ShellPriceConfig; private static Dictionary<string, TerminalNode> infoNodes = new Dictionary<string, TerminalNode>(); private static ManualLogSource LoggerInstance => ((BaseUnityPlugin)Instance).Logger; public List<Item> AllItems => Resources.FindObjectsOfTypeAll<Item>().Concat(Object.FindObjectsByType<Item>((FindObjectsInactive)1, (FindObjectsSortMode)1)).ToList(); public Item ShotgunShell => ((IEnumerable<Item>)AllItems).FirstOrDefault((Func<Item, bool>)((Item item) => ((Object)item).name.Equals("GunAmmo"))); public Item ShotgunShellClone { get; private set; } public int ShellPrice => ShellPriceConfig.Value; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } harmony.PatchAll(); ShellPriceConfig = ((BaseUnityPlugin)this).Config.Bind<int>("Prices", "ShotgunShellPrice", 20, "Credits needed to buy shotgun shells"); SceneManager.sceneLoaded += OnSceneLoaded; ShotgunShellClone = MakeNonScrap(ShellPrice); AddToShop(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Buyable Shotgun Shells is loaded with version 1.0.5!"); } private Item MakeNonScrap(int price) { //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_017a: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) Item val = ScriptableObject.CreateInstance<Item>(); Object.DontDestroyOnLoad((Object)(object)val); ((Object)val).name = "Error"; val.itemName = "Error"; val.itemId = 6624; val.isScrap = false; val.creditsWorth = price; val.canBeGrabbedBeforeGameStart = true; val.automaticallySetUsingPower = false; val.batteryUsage = 300f; val.canBeInspected = false; val.isDefensiveWeapon = true; val.saveItemVariable = true; val.syncGrabFunction = false; val.twoHandedAnimation = true; val.verticalOffset = 0.25f; GameObject val2 = NetworkPrefabs.CreateNetworkPrefab("Cube"); GameObject val3 = GameObject.CreatePrimitive((PrimitiveType)3); val3.transform.SetParent(val2.transform, false); ((Renderer)val3.GetComponent<MeshRenderer>()).sharedMaterial.shader = Shader.Find("HDRP/Lit"); val2.AddComponent<BoxCollider>().size = Vector3.one * 2f; val2.AddComponent<AudioSource>(); PhysicsProp val4 = val2.AddComponent<PhysicsProp>(); ((GrabbableObject)val4).itemProperties = val; ((GrabbableObject)val4).grabbable = true; val.spawnPrefab = val2; val2.tag = "PhysicsProp"; val2.layer = LayerMask.NameToLayer("Props"); val3.layer = LayerMask.NameToLayer("Props"); try { GameObject val5 = Object.Instantiate<GameObject>(Items.scanNodePrefab, val2.transform); ((Object)val5).name = "ScanNode"; val5.transform.localPosition = new Vector3(0f, 0f, 0f); Transform transform = val5.transform; transform.localScale *= 2f; ScanNodeProperties component = val5.GetComponent<ScanNodeProperties>(); component.nodeType = 1; component.headerText = "Error"; component.subText = "A mod is incompatible with Buyable Shotgun Shells"; } catch (Exception ex) { LoggerInstance.LogError((object)ex.ToString()); } val2.transform.localScale = Vector3.one / 2f; return val; } private void CloneNonScrap(Item original, Item clone, int price) { Object.DontDestroyOnLoad((Object)(object)original.spawnPrefab); CopyFields(original, clone); ((Object)clone).name = "Buyable" + ((Object)original).name; clone.creditsWorth = price; } public static void CopyFields(Item source, Item destination) { FieldInfo[] fields = typeof(Item).GetFields(); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { fieldInfo.SetValue(destination, fieldInfo.GetValue(source)); } } private TerminalNode CreateInfoNode(string name, string description) { if (infoNodes.ContainsKey(name)) { return infoNodes[name]; } TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>(); val.clearPreviousText = true; ((Object)val).name = name + "InfoNode"; val.displayText = description + "\n\n"; infoNodes.Add(name, val); return val; } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { if (!((Object)(object)ShotgunShell == (Object)null)) { CloneNonScrap(ShotgunShell, ShotgunShellClone, ShellPrice); ShotgunShellClone.itemName = "Shells"; } } private void AddToShop() { Item shotgunShellClone = ShotgunShellClone; int shellPrice = ShellPrice; Items.RegisterShopItem(shotgunShellClone, (TerminalNode)null, (TerminalNode)null, CreateInfoNode("ShotgunShell", "Ammo for the Nutcracker's Shotgun."), shellPrice); LoggerInstance.LogInfo((object)$"Shotgun Shell added to Shop for {ShellPrice} credits"); } } }
BepInEx/plugins/Midge-PushCompany/PushCompany/PushCompany.dll
Decompiled 10 months agousing System; using System.CodeDom.Compiler; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using PushCompany.Assets.Scripts; using PushCompany.Properties; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("PushCompany")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Push your fellow crewmates with the interaction key! (E by default)")] [assembly: AssemblyFileVersion("1.2.0.0")] [assembly: AssemblyInformationalVersion("1.2.0")] [assembly: AssemblyProduct("PushCompany")] [assembly: AssemblyTitle("PushCompany")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.2.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] internal class <Module> { static <Module>() { NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>(); NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>(); } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace PushCompany { [BepInPlugin("PushCompany", "PushCompany", "1.2.0")] public class PushCompanyBase : BaseUnityPlugin { public static readonly Lazy<PushCompanyBase> Instance = new Lazy<PushCompanyBase>(() => new PushCompanyBase()); public static GameObject pushPrefab; public ManualLogSource mls; private readonly Harmony harmony = new Harmony("PushCompany"); public static ConfigEntry<float> config_PushCooldown; public static ConfigEntry<float> config_PushForce; public static ConfigEntry<float> config_PushRange; public static ConfigEntry<float> config_PushCost; private void Awake() { mls = Logger.CreateLogSource("PushCompany"); ConfigSetup(); LoadBundle(); harmony.PatchAll(typeof(PushCompanyBase)); harmony.PatchAll(typeof(PlayerControllerB_Patches)); harmony.PatchAll(typeof(NetworkHandler)); Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } mls.LogInfo((object)"PushCompany has initialized!"); } private void ConfigSetup() { config_PushCooldown = ((BaseUnityPlugin)this).Config.Bind<float>("Push Cooldown", "Value", 0.025f, "How long until the player can push again"); config_PushForce = ((BaseUnityPlugin)this).Config.Bind<float>("Push Force", "Value", 12.5f, "How strong the player pushes."); config_PushRange = ((BaseUnityPlugin)this).Config.Bind<float>("Push Range", "Value", 3f, "The distance the player is able to push."); config_PushCost = ((BaseUnityPlugin)this).Config.Bind<float>("Push Cost", "Value", 0.08f, "The energy cost of each push."); } private void LoadBundle() { AssetBundle val = AssetBundle.LoadFromMemory(Resources.pushcompany); if ((Object)(object)val == (Object)null) { throw new Exception("Failed to load Push Bundle!"); } pushPrefab = val.LoadAsset<GameObject>("Assets/Push.prefab"); if ((Object)(object)pushPrefab == (Object)null) { throw new Exception("Failed to load Push Prefab!"); } pushPrefab.AddComponent<PushComponent>(); } } public static class PluginInfo { public const string PLUGIN_GUID = "PushCompany"; public const string PLUGIN_NAME = "PushCompany"; public const string PLUGIN_VERSION = "1.2.0"; } } namespace PushCompany.Properties { [GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [DebuggerNonUserCode] [CompilerGenerated] internal class Resources { private static ResourceManager resourceMan; private static CultureInfo resourceCulture; [EditorBrowsable(EditorBrowsableState.Advanced)] internal static ResourceManager ResourceManager { get { if (resourceMan == null) { ResourceManager resourceManager = new ResourceManager("PushCompany.Properties.Resources", typeof(Resources).Assembly); resourceMan = resourceManager; } return resourceMan; } } [EditorBrowsable(EditorBrowsableState.Advanced)] internal static CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } internal static byte[] AssetBundles { get { object @object = ResourceManager.GetObject("AssetBundles", resourceCulture); return (byte[])@object; } } internal static byte[] AssetBundles_manifest { get { object @object = ResourceManager.GetObject("AssetBundles.manifest", resourceCulture); return (byte[])@object; } } internal static byte[] AssetBundles1 { get { object @object = ResourceManager.GetObject("AssetBundles1", resourceCulture); return (byte[])@object; } } internal static byte[] AssetBundles2 { get { object @object = ResourceManager.GetObject("AssetBundles2", resourceCulture); return (byte[])@object; } } internal static byte[] pushcompany { get { object @object = ResourceManager.GetObject("pushcompany", resourceCulture); return (byte[])@object; } } internal static byte[] pushcompany_push { get { object @object = ResourceManager.GetObject("pushcompany.push", resourceCulture); return (byte[])@object; } } internal static byte[] pushcompany_push_manifest { get { object @object = ResourceManager.GetObject("pushcompany.push.manifest", resourceCulture); return (byte[])@object; } } internal static byte[] pushcompany_push1 { get { object @object = ResourceManager.GetObject("pushcompany.push1", resourceCulture); return (byte[])@object; } } internal Resources() { } } } namespace PushCompany.Assets.Scripts { [HarmonyPatch] public class NetworkHandler { private static GameObject pushObject; [HarmonyPrefix] [HarmonyPatch(typeof(GameNetworkManager), "Start")] private static void Init() { NetworkManager.Singleton.AddNetworkPrefab(PushCompanyBase.pushPrefab); } [HarmonyPostfix] [HarmonyPatch(typeof(StartOfRound), "Awake")] private static void SpawnNetworkPrefab() { try { if (NetworkManager.Singleton.IsServer) { pushObject = Object.Instantiate<GameObject>(PushCompanyBase.pushPrefab); pushObject.GetComponent<NetworkObject>().Spawn(true); } } catch { PushCompanyBase.Instance.Value.mls.LogError((object)"Failed to instantiate network prefab!"); } } } [HarmonyPatch(typeof(PlayerControllerB))] public static class PlayerControllerB_Patches { private static PushComponent pushComponent; [HarmonyPostfix] [HarmonyPatch(typeof(PlayerControllerB), "Update")] private static void Update(PlayerControllerB __instance) { //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) if (!((NetworkBehaviour)__instance).IsOwner) { return; } MovementActions movement = __instance.playerActions.Movement; if (((MovementActions)(ref movement)).Interact.WasPressedThisFrame()) { if ((Object)(object)pushComponent == (Object)null) { pushComponent = Object.FindObjectOfType<PushComponent>(); } if ((Object)(object)pushComponent != (Object)null) { pushComponent.PushServerRpc(((NetworkBehaviour)__instance).NetworkObjectId); } } } } public class PushComponent : NetworkBehaviour { private Dictionary<ulong, float> lastPushTimes = new Dictionary<ulong, float>(); private NetworkVariable<float> PushCooldown = new NetworkVariable<float>(0f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); private NetworkVariable<float> PushRange = new NetworkVariable<float>(0f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); private NetworkVariable<float> PushForce = new NetworkVariable<float>(0f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); private NetworkVariable<float> PushCost = new NetworkVariable<float>(0f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public override void OnNetworkSpawn() { if (((NetworkBehaviour)this).IsServer) { PushCooldown.Value = PushCompanyBase.config_PushCooldown.Value; PushRange.Value = PushCompanyBase.config_PushRange.Value; PushForce.Value = PushCompanyBase.config_PushForce.Value; PushCost.Value = PushCompanyBase.config_PushCost.Value; } } [ServerRpc(RequireOwnership = false)] public void PushServerRpc(ulong playerId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_0198: Unknown result type (might be due to invalid IL or missing references) //IL_01df: Unknown result type (might be due to invalid IL or missing references) //IL_01ec: Unknown result type (might be due to invalid IL or missing references) //IL_01f6: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2433198804u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2433198804u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost)) { return; } if (lastPushTimes.TryGetValue(playerId, out var value)) { if (Time.time - value < PushCooldown.Value) { return; } } else { lastPushTimes.Add(playerId, 0f); } GameObject playerById = GetPlayerById(playerId); PlayerControllerB component = playerById.GetComponent<PlayerControllerB>(); Camera gameplayCamera = component.gameplayCamera; if (!CanPushPlayer(component)) { return; } int num = 1 << playerById.layer; Vector3 forward = ((Component)gameplayCamera).transform.forward; Vector3 normalized = ((Vector3)(ref forward)).normalized; RaycastHit[] array = Physics.RaycastAll(((Component)gameplayCamera).transform.position, normalized, PushRange.Value, num); RaycastHit[] array2 = array; for (int i = 0; i < array2.Length; i++) { RaycastHit val3 = array2[i]; if ((Object)(object)((Component)((RaycastHit)(ref val3)).transform).gameObject != (Object)(object)playerById) { PlayerControllerB component2 = ((Component)((RaycastHit)(ref val3)).transform).GetComponent<PlayerControllerB>(); if (!component2.inSpecialInteractAnimation) { PushClientRpc(((NetworkBehaviour)component).NetworkObjectId, ((NetworkBehaviour)component2).NetworkObjectId, normalized * PushForce.Value * Time.fixedDeltaTime); lastPushTimes[playerId] = Time.time; } break; } } } [ClientRpc] private void PushClientRpc(ulong pusherId, ulong playerId, Vector3 push) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00f9: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3498116674u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, pusherId); BytePacker.WriteValueBitPacked(val2, playerId); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref push); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3498116674u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { GameObject playerById = GetPlayerById(playerId); PlayerControllerB component = playerById.GetComponent<PlayerControllerB>(); ((MonoBehaviour)this).StartCoroutine(SmoothMove(component.thisController, push)); component.movementAudio.PlayOneShot(StartOfRound.Instance.playerJumpSFX); GameObject playerById2 = GetPlayerById(pusherId); PlayerControllerB component2 = playerById2.GetComponent<PlayerControllerB>(); component2.sprintMeter = Mathf.Clamp(component2.sprintMeter - PushCost.Value, 0f, 1f); } } } public IEnumerator SmoothMove(CharacterController controller, Vector3 push) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) float force = PushForce.Value / 12.5f; float smoothTime = ((Vector3)(ref push)).magnitude / force; Vector3 targetPosition = ((Component)controller).transform.position + push; Vector3 val = targetPosition - ((Component)controller).transform.position; Vector3 direction = ((Vector3)(ref val)).normalized; float distance = Vector3.Distance(((Component)controller).transform.position, targetPosition); for (float currentTime = 0f; currentTime < smoothTime; currentTime += Time.fixedDeltaTime) { float currentDistance = distance * Mathf.Min(currentTime, smoothTime) / smoothTime; controller.Move(direction * currentDistance); yield return null; } } private bool CanPushPlayer(PlayerControllerB player) { return !player.quickMenuManager.isMenuOpen && !player.inSpecialInteractAnimation && !player.isTypingChat && !player.isExhausted; } private static GameObject GetPlayerById(ulong playerId) { if (NetworkManager.Singleton.SpawnManager.SpawnedObjects.TryGetValue(playerId, out var value)) { return ((Component)value).gameObject; } return null; } protected override void __initializeVariables() { if (PushCooldown == null) { throw new Exception("PushComponent.PushCooldown cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)PushCooldown).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)PushCooldown, "PushCooldown"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)PushCooldown); if (PushRange == null) { throw new Exception("PushComponent.PushRange cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)PushRange).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)PushRange, "PushRange"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)PushRange); if (PushForce == null) { throw new Exception("PushComponent.PushForce cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)PushForce).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)PushForce, "PushForce"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)PushForce); if (PushCost == null) { throw new Exception("PushComponent.PushCost cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)PushCost).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)PushCost, "PushCost"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)PushCost); ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_PushComponent() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(2433198804u, new RpcReceiveHandler(__rpc_handler_2433198804)); NetworkManager.__rpc_func_table.Add(3498116674u, new RpcReceiveHandler(__rpc_handler_3498116674)); } private static void __rpc_handler_2433198804(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong playerId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); target.__rpc_exec_stage = (__RpcExecStage)1; ((PushComponent)(object)target).PushServerRpc(playerId); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3498116674(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong pusherId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref pusherId); ulong playerId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); Vector3 push = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref push); target.__rpc_exec_stage = (__RpcExecStage)2; ((PushComponent)(object)target).PushClientRpc(pusherId, playerId, push); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "PushComponent"; } } }
BepInEx/plugins/notnotnotswipez-MoreCompany/MoreCompany.dll
Decompiled 10 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Text; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using MoreCompany.Cosmetics; using MoreCompany.Utils; using Steamworks; using Steamworks.Data; using TMPro; using Unity.Netcode; using Unity.Netcode.Transports.UTP; using UnityEngine; using UnityEngine.Audio; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.InputSystem; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("MoreCompany")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyCopyright("Copyright © NotNotSwipez 2023")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("MoreCompany")] [assembly: AssemblyTitle("MoreCompany")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MoreCompany { [HarmonyPatch(typeof(AudioMixer), "SetFloat")] public static class AudioMixerSetFloatPatch { public static bool Prefix(string name, float value) { if (name.StartsWith("PlayerVolume") || name.StartsWith("PlayerPitch")) { string s = name.Replace("PlayerVolume", "").Replace("PlayerPitch", ""); int num = int.Parse(s); PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[num]; if ((Object)(object)val != (Object)null) { AudioSource currentVoiceChatAudioSource = val.currentVoiceChatAudioSource; if (Object.op_Implicit((Object)(object)currentVoiceChatAudioSource)) { if (name.StartsWith("PlayerVolume")) { currentVoiceChatAudioSource.volume = value / 16f; } else if (name.StartsWith("PlayerPitch")) { currentVoiceChatAudioSource.pitch = value; } } return false; } } return true; } } [HarmonyPatch(typeof(HUDManager), "AddTextToChatOnServer")] public static class SendChatToServerPatch { public static bool Prefix(HUDManager __instance, string chatMessage, int playerId = -1) { if (((NetworkBehaviour)StartOfRound.Instance).IsHost && chatMessage.StartsWith("/mc") && DebugCommandRegistry.commandEnabled) { string text = chatMessage.Replace("/mc ", ""); DebugCommandRegistry.HandleCommand(text.Split(' ')); return false; } if (chatMessage.StartsWith("[morecompanycosmetics]")) { ReflectionUtils.InvokeMethod(__instance, "AddPlayerChatMessageServerRpc", new object[2] { chatMessage, 99 }); return false; } return true; } } [HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageServerRpc")] public static class ServerReceiveMessagePatch { public static string previousDataMessage = ""; public static bool Prefix(HUDManager __instance, ref string chatMessage, int playerId) { NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening) { return false; } if (chatMessage.StartsWith("[morecompanycosmetics]") && networkManager.IsServer) { previousDataMessage = chatMessage; chatMessage = "[replacewithdata]"; } return true; } } [HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")] public static class ConnectClientToPlayerObjectPatch { public static void Postfix(PlayerControllerB __instance) { string text = "[morecompanycosmetics]"; text = text + ";" + __instance.playerClientId; foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics) { text = text + ";" + locallySelectedCosmetic; } HUDManager.Instance.AddTextToChatOnServer(text, -1); } } [HarmonyPatch(typeof(HUDManager), "AddChatMessage")] public static class AddChatMessagePatch { public static bool Prefix(HUDManager __instance, string chatMessage, string nameOfUserWhoTyped = "") { if (chatMessage.StartsWith("[replacewithdata]") || chatMessage.StartsWith("[morecompanycosmetics]")) { return false; } return true; } } [HarmonyPatch(typeof(HUDManager), "AddPlayerChatMessageClientRpc")] public static class ClientReceiveMessagePatch { public static bool ignoreSample; public static bool Prefix(ref HUDManager __instance, ref string chatMessage, int playerId) { NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening) { return false; } if (networkManager.IsServer) { if (chatMessage.StartsWith("[replacewithdata]")) { chatMessage = ServerReceiveMessagePatch.previousDataMessage; HandleDataMessage(ref chatMessage); } else if (chatMessage.StartsWith("[morecompanycosmetics]")) { return false; } } else if (chatMessage.StartsWith("[morecompanycosmetics]")) { HandleDataMessage(ref chatMessage); } return true; } private static void HandleDataMessage(ref string chatMessage) { //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) if (ignoreSample) { return; } chatMessage = chatMessage.Replace("[morecompanycosmetics]", ""); string[] array = chatMessage.Split(';'); string text = array[1]; int num = int.Parse(text); CosmeticApplication component = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.GetComponent<CosmeticApplication>(); if (Object.op_Implicit((Object)(object)component)) { component.ClearCosmetics(); Object.Destroy((Object)(object)component); } CosmeticApplication cosmeticApplication = ((Component)((Component)StartOfRound.Instance.allPlayerScripts[num]).transform.Find("ScavengerModel").Find("metarig")).gameObject.AddComponent<CosmeticApplication>(); cosmeticApplication.ClearCosmetics(); List<string> list = new List<string>(); string[] array2 = array; foreach (string text2 in array2) { if (!(text2 == text)) { list.Add(text2); if (MainClass.showCosmetics) { cosmeticApplication.ApplyCosmetic(text2, startEnabled: true); } } } if (num == StartOfRound.Instance.thisClientPlayerId) { cosmeticApplication.ClearCosmetics(); } foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics) { Transform transform = ((Component)spawnedCosmetic).transform; transform.localScale *= 0.38f; } MainClass.playerIdsAndCosmetics.Remove(num); MainClass.playerIdsAndCosmetics.Add(num, list); if (!GameNetworkManager.Instance.isHostingGame || num == 0) { return; } ignoreSample = true; foreach (KeyValuePair<int, List<string>> playerIdsAndCosmetic in MainClass.playerIdsAndCosmetics) { string text3 = "[morecompanycosmetics]"; text3 = text3 + ";" + playerIdsAndCosmetic.Key; foreach (string item in playerIdsAndCosmetic.Value) { text3 = text3 + ";" + item; } HUDManager.Instance.AddTextToChatOnServer(text3, -1); } ignoreSample = false; } } public class DebugCommandRegistry { public static bool commandEnabled; public static void HandleCommand(string[] args) { //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Unknown result type (might be due to invalid IL or missing references) //IL_0284: Unknown result type (might be due to invalid IL or missing references) //IL_0289: Unknown result type (might be due to invalid IL or missing references) //IL_029b: Unknown result type (might be due to invalid IL or missing references) if (!commandEnabled) { return; } PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController; switch (args[0]) { case "money": { int groupCredits = int.Parse(args[1]); Terminal val5 = Resources.FindObjectsOfTypeAll<Terminal>().First(); val5.groupCredits = groupCredits; break; } case "spawnscrap": { string text = ""; for (int i = 1; i < args.Length; i++) { text = text + args[i] + " "; } text = text.Trim(); Vector3 val = ((Component)localPlayerController).transform.position + ((Component)localPlayerController).transform.forward * 2f; SpawnableItemWithRarity val2 = null; foreach (SpawnableItemWithRarity item in StartOfRound.Instance.currentLevel.spawnableScrap) { if (item.spawnableItem.itemName.ToLower() == text.ToLower()) { val2 = item; break; } } GameObject val3 = Object.Instantiate<GameObject>(val2.spawnableItem.spawnPrefab, val, Quaternion.identity, (Transform)null); GrabbableObject component = val3.GetComponent<GrabbableObject>(); ((Component)component).transform.rotation = Quaternion.Euler(component.itemProperties.restingRotation); component.fallTime = 0f; NetworkObject component2 = val3.GetComponent<NetworkObject>(); component2.Spawn(false); break; } case "spawnenemy": { string text2 = ""; for (int j = 1; j < args.Length; j++) { text2 = text2 + args[j] + " "; } text2 = text2.Trim(); SpawnableEnemyWithRarity val4 = null; foreach (SpawnableEnemyWithRarity enemy in StartOfRound.Instance.currentLevel.Enemies) { if (enemy.enemyType.enemyName.ToLower() == text2.ToLower()) { val4 = enemy; break; } } RoundManager.Instance.SpawnEnemyGameObject(((Component)localPlayerController).transform.position + ((Component)localPlayerController).transform.forward * 2f, 0f, -1, val4.enemyType); break; } case "listall": MainClass.StaticLogger.LogInfo((object)"Spawnable scrap:"); foreach (SpawnableItemWithRarity item2 in StartOfRound.Instance.currentLevel.spawnableScrap) { MainClass.StaticLogger.LogInfo((object)item2.spawnableItem.itemName); } MainClass.StaticLogger.LogInfo((object)"Spawnable enemies:"); { foreach (SpawnableEnemyWithRarity enemy2 in StartOfRound.Instance.currentLevel.Enemies) { MainClass.StaticLogger.LogInfo((object)enemy2.enemyType.enemyName); } break; } } } } [HarmonyPatch(typeof(ForestGiantAI), "LookForPlayers")] public static class LookForPlayersForestGiantPatch { public static void Prefix(ref ForestGiantAI __instance) { if (__instance.playerStealthMeters.Length != MainClass.newPlayerCount) { Array.Resize(ref __instance.playerStealthMeters, MainClass.newPlayerCount); for (int i = 0; i < MainClass.newPlayerCount; i++) { __instance.playerStealthMeters[i] = 0f; } } } } [HarmonyPatch(typeof(BlobAI), "Start")] public static class BlobAIStartPatch { public static void Postfix(ref BlobAI __instance) { Collider[] value = (Collider[])(object)new Collider[MainClass.newPlayerCount]; ReflectionUtils.SetFieldValue(__instance, "ragdollColliders", value); } } [HarmonyPatch(typeof(CrawlerAI), "Start")] public static class CrawlerAIStartPatch { public static void Postfix(ref CrawlerAI __instance) { Collider[] value = (Collider[])(object)new Collider[MainClass.newPlayerCount]; ReflectionUtils.SetFieldValue(__instance, "nearPlayerColliders", value); } } [HarmonyPatch(typeof(SpringManAI), "Update")] public static class SpringManAIUpdatePatch { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && ((object)instruction).ToString() == "call static float UnityEngine.Vector3::Distance(UnityEngine.Vector3 a, UnityEngine.Vector3 b)") { flag = true; } else if (flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag2 = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); continue; } } list.Add(instruction); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(SpringManAI), "DoAIInterval")] public static class SpringManAIIntervalPatch { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && ((object)instruction).ToString() == "call void EnemyAI::SwitchToBehaviourState(int stateIndex)") { flag = true; } else if (flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag2 = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); continue; } } list.Add(instruction); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(EnemyAI), "GetClosestPlayer")] public static class GetClosestPlayerPatch { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; foreach (CodeInstruction instruction in instructions) { if (!flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); } else { list.Add(instruction); } } return list.AsEnumerable(); } } [HarmonyPatch(typeof(EnemyAI), "GetAllPlayersInLineOfSight")] public static class GetAllPlayersInLineOfSightPatch { public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; foreach (CodeInstruction instruction in instructions) { if (!flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); } else { list.Add(instruction); } } return list.AsEnumerable(); } } [HarmonyPatch(typeof(DressGirlAI), "ChoosePlayerToHaunt")] public static class DressGirlHauntPatch { public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); foreach (CodeInstruction instruction in instructions) { if (((object)instruction).ToString() == "ldc.i4.4 NULL") { CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); } else { list.Add(instruction); } } return list.AsEnumerable(); } } [HarmonyPatch(typeof(HUDManager), "AddChatMessage")] public static class HudChatPatch { public static void Prefix(HUDManager __instance, ref string chatMessage, string nameOfUserWhoTyped = "") { if (!(__instance.lastChatMessage == chatMessage)) { StringBuilder stringBuilder = new StringBuilder(chatMessage); for (int i = 0; i < MainClass.newPlayerCount; i++) { string oldValue = $"[playerNum{i}]"; string playerUsername = StartOfRound.Instance.allPlayerScripts[i].playerUsername; stringBuilder.Replace(oldValue, playerUsername); } chatMessage = stringBuilder.ToString(); } } } [HarmonyPatch(typeof(MenuManager), "Awake")] public static class MenuManagerLogoOverridePatch { public static List<TMP_InputField> inputFields = new List<TMP_InputField>(); public static void Postfix(MenuManager __instance) { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) try { MainClass.ReadSettingsFromFile(); GameObject gameObject = ((Component)((Component)__instance).transform.parent).gameObject; Sprite sprite = Sprite.Create(MainClass.mainLogo, new Rect(0f, 0f, (float)((Texture)MainClass.mainLogo).width, (float)((Texture)MainClass.mainLogo).height), new Vector2(0.5f, 0.5f)); Transform val = gameObject.transform.Find("MenuContainer/MainButtons/HeaderImage"); if ((Object)(object)val != (Object)null) { ((Component)val).gameObject.GetComponent<Image>().sprite = sprite; } Transform val2 = gameObject.transform.Find("MenuContainer/LoadingScreen"); if ((Object)(object)val2 != (Object)null) { val2.localScale = new Vector3(1.02f, 1.06f, 1.02f); Transform val3 = val2.Find("Image"); if ((Object)(object)val3 != (Object)null) { ((Component)val3).GetComponent<Image>().sprite = sprite; } } CosmeticRegistry.SpawnCosmeticGUI(); LANMenu.InitializeMenu(); inputFields.Clear(); Transform val4 = gameObject.transform.Find("MenuContainer/LobbyHostSettings/HostSettingsContainer/LobbyHostOptions"); if ((Object)(object)val4 != (Object)null) { CreateCrewCountInput(val4.Find(GameNetworkManager.Instance.disableSteam ? "LANOptions" : "OptionsNormal")); } Transform val5 = gameObject.transform.Find("MenuContainer/LobbyJoinSettings/JoinSettingsContainer/LobbyJoinOptions"); if ((Object)(object)val5 != (Object)null) { CreateCrewCountInput(val5.Find("LANOptions")); } } catch (Exception ex) { MainClass.StaticLogger.LogError((object)ex); } } private static void CreateCrewCountInput(Transform parent) { //IL_002a: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(MainClass.crewCountUI, parent); RectTransform component = val.GetComponent<RectTransform>(); ((Transform)component).localPosition = new Vector3(96.9f, -70f, -6.7f); TMP_InputField inputField = ((Component)val.transform.Find("InputField (TMP)")).GetComponent<TMP_InputField>(); inputField.characterLimit = 3; inputField.text = MainClass.newPlayerCount.ToString(); inputFields.Add(inputField); ((UnityEvent<string>)(object)inputField.onValueChanged).AddListener((UnityAction<string>)delegate(string s) { if (!(inputField.text == MainClass.newPlayerCount.ToString())) { if (int.TryParse(s, out var result)) { MainClass.newPlayerCount = Mathf.Clamp(result, MainClass.minPlayerCount, MainClass.maxPlayerCount); foreach (TMP_InputField inputField2 in inputFields) { inputField2.text = MainClass.newPlayerCount.ToString(); } MainClass.SaveSettingsToFile(); MainClass.StaticLogger.LogInfo((object)$"Changed Crew Count: {MainClass.newPlayerCount}"); } else if (s.Length != 0) { foreach (TMP_InputField inputField3 in inputFields) { inputField3.text = MainClass.newPlayerCount.ToString(); inputField3.caretPosition = 1; } } } }); } } [HarmonyPatch(typeof(QuickMenuManager), "AddUserToPlayerList")] public static class AddUserPlayerListPatch { private static bool Prefix(QuickMenuManager __instance, ulong steamId, string playerName, int playerObjectId) { QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance); MainClass.EnablePlayerObjectsBasedOnConnected(); return false; } } [HarmonyPatch(typeof(QuickMenuManager), "RemoveUserFromPlayerList")] public static class RemoveUserPlayerListPatch { public static bool Prefix(QuickMenuManager __instance) { QuickmenuVisualInjectPatch.PopulateQuickMenu(__instance); return false; } } [HarmonyPatch(typeof(QuickMenuManager), "Update")] public static class QuickMenuUpdatePatch { public static bool Prefix() { return false; } } [HarmonyPatch(typeof(QuickMenuManager), "NonHostPlayerSlotsEnabled")] public static class QuickMenuDisplayPatch { public static bool Prefix(ref bool __result) { __result = false; for (int i = 1; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[i]; if (val.isPlayerControlled || val.isPlayerDead) { __result = true; break; } } return false; } } [HarmonyPatch(typeof(QuickMenuManager), "Start")] public static class QuickmenuVisualInjectPatch { public static GameObject quickMenuScrollInstance; public static void Postfix(QuickMenuManager __instance) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) GameObject gameObject = ((Component)__instance.playerListPanel.transform.Find("Image")).gameObject; GameObject val = Object.Instantiate<GameObject>(MainClass.quickMenuScrollParent); val.transform.SetParent(gameObject.transform); RectTransform component = val.GetComponent<RectTransform>(); ((Transform)component).localPosition = new Vector3(0f, -31.2f, 0f); ((Transform)component).localScale = Vector3.one; quickMenuScrollInstance = val; } public static void PopulateQuickMenu(QuickMenuManager __instance) { //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_028c: Unknown result type (might be due to invalid IL or missing references) //IL_0296: Expected O, but got Unknown //IL_02e6: Unknown result type (might be due to invalid IL or missing references) //IL_02f0: Expected O, but got Unknown int childCount = quickMenuScrollInstance.transform.Find("Holder").childCount; List<GameObject> list = new List<GameObject>(); for (int i = 0; i < childCount; i++) { list.Add(((Component)quickMenuScrollInstance.transform.Find("Holder").GetChild(i)).gameObject); } foreach (GameObject item in list) { Object.Destroy((Object)(object)item); } if (!Object.op_Implicit((Object)(object)StartOfRound.Instance)) { return; } for (int j = 0; j < StartOfRound.Instance.allPlayerScripts.Length; j++) { PlayerControllerB playerScript = StartOfRound.Instance.allPlayerScripts[j]; if (!playerScript.isPlayerControlled && !playerScript.isPlayerDead) { continue; } GameObject val = Object.Instantiate<GameObject>(MainClass.playerEntry, quickMenuScrollInstance.transform.Find("Holder")); RectTransform component = val.GetComponent<RectTransform>(); ((Transform)component).localScale = Vector3.one; ((Transform)component).localPosition = new Vector3(0f, 0f - ((Transform)component).localPosition.y, 0f); TextMeshProUGUI component2 = ((Component)val.transform.Find("PlayerNameButton").Find("PName")).GetComponent<TextMeshProUGUI>(); ((TMP_Text)component2).text = playerScript.playerUsername; Slider playerVolume = ((Component)val.transform.Find("PlayerVolumeSlider")).GetComponent<Slider>(); int finalIndex = j; ((UnityEvent<float>)(object)playerVolume.onValueChanged).AddListener((UnityAction<float>)delegate(float f) { if (playerScript.isPlayerControlled || playerScript.isPlayerDead) { float num = f / playerVolume.maxValue + 1f; if (num <= -1f) { SoundManager.Instance.playerVoiceVolumes[finalIndex] = -70f; } else { SoundManager.Instance.playerVoiceVolumes[finalIndex] = num; } } }); if ((Object)(object)StartOfRound.Instance.localPlayerController != (Object)null && StartOfRound.Instance.localPlayerController.playerClientId == playerScript.playerClientId) { ((Component)playerVolume).gameObject.SetActive(false); ((Component)val.transform.Find("Text (1)")).gameObject.SetActive(false); } Button component3 = ((Component)val.transform.Find("KickButton")).GetComponent<Button>(); ((UnityEvent)component3.onClick).AddListener((UnityAction)delegate { __instance.KickUserFromServer(finalIndex); }); if (!GameNetworkManager.Instance.isHostingGame) { ((Component)component3).gameObject.SetActive(false); } Button component4 = ((Component)val.transform.Find("ProfileIcon")).GetComponent<Button>(); ((UnityEvent)component4.onClick).AddListener((UnityAction)delegate { //IL_001d: Unknown result type (might be due to invalid IL or missing references) if (!GameNetworkManager.Instance.disableSteam) { SteamFriends.OpenUserOverlay(SteamId.op_Implicit(playerScript.playerSteamId), "steamid"); } }); } } } [HarmonyPatch(typeof(QuickMenuManager), "ConfirmKickUserFromServer")] public static class KickPatch { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && ((object)instruction).ToString() == "ldfld int QuickMenuManager::playerObjToKick") { flag = true; } else if (flag && ((object)instruction).ToString() == "ldc.i4.3 NULL") { flag2 = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); continue; } } list.Add(instruction); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(HUDManager), "UpdateBoxesSpectateUI")] public static class SpectatorBoxUpdatePatch { public static void Postfix(HUDManager __instance) { //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) Dictionary<Animator, PlayerControllerB> fieldValue = ReflectionUtils.GetFieldValue<Dictionary<Animator, PlayerControllerB>>(__instance, "spectatingPlayerBoxes"); int num = -64; int num2 = 0; int num3 = 0; int num4 = -70; int num5 = 230; int num6 = 4; foreach (KeyValuePair<Animator, PlayerControllerB> item in fieldValue) { if (((Component)item.Key).gameObject.activeInHierarchy) { GameObject gameObject = ((Component)item.Key).gameObject; RectTransform component = gameObject.GetComponent<RectTransform>(); int num7 = (int)Math.Floor((double)num3 / (double)num6); int num8 = num3 % num6; int num9 = num8 * num4; int num10 = num7 * num5; component.anchoredPosition = Vector2.op_Implicit(new Vector3((float)(num + num10), (float)(num2 + num9), 0f)); num3++; } } } } [HarmonyPatch(typeof(HUDManager), "Start")] public static class HudStartPatch { public static void Postfix(HUDManager __instance) { //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) EndOfGameStatUIElements statsUIElements = __instance.statsUIElements; GameObject gameObject = ((Component)((Component)statsUIElements.playerNamesText[0]).gameObject.transform.parent).gameObject; GameObject gameObject2 = ((Component)gameObject.transform.parent.parent).gameObject; GameObject gameObject3 = ((Component)gameObject2.transform.Find("BGBoxes")).gameObject; gameObject2.transform.parent.Find("DeathScreen").SetSiblingIndex(3); gameObject3.transform.localScale = new Vector3(2.5f, 1f, 1f); MakePlayerHolder(4, gameObject, statsUIElements, new Vector3(426.9556f, -0.7932f, 0f)); MakePlayerHolder(5, gameObject, statsUIElements, new Vector3(426.9556f, -115.4483f, 0f)); MakePlayerHolder(6, gameObject, statsUIElements, new Vector3(-253.6783f, -115.4483f, 0f)); MakePlayerHolder(7, gameObject, statsUIElements, new Vector3(-253.6783f, -0.7932f, 0f)); for (int i = 8; i < MainClass.newPlayerCount; i++) { MakePlayerHolder(i, gameObject, statsUIElements, new Vector3(10000f, 10000f, 0f)); } } public static void MakePlayerHolder(int index, GameObject original, EndOfGameStatUIElements uiElements, Vector3 localPosition) { //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) if (index + 1 <= MainClass.newPlayerCount) { GameObject val = Object.Instantiate<GameObject>(original); RectTransform component = val.GetComponent<RectTransform>(); RectTransform component2 = original.GetComponent<RectTransform>(); ((Transform)component).SetParent(((Transform)component2).parent); ((Transform)component).localScale = new Vector3(1f, 1f, 1f); ((Transform)component).localPosition = localPosition; GameObject gameObject = ((Component)val.transform.Find("PlayerName1")).gameObject; GameObject gameObject2 = ((Component)val.transform.Find("Notes")).gameObject; ((Transform)gameObject2.GetComponent<RectTransform>()).localPosition = new Vector3(-95.7222f, 43.3303f, 0f); GameObject gameObject3 = ((Component)val.transform.Find("Symbol")).gameObject; if (index >= uiElements.playerNamesText.Length) { Array.Resize(ref uiElements.playerNamesText, index + 1); Array.Resize(ref uiElements.playerStates, index + 1); Array.Resize(ref uiElements.playerNotesText, index + 1); } uiElements.playerNamesText[index] = gameObject.GetComponent<TextMeshProUGUI>(); uiElements.playerNotesText[index] = gameObject2.GetComponent<TextMeshProUGUI>(); uiElements.playerStates[index] = gameObject3.GetComponent<Image>(); } } } public class LANMenu : MonoBehaviour { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__0_0; internal void <InitializeMenu>b__0_0() { TextMeshProUGUI component = GameObject.Find("Canvas/MenuContainer/LobbyJoinSettings/JoinSettingsContainer/PrivatePublicDescription").GetComponent<TextMeshProUGUI>(); if ((Object)(object)component != (Object)null) { ((TMP_Text)component).text = "The mod will attempt to auto-detect the crew size however you can manually specify it to reduce chance of failure."; } GameObject.Find("Canvas/MenuContainer/LobbyJoinSettings").gameObject.SetActive(true); } } public static void InitializeMenu() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown CreateUI(); GameObject val = GameObject.Find("Canvas/MenuContainer/MainButtons/StartLAN"); if (!((Object)(object)val != (Object)null)) { return; } MainClass.StaticLogger.LogInfo((object)"LANMenu startLAN Patched"); val.GetComponent<Button>().onClick = new ButtonClickedEvent(); ButtonClickedEvent onClick = val.GetComponent<Button>().onClick; object obj = <>c.<>9__0_0; if (obj == null) { UnityAction val2 = delegate { TextMeshProUGUI component = GameObject.Find("Canvas/MenuContainer/LobbyJoinSettings/JoinSettingsContainer/PrivatePublicDescription").GetComponent<TextMeshProUGUI>(); if ((Object)(object)component != (Object)null) { ((TMP_Text)component).text = "The mod will attempt to auto-detect the crew size however you can manually specify it to reduce chance of failure."; } GameObject.Find("Canvas/MenuContainer/LobbyJoinSettings").gameObject.SetActive(true); }; <>c.<>9__0_0 = val2; obj = (object)val2; } ((UnityEvent)onClick).AddListener((UnityAction)obj); } private static GameObject CreateUI() { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_01ce: Unknown result type (might be due to invalid IL or missing references) //IL_028a: Unknown result type (might be due to invalid IL or missing references) //IL_0294: Expected O, but got Unknown //IL_02a4: Unknown result type (might be due to invalid IL or missing references) //IL_02ae: Expected O, but got Unknown if ((Object)(object)GameObject.Find("Canvas/MenuContainer/LobbyJoinSettings") != (Object)null) { return null; } GameObject val = GameObject.Find("Canvas/MenuContainer"); if ((Object)(object)val == (Object)null) { return null; } GameObject val2 = GameObject.Find("Canvas/MenuContainer/LobbyHostSettings"); if ((Object)(object)val2 == (Object)null) { return null; } GameObject val3 = Object.Instantiate<GameObject>(val2, val2.transform.position, val2.transform.rotation, val.transform); ((Object)val3).name = "LobbyJoinSettings"; Transform val4 = val3.transform.Find("HostSettingsContainer"); if ((Object)(object)val4 != (Object)null) { ((Object)val4).name = "JoinSettingsContainer"; ((Object)((Component)val4).transform.Find("LobbyHostOptions")).name = "LobbyJoinOptions"; Object.Destroy((Object)(object)((Component)val3.transform.Find("ChallengeLeaderboard")).gameObject); Object.Destroy((Object)(object)((Component)val3.transform.Find("FilesPanel")).gameObject); Object.Destroy((Object)(object)((Component)((Component)val4).transform.Find("LobbyJoinOptions/OptionsNormal")).gameObject); Object.Destroy((Object)(object)((Component)((Component)val4).transform.Find("LobbyJoinOptions/LANOptions/AllowRemote")).gameObject); Object.Destroy((Object)(object)((Component)((Component)val4).transform.Find("LobbyJoinOptions/LANOptions/Local")).gameObject); Transform val5 = ((Component)val4).transform.Find("LobbyJoinOptions/LANOptions/Header"); if ((Object)(object)val5 != (Object)null) { ((TMP_Text)((Component)val5).GetComponent<TextMeshProUGUI>()).text = "Join LAN Server:"; } Transform val6 = ((Component)val4).transform.Find("LobbyJoinOptions/LANOptions/ServerNameField"); if ((Object)(object)val6 != (Object)null) { ((Component)val6).transform.localPosition = new Vector3(0f, 15f, -6.5f); ((Component)val6).gameObject.SetActive(true); } TMP_InputField ip_field = ((Component)val6).GetComponent<TMP_InputField>(); if ((Object)(object)ip_field != (Object)null) { TextMeshProUGUI ip_placeholder = ((Component)ip_field.placeholder).GetComponent<TextMeshProUGUI>(); ((TMP_Text)ip_placeholder).text = ES3.Load<string>("LANIPAddress", "LCGeneralSaveData", "127.0.0.1"); Transform obj = ((Component)val4).transform.Find("Confirm"); Button val7 = ((obj != null) ? ((Component)obj).GetComponent<Button>() : null); if ((Object)(object)val7 != (Object)null) { val7.onClick = new ButtonClickedEvent(); ((UnityEvent)val7.onClick).AddListener((UnityAction)delegate { string text = "127.0.0.1"; text = ((!(ip_field.text != "")) ? ((TMP_Text)ip_placeholder).text : ip_field.text); ES3.Save<string>("LANIPAddress", text, "LCGeneralSaveData"); GameObject.Find("Canvas/MenuContainer/LobbyJoinSettings").gameObject.SetActive(false); ((Component)NetworkManager.Singleton).GetComponent<UnityTransport>().ConnectionData.Address = text; MainClass.StaticLogger.LogInfo((object)("Listening to LAN server: " + text)); GameObject.Find("MenuManager").GetComponent<MenuManager>().StartAClient(); }); } } TextMeshProUGUI component = ((Component)((Component)val4).transform.Find("PrivatePublicDescription")).GetComponent<TextMeshProUGUI>(); if ((Object)(object)component != (Object)null) { ((TMP_Text)component).text = "The mod will attempt to auto-detect the crew size however you can manually specify it to reduce chance of failure."; } ((Component)((Component)val4).transform.Find("LobbyJoinOptions/LANOptions")).gameObject.SetActive(true); } return val3; } } [HarmonyPatch(typeof(GameNetworkManager), "SetConnectionDataBeforeConnecting")] public static class ConnectionDataPatch { public static void Postfix(ref GameNetworkManager __instance) { if (__instance.disableSteam) { NetworkManager.Singleton.NetworkConfig.ConnectionData = Encoding.ASCII.GetBytes(__instance.gameVersionNum + "," + MainClass.newPlayerCount); } } } [HarmonyPatch(typeof(GameNetworkManager), "OnLocalClientConnectionDisapproved")] public static class ConnectionDisapprovedPatch { private static int crewSizeMismatch; private static IEnumerator delayedReconnect() { yield return (object)new WaitForSeconds(0.5f); GameObject.Find("MenuManager").GetComponent<MenuManager>().StartAClient(); } private static void Prefix(ref GameNetworkManager __instance, ulong clientId) { crewSizeMismatch = 0; if (!__instance.disableSteam) { return; } try { if (!string.IsNullOrEmpty(NetworkManager.Singleton.DisconnectReason) && NetworkManager.Singleton.DisconnectReason.StartsWith("Crew size mismatch!")) { crewSizeMismatch = int.Parse(NetworkManager.Singleton.DisconnectReason.Split("Their size: ")[1].Split(". ")[0]); } } catch { } } private static void Postfix(ref GameNetworkManager __instance, ulong clientId) { if (__instance.disableSteam && crewSizeMismatch != 0) { MainClass.newPlayerCount = Mathf.Clamp(crewSizeMismatch, MainClass.minPlayerCount, MainClass.maxPlayerCount); GameObject.Find("MenuManager").GetComponent<MenuManager>().menuNotification.SetActive(false); Object.FindObjectOfType<MenuManager>().SetLoadingScreen(true, (RoomEnter)5, ""); ((MonoBehaviour)__instance).StartCoroutine(delayedReconnect()); crewSizeMismatch = 0; } } } public static class PluginInformation { public const string PLUGIN_NAME = "MoreCompany"; public const string PLUGIN_VERSION = "1.8.1"; public const string PLUGIN_GUID = "me.swipez.melonloader.morecompany"; } [BepInPlugin("me.swipez.melonloader.morecompany", "MoreCompany", "1.8.1")] public class MainClass : BaseUnityPlugin { public static int newPlayerCount = 32; public static int minPlayerCount = 4; public static int maxPlayerCount = 50; public static bool showCosmetics = true; public static List<PlayerControllerB> notSupposedToExistPlayers = new List<PlayerControllerB>(); public static Texture2D mainLogo; public static GameObject quickMenuScrollParent; public static GameObject playerEntry; public static GameObject crewCountUI; public static GameObject cosmeticGUIInstance; public static GameObject cosmeticButton; public static ManualLogSource StaticLogger; public static Dictionary<int, List<string>> playerIdsAndCosmetics = new Dictionary<int, List<string>>(); public static string cosmeticSavePath = Application.persistentDataPath + "/morecompanycosmetics.txt"; public static string moreCompanySave = Application.persistentDataPath + "/morecompanysave.txt"; public static string dynamicCosmeticsPath = Paths.PluginPath + "/MoreCompanyCosmetics"; private void Awake() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected O, but got Unknown StaticLogger = ((BaseUnityPlugin)this).Logger; Harmony val = new Harmony("me.swipez.melonloader.morecompany"); try { val.PatchAll(); } catch (Exception ex) { StaticLogger.LogError((object)("Failed to patch: " + ex)); } StaticLogger.LogInfo((object)"Loading MoreCompany..."); SteamFriends.OnGameLobbyJoinRequested += delegate(Lobby lobby, SteamId steamId) { newPlayerCount = ((Lobby)(ref lobby)).MaxMembers; }; SteamMatchmaking.OnLobbyEntered += delegate(Lobby lobby) { newPlayerCount = ((Lobby)(ref lobby)).MaxMembers; }; StaticLogger.LogInfo((object)("Checking: " + dynamicCosmeticsPath)); if (!Directory.Exists(dynamicCosmeticsPath)) { StaticLogger.LogInfo((object)"Creating cosmetics directory"); Directory.CreateDirectory(dynamicCosmeticsPath); } ReadSettingsFromFile(); ReadCosmeticsFromFile(); StaticLogger.LogInfo((object)"Read settings and cosmetics"); AssetBundle bundle = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.assets", Assembly.GetExecutingAssembly()); AssetBundle val2 = BundleUtilities.LoadBundleFromInternalAssembly("morecompany.cosmetics", Assembly.GetExecutingAssembly()); CosmeticRegistry.LoadCosmeticsFromBundle(val2); val2.Unload(false); StaticLogger.LogInfo((object)"Loading USER COSMETICS..."); RecursiveCosmeticLoad(Paths.PluginPath); LoadAssets(bundle); StaticLogger.LogInfo((object)"Loaded MoreCompany FULLY"); } private void RecursiveCosmeticLoad(string directory) { string[] directories = Directory.GetDirectories(directory); foreach (string directory2 in directories) { RecursiveCosmeticLoad(directory2); } string[] files = Directory.GetFiles(directory); foreach (string text in files) { if (text.EndsWith(".cosmetics")) { AssetBundle val = AssetBundle.LoadFromFile(text); CosmeticRegistry.LoadCosmeticsFromBundle(val); val.Unload(false); } } } public static void EnablePlayerObjectsBasedOnConnected() { int connectedPlayersAmount = StartOfRound.Instance.connectedPlayersAmount; PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val in allPlayerScripts) { for (int j = 0; j < connectedPlayersAmount + 1; j++) { if (!val.isPlayerControlled) { ((Component)val).gameObject.SetActive(false); } else { ((Component)val).gameObject.SetActive(true); } } } } private void ReadCosmeticsFromFile() { if (File.Exists(cosmeticSavePath)) { string[] array = File.ReadAllLines(cosmeticSavePath); string[] array2 = array; foreach (string item in array2) { CosmeticRegistry.locallySelectedCosmetics.Add(item); } } } public static void WriteCosmeticsToFile() { string text = ""; foreach (string locallySelectedCosmetic in CosmeticRegistry.locallySelectedCosmetics) { text = text + locallySelectedCosmetic + "\n"; } File.WriteAllText(cosmeticSavePath, text); } public static void SaveSettingsToFile() { string text = ""; text = text + newPlayerCount + "\n"; text = text + showCosmetics + "\n"; File.WriteAllText(moreCompanySave, text); } public static void ReadSettingsFromFile() { if (File.Exists(moreCompanySave)) { string[] array = File.ReadAllLines(moreCompanySave); try { newPlayerCount = Mathf.Clamp(int.Parse(array[0]), minPlayerCount, maxPlayerCount); showCosmetics = bool.Parse(array[1]); } catch (Exception) { StaticLogger.LogError((object)"Failed to read settings from file, resetting to default"); newPlayerCount = 32; showCosmetics = true; } } } private static void LoadAssets(AssetBundle bundle) { if (Object.op_Implicit((Object)(object)bundle)) { mainLogo = bundle.LoadPersistentAsset<Texture2D>("assets/morecompanyassets/morecompanytransparentred.png"); quickMenuScrollParent = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/quickmenuoverride.prefab"); playerEntry = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/playerlistslot.prefab"); cosmeticGUIInstance = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/testoverlay.prefab"); cosmeticButton = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/cosmeticinstance.prefab"); crewCountUI = bundle.LoadPersistentAsset<GameObject>("assets/morecompanyassets/crewcountfield.prefab"); bundle.Unload(false); } } public static void ResizePlayerCache(Dictionary<uint, Dictionary<int, NetworkObject>> ScenePlacedObjects) { //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0275: Unknown result type (might be due to invalid IL or missing references) //IL_02ae: Unknown result type (might be due to invalid IL or missing references) //IL_02b4: Expected O, but got Unknown StartOfRound instance = StartOfRound.Instance; if (instance.allPlayerObjects.Length != newPlayerCount) { StaticLogger.LogInfo((object)$"ResizePlayerCache: {newPlayerCount}"); playerIdsAndCosmetics.Clear(); uint num = 10000u; int num2 = instance.allPlayerObjects.Length; int num3 = newPlayerCount - num2; Array.Resize(ref instance.allPlayerObjects, newPlayerCount); Array.Resize(ref instance.allPlayerScripts, newPlayerCount); Array.Resize(ref instance.gameStats.allPlayerStats, newPlayerCount); Array.Resize(ref instance.playerSpawnPositions, newPlayerCount); StaticLogger.LogInfo((object)$"Resizing player cache from {num2} to {newPlayerCount} with difference of {num3}"); if (num3 > 0) { GameObject val = instance.allPlayerObjects[3]; for (int i = 0; i < num3; i++) { uint num4 = num + (uint)i; GameObject val2 = Object.Instantiate<GameObject>(val, val.transform.parent); NetworkObject component = val2.GetComponent<NetworkObject>(); ReflectionUtils.SetFieldValue(component, "GlobalObjectIdHash", num4); Scene scene = ((Component)component).gameObject.scene; int handle = ((Scene)(ref scene)).handle; uint num5 = num4; if (!ScenePlacedObjects.ContainsKey(num5)) { ScenePlacedObjects.Add(num5, new Dictionary<int, NetworkObject>()); } if (ScenePlacedObjects[num5].ContainsKey(handle)) { string arg = (((Object)(object)ScenePlacedObjects[num5][handle] != (Object)null) ? ((Object)ScenePlacedObjects[num5][handle]).name : "Null Entry"); throw new Exception(((Object)component).name + " tried to registered with ScenePlacedObjects which already contains " + string.Format("the same {0} value {1} for {2}!", "GlobalObjectIdHash", num5, arg)); } ScenePlacedObjects[num5].Add(handle, component); ((Object)val2).name = $"Player ({4 + i})"; PlayerControllerB componentInChildren = val2.GetComponentInChildren<PlayerControllerB>(); notSupposedToExistPlayers.Add(componentInChildren); componentInChildren.playerClientId = (ulong)(4 + i); componentInChildren.playerUsername = $"Player #{componentInChildren.playerClientId}"; componentInChildren.isPlayerControlled = false; componentInChildren.isPlayerDead = false; componentInChildren.DropAllHeldItems(false, false); componentInChildren.TeleportPlayer(instance.notSpawnedPosition.position, false, 0f, false, true); UnlockableSuit.SwitchSuitForPlayer(componentInChildren, 0, false); instance.allPlayerObjects[num2 + i] = val2; instance.gameStats.allPlayerStats[num2 + i] = new PlayerStats(); instance.allPlayerScripts[num2 + i] = componentInChildren; instance.playerSpawnPositions[num2 + i] = instance.playerSpawnPositions[3]; } } } PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val3 in allPlayerScripts) { ((TMP_Text)val3.usernameBillboardText).text = val3.playerUsername; } } } [HarmonyPatch(typeof(PlayerControllerB), "Start")] public static class PlayerControllerBStartPatch { public static void Postfix(ref PlayerControllerB __instance) { Collider[] value = (Collider[])(object)new Collider[MainClass.newPlayerCount]; ReflectionUtils.SetFieldValue(__instance, "nearByPlayers", value); } } [HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesServerRpc")] public static class SendNewPlayerValuesServerRpcPatch { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && ((object)instruction).ToString() == "callvirt virtual void System.Collections.Generic.List<ulong>::Add(ulong item)") { flag = true; } else if (flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag2 = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); continue; } } list.Add(instruction); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(PlayerControllerB), "SendNewPlayerValuesClientRpc")] public static class SendNewPlayerValuesClientRpcPatch { public static void Prefix(PlayerControllerB __instance, ref ulong[] playerSteamIds) { //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Expected O, but got Unknown NetworkManager networkManager = ((NetworkBehaviour)__instance).NetworkManager; if ((Object)(object)networkManager == (Object)null || !networkManager.IsListening || StartOfRound.Instance.mapScreen.radarTargets.Count == StartOfRound.Instance.allPlayerScripts.Length) { return; } List<PlayerControllerB> useless = new List<PlayerControllerB>(); foreach (PlayerControllerB notSupposedToExistPlayer in MainClass.notSupposedToExistPlayers) { if (Object.op_Implicit((Object)(object)notSupposedToExistPlayer)) { StartOfRound.Instance.mapScreen.radarTargets.Add(new TransformAndName(((Component)notSupposedToExistPlayer).transform, notSupposedToExistPlayer.playerUsername, false)); } else { useless.Add(notSupposedToExistPlayer); } } MainClass.notSupposedToExistPlayers.RemoveAll((PlayerControllerB x) => useless.Contains(x)); } } [HarmonyPatch(typeof(HUDManager), "SyncAllPlayerLevelsServerRpc", new Type[] { })] public static class SyncAllPlayerLevelsPatch { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); foreach (CodeInstruction instruction in instructions) { if (((object)instruction).ToString() == "ldc.i4.4 NULL") { CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); } else { list.Add(instruction); } } return list.AsEnumerable(); } } [HarmonyPatch] public static class SyncShipUnlockablesPatch { [HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesServerRpc")] [HarmonyTranspiler] private static IEnumerable<CodeInstruction> ServerTranspiler(IEnumerable<CodeInstruction> instructions) { //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; int num = 0; foreach (CodeInstruction instruction in instructions) { if (num != 2) { if (!flag && ((object)instruction).ToString() == "callvirt bool Unity.Netcode.NetworkManager::get_IsHost()") { flag = true; } else if (((object)instruction).ToString().StartsWith("ldc.i4.4 NULL")) { num++; CodeInstruction val = new CodeInstruction(instruction); val.opcode = OpCodes.Ldsfld; val.operand = AccessTools.Field(typeof(MainClass), "newPlayerCount"); list.Add(val); continue; } } list.Add(instruction); } return list.AsEnumerable(); } [HarmonyPatch(typeof(StartOfRound), "SyncShipUnlockablesClientRpc")] [HarmonyTranspiler] private static IEnumerable<CodeInstruction> ClientTranspiler(IEnumerable<CodeInstruction> instructions) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && ((object)instruction).ToString() == "callvirt void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material value)") { flag = true; } else if (flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag2 = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); continue; } } list.Add(instruction); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(NetworkSceneManager), "PopulateScenePlacedObjects")] public static class ScenePlacedObjectsInitPatch { public static void Postfix(ref Dictionary<uint, Dictionary<int, NetworkObject>> ___ScenePlacedObjects) { MainClass.ResizePlayerCache(___ScenePlacedObjects); } } [HarmonyPatch(typeof(GameNetworkManager), "LobbyDataIsJoinable")] public static class LobbyDataJoinablePatch { public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && ((object)instruction).ToString() == "call int Steamworks.Data.Lobby::get_MemberCount()") { flag = true; } else if (flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag2 = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "maxPlayerCount")); list.Add(item); continue; } } list.Add(instruction); } return list.AsEnumerable(); } } [HarmonyPatch(typeof(SteamMatchmaking), "CreateLobbyAsync")] public static class LobbyThingPatch { public static void Prefix(ref int maxMembers) { MainClass.ReadSettingsFromFile(); maxMembers = MainClass.newPlayerCount; } } [HarmonyPatch(typeof(GameNetworkManager), "ConnectionApproval")] public static class ConnectionApproval { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && ((object)instruction).ToString() == "ldfld int GameNetworkManager::connectedPlayers") { flag = true; } else if (flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag2 = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); continue; } } list.Add(instruction); } return list.AsEnumerable(); } private static void Postfix(ref GameNetworkManager __instance, ref ConnectionApprovalRequest request, ref ConnectionApprovalResponse response) { if (response.Approved && __instance.disableSteam) { string @string = Encoding.ASCII.GetString(request.Payload); string[] array = @string.Split(","); if (!string.IsNullOrEmpty(@string) && (array.Length < 2 || array[1] != MainClass.newPlayerCount.ToString())) { response.Reason = $"Crew size mismatch! Their size: {MainClass.newPlayerCount}. Your size: {array[1]}"; response.Approved = false; } } } } public class MimicPatches { [HarmonyPatch(typeof(MaskedPlayerEnemy), "SetEnemyOutside")] public class MaskedPlayerEnemyOnEnablePatch { public static void Postfix(MaskedPlayerEnemy __instance) { //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)__instance.mimickingPlayer != (Object)null) || !MainClass.showCosmetics) { return; } List<string> list = MainClass.playerIdsAndCosmetics[(int)__instance.mimickingPlayer.playerClientId]; Transform val = ((Component)__instance).transform.Find("ScavengerModel").Find("metarig"); CosmeticApplication component = ((Component)val).GetComponent<CosmeticApplication>(); if (Object.op_Implicit((Object)(object)component)) { component.ClearCosmetics(); Object.Destroy((Object)(object)component); } component = ((Component)val).gameObject.AddComponent<CosmeticApplication>(); foreach (string item in list) { component.ApplyCosmetic(item, startEnabled: true); } foreach (CosmeticInstance spawnedCosmetic in component.spawnedCosmetics) { Transform transform = ((Component)spawnedCosmetic).transform; transform.localScale *= 0.38f; } } } } public class ReflectionUtils { public static void InvokeMethod(object obj, string methodName, object[] parameters) { Type type = obj.GetType(); MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); method.Invoke(obj, parameters); } public static void InvokeMethod(object obj, Type forceType, string methodName, object[] parameters) { MethodInfo method = forceType.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); method.Invoke(obj, parameters); } public static void SetPropertyValue(object obj, string propertyName, object value) { Type type = obj.GetType(); PropertyInfo property = type.GetProperty(propertyName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); property.SetValue(obj, value); } public static T InvokeMethod<T>(object obj, string methodName, object[] parameters) { Type type = obj.GetType(); MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); return (T)method.Invoke(obj, parameters); } public static T GetFieldValue<T>(object obj, string fieldName) { Type type = obj.GetType(); FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); return (T)field.GetValue(obj); } public static void SetFieldValue(object obj, string fieldName, object value) { Type type = obj.GetType(); FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic); field.SetValue(obj, value); } } [HarmonyPatch(typeof(ShipTeleporter), "Awake")] public static class ShipTeleporterAwakePatch { public static void Postfix(ref ShipTeleporter __instance) { int[] array = new int[MainClass.newPlayerCount]; for (int i = 0; i < MainClass.newPlayerCount; i++) { array[i] = -1; } ReflectionUtils.SetFieldValue(__instance, "playersBeingTeleported", array); } } [HarmonyPatch(typeof(PlayerControllerB), "SpectateNextPlayer")] public static class SpectatePatches { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); foreach (CodeInstruction instruction in instructions) { if (((object)instruction).ToString() == "ldc.i4.4 NULL") { CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); } else { list.Add(instruction); } } return list.AsEnumerable(); } } [HarmonyPatch(typeof(SoundManager), "Start")] public static class SoundManagerStartPatch { public static void Postfix(ref SoundManager __instance) { Array.Resize(ref __instance.playerVoicePitchLerpSpeed, MainClass.newPlayerCount); Array.Resize(ref __instance.playerVoicePitchTargets, MainClass.newPlayerCount); Array.Resize(ref __instance.playerVoicePitches, MainClass.newPlayerCount); Array.Resize(ref __instance.playerVoiceVolumes, MainClass.newPlayerCount); Array.Resize(ref __instance.playerVoiceMixers, MainClass.newPlayerCount); AudioMixerGroup val = ((IEnumerable<AudioMixerGroup>)Resources.FindObjectsOfTypeAll<AudioMixerGroup>()).FirstOrDefault((Func<AudioMixerGroup, bool>)((AudioMixerGroup x) => ((Object)x).name.Contains("Voice"))); for (int i = 0; i < MainClass.newPlayerCount; i++) { __instance.playerVoicePitchLerpSpeed[i] = 3f; __instance.playerVoicePitchTargets[i] = 1f; __instance.playerVoicePitches[i] = 1f; __instance.playerVoiceVolumes[i] = 0.5f; if (!Object.op_Implicit((Object)(object)__instance.playerVoiceMixers[i])) { __instance.playerVoiceMixers[i] = val; } } } } [HarmonyPatch(typeof(StartOfRound), "GetPlayerSpawnPosition")] public static class SpawnPositionClampPatch { public static void Prefix(ref StartOfRound __instance, ref int playerNum, bool simpleTeleport = false) { if (!Object.op_Implicit((Object)(object)__instance.playerSpawnPositions[playerNum])) { playerNum = __instance.playerSpawnPositions.Length - 1; } } } [HarmonyPatch(typeof(StartOfRound), "OnClientConnect")] public static class OnClientConnectedPatch { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(); bool flag = false; bool flag2 = false; foreach (CodeInstruction instruction in instructions) { if (!flag2) { if (!flag && ((object)instruction).ToString() == "callvirt virtual bool System.Collections.Generic.List<int>::Contains(int item)") { flag = true; } else if (flag && ((object)instruction).ToString() == "ldc.i4.4 NULL") { flag2 = true; CodeInstruction item = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(MainClass), "newPlayerCount")); list.Add(item); continue; } } list.Add(instruction); } return list.AsEnumerable(); } } [HarmonyPatch(/*Could not decode attribute arguments.*/)] public static class LoadLobbyListAndFilterPatch { private static void Postfix() { LobbySlot[] array = Object.FindObjectsOfType<LobbySlot>(); LobbySlot[] array2 = array; foreach (LobbySlot val in array2) { ((TMP_Text)val.playerCount).text = $"{((Lobby)(ref val.thisLobby)).MemberCount} / {((Lobby)(ref val.thisLobby)).MaxMembers}"; } } } [HarmonyPatch(typeof(GameNetworkManager), "Awake")] public static class GameNetworkAwakePatch { public static int originalVersion; public static void Postfix(GameNetworkManager __instance) { originalVersion = __instance.gameVersionNum; if (!AssemblyChecker.HasAssemblyLoaded("lc_api")) { __instance.gameVersionNum = 9999; } } } [HarmonyPatch(typeof(MenuManager), "Awake")] public static class MenuManagerVersionDisplayPatch { public static void Postfix(MenuManager __instance) { if ((Object)(object)GameNetworkManager.Instance != (Object)null && (Object)(object)__instance.versionNumberText != (Object)null) { ((TMP_Text)__instance.versionNumberText).text = $"v{GameNetworkAwakePatch.originalVersion} (MC)"; } } } } namespace MoreCompany.Utils { public class AssemblyChecker { public static bool HasAssemblyLoaded(string name) { Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); Assembly[] array = assemblies; foreach (Assembly assembly in array) { if (assembly.GetName().Name.ToLower().Equals(name)) { return true; } } return false; } } public class BundleUtilities { public static byte[] GetResourceBytes(string filename, Assembly assembly) { string[] manifestResourceNames = assembly.GetManifestResourceNames(); foreach (string text in manifestResourceNames) { if (!text.Contains(filename)) { continue; } using Stream stream = assembly.GetManifestResourceStream(text); if (stream == null) { return null; } byte[] array = new byte[stream.Length]; stream.Read(array, 0, array.Length); return array; } return null; } public static AssetBundle LoadBundleFromInternalAssembly(string filename, Assembly assembly) { return AssetBundle.LoadFromMemory(GetResourceBytes(filename, assembly)); } } public static class AssetBundleExtension { public static T LoadPersistentAsset<T>(this AssetBundle bundle, string name) where T : Object { Object val = bundle.LoadAsset(name); if (val != (Object)null) { val.hideFlags = (HideFlags)32; return (T)(object)val; } return default(T); } } } namespace MoreCompany.Cosmetics { public class CosmeticApplication : MonoBehaviour { public Transform head; public Transform hip; public Transform lowerArmRight; public Transform shinLeft; public Transform shinRight; public Transform chest; public List<CosmeticInstance> spawnedCosmetics = new List<CosmeticInstance>(); public void Awake() { head = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002") .Find("spine.003") .Find("spine.004"); chest = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002") .Find("spine.003"); lowerArmRight = ((Component)this).transform.Find("spine").Find("spine.001").Find("spine.002") .Find("spine.003") .Find("shoulder.R") .Find("arm.R_upper") .Find("arm.R_lower"); hip = ((Component)this).transform.Find("spine"); shinLeft = ((Component)this).transform.Find("spine").Find("thigh.L").Find("shin.L"); shinRight = ((Component)this).transform.Find("spine").Find("thigh.R").Find("shin.R"); RefreshAllCosmeticPositions(); } private void OnDisable() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { ((Component)spawnedCosmetic).gameObject.SetActive(false); } } private void OnEnable() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { ((Component)spawnedCosmetic).gameObject.SetActive(true); } } public void ClearCosmetics() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { Object.Destroy((Object)(object)((Component)spawnedCosmetic).gameObject); } spawnedCosmetics.Clear(); } public void ApplyCosmetic(string cosmeticId, bool startEnabled) { if (CosmeticRegistry.cosmeticInstances.ContainsKey(cosmeticId)) { CosmeticInstance cosmeticInstance = CosmeticRegistry.cosmeticInstances[cosmeticId]; GameObject val = Object.Instantiate<GameObject>(((Component)cosmeticInstance).gameObject); val.SetActive(startEnabled); CosmeticInstance component = val.GetComponent<CosmeticInstance>(); spawnedCosmetics.Add(component); if (startEnabled) { ParentCosmetic(component); } } } public void RefreshAllCosmeticPositions() { foreach (CosmeticInstance spawnedCosmetic in spawnedCosmetics) { ParentCosmetic(spawnedCosmetic); } } private void ParentCosmetic(CosmeticInstance cosmeticInstance) { //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) Transform val = null; switch (cosmeticInstance.cosmeticType) { case CosmeticType.HAT: val = head; break; case CosmeticType.R_LOWER_ARM: val = lowerArmRight; break; case CosmeticType.HIP: val = hip; break; case CosmeticType.L_SHIN: val = shinLeft; break; case CosmeticType.R_SHIN: val = shinRight; break; case CosmeticType.CHEST: val = chest; break; } ((Component)cosmeticInstance).transform.position = val.position; ((Component)cosmeticInstance).transform.rotation = val.rotation; ((Component)cosmeticInstance).transform.parent = val; } } public class CosmeticInstance : MonoBehaviour { public CosmeticType cosmeticType; public string cosmeticId; public Texture2D icon; } public class CosmeticGeneric { public virtual string gameObjectPath { get; } public virtual string cosmeticId { get; } public virtual string textureIconPath { get; } public CosmeticType cosmeticType { get; } public void LoadFromBundle(AssetBundle bundle) { GameObject val = bundle.LoadPersistentAsset<GameObject>(gameObjectPath); Texture2D icon = bundle.LoadPersistentAsset<Texture2D>(textureIconPath); CosmeticInstance cosmeticInstance = val.AddComponent<CosmeticInstance>(); cosmeticInstance.cosmeticId = cosmeticId; cosmeticInstance.icon = icon; cosmeticInstance.cosmeticType = cosmeticType; MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + cosmeticId + " from bundle: " + ((Object)bundle).name)); CosmeticRegistry.cosmeticInstances.Add(cosmeticId, cosmeticInstance); } } public enum CosmeticType { HAT, WRIST, CHEST, R_LOWER_ARM, HIP, L_SHIN, R_SHIN } public class CosmeticRegistry { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__8_0; public static UnityAction <>9__8_1; internal void <SpawnCosmeticGUI>b__8_0() { MainClass.showCosmetics = true; MainClass.SaveSettingsToFile(); } internal void <SpawnCosmeticGUI>b__8_1() { MainClass.showCosmetics = false; MainClass.SaveSettingsToFile(); } } public static Dictionary<string, CosmeticInstance> cosmeticInstances = new Dictionary<string, CosmeticInstance>(); public static GameObject cosmeticGUI; private static GameObject displayGuy; private static CosmeticApplication cosmeticApplication; public static List<string> locallySelectedCosmetics = new List<string>(); public const float COSMETIC_PLAYER_SCALE_MULT = 0.38f; public static void LoadCosmeticsFromBundle(AssetBundle bundle) { string[] allAssetNames = bundle.GetAllAssetNames(); foreach (string text in allAssetNames) { if (!text.EndsWith(".prefab")) { continue; } GameObject val = bundle.LoadPersistentAsset<GameObject>(text); CosmeticInstance component = val.GetComponent<CosmeticInstance>(); if (!((Object)(object)component == (Object)null)) { MainClass.StaticLogger.LogInfo((object)("Loaded cosmetic: " + component.cosmeticId + " from bundle")); if (cosmeticInstances.ContainsKey(component.cosmeticId)) { MainClass.StaticLogger.LogError((object)("Duplicate cosmetic id: " + component.cosmeticId)); } else { cosmeticInstances.Add(component.cosmeticId, component); } } } } public static void LoadCosmeticsFromAssembly(Assembly assembly, AssetBundle bundle) { Type[] types = assembly.GetTypes(); foreach (Type type in types) { if (type.IsSubclassOf(typeof(CosmeticGeneric))) { CosmeticGeneric cosmeticGeneric = (CosmeticGeneric)type.GetConstructor(new Type[0]).Invoke(new object[0]); cosmeticGeneric.LoadFromBundle(bundle); } } } public static void SpawnCosmeticGUI() { //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Expected O, but got Unknown //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0176: Expected O, but got Unknown cosmeticGUI = Object.Instantiate<GameObject>(MainClass.cosmeticGUIInstance); ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale")).transform.localScale = new Vector3(2f, 2f, 2f); displayGuy = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("ObjectHolder") .Find("ScavengerModel") .Find("metarig")).gameObject; cosmeticApplication = displayGuy.AddComponent<CosmeticApplication>(); GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("EnableButton")).gameObject; ButtonClickedEvent onClick = gameObject.GetComponent<Button>().onClick; object obj = <>c.<>9__8_0; if (obj == null) { UnityAction val = delegate { MainClass.showCosmetics = true; MainClass.SaveSettingsToFile(); }; <>c.<>9__8_0 = val; obj = (object)val; } ((UnityEvent)onClick).AddListener((UnityAction)obj); GameObject gameObject2 = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("DisableButton")).gameObject; ButtonClickedEvent onClick2 = gameObject2.GetComponent<Button>().onClick; object obj2 = <>c.<>9__8_1; if (obj2 == null) { UnityAction val2 = delegate { MainClass.showCosmetics = false; MainClass.SaveSettingsToFile(); }; <>c.<>9__8_1 = val2; obj2 = (object)val2; } ((UnityEvent)onClick2).AddListener((UnityAction)obj2); if (MainClass.showCosmetics) { gameObject.SetActive(false); gameObject2.SetActive(true); } else { gameObject.SetActive(true); gameObject2.SetActive(false); } PopulateCosmetics(); UpdateCosmeticsOnDisplayGuy(startEnabled: false); } public static void PopulateCosmetics() { //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_021e: Expected O, but got Unknown GameObject gameObject = ((Component)cosmeticGUI.transform.Find("Canvas").Find("GlobalScale").Find("CosmeticsScreen") .Find("CosmeticsHolder") .Find("Content")).gameObject; List<Transform> list = new List<Transform>(); for (int i = 0; i < gameObject.transform.childCount; i++) { list.Add(gameObject.transform.GetChild(i)); } foreach (Transform item in list) { Object.Destroy((Object)(object)((Component)item).gameObject); } foreach (KeyValuePair<string, CosmeticInstance> cosmeticInstance in cosmeticInstances) { GameObject val = Object.Instantiate<GameObject>(MainClass.cosmeticButton, gameObject.transform); val.transform.localScale = Vector3.one; GameObject disabledOverlay = ((Component)val.transform.Find("Deselected")).gameObject; disabledOverlay.SetActive(true); GameObject enabledOverlay = ((Component)val.transform.Find("Selected")).gameObject; enabledOverlay.SetActive(true); if (IsEquipped(cosmeticInstance.Value.cosmeticId)) { enabledOverlay.SetActive(true); disabledOverlay.SetActive(false); } else { enabledOverlay.SetActive(false); disabledOverlay.SetActive(true); } RawImage component = ((Component)val.transform.Find("Icon")).GetComponent<RawImage>(); component.texture = (Texture)(object)cosmeticInstance.Value.icon; Button component2 = val.GetComponent<Button>(); ((UnityEvent)component2.onClick).AddListener((UnityAction)delegate { ToggleCosmetic(cosmeticInstance.Value.cosmeticId); if (IsEquipped(cosmeticInstance.Value.cosmeticId)) { enabledOverlay.SetActive(true); disabledOverlay.SetActive(false); } else { enabledOverlay.SetActive(false); disabledOverlay.SetActive(true); } MainClass.WriteCosmeticsToFile(); UpdateCosmeticsOnDisplayGuy(startEnabled: true); }); } } private static Color HexToColor(string hex) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) Color result = default(Color); ColorUtility.TryParseHtmlString(hex, ref result); return result; } public static void UpdateCosmeticsOnDisplayGuy(bool startEnabled) { cosmeticApplication.ClearCosmetics(); foreach (string locallySelectedCosmetic in locallySelectedCosmetics) { cosmeticApplication.ApplyCosmetic(locallySelectedCosmetic, startEnabled); } foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics) { RecursiveLayerChange(((Component)spawnedCosmetic).transform, 5); } } private static void RecursiveLayerChange(Transform transform, int layer) { ((Component)transform).gameObject.layer = layer; for (int i = 0; i < transform.childCount; i++) { RecursiveLayerChange(transform.GetChild(i), layer); } } public static bool IsEquipped(string cosmeticId) { return locallySelectedCosmetics.Contains(cosmeticId); } public static void ToggleCosmetic(string cosmeticId) { if (locallySelectedCosmetics.Contains(cosmeticId)) { locallySelectedCosmetics.Remove(cosmeticId); } else { locallySelectedCosmetics.Add(cosmeticId); } } } } namespace MoreCompany.Behaviors { public class SpinDragger : MonoBehaviour, IPointerDownHandler, IEventSystemHandler, IPointerUpHandler { public float speed = 1f; private Vector2 lastMousePosition; private bool dragging = false; private Vector3 rotationalVelocity = Vector3.zero; public float dragSpeed = 1f; public float airDrag = 0.99f; public GameObject target; private void Update() { //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) if (dragging) { Vector3 val = Vector2.op_Implicit(((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue() - lastMousePosition); rotationalVelocity += new Vector3(0f, 0f - val.x, 0f) * dragSpeed; lastMousePosition = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue(); } rotationalVelocity *= airDrag; target.transform.Rotate(rotationalVelocity * Time.deltaTime * speed, (Space)0); } public void OnPointerDown(PointerEventData eventData) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) lastMousePosition = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue(); dragging = true; } public void OnPointerUp(PointerEventData eventData) { dragging = false; } } }
BepInEx/plugins/OrtonLongGaming-FreddyBracken/FreddyBracken.dll
Decompiled 10 months agousing System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("FreddyBracken")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("FreddyBracken")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("2ed810b2-476e-4150-b015-645ee4681b3d")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace FreddyBracken { public static class MyPluginInfo { public const string PLUGIN_GUID = "FreddyBracken"; public const string PLUGIN_NAME = "FreddyBracken"; public const string PLUGIN_VERSION = "1.0.4"; } [BepInPlugin("FreddyBracken", "FreddyBracken", "1.0.4")] public class Plugin : BaseUnityPlugin { public static GameObject Visuals; public static AudioClip NeckCrackAudio; public static AudioClip AngeredAudio; public static Texture2D FreddyMaterial; public static Texture2D FreddyNormal; public static Texture2D FreddyEyes; public static ConfigEntry<bool> useFreddyTextures; private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin FreddyBracken is loaded!"); Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null); string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "freddy.bundle"); AssetBundle val = AssetBundle.LoadFromFile(text); Visuals = val.LoadAsset<GameObject>("assets/prefabs/freddy.prefab"); NeckCrackAudio = val.LoadAsset<AudioClip>("assets/prefabs/freddycrackneck.wav"); AngeredAudio = val.LoadAsset<AudioClip>("assets/prefabs/freddyangered.wav"); FreddyMaterial = val.LoadAsset<Texture2D>("assets/prefabs/freddy_albedo.png"); FreddyNormal = val.LoadAsset<Texture2D>("assets/prefabs/freddy_normal.png"); FreddyEyes = val.LoadAsset<Texture2D>("assets/prefabs/freddy_eyes_albedo.png"); useFreddyTextures = ((BaseUnityPlugin)this).Config.Bind<bool>("FreddyBracken", "UseFreddyTextures", false, "Swap out the default dark Bracken body material for Freddy's actual brown fur, bowtie, etc materials."); SkinnedMeshRenderer[] componentsInChildren = Visuals.GetComponentsInChildren<SkinnedMeshRenderer>(true); foreach (SkinnedMeshRenderer val2 in componentsInChildren) { ((Component)val2).gameObject.layer = LayerMask.NameToLayer("Enemies"); } } } } namespace FreddyBracken.Patches { [HarmonyPatch(typeof(FlowermanAI), "Start")] internal class FlowermanPatch { private static void Postfix(FlowermanAI __instance) { //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01b9: Expected O, but got Unknown //IL_01cb: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_0215: Unknown result type (might be due to invalid IL or missing references) //IL_025f: Unknown result type (might be due to invalid IL or missing references) //IL_0287: Unknown result type (might be due to invalid IL or missing references) //IL_028e: Expected O, but got Unknown if ((Object)(object)Plugin.Visuals == (Object)null) { return; } Transform val = ((Component)__instance).transform.Find("FlowermanModel"); object obj; if (val == null) { obj = null; } else { Transform obj2 = val.Find("LOD1"); obj = ((obj2 != null) ? ((Component)obj2).GetComponent<SkinnedMeshRenderer>() : null); } SkinnedMeshRenderer val2 = (SkinnedMeshRenderer)obj; object obj3; if (val == null) { obj3 = null; } else { Transform obj4 = val.Find("AnimContainer"); obj3 = ((obj4 != null) ? obj4.Find("metarig") : null); } Transform val3 = (Transform)obj3; if (!((Object)(object)val2 == (Object)null) && ((Renderer)val2).enabled) { ((Renderer)val2).enabled = false; Renderer[] componentsInChildren = ((Component)val3).gameObject.GetComponentsInChildren<Renderer>(); foreach (Renderer val4 in componentsInChildren) { val4.enabled = false; } GameObject val5 = Object.Instantiate<GameObject>(Plugin.Visuals); val5.transform.SetParent(val); val5.transform.localPosition = Vector3.zero; val5.transform.localRotation = Quaternion.identity; val5.transform.localScale = Vector3.one; Transform val6 = val5.transform.Find("Container/Body_Geo"); Transform val7 = val5.transform.Find("Container/metarig"); val7.SetParent(val3.parent, true); ((Component)val7).transform.localScale = ((Component)val3).transform.localScale; ((Component)val7).transform.localRotation = ((Component)val3).transform.localRotation; ((Component)val7).transform.localPosition = ((Component)val3).transform.localPosition; SkinnedMeshRenderer component = ((Component)val6).GetComponent<SkinnedMeshRenderer>(); component.rootBone = val7; if (Plugin.useFreddyTextures.Value) { MaterialPropertyBlock val8 = new MaterialPropertyBlock(); ((Renderer)component).GetPropertyBlock(val8, 0); val8.SetColor("_BaseColor", Color.white); val8.SetColor("_Color", Color.white); val8.SetTexture("_BaseColorMap", (Texture)(object)Plugin.FreddyMaterial); val8.SetVector("_BaseColorMap_ST", new Vector4(1f, 1f, 0f, 0f)); val8.SetFloat("_NormalMapSpace", 0f); val8.SetTexture("_NormalMap", (Texture)(object)Plugin.FreddyNormal); val8.SetVector("_NormalMap_ST", new Vector4(1f, 1f, 0f, 0f)); val8.SetFloat("_Metallic", 0f); ((Renderer)component).SetPropertyBlock(val8, 0); MaterialPropertyBlock val9 = new MaterialPropertyBlock(); ((Renderer)component).GetPropertyBlock(val9, 1); val8.SetTexture("_BaseColorMap", (Texture)(object)Plugin.FreddyEyes); ((Renderer)component).SetPropertyBlock(val9, 1); } ((Object)val3).name = "old-metarig"; __instance.crackNeckSFX = Plugin.NeckCrackAudio; __instance.creatureAngerVoice.clip = Plugin.AngeredAudio; __instance.rightHandGrip = val7.Find("Torso1").Find("Torso2").Find("Torso3") .Find("Arm1.R") .Find("Arm2.R") .Find("Arm3.R") .Find("Hand1.R") .Find("HandGripPosition"); } } } }
BepInEx/plugins/RugbugRedfern-Skinwalkers/SkinwalkerMod.dll
Decompiled 10 months agousing System; using System.CodeDom.Compiler; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using Dissonance; using Dissonance.Config; using HarmonyLib; using SkinwalkerMod.Properties; using Steamworks; using Unity.Netcode; using UnityEngine; using UnityEngine.Networking; using UnityEngine.SceneManagement; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("SkinwalkerMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("SkinwalkerMod")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("fd4979a2-cef0-46af-8bf8-97e630b11475")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] internal class <Module> { static <Module>() { NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>(); NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>(); NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<float>(); NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<float>(); } } namespace SkinwalkerMod { internal class LogoManager : MonoBehaviour { private AssetBundle bundle; private readonly Logo[] logos = new Logo[6] { new Logo { fileName = "Teo", playerNames = new string[9] { "SAMMY", "paddy", "Ozias", "Teo", "Rugbug Redfern", "WuluKing", "Boolie", "TeaEditor", "FlashGamesNemesis" } }, new Logo { fileName = "OfflineTV", playerNames = new string[3] { "Masayoshi", "QUARTERJADE", "DisguisedToast" } }, new Logo { fileName = "Neuro", playerNames = new string[1] { "vedal" } }, new Logo { fileName = "Mogul", playerNames = new string[2] { "ludwig", "AirCoots" } }, new Logo { fileName = "Imp", playerNames = new string[1] { "camila" } }, new Logo { fileName = "Iron", playerNames = new string[1] { "ironmouse" } } }; private Image cachedHeader; private Image cachedLogoHeader; private void Awake() { try { bundle = AssetBundle.LoadFromMemory(Resources.logos); SceneManager.sceneLoaded += OnSceneLoaded; } catch (Exception ex) { SkinwalkerLogger.LogError("LogoManager Awake Error: " + ex.Message); } } private void OnSceneLoaded(Scene scene, LoadSceneMode mode) { try { if (!(((Scene)(ref scene)).name == "MainMenu")) { return; } cachedHeader = GameObject.Find("HeaderImage").GetComponent<Image>(); cachedLogoHeader = ((Component)GameObject.Find("Canvas/MenuContainer").transform.GetChild(0).GetChild(1)).GetComponent<Image>(); string value = SteamClient.Name.ToString(); Logo[] array = logos; foreach (Logo logo in array) { string[] playerNames = logo.playerNames; foreach (string text in playerNames) { if (text.Equals(value, StringComparison.OrdinalIgnoreCase)) { ((MonoBehaviour)this).StartCoroutine(I_ChangeLogo(bundle.LoadAsset<Sprite>("Assets/Logos/" + logo.fileName + ".png"))); return; } } } } catch (Exception ex) { SkinwalkerLogger.LogError("LogoManager OnSceneLoaded Error: " + ex.Message + ". If you launched in LAN mode, then this is just gonna happen, it doesn't break anything so don't worry about it."); } } private IEnumerator I_ChangeLogo(Sprite sprite) { for (int i = 0; i < 20; i++) { if ((Object)(object)cachedHeader == (Object)null) { break; } if ((Object)(object)cachedLogoHeader == (Object)null) { break; } SetHeaderImage(sprite); yield return null; } } private void SetHeaderImage(Sprite sprite) { if (!((Object)(object)sprite == (Object)null)) { cachedHeader.sprite = sprite; cachedLogoHeader.sprite = sprite; } } } internal class Logo { public string fileName; public string[] playerNames; } [BepInPlugin("RugbugRedfern.SkinwalkerMod", "Skinwalker Mod", "2.0.7")] internal class PluginLoader : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("RugbugRedfern.SkinwalkerMod"); private const string modGUID = "RugbugRedfern.SkinwalkerMod"; private const string modVersion = "2.0.7"; private static bool initialized; public static PluginLoader Instance { get; private set; } private void Awake() { //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Expected O, but got Unknown //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Expected O, but got Unknown if (initialized) { return; } initialized = true; Instance = this; harmony.PatchAll(Assembly.GetExecutingAssembly()); Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } SkinwalkerLogger.Initialize("RugbugRedfern.SkinwalkerMod"); SkinwalkerLogger.Log("SKINWALKER MOD STARTING UP 2.0.7"); SkinwalkerConfig.InitConfig(); SceneManager.sceneLoaded += SkinwalkerNetworkManagerHandler.ClientConnectInitializer; GameObject val = new GameObject("Skinwalker Mod"); val.AddComponent<SkinwalkerModPersistent>(); ((Object)val).hideFlags = (HideFlags)61; Object.DontDestroyOnLoad((Object)(object)val); Logs.SetLogLevel((LogCategory)1, (LogLevel)4); Logs.SetLogLevel((LogCategory)3, (LogLevel)4); Logs.SetLogLevel((LogCategory)2, (LogLevel)4); GameObject val2 = new GameObject("Logo Manager"); val2.AddComponent<LogoManager>(); ((Object)val2).hideFlags = (HideFlags)61; Object.DontDestroyOnLoad((Object)(object)val2); } public void BindConfig<T>(ref ConfigEntry<T> config, string section, string key, T defaultValue, string description = "") { config = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, defaultValue, description); } } internal class SkinwalkerBehaviour : MonoBehaviour { private AudioSource audioSource; public const float PLAY_INTERVAL_MIN = 15f; public const float PLAY_INTERVAL_MAX = 40f; private const float MAX_DIST = 100f; private float nextTimeToPlayAudio; private EnemyAI ai; public void Initialize(EnemyAI ai) { this.ai = ai; audioSource = ai.creatureVoice; SetNextTime(); } private void Update() { if (Time.time > nextTimeToPlayAudio) { SetNextTime(); AttemptPlaySound(); } } private void AttemptPlaySound() { //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Expected O, but got Unknown //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) float num = -1f; if (Object.op_Implicit((Object)(object)ai) && !ai.isEnemyDead) { if (((Object)((Component)ai).gameObject).name == "DressGirl(Clone)") { DressGirlAI val = (DressGirlAI)ai; if ((Object)(object)val.hauntingPlayer != (Object)(object)StartOfRound.Instance.localPlayerController) { SkinwalkerLogger.Log(((Object)this).name + " played voice line no (not haunted) EnemyAI: " + (object)ai); return; } if (!val.staringInHaunt && !((EnemyAI)val).moveTowardsDestination) { SkinwalkerLogger.Log(((Object)this).name + " played voice line no (not visible) EnemyAI: " + (object)ai); return; } } Vector3 val2 = (StartOfRound.Instance.localPlayerController.isPlayerDead ? ((Component)StartOfRound.Instance.spectateCamera).transform.position : ((Component)StartOfRound.Instance.localPlayerController).transform.position); if ((Object)(object)StartOfRound.Instance == (Object)null || (Object)(object)StartOfRound.Instance.localPlayerController == (Object)null || (num = Vector3.Distance(val2, ((Component)this).transform.position)) < 100f) { AudioClip sample = SkinwalkerModPersistent.Instance.GetSample(); if (Object.op_Implicit((Object)(object)sample)) { SkinwalkerLogger.Log(((Object)this).name + " played voice line 1"); audioSource.PlayOneShot(sample); } else { SkinwalkerLogger.Log(((Object)this).name + " played voice line 0"); } } else { SkinwalkerLogger.Log(((Object)this).name + " played voice line no (too far away) " + num); } } else { SkinwalkerLogger.Log(((Object)this).name + " played voice line no (dead) EnemyAI: " + (object)ai); } } private void SetNextTime() { if (SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value <= 0f) { nextTimeToPlayAudio = Time.time + 100000000f; } else { nextTimeToPlayAudio = Time.time + Random.Range(15f, 40f) / SkinwalkerNetworkManager.Instance.VoiceLineFrequency.Value; } } private T CopyComponent<T>(T original, GameObject destination) where T : Component { Type type = ((object)original).GetType(); Component val = destination.AddComponent(type); FieldInfo[] fields = type.GetFields(); FieldInfo[] array = fields; foreach (FieldInfo fieldInfo in array) { fieldInfo.SetValue(val, fieldInfo.GetValue(original)); } return (T)(object)((val is T) ? val : null); } } internal class SkinwalkerConfig { public static ConfigEntry<bool> VoiceEnabled_BaboonHawk; public static ConfigEntry<bool> VoiceEnabled_Bracken; public static ConfigEntry<bool> VoiceEnabled_BunkerSpider; public static ConfigEntry<bool> VoiceEnabled_Centipede; public static ConfigEntry<bool> VoiceEnabled_CoilHead; public static ConfigEntry<bool> VoiceEnabled_EyelessDog; public static ConfigEntry<bool> VoiceEnabled_ForestGiant; public static ConfigEntry<bool> VoiceEnabled_GhostGirl; public static ConfigEntry<bool> VoiceEnabled_GiantWorm; public static ConfigEntry<bool> VoiceEnabled_HoardingBug; public static ConfigEntry<bool> VoiceEnabled_Hygrodere; public static ConfigEntry<bool> VoiceEnabled_Jester; public static ConfigEntry<bool> VoiceEnabled_Masked; public static ConfigEntry<bool> VoiceEnabled_Nutcracker; public static ConfigEntry<bool> VoiceEnabled_SporeLizard; public static ConfigEntry<bool> VoiceEnabled_Thumper; public static ConfigEntry<bool> VoiceEnabled_OtherEnemies; public static ConfigEntry<float> VoiceLineFrequency; public static void InitConfig() { PluginLoader.Instance.BindConfig(ref VoiceLineFrequency, "Voice Settings", "VoiceLineFrequency", 1f, "1 is the default, and voice lines will occur every " + 15f.ToString("0") + " to " + 40f.ToString("0") + " seconds per enemy. Setting this to 2 means they will occur twice as often, 0.5 means half as often, etc."); PluginLoader.Instance.BindConfig(ref VoiceEnabled_BaboonHawk, "Monster Voices", "Baboon Hawk", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Bracken, "Monster Voices", "Bracken", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_BunkerSpider, "Monster Voices", "Bunker Spider", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Centipede, "Monster Voices", "Centipede", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_CoilHead, "Monster Voices", "Coil Head", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_EyelessDog, "Monster Voices", "Eyeless Dog", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_ForestGiant, "Monster Voices", "Forest Giant", defaultValue: false); PluginLoader.Instance.BindConfig(ref VoiceEnabled_GhostGirl, "Monster Voices", "Ghost Girl", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_GiantWorm, "Monster Voices", "Giant Worm", defaultValue: false); PluginLoader.Instance.BindConfig(ref VoiceEnabled_HoardingBug, "Monster Voices", "Hoarding Bug", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Hygrodere, "Monster Voices", "Hygrodere", defaultValue: false); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Jester, "Monster Voices", "Jester", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Masked, "Monster Voices", "Masked", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Nutcracker, "Monster Voices", "Nutcracker", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_SporeLizard, "Monster Voices", "Spore Lizard", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_Thumper, "Monster Voices", "Thumper", defaultValue: true); PluginLoader.Instance.BindConfig(ref VoiceEnabled_OtherEnemies, "Monster Voices", "Other Enemies (Including Modded)", defaultValue: true); SkinwalkerLogger.Log("VoiceEnabled_BaboonHawk" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BaboonHawk.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Bracken" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Bracken.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_BunkerSpider" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_BunkerSpider.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Centipede" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Centipede.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_CoilHead" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_CoilHead.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_EyelessDog" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_EyelessDog.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_ForestGiant" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_ForestGiant.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_GhostGirl" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GhostGirl.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_GiantWorm" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_GiantWorm.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_HoardingBug" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_HoardingBug.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Hygrodere" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Hygrodere.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Jester" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Jester.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Masked" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Masked.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Nutcracker" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Nutcracker.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_SporeLizard" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_SporeLizard.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_Thumper" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_Thumper.Value}]"); SkinwalkerLogger.Log("VoiceEnabled_OtherEnemies" + $" VALUE LOADED FROM CONFIG: [{VoiceEnabled_OtherEnemies.Value}]"); SkinwalkerLogger.Log("VoiceLineFrequency" + $" VALUE LOADED FROM CONFIG: [{VoiceLineFrequency.Value}]"); } } internal static class SkinwalkerLogger { internal static ManualLogSource logSource; public static void Initialize(string modGUID) { logSource = Logger.CreateLogSource(modGUID); } public static void Log(object message) { logSource.LogInfo(message); } public static void LogError(object message) { logSource.LogError(message); } public static void LogWarning(object message) { logSource.LogWarning(message); } } public class SkinwalkerModPersistent : MonoBehaviour { private string audioFolder; private List<AudioClip> cachedAudio = new List<AudioClip>(); private float nextTimeToCheckFolder = 30f; private float nextTimeToCheckEnemies = 30f; private const float folderScanInterval = 8f; private const float enemyScanInterval = 5f; public static SkinwalkerModPersistent Instance { get; private set; } private void Awake() { //IL_000e: Unknown result type (might be due to invalid IL or missing references) Instance = this; ((Component)this).transform.position = Vector3.zero; SkinwalkerLogger.Log("Skinwalker Mod Object Initialized"); audioFolder = Path.Combine(Application.dataPath, "..", "Dissonance_Diagnostics"); EnableRecording(); if (!Directory.Exists(audioFolder)) { Directory.CreateDirectory(audioFolder); } } private void Start() { try { if (Directory.Exists(audioFolder)) { Directory.Delete(audioFolder, recursive: true); } } catch (Exception message) { SkinwalkerLogger.Log(message); } } private void OnApplicationQuit() { DisableRecording(); } private void EnableRecording() { DebugSettings.Instance.EnablePlaybackDiagnostics = true; DebugSettings.Instance.RecordFinalAudio = true; } private void Update() { if (Time.realtimeSinceStartup > nextTimeToCheckFolder) { nextTimeToCheckFolder = Time.realtimeSinceStartup + 8f; if (!Directory.Exists(audioFolder)) { SkinwalkerLogger.Log("Audio folder not present. Don't worry about it, it will be created automatically when you play with friends. (" + audioFolder + ")"); return; } string[] files = Directory.GetFiles(audioFolder); SkinwalkerLogger.Log($"Got audio file paths ({files.Length})"); string[] array = files; foreach (string path in array) { ((MonoBehaviour)this).StartCoroutine(LoadWavFile(path, delegate(AudioClip audioClip) { cachedAudio.Add(audioClip); })); } } if (!(Time.realtimeSinceStartup > nextTimeToCheckEnemies)) { return; } nextTimeToCheckEnemies = Time.realtimeSinceStartup + 5f; EnemyAI[] array2 = Object.FindObjectsOfType<EnemyAI>(true); EnemyAI[] array3 = array2; SkinwalkerBehaviour skinwalkerBehaviour = default(SkinwalkerBehaviour); foreach (EnemyAI val in array3) { SkinwalkerLogger.Log("IsEnemyEnabled " + ((Object)val).name + " " + IsEnemyEnabled(val)); if (IsEnemyEnabled(val) && !((Component)val).TryGetComponent<SkinwalkerBehaviour>(ref skinwalkerBehaviour)) { ((Component)val).gameObject.AddComponent<SkinwalkerBehaviour>().Initialize(val); } } } private bool IsEnemyEnabled(EnemyAI enemy) { if ((Object)(object)enemy == (Object)null) { return false; } return ((Object)((Component)enemy).gameObject).name switch { "MaskedPlayerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Masked.Value, "NutcrackerEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Nutcracker.Value, "BaboonHawkEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BaboonHawk.Value, "Flowerman(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Bracken.Value, "SandSpider(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_BunkerSpider.Value, "RedLocustBees(Clone)" => false, "Centipede(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Centipede.Value, "SpringMan(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_CoilHead.Value, "MouthDog(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_EyelessDog.Value, "ForestGiant(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_ForestGiant.Value, "DressGirl(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GhostGirl.Value, "SandWorm(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_GiantWorm.Value, "HoarderBug(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_HoardingBug.Value, "Blob(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Hygrodere.Value, "JesterEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Jester.Value, "PufferEnemy(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_SporeLizard.Value, "Crawler(Clone)" => SkinwalkerNetworkManager.Instance.VoiceEnabled_Thumper.Value, "DocileLocustBees(Clone)" => false, "DoublewingedBird(Clone)" => false, _ => SkinwalkerNetworkManager.Instance.VoiceEnabled_OtherEnemies.Value, }; } internal IEnumerator LoadWavFile(string path, Action<AudioClip> callback) { UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20); try { yield return www.SendWebRequest(); if ((int)www.result == 1) { SkinwalkerLogger.Log("Loaded clip from path " + path); AudioClip audioClip = DownloadHandlerAudioClip.GetContent(www); if (audioClip.length > 0.9f) { callback(audioClip); } try { File.Delete(path); } catch (Exception e) { SkinwalkerLogger.LogWarning(e); } } } finally { ((IDisposable)www)?.Dispose(); } } private void DisableRecording() { DebugSettings.Instance.EnablePlaybackDiagnostics = false; DebugSettings.Instance.RecordFinalAudio = false; if (Directory.Exists(audioFolder)) { Directory.Delete(audioFolder, recursive: true); } } public AudioClip GetSample() { while (cachedAudio.Count > 200) { cachedAudio.RemoveAt(Random.Range(0, cachedAudio.Count)); } if (cachedAudio.Count > 0) { int index = Random.Range(0, cachedAudio.Count - 1); AudioClip result = cachedAudio[index]; cachedAudio.RemoveAt(index); return result; } return null; } public void ClearCache() { cachedAudio.Clear(); } } internal static class SkinwalkerNetworkManagerHandler { internal static void ClientConnectInitializer(Scene sceneName, LoadSceneMode sceneEnum) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Expected O, but got Unknown if (((Scene)(ref sceneName)).name == "SampleSceneRelay") { GameObject val = new GameObject("SkinwalkerNetworkManager"); val.AddComponent<NetworkObject>(); val.AddComponent<SkinwalkerNetworkManager>(); Debug.Log((object)"Initialized SkinwalkerNetworkManager"); } } } internal class SkinwalkerNetworkManager : NetworkBehaviour { public NetworkVariable<bool> VoiceEnabled_BaboonHawk = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Bracken = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_BunkerSpider = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Centipede = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_CoilHead = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_EyelessDog = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_ForestGiant = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_GhostGirl = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_GiantWorm = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_HoardingBug = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Hygrodere = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Jester = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Masked = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Nutcracker = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_SporeLizard = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_Thumper = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<bool> VoiceEnabled_OtherEnemies = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public NetworkVariable<float> VoiceLineFrequency = new NetworkVariable<float>(1f, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public static SkinwalkerNetworkManager Instance { get; private set; } private void Awake() { Instance = this; if (GameNetworkManager.Instance.isHostingGame) { VoiceEnabled_BaboonHawk.Value = SkinwalkerConfig.VoiceEnabled_BaboonHawk.Value; VoiceEnabled_Bracken.Value = SkinwalkerConfig.VoiceEnabled_Bracken.Value; VoiceEnabled_BunkerSpider.Value = SkinwalkerConfig.VoiceEnabled_BunkerSpider.Value; VoiceEnabled_Centipede.Value = SkinwalkerConfig.VoiceEnabled_Centipede.Value; VoiceEnabled_CoilHead.Value = SkinwalkerConfig.VoiceEnabled_CoilHead.Value; VoiceEnabled_EyelessDog.Value = SkinwalkerConfig.VoiceEnabled_EyelessDog.Value; VoiceEnabled_ForestGiant.Value = SkinwalkerConfig.VoiceEnabled_ForestGiant.Value; VoiceEnabled_GhostGirl.Value = SkinwalkerConfig.VoiceEnabled_GhostGirl.Value; VoiceEnabled_GiantWorm.Value = SkinwalkerConfig.VoiceEnabled_GiantWorm.Value; VoiceEnabled_HoardingBug.Value = SkinwalkerConfig.VoiceEnabled_HoardingBug.Value; VoiceEnabled_Hygrodere.Value = SkinwalkerConfig.VoiceEnabled_Hygrodere.Value; VoiceEnabled_Jester.Value = SkinwalkerConfig.VoiceEnabled_Jester.Value; VoiceEnabled_Masked.Value = SkinwalkerConfig.VoiceEnabled_Masked.Value; VoiceEnabled_Nutcracker.Value = SkinwalkerConfig.VoiceEnabled_Nutcracker.Value; VoiceEnabled_SporeLizard.Value = SkinwalkerConfig.VoiceEnabled_SporeLizard.Value; VoiceEnabled_Thumper.Value = SkinwalkerConfig.VoiceEnabled_Thumper.Value; VoiceEnabled_OtherEnemies.Value = SkinwalkerConfig.VoiceEnabled_OtherEnemies.Value; VoiceLineFrequency.Value = SkinwalkerConfig.VoiceLineFrequency.Value; SkinwalkerLogger.Log("HOST SENDING CONFIG TO CLIENTS"); } SkinwalkerLogger.Log("SkinwalkerNetworkManager Awake"); } public override void OnDestroy() { ((NetworkBehaviour)this).OnDestroy(); SkinwalkerLogger.Log("SkinwalkerNetworkManager OnDestroy"); SkinwalkerModPersistent.Instance?.ClearCache(); } protected override void __initializeVariables() { if (VoiceEnabled_BaboonHawk == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BaboonHawk cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_BaboonHawk).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk, "VoiceEnabled_BaboonHawk"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BaboonHawk); if (VoiceEnabled_Bracken == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Bracken cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Bracken).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Bracken, "VoiceEnabled_Bracken"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Bracken); if (VoiceEnabled_BunkerSpider == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_BunkerSpider cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_BunkerSpider).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider, "VoiceEnabled_BunkerSpider"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_BunkerSpider); if (VoiceEnabled_Centipede == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Centipede cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Centipede).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Centipede, "VoiceEnabled_Centipede"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Centipede); if (VoiceEnabled_CoilHead == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_CoilHead cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_CoilHead).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_CoilHead, "VoiceEnabled_CoilHead"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_CoilHead); if (VoiceEnabled_EyelessDog == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_EyelessDog cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_EyelessDog).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_EyelessDog, "VoiceEnabled_EyelessDog"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_EyelessDog); if (VoiceEnabled_ForestGiant == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_ForestGiant cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_ForestGiant).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_ForestGiant, "VoiceEnabled_ForestGiant"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_ForestGiant); if (VoiceEnabled_GhostGirl == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GhostGirl cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_GhostGirl).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GhostGirl, "VoiceEnabled_GhostGirl"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GhostGirl); if (VoiceEnabled_GiantWorm == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_GiantWorm cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_GiantWorm).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_GiantWorm, "VoiceEnabled_GiantWorm"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_GiantWorm); if (VoiceEnabled_HoardingBug == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_HoardingBug cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_HoardingBug).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_HoardingBug, "VoiceEnabled_HoardingBug"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_HoardingBug); if (VoiceEnabled_Hygrodere == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Hygrodere cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Hygrodere).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Hygrodere, "VoiceEnabled_Hygrodere"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Hygrodere); if (VoiceEnabled_Jester == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Jester cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Jester).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Jester, "VoiceEnabled_Jester"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Jester); if (VoiceEnabled_Masked == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Masked cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Masked).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Masked, "VoiceEnabled_Masked"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Masked); if (VoiceEnabled_Nutcracker == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Nutcracker cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Nutcracker).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Nutcracker, "VoiceEnabled_Nutcracker"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Nutcracker); if (VoiceEnabled_SporeLizard == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_SporeLizard cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_SporeLizard).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_SporeLizard, "VoiceEnabled_SporeLizard"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_SporeLizard); if (VoiceEnabled_Thumper == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_Thumper cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_Thumper).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_Thumper, "VoiceEnabled_Thumper"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_Thumper); if (VoiceEnabled_OtherEnemies == null) { throw new Exception("SkinwalkerNetworkManager.VoiceEnabled_OtherEnemies cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceEnabled_OtherEnemies).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceEnabled_OtherEnemies, "VoiceEnabled_OtherEnemies"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceEnabled_OtherEnemies); if (VoiceLineFrequency == null) { throw new Exception("SkinwalkerNetworkManager.VoiceLineFrequency cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)VoiceLineFrequency).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)VoiceLineFrequency, "VoiceLineFrequency"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)VoiceLineFrequency); ((NetworkBehaviour)this).__initializeVariables(); } protected internal override string __getTypeName() { return "SkinwalkerNetworkManager"; } } } namespace SkinwalkerMod.Properties { [GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [DebuggerNonUserCode] [CompilerGenerated] internal class Resources { private static ResourceManager resourceMan; private static CultureInfo resourceCulture; [EditorBrowsable(EditorBrowsableState.Advanced)] internal static ResourceManager ResourceManager { get { if (resourceMan == null) { ResourceManager resourceManager = new ResourceManager("SkinwalkerMod.Properties.Resources", typeof(Resources).Assembly); resourceMan = resourceManager; } return resourceMan; } } [EditorBrowsable(EditorBrowsableState.Advanced)] internal static CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } internal static byte[] logos { get { object @object = ResourceManager.GetObject("logos", resourceCulture); return (byte[])@object; } } internal Resources() { } } }
BepInEx/plugins/SerasSquad-Axel_Metal_Bar/LethalClunk/LethalClunk.dll
Decompiled 10 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Threading.Tasks; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LethalClunk")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Mod to replace the Large Axle drop sound with the metal bar meme sound")] [assembly: AssemblyFileVersion("1.1.1.0")] [assembly: AssemblyInformationalVersion("1.1.1+32ab32b67da71ea7b44296192ba03dfcf26f159a")] [assembly: AssemblyProduct("LethalClunk")] [assembly: AssemblyTitle("LethalClunk")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } public static class ExtensionMethods { public static TaskAwaiter GetAwaiter(this AsyncOperation asyncOp) { TaskCompletionSource<object?> tcs = new TaskCompletionSource<object>(); asyncOp.completed += delegate { tcs.SetResult(null); }; return ((Task)tcs.Task).GetAwaiter(); } } namespace LethalClunk { [BepInPlugin("LethalClunk", "LethalClunk", "1.1.1")] [BepInProcess("Lethal Company.exe")] public class Plugin : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("LethalClunk"); private readonly ManualLogSource logger; public Plugin() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown logger = Logger.CreateLogSource("LethalClunk"); } public void Awake() { harmony.PatchAll(); logger.LogInfo((object)"Plugin LethalClunk is loaded!"); } } public static class PluginInfo { public const string PLUGIN_GUID = "LethalClunk"; public const string PLUGIN_NAME = "LethalClunk"; public const string PLUGIN_VERSION = "1.1.1"; } } namespace LethalClunk.Patches { [HarmonyPatch(typeof(GrabbableObject))] internal class LethalClunkPatch { private static ManualLogSource logger = Logger.CreateLogSource("LethalClunk"); [HarmonyPatch("Start")] [HarmonyPostfix] private static async void ReplaceLargeAxleSFX(GrabbableObject __instance) { Item item = __instance.itemProperties; AudioClip audioClip = await LoadAudioClip("metal_bar.wav"); if (item.itemName == "Large axle") { logger.LogInfo((object)"Large Axle Spawned"); if ((Object)(object)audioClip != (Object)null) { item.dropSFX = audioClip; } } } private static async Task<AudioClip?> LoadAudioClip(string clipName) { string fullPath = GetAssemblyFullPath(clipName); UnityWebRequest audioClipReq = UnityWebRequestMultimedia.GetAudioClip(fullPath, (AudioType)20); await (AsyncOperation)(object)audioClipReq.SendWebRequest(); if (audioClipReq.error != null) { logger.LogError((object)audioClipReq.error); logger.LogError((object)"Failed to load audio clip for LethalClunk, sound will not be replaced"); return null; } AudioClip audioClip = DownloadHandlerAudioClip.GetContent(audioClipReq); ((Object)audioClip).name = Path.GetFileName(fullPath); return audioClip; } private static string GetAssemblyFullPath(string? additionalPath) { string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); string path = ((additionalPath != null) ? Path.Combine(directoryName, ".\\" + additionalPath) : directoryName); return Path.GetFullPath(path); } } }
BepInEx/plugins/Sligili-More_Emotes/MoreEmotes1.3.3.dll
Decompiled 10 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using GameNetcodeStuff; using HarmonyLib; using MoreEmotes.Patch; using MoreEmotes.Scripts; using RuntimeNetcodeRPCValidator; using TMPro; using Tools; using Unity.Netcode; using UnityEngine; using UnityEngine.Animations.Rigging; using UnityEngine.Events; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; using UnityEngine.InputSystem.Utilities; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("FuckYouMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("FuckYouMod")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("5ecc2bf2-af12-4e83-a6f1-cf2eacbf3060")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace Tools { public class Ref { public static object GetInstanceField(Type type, object instance, string fieldName) { BindingFlags bindingAttr = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic; FieldInfo field = type.GetField(fieldName, bindingAttr); return field.GetValue(instance); } public static object Method(object instance, string methodName, params object[] args) { MethodInfo method = instance.GetType().GetMethod(methodName, BindingFlags.Instance | BindingFlags.NonPublic); if (method != null) { return method.Invoke(instance, args); } return null; } } public class D : MonoBehaviour { public static bool Debug; public static void L(string msg) { if (Debug) { Debug.Log((object)msg); } } public static void W(string msg) { if (Debug) { Debug.LogWarning((object)msg); } } } } namespace MoreEmotes { [BepInPlugin("MoreEmotes", "MoreEmotes-Sligili", "1.3.3")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class MoreEmotesInitialization : BaseUnityPlugin { private Harmony _harmony; private NetcodeValidator netcodeValidator; private ConfigEntry<string> config_KeyWheel; private ConfigEntry<string> config_KeyWheel_c; private ConfigEntry<bool> config_InventoryCheck; private ConfigEntry<bool> config_UseConfigFile; private ConfigEntry<string> config_KeyEmote3; private ConfigEntry<string> config_KeyEmote4; private ConfigEntry<string> config_KeyEmote5; private ConfigEntry<string> config_KeyEmote6; private ConfigEntry<string> config_KeyEmote7; private ConfigEntry<string> config_KeyEmote8; private ConfigEntry<string> config_KeyEmote9; private ConfigEntry<string> config_KeyEmote10; private void Awake() { //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"MoreEmotes loaded"); LoadAssetBundles(); LoadAssets(); ConfigFile(); SearchForIncompatibleMods(); _harmony = new Harmony("MoreEmotes"); _harmony.PatchAll(typeof(EmotePatch)); netcodeValidator = new NetcodeValidator("MoreEmotes"); netcodeValidator.PatchAll(); netcodeValidator.BindToPreExistingObjectByBehaviour<SignEmoteText, PlayerControllerB>(); netcodeValidator.BindToPreExistingObjectByBehaviour<SyncAnimatorToOthers, PlayerControllerB>(); } private void LoadAssetBundles() { string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animationsbundle"); string text2 = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "MoreEmotes/animatorbundle"); try { EmotePatch.AnimationsBundle = AssetBundle.LoadFromFile(text); EmotePatch.AnimatorBundle = AssetBundle.LoadFromFile(text2); } catch (Exception ex) { ((BaseUnityPlugin)this).Logger.LogError((object)("Failed to load AssetBundles. Make sure \"animatorsbundle\" and \"animationsbundle\" are inside the MoreEmotes folder.\nError: " + ex.Message)); } } private void LoadAssets() { string path = "Assets/MoreEmotes"; EmotePatch.local = EmotePatch.AnimatorBundle.LoadAsset<RuntimeAnimatorController>(Path.Combine(path, "NEWmetarig.controller")); EmotePatch.others = EmotePatch.AnimatorBundle.LoadAsset<RuntimeAnimatorController>(Path.Combine(path, "NEWmetarigOtherPlayers.controller")); MoreEmotesEvents.ClapSounds[0] = EmotePatch.AnimationsBundle.LoadAsset<AudioClip>(Path.Combine(path, "SingleClapEmote1.wav")); MoreEmotesEvents.ClapSounds[1] = EmotePatch.AnimationsBundle.LoadAsset<AudioClip>(Path.Combine(path, "SingleClapEmote2.wav")); EmotePatch.SettingsPrefab = EmotePatch.AnimationsBundle.LoadAsset<GameObject>(Path.Combine(path, "Resources/MoreEmotesPanel.prefab")); EmotePatch.ButtonPrefab = EmotePatch.AnimationsBundle.LoadAsset<GameObject>(Path.Combine(path, "Resources/MoreEmotesButton.prefab")); EmotePatch.LegsPrefab = EmotePatch.AnimationsBundle.LoadAsset<GameObject>(Path.Combine(path, "Resources/plegs.prefab")); EmotePatch.SignPrefab = EmotePatch.AnimationsBundle.LoadAsset<GameObject>(Path.Combine(path, "Resources/Sign.prefab")); EmotePatch.SignUIPrefab = EmotePatch.AnimationsBundle.LoadAsset<GameObject>(Path.Combine(path, "Resources/SignTextUI.prefab")); EmotePatch.WheelPrefab = EmotePatch.AnimationsBundle.LoadAsset<GameObject>("Assets/MoreEmotes/Resources/MoreEmotesMenu.prefab"); } private void ConfigFile() { EmotePatch.ConfigFile_Keybinds = new string[32]; config_KeyWheel = ((BaseUnityPlugin)this).Config.Bind<string>("EMOTE WHEEL", "Key", "v", (ConfigDescription)null); EmotePatch.ConfigFile_WheelKeybind = config_KeyWheel.Value; config_KeyWheel_c = ((BaseUnityPlugin)this).Config.Bind<string>("EMOTE WHEEL (Controller)", "Key", "leftshoulder", (ConfigDescription)null); EmotePatch.ConfigFile_WheelKeybind_controller = config_KeyWheel_c.Value; config_InventoryCheck = ((BaseUnityPlugin)this).Config.Bind<bool>("OTHERS", "InventoryCheck", true, "Prevents some emotes from performing while holding any item/scrap"); EmotePatch.ConfigFile_InventoryCheck = config_InventoryCheck.Value; config_UseConfigFile = ((BaseUnityPlugin)this).Config.Bind<bool>("OTHERS", "ConfigFile", false, "Ignores all in-game saved settings and instead uses the config file"); EmotePatch.UseConfigFile = config_UseConfigFile.Value; config_KeyEmote3 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Middle Finger", "3", (ConfigDescription)null); EmotePatch.ConfigFile_Keybinds[2] = config_KeyEmote3.Value.Replace(" ", ""); config_KeyEmote4 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "The Griddy", "6", (ConfigDescription)null); EmotePatch.ConfigFile_Keybinds[5] = config_KeyEmote4.Value.Replace(" ", ""); config_KeyEmote5 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Shy", "5", (ConfigDescription)null); EmotePatch.ConfigFile_Keybinds[4] = config_KeyEmote5.Value.Replace(" ", ""); config_KeyEmote6 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Clap", "4", (ConfigDescription)null); EmotePatch.ConfigFile_Keybinds[3] = config_KeyEmote6.Value.Replace(" ", ""); config_KeyEmote7 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Twerk", "7", (ConfigDescription)null); EmotePatch.ConfigFile_Keybinds[6] = config_KeyEmote7.Value.Replace(" ", ""); config_KeyEmote8 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Salute", "8", (ConfigDescription)null); EmotePatch.ConfigFile_Keybinds[7] = config_KeyEmote8.Value.Replace(" ", ""); config_KeyEmote9 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Prisyadka", "9", (ConfigDescription)null); EmotePatch.ConfigFile_Keybinds[8] = config_KeyEmote9.Value.Replace(" ", ""); config_KeyEmote10 = ((BaseUnityPlugin)this).Config.Bind<string>("QUICK EMOTES", "Sign", "0", (ConfigDescription)null); EmotePatch.ConfigFile_Keybinds[9] = config_KeyEmote10.Value.Replace(" ", ""); } private void SearchForIncompatibleMods() { foreach (KeyValuePair<string, PluginInfo> pluginInfo in Chainloader.PluginInfos) { BepInPlugin metadata = pluginInfo.Value.Metadata; if (metadata.GUID.Equals("com.malco.lethalcompany.moreshipupgrades", StringComparison.OrdinalIgnoreCase) || metadata.GUID.Equals("Stoneman.LethalProgression", StringComparison.OrdinalIgnoreCase)) { EmotePatch.IncompatibleStuff = true; break; } } } } public static class PluginInfo { public const string GUID = "MoreEmotes"; public const string NAME = "MoreEmotes-Sligili"; public const string VER = "1.3.3"; } } namespace MoreEmotes.Patch { public enum Emotes { D_Sign = 1010, D_Clap = 1004, D_Middle_Finger = 1003, Dance = 1, Point = 2, Middle_Finger = 3, Clap = 4, Shy = 5, The_Griddy = 6, Twerk = 7, Salute = 8, Prisyadka = 9, Sign = 10 } public class EmotePatch { public static AssetBundle AnimationsBundle; public static AssetBundle AnimatorBundle; public static RuntimeAnimatorController local; public static RuntimeAnimatorController others; public static bool UseConfigFile; public static string[] ConfigFile_Keybinds; public static string ConfigFile_WheelKeybind; public static string ConfigFile_WheelKeybind_controller; public static bool ConfigFile_InventoryCheck; public static string EmoteWheelKeyboard; public static string EmoteWheelController; public static bool IncompatibleStuff; private static int s_currentEmoteID = 0; private static float s_defaultPlayerSpeed; private static bool[] s_wasPerformingEmote = new bool[32]; public static bool IsEmoteWheelOpen; private static bool s_isPlayerFirstFrame; private static bool s_isFirstTimeOnMenu; private static bool s_isPlayerSpawning; public const int AlternateEmoteIDOffset = 1000; private static int[] s_doubleEmotesIDS = new int[2] { 3, 4 }; public static bool LocalArmsSeparatedFromCamera; private static Transform s_freeArmsTarget; private static Transform s_lockedArmsTarget; private static CallbackContext emptyContext; public static GameObject ButtonPrefab; public static GameObject SettingsPrefab; public static GameObject LegsPrefab; public static GameObject SignPrefab; public static GameObject SignUIPrefab; public static GameObject WheelPrefab; private static GameObject s_localPlayerLevelBadge; private static GameObject s_localPlayerBetaBadge; private static Transform s_legsMesh; private static EmoteWheel s_selectionWheel; private static SignUI s_customSignInputField; private static SyncAnimatorToOthers s_syncAnimator; private static int _AlternateEmoteIDOffset => 1000; private static void InstantiateSettingsMenu(Transform container) { RebindButton.ConfigFile_Keybinds = ConfigFile_Keybinds; if (!PlayerPrefs.HasKey("InvCheck") || UseConfigFile) { PlayerPrefs.SetInt("InvCheck", ConfigFile_InventoryCheck ? 1 : 0); } ToggleButton.s_InventoryCheck = (UseConfigFile ? ConfigFile_InventoryCheck : (PlayerPrefs.GetInt("InvCheck") == 1)); SetupUI.UseConfigFile = UseConfigFile; SetupUI.InventoryCheck = ToggleButton.s_InventoryCheck; GameObject gameObject = ((Component)((Component)container).transform.Find("SettingsPanel")).gameObject; Object.Instantiate<GameObject>(ButtonPrefab, gameObject.transform).transform.SetSiblingIndex(7); Object.Instantiate<GameObject>(SettingsPrefab, gameObject.transform); gameObject.AddComponent<SetupUI>(); } private static void CheckEmoteInput(string keyBind, bool needsEmptyHands, int emoteID, PlayerControllerB player) { //IL_00b0: Unknown result type (might be due to invalid IL or missing references) Emotes emotes = (Emotes)emoteID; string text = emotes.ToString(); bool flag; if (UseConfigFile) { flag = ConfigFile_InventoryCheck; keyBind = ConfigFile_Keybinds[emoteID - 1]; } else { flag = PlayerPrefs.GetInt("InvCheck") == 1; if (PlayerPrefs.HasKey(text)) { keyBind = PlayerPrefs.GetString(text); } else { PlayerPrefs.SetString(text, keyBind); } } if (!keyBind.Equals(string.Empty) && InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keyBind], 0f) && (!player.isHoldingObject || !needsEmptyHands || !flag)) { player.PerformEmote(emptyContext, emoteID); } } private static void CheckWheelInput(string keybind, string controller, PlayerControllerB player) { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_01b9: Unknown result type (might be due to invalid IL or missing references) //IL_01d9: Unknown result type (might be due to invalid IL or missing references) bool flag = false; bool flag2 = false; if (Gamepad.all.Count != 0 && !controller.Equals(string.Empty)) { flag = InputControlExtensions.IsPressed(((InputControl)Gamepad.current)[controller], 0f); } if (keybind != string.Empty) { flag2 = InputControlExtensions.IsPressed(((InputControl)Keyboard.current)[keybind], 0f) && !((ButtonControl)Keyboard.current[(Key)55]).wasPressedThisFrame; } bool flag3 = flag || flag2; if (flag3 && !IsEmoteWheelOpen && !player.isPlayerDead && !player.inTerminalMenu && !player.quickMenuManager.isMenuOpen && !player.isTypingChat && !s_customSignInputField.IsSignUIOpen) { IsEmoteWheelOpen = true; Cursor.visible = true; Cursor.lockState = (CursorLockMode)2; ((Component)s_selectionWheel).gameObject.SetActive(IsEmoteWheelOpen); player.disableLookInput = true; } else { if (!IsEmoteWheelOpen || (flag3 && !player.quickMenuManager.isMenuOpen && !player.isTypingChat && !s_customSignInputField.IsSignUIOpen)) { return; } int selectedEmoteID = s_selectionWheel.SelectedEmoteID; if (!player.quickMenuManager.isMenuOpen && !s_customSignInputField.IsSignUIOpen) { Cursor.visible = false; Cursor.lockState = (CursorLockMode)1; } if (!player.isPlayerDead && !player.quickMenuManager.isMenuOpen) { if (selectedEmoteID <= 3 || selectedEmoteID == 6 || !ConfigFile_InventoryCheck) { player.PerformEmote(emptyContext, selectedEmoteID); } else if (!player.isHoldingObject) { player.PerformEmote(emptyContext, selectedEmoteID); } } if (!s_customSignInputField.IsSignUIOpen) { player.disableLookInput = false; } IsEmoteWheelOpen = false; ((Component)s_selectionWheel).gameObject.SetActive(IsEmoteWheelOpen); } } private static void OnFirstLocalPlayerFrameWithNewAnimator(PlayerControllerB player) { s_isPlayerFirstFrame = false; TurnControllerIntoAnOverrideController(player.playerBodyAnimator.runtimeAnimatorController); s_syncAnimator = ((Component)player).GetComponent<SyncAnimatorToOthers>(); s_customSignInputField.Player = player; s_freeArmsTarget = Object.Instantiate<Transform>(player.localArmsRotationTarget, player.localArmsRotationTarget.parent.parent); s_lockedArmsTarget = player.localArmsRotationTarget; Transform val = ((Component)player).transform.Find("ScavengerModel").Find("metarig").Find("spine") .Find("spine.001") .Find("spine.002") .Find("spine.003"); s_localPlayerLevelBadge = ((Component)val.Find("LevelSticker")).gameObject; s_localPlayerBetaBadge = ((Component)val.Find("BetaBadge")).gameObject; player.SpawnPlayerAnimation(); } private static void SpawnSign(PlayerControllerB player) { //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(SignPrefab, ((Component)((Component)((Component)player).transform.Find("ScavengerModel")).transform.Find("metarig")).transform); val.transform.SetSiblingIndex(6); ((Object)val).name = "Sign"; val.transform.localPosition = new Vector3(0.029f, -0.45f, 1.3217f); val.transform.localRotation = Quaternion.Euler(65.556f, 180f, 180f); } private static void SpawnLegs(PlayerControllerB player) { //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(LegsPrefab, ((Component)((Component)player.playerBodyAnimator).transform.parent).transform); s_legsMesh = val.transform.Find("Mesh"); ((Component)s_legsMesh).transform.parent = ((Component)player.playerBodyAnimator).transform.parent; ((Object)s_legsMesh).name = "LEGS"; GameObject gameObject = ((Component)val.transform.Find("Armature")).gameObject; gameObject.transform.parent = ((Component)player.playerBodyAnimator).transform; ((Object)gameObject).name = "FistPersonLegs"; gameObject.transform.position = new Vector3(0f, 0.197f, 0f); gameObject.transform.localScale = new Vector3(13.99568f, 13.99568f, 13.99568f); Object.Destroy((Object)(object)val); } private static void ResetIKWeights(PlayerControllerB player) { Transform val = ((Component)player.playerBodyAnimator).transform.Find("Rig 1"); ChainIKConstraint component = ((Component)val.Find("RightArm")).GetComponent<ChainIKConstraint>(); ChainIKConstraint component2 = ((Component)val.Find("LeftArm")).GetComponent<ChainIKConstraint>(); TwoBoneIKConstraint component3 = ((Component)val.Find("RightLeg")).GetComponent<TwoBoneIKConstraint>(); TwoBoneIKConstraint component4 = ((Component)val.Find("LeftLeg")).GetComponent<TwoBoneIKConstraint>(); Transform val2 = ((Component)player.playerBodyAnimator).transform.Find("ScavengerModelArmsOnly").Find("metarig").Find("spine.003") .Find("RigArms"); ChainIKConstraint component5 = ((Component)val2.Find("RightArm")).GetComponent<ChainIKConstraint>(); ChainIKConstraint component6 = ((Component)val2.Find("LeftArm")).GetComponent<ChainIKConstraint>(); ((RigConstraint<ChainIKConstraintJob, ChainIKConstraintData, ChainIKConstraintJobBinder<ChainIKConstraintData>>)(object)component).weight = 1f; ((RigConstraint<ChainIKConstraintJob, ChainIKConstraintData, ChainIKConstraintJobBinder<ChainIKConstraintData>>)(object)component2).weight = 1f; ((RigConstraint<ChainIKConstraintJob, ChainIKConstraintData, ChainIKConstraintJobBinder<ChainIKConstraintData>>)(object)component).weight = 1f; ((RigConstraint<TwoBoneIKConstraintJob, TwoBoneIKConstraintData, TwoBoneIKConstraintJobBinder<TwoBoneIKConstraintData>>)(object)component4).weight = 1f; ((RigConstraint<ChainIKConstraintJob, ChainIKConstraintData, ChainIKConstraintJobBinder<ChainIKConstraintData>>)(object)component5).weight = 1f; ((RigConstraint<ChainIKConstraintJob, ChainIKConstraintData, ChainIKConstraintJobBinder<ChainIKConstraintData>>)(object)component6).weight = 1f; } private static void UpdateLegsMaterial(PlayerControllerB player) { ((Renderer)((Component)s_legsMesh).GetComponent<SkinnedMeshRenderer>()).material = ((Renderer)((Component)((Component)((Component)player.playerBodyAnimator).transform.parent).transform.Find("LOD1")).gameObject.GetComponent<SkinnedMeshRenderer>()).material; } private static void TogglePlayerBadges(bool enabled) { if ((Object)(object)s_localPlayerBetaBadge != (Object)null) { ((Renderer)s_localPlayerBetaBadge.GetComponent<MeshRenderer>()).enabled = enabled; } if ((Object)(object)s_localPlayerLevelBadge != (Object)null) { ((Renderer)s_localPlayerLevelBadge.GetComponent<MeshRenderer>()).enabled = enabled; } else { Debug.LogError((object)"[MoreEmotes-Sligili] Couldn't find the level badge"); } } private static bool CheckIfTooManyEmotesIsPlaying(PlayerControllerB player) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Animator playerBodyAnimator = player.playerBodyAnimator; AnimatorStateInfo currentAnimatorStateInfo = playerBodyAnimator.GetCurrentAnimatorStateInfo(1); return ((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName("Dance1") && player.performingEmote && GetAnimatorEmoteClipName(playerBodyAnimator) != "Dance1"; } private static string GetAnimatorEmoteClipName(Animator animator) { AnimatorClipInfo[] currentAnimatorClipInfo = animator.GetCurrentAnimatorClipInfo(1); return ((Object)((AnimatorClipInfo)(ref currentAnimatorClipInfo[0])).clip).name; } private static void TurnControllerIntoAnOverrideController(RuntimeAnimatorController controller) { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (!(controller is AnimatorOverrideController)) { controller = (RuntimeAnimatorController)new AnimatorOverrideController(controller); } } public static void UpdateWheelKeybinds() { if (UseConfigFile) { EmoteWheelKeyboard = ConfigFile_WheelKeybind; EmoteWheelController = ConfigFile_WheelKeybind_controller; return; } if (!PlayerPrefs.HasKey("Emote_Wheel_c")) { PlayerPrefs.SetString("Emote_Wheel_c", ConfigFile_WheelKeybind_controller); } EmoteWheelController = PlayerPrefs.GetString("Emote_Wheel_c"); if (!PlayerPrefs.HasKey("Emote_Wheel")) { PlayerPrefs.SetString("Emote_Wheel", ConfigFile_WheelKeybind); } EmoteWheelKeyboard = PlayerPrefs.GetString("Emote_Wheel"); if (!PlayerPrefs.HasKey("InvCheck")) { PlayerPrefs.SetInt("InvCheck", ConfigFile_InventoryCheck ? 1 : 0); } ConfigFile_InventoryCheck = PlayerPrefs.GetInt("InvCheck") == 1; } [HarmonyPatch(typeof(MenuManager), "Start")] [HarmonyPostfix] private static void MenuStart(MenuManager __instance) { D.Debug = true; try { InstantiateSettingsMenu(((Component)((Component)__instance).transform.parent).transform.Find("MenuContainer")); } catch (Exception ex) { if (!s_isFirstTimeOnMenu) { s_isFirstTimeOnMenu = true; } else { Debug.LogError((object)(ex.Message + "\n[MoreEmotes-Sligili] Couldn't find MenuContainer")); } } } [HarmonyPatch(typeof(RoundManager), "Awake")] [HarmonyPostfix] private static void AwakePost(RoundManager __instance) { if (!PlayerPrefs.HasKey("InvCheck")) { PlayerPrefs.SetInt("InvCheck", ConfigFile_InventoryCheck ? 1 : 0); } UpdateWheelKeybinds(); GameObject gameObject = ((Component)((Component)GameObject.Find("Systems").gameObject.transform.Find("UI")).gameObject.transform.Find("Canvas")).gameObject; InstantiateSettingsMenu(gameObject.transform.Find("QuickMenu")); s_selectionWheel = Object.Instantiate<GameObject>(WheelPrefab, gameObject.transform).AddComponent<EmoteWheel>(); s_customSignInputField = Object.Instantiate<GameObject>(SignUIPrefab, gameObject.transform).AddComponent<SignUI>(); EmoteWheel.Keybinds = new string[ConfigFile_Keybinds.Length + 1]; EmoteWheel.Keybinds = ConfigFile_Keybinds; s_isPlayerFirstFrame = true; } [HarmonyPatch(typeof(HUDManager), "EnableChat_performed")] [HarmonyPrefix] private static bool OpenChatPrefix() { if (s_customSignInputField.IsSignUIOpen) { return false; } return true; } [HarmonyPatch(typeof(HUDManager), "SubmitChat_performed")] [HarmonyPrefix] private static bool SubmitChatPrefix() { if (s_customSignInputField.IsSignUIOpen) { return false; } return true; } [HarmonyPatch(typeof(PlayerControllerB), "Start")] [HarmonyPostfix] private static void StartPostfix(PlayerControllerB __instance) { ((Component)((Component)((Component)__instance).gameObject.transform.Find("ScavengerModel")).transform.Find("metarig")).gameObject.AddComponent<MoreEmotesEvents>().Player = __instance; s_defaultPlayerSpeed = __instance.movementSpeed; ((Component)__instance).gameObject.AddComponent<CustomAnimationObjects>(); SpawnSign(__instance); } [HarmonyPatch(typeof(PlayerControllerB), "Update")] [HarmonyPostfix] private static void UpdatePostfix(PlayerControllerB __instance) { if (!__instance.isPlayerControlled || !((NetworkBehaviour)__instance).IsOwner) { __instance.playerBodyAnimator.runtimeAnimatorController = others; TurnControllerIntoAnOverrideController(__instance.playerBodyAnimator.runtimeAnimatorController); return; } if ((Object)(object)__instance.playerBodyAnimator != (Object)(object)local) { if (s_isPlayerFirstFrame) { SpawnLegs(__instance); } __instance.playerBodyAnimator.runtimeAnimatorController = local; if (s_isPlayerFirstFrame) { OnFirstLocalPlayerFrameWithNewAnimator(__instance); } if (s_isPlayerSpawning) { __instance.SpawnPlayerAnimation(); s_isPlayerSpawning = false; } } if (!IncompatibleStuff) { if ((bool)Ref.Method(__instance, "CheckConditionsForEmote") && __instance.performingEmote) { switch (s_currentEmoteID) { case 6: __instance.movementSpeed = s_defaultPlayerSpeed / 2f; break; case 9: __instance.movementSpeed = s_defaultPlayerSpeed / 3f; break; } } else { __instance.movementSpeed = s_defaultPlayerSpeed; } } __instance.localArmsRotationTarget = (LocalArmsSeparatedFromCamera ? (__instance.localArmsRotationTarget = s_freeArmsTarget) : (__instance.localArmsRotationTarget = s_lockedArmsTarget)); CheckWheelInput(EmoteWheelKeyboard, EmoteWheelController, __instance); if (!__instance.quickMenuManager.isMenuOpen && !IsEmoteWheelOpen) { CheckEmoteInput(ConfigFile_Keybinds[2], needsEmptyHands: false, 3, __instance); CheckEmoteInput(ConfigFile_Keybinds[3], needsEmptyHands: true, 4, __instance); CheckEmoteInput(ConfigFile_Keybinds[4], needsEmptyHands: true, 5, __instance); CheckEmoteInput(ConfigFile_Keybinds[5], needsEmptyHands: false, 6, __instance); CheckEmoteInput(ConfigFile_Keybinds[6], needsEmptyHands: true, 7, __instance); CheckEmoteInput(ConfigFile_Keybinds[7], needsEmptyHands: true, 8, __instance); CheckEmoteInput(ConfigFile_Keybinds[8], needsEmptyHands: true, 9, __instance); CheckEmoteInput(ConfigFile_Keybinds[9], needsEmptyHands: true, 10, __instance); } } [HarmonyPatch(typeof(PlayerControllerB), "Update")] [HarmonyPrefix] private static void UpdatePrefix(PlayerControllerB __instance) { if (__instance.performingEmote) { s_wasPerformingEmote[__instance.playerClientId] = true; } if (!__instance.performingEmote && s_wasPerformingEmote[__instance.playerClientId]) { s_wasPerformingEmote[__instance.playerClientId] = false; ResetIKWeights(__instance); } } [HarmonyPatch(typeof(PlayerControllerB), "SpawnPlayerAnimation")] [HarmonyPrefix] private static void OnLocalPlayerSpawn(PlayerControllerB __instance) { if (((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled) { s_isPlayerSpawning = true; } } [HarmonyPatch(typeof(PlayerControllerB), "CheckConditionsForEmote")] [HarmonyPrefix] private static bool CheckConditionsPrefix(ref bool __result, PlayerControllerB __instance) { bool flag = (bool)Ref.GetInstanceField(typeof(PlayerControllerB), __instance, "isJumping"); bool flag2 = (bool)Ref.GetInstanceField(typeof(PlayerControllerB), __instance, "isWalking"); if (s_currentEmoteID == 6 || s_currentEmoteID == 9) { __result = !__instance.inSpecialInteractAnimation && !__instance.isPlayerDead && !flag && __instance.moveInputVector.x == 0f && !__instance.isSprinting && !__instance.isCrouching && !__instance.isClimbingLadder && !__instance.isGrabbingObjectAnimation && !__instance.inTerminalMenu && !__instance.isTypingChat; return false; } if (s_currentEmoteID == 10 || s_currentEmoteID == 1010) { __result = !__instance.inSpecialInteractAnimation && !__instance.isPlayerDead && !flag && !flag2 && !__instance.isCrouching && !__instance.isClimbingLadder && !__instance.isGrabbingObjectAnimation && !__instance.inTerminalMenu; return false; } return true; } [HarmonyPatch(typeof(PlayerControllerB), "PerformEmote")] [HarmonyPrefix] private static bool PerformEmotePrefix(CallbackContext context, int emoteID, PlayerControllerB __instance) { if ((emoteID < 0 || CheckIfTooManyEmotesIsPlaying(__instance)) && emoteID > 2) { return false; } if ((!((NetworkBehaviour)__instance).IsOwner || !__instance.isPlayerControlled || (((NetworkBehaviour)__instance).IsServer && !__instance.isHostPlayerObject)) && !__instance.isTestingPlayer) { return false; } if (s_customSignInputField.IsSignUIOpen && emoteID != 1010) { return false; } if (emoteID > 0 && emoteID < 3 && !IsEmoteWheelOpen && !((CallbackContext)(ref context)).performed) { return false; } int[] array = s_doubleEmotesIDS; foreach (int num in array) { int num2 = num + _AlternateEmoteIDOffset; bool flag = (UseConfigFile ? ConfigFile_InventoryCheck : (PlayerPrefs.GetInt("InvCheck") == 1)); if (emoteID == num && s_currentEmoteID == emoteID && __instance.performingEmote && (!__instance.isHoldingObject || !flag)) { if (emoteID == num) { emoteID += _AlternateEmoteIDOffset; } else { emoteID -= 1000; } } } if ((s_currentEmoteID != emoteID && emoteID < 3) || !__instance.performingEmote) { ResetIKWeights(__instance); } if (!(bool)Ref.Method(__instance, "CheckConditionsForEmote")) { return false; } if (__instance.timeSinceStartingEmote < 0.5f) { return false; } s_currentEmoteID = emoteID; Action action = delegate { __instance.timeSinceStartingEmote = 0f; __instance.playerBodyAnimator.SetInteger("emoteNumber", emoteID); __instance.performingEmote = true; __instance.StartPerformingEmoteServerRpc(); s_syncAnimator.UpdateEmoteIDForOthers(emoteID); TogglePlayerBadges(enabled: false); }; switch (emoteID) { case 9: action = (Action)Delegate.Combine(action, (Action)delegate { UpdateLegsMaterial(__instance); }); break; case 10: action = (Action)Delegate.Combine(action, (Action)delegate { ((Component)s_customSignInputField).gameObject.SetActive(true); }); break; } action(); return false; } [HarmonyPatch(typeof(PlayerControllerB), "StopPerformingEmoteServerRpc")] [HarmonyPostfix] private static void StopPerformingEmoteServerPrefix(PlayerControllerB __instance) { if (((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled) { __instance.playerBodyAnimator.SetInteger("emoteNumber", 0); } TogglePlayerBadges(enabled: true); s_syncAnimator.UpdateEmoteIDForOthers(0); s_currentEmoteID = 0; } } } namespace MoreEmotes.Scripts { public class MoreEmotesEvents : MonoBehaviour { private Animator _playerAnimator; private AudioSource _playerAudioSource; public static AudioClip[] ClapSounds = (AudioClip[])(object)new AudioClip[2]; public PlayerControllerB Player; private void Start() { _playerAnimator = ((Component)this).GetComponent<Animator>(); _playerAudioSource = Player.movementAudio; } public void PlayClapSound() { //IL_007d: Unknown result type (might be due to invalid IL or missing references) if (Player.performingEmote) { int currentEmoteID = GetCurrentEmoteID(); if (!((NetworkBehaviour)Player).IsOwner || !Player.isPlayerControlled || currentEmoteID == 4) { bool flag = Player.isInHangarShipRoom && Player.playersManager.hangarDoorsClosed; RoundManager.Instance.PlayAudibleNoise(((Component)Player).transform.position, 22f, 0.6f, 0, flag, 6); _playerAudioSource.pitch = Random.Range(0.59f, 0.79f); _playerAudioSource.PlayOneShot(ClapSounds[Random.Range(0, ClapSounds.Length)]); } } } public void PlayFootstepSound() { if (Player.performingEmote) { int currentEmoteID = GetCurrentEmoteID(); if ((!((NetworkBehaviour)Player).IsOwner || !Player.isPlayerControlled || currentEmoteID == 6 || currentEmoteID == 8 || currentEmoteID == 9) && ((Vector2)(ref Player.moveInputVector)).sqrMagnitude == 0f) { Player.PlayFootstepLocal(); Player.PlayFootstepServer(); } } } private int GetCurrentEmoteID() { int num = _playerAnimator.GetInteger("emoteNumber"); if (num >= 1000) { num -= 1000; } return num; } } public class SignEmoteText : NetworkBehaviour { private PlayerControllerB _playerInstance; private TextMeshPro _signModelText; public string Text => ((TMP_Text)_signModelText).text; private void Start() { _playerInstance = ((Component)this).GetComponent<PlayerControllerB>(); _signModelText = ((Component)((Component)_playerInstance).transform.Find("ScavengerModel").Find("metarig").Find("Sign") .Find("Text")).GetComponent<TextMeshPro>(); } public void UpdateSignText(string newText) { if (((NetworkBehaviour)_playerInstance).IsOwner && _playerInstance.isPlayerControlled) { UpdateSignTextServerRpc(newText); } } [ServerRpc(RequireOwnership = false)] private void UpdateSignTextServerRpc(string newText) { UpdateSignTextClientRpc(newText); } [ClientRpc] private void UpdateSignTextClientRpc(string newText) { ((TMP_Text)_signModelText).text = newText; } } public class EmoteWheel : MonoBehaviour { private RectTransform _graphics_selectedBlock; private RectTransform _graphics_selectionArrow; private Text _graphics_emoteInformation; private Text _graphics_pageInformation; private int _blocksNumber = 8; private int _selectedBlock = 1; private float _changePageCooldown = 0.1f; private float _selectionArrowLerpSpeed = 30f; private float _angle; private GameObject[] _pages; public float WheelMovementDeadzone = 3.3f; public float WheelMovementDeadzoneController = 0.7f; public static string[] Keybinds; private Vector2 _wheelCenter; private Vector2 _lastMouseCoords; public int SelectedPageNumber { get; private set; } public int SelectedEmoteID { get; private set; } public bool IsUsingController { get; private set; } private void Awake() { GetVanillaKeybinds(); FindGraphics(); FindPages(((Component)this).gameObject.transform.Find("FunctionalContent")); UpdatePageInfo(); } private void OnEnable() { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) _wheelCenter = new Vector2((float)(Screen.width / 2), (float)(Screen.height / 2)); Mouse.current.WarpCursorPosition(_wheelCenter); } private void GetVanillaKeybinds() { PlayerInput component = GameObject.Find("PlayerSettingsObject").GetComponent<PlayerInput>(); if ((Object)(object)component == (Object)null) { Debug.LogError((object)" MoreEmotes: PlayerSettingsObject is null"); return; } Keybinds[0] = InputActionRebindingExtensions.GetBindingDisplayString(component.currentActionMap.FindAction("Emote1", false), 0, (DisplayStringOptions)0); Keybinds[1] = InputActionRebindingExtensions.GetBindingDisplayString(component.currentActionMap.FindAction("Emote2", false), 0, (DisplayStringOptions)0); } private void FindGraphics() { _graphics_selectionArrow = ((Component)((Component)((Component)this).gameObject.transform.Find("Graphics")).gameObject.transform.Find("SelectionArrow")).gameObject.GetComponent<RectTransform>(); _graphics_selectedBlock = ((Component)((Component)this).gameObject.transform.Find("SelectedEmote")).gameObject.GetComponent<RectTransform>(); _graphics_emoteInformation = ((Component)((Component)((Component)this).gameObject.transform.Find("Graphics")).gameObject.transform.Find("EmoteInfo")).GetComponent<Text>(); _graphics_pageInformation = ((Component)((Component)((Component)this).gameObject.transform.Find("Graphics")).gameObject.transform.Find("PageNumber")).GetComponent<Text>(); } private void FindPages(Transform contentParent) { _pages = (GameObject[])(object)new GameObject[((Component)contentParent).transform.childCount]; _graphics_pageInformation.text = "< Page " + (SelectedPageNumber + 1) + "/" + _pages.Length + " >"; for (int i = 0; i < ((Component)contentParent).transform.childCount; i++) { _pages[i] = ((Component)((Component)contentParent).transform.GetChild(i)).gameObject; } } private void Update() { ControllerInput(); if (!IsUsingController) { MouseInput(); } Cursor.visible = !IsUsingController; UpdateSelectionArrow(); PageSelection(); SelectedEmoteID = _selectedBlock + Mathf.RoundToInt((float)(_blocksNumber / 4)) + _blocksNumber * SelectedPageNumber; UpdateEmoteInfo(); } private unsafe void ControllerInput() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) if (Gamepad.all.Count == 0) { IsUsingController = false; return; } float num = ((InputControl<float>)(object)((Vector2Control)Gamepad.current.rightStick).x).ReadUnprocessedValue(); float num2 = ((InputControl<float>)(object)((Vector2Control)Gamepad.current.rightStick).y).ReadUnprocessedValue(); if (Mathf.Abs(num) < WheelMovementDeadzoneController && Mathf.Abs(num2) < WheelMovementDeadzoneController) { if (System.Runtime.CompilerServices.Unsafe.Read<Vector2>((void*)((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).value) != _lastMouseCoords) { IsUsingController = false; } } else { IsUsingController = true; _lastMouseCoords = System.Runtime.CompilerServices.Unsafe.Read<Vector2>((void*)((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).value); WheelSelection(Vector2.zero, num, num2); } } private void MouseInput() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) if (!(Vector2.Distance(_wheelCenter, ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue()) < WheelMovementDeadzone)) { WheelSelection(_wheelCenter, ((InputControl<float>)(object)((Pointer)Mouse.current).position.x).ReadValue(), ((InputControl<float>)(object)((Pointer)Mouse.current).position.y).ReadValue()); } } private void WheelSelection(Vector2 origin, float xAxisValue, float yAxisValue) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) bool flag = xAxisValue > origin.x; bool flag2 = yAxisValue > origin.y; int num = ((!flag) ? (flag2 ? 2 : 3) : (flag2 ? 1 : 4)); float num2 = (yAxisValue - origin.y) / (xAxisValue - origin.x); float num3 = 180 * (num - ((num <= 2) ? 1 : 2)); _angle = Mathf.Atan(num2) * (180f / (float)Math.PI) + num3; if (_angle == 90f) { _angle = 270f; } else if (_angle == 270f) { _angle = 90f; } float num4 = 360 / _blocksNumber; _selectedBlock = Mathf.RoundToInt((_angle - num4 * 1.5f) / num4); ((Transform)_graphics_selectedBlock).localRotation = Quaternion.Euler(((Component)this).transform.rotation.z, ((Component)this).transform.rotation.y, num4 * (float)_selectedBlock); } private void PageSelection() { UpdatePageInfo(); if (_changePageCooldown > 0f) { _changePageCooldown -= Time.deltaTime; return; } int num; if (IsUsingController) { if (!Gamepad.current.dpad.left.isPressed && !Gamepad.current.dpad.right.isPressed) { return; } num = (Gamepad.current.dpad.left.isPressed ? 1 : (-1)); } else { if (((InputControl<float>)(object)((Vector2Control)Mouse.current.scroll).y).ReadValue() == 0f) { return; } num = ((((InputControl<float>)(object)((Vector2Control)Mouse.current.scroll).y).ReadValue() > 0f) ? 1 : (-1)); } GameObject[] pages = _pages; foreach (GameObject val in pages) { val.SetActive(false); } SelectedPageNumber = (SelectedPageNumber + num + _pages.Length) % _pages.Length; _pages[SelectedPageNumber].SetActive(true); _changePageCooldown = ((!IsUsingController) ? 0.1f : 0.3f); } private void UpdatePageInfo() { _graphics_pageInformation.text = $"<color=#fe6b02><</color> Page {SelectedPageNumber + 1}/{_pages.Length} <color=#fe6b02>></color>"; } private void UpdateEmoteInfo() { string text = ((SelectedEmoteID > Keybinds.Length) ? "" : Keybinds[SelectedEmoteID - 1]); int num = 0; foreach (Emotes value in Enum.GetValues(typeof(Emotes))) { if (value >= Emotes.Dance && value < (Emotes)64) { num++; } } string text2 = ((SelectedEmoteID > num) ? "EMPTY" : ((Emotes)SelectedEmoteID).ToString().Replace("_", " ")); if (SelectedEmoteID > 2 && SelectedEmoteID <= Keybinds.Length) { if (!PlayerPrefs.HasKey(text2.Replace(" ", "_"))) { PlayerPrefs.SetString(text2.Replace(" ", "_"), (SelectedEmoteID > Keybinds.Length) ? "" : Keybinds[SelectedEmoteID - 1]); } else { text = PlayerPrefs.GetString(text2.Replace(" ", "_")); } } text = "<size=120>[" + text + "]</size>"; _graphics_emoteInformation.text = text2 + "\n" + text.ToUpper(); } private void UpdateSelectionArrow() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) float num = 360 / _blocksNumber; Quaternion val = Quaternion.Euler(0f, 0f, _angle - num * 2f); ((Transform)_graphics_selectionArrow).localRotation = Quaternion.Lerp(((Transform)_graphics_selectionArrow).localRotation, val, Time.deltaTime * _selectionArrowLerpSpeed); } } public class RebindButton : MonoBehaviour { public static string[] ConfigFile_Keybinds; private string _defaultKey; private string _playerPrefsString; private Transform _waitingForInput; private Text _keyInfo; public bool IsControllerButton { get; private set; } = false; private void Start() { //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Expected O, but got Unknown string text = ((Component)((Component)this).gameObject.transform.Find("Description")).GetComponent<Text>().text; IsControllerButton = GetControllerFlag(); _playerPrefsString = ((Component)((Component)this).gameObject.transform.Find("Description")).GetComponent<Text>().text.Replace(" ", "_") + (IsControllerButton ? "_c" : ""); _defaultKey = GetDefaultKey(text); FindComponents(); ((UnityEvent)((Component)this).GetComponent<Button>().onClick).AddListener(new UnityAction(GetKey)); if (!PlayerPrefs.HasKey(_playerPrefsString)) { PlayerPrefs.SetString(_playerPrefsString, _defaultKey); } SetKeybind(PlayerPrefs.GetString(_playerPrefsString)); } private string GetDefaultKey(string emoteName) { if (Enum.TryParse<Emotes>(emoteName.Replace(" ", "_"), out var result)) { return ConfigFile_Keybinds[(int)(result - 1)]; } return IsControllerButton ? "leftshoulder" : "V"; } private bool GetControllerFlag() { Transform val = ((Component)this).gameObject.transform.Find("Description").Find("Subtext"); if ((Object)(object)val == (Object)null) { return false; } Text val2 = default(Text); if (((Component)val).TryGetComponent<Text>(ref val2)) { return val2.text.Equals("(Controller)", StringComparison.OrdinalIgnoreCase); } return false; } private void FindComponents() { ((Component)((Component)((Component)this).transform.parent).transform.Find("Delete")).gameObject.AddComponent<DeleteButton>(); _keyInfo = ((Component)((Component)this).transform.Find("InputText")).GetComponent<Text>(); _waitingForInput = ((Component)this).transform.Find("wait"); } public void SetKeybind(string key) { List<string> list = new List<string> { "up", "down", "left", "right" }; if (list.Contains(key.ToLower()) && key.Length < 5) { key = "dpad/" + key; } PlayerPrefs.SetString(_playerPrefsString, key); _keyInfo.text = key.ToUpper(); ((MonoBehaviour)this).StopAllCoroutines(); ((Component)_waitingForInput).gameObject.SetActive(false); } private void GetKey() { ((Component)_waitingForInput).gameObject.SetActive(true); ((MonoBehaviour)this).StartCoroutine(WaitForKey(delegate(string key) { SetKeybind(key); })); } private IEnumerator WaitForKey(Action<string> callback) { while (!((ButtonControl)Keyboard.current.anyKey).wasPressedThisFrame || (!((InputDevice)Gamepad.current).wasUpdatedThisFrame && !InputControlExtensions.IsActuated((InputControl)(object)Gamepad.current.leftStick, 0f) && !InputControlExtensions.IsActuated((InputControl)(object)Gamepad.current.rightStick, 0f))) { yield return (object)new WaitForEndOfFrame(); Observable.CallOnce<InputControl>(InputSystem.onAnyButtonPress, (Action<InputControl>)delegate(InputControl ctrl) { callback(((ctrl.device == Gamepad.current && IsControllerButton) || (ctrl.device == Keyboard.current && !IsControllerButton)) ? ctrl.name : _defaultKey); }); } } } public class DeleteButton : MonoBehaviour { private void Start() { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected O, but got Unknown RebindButton _rebindButton = ((Component)((Component)((Component)this).transform.parent).transform.Find("Button")).GetComponent<RebindButton>(); ((UnityEvent)((Component)this).GetComponent<Button>().onClick).AddListener((UnityAction)delegate { _rebindButton.SetKeybind(string.Empty); }); } } public class ToggleButton : MonoBehaviour { private Toggle _toggle; public static bool s_InventoryCheck; public string PlayerPrefsString; private void Start() { _toggle = ((Component)this).GetComponent<Toggle>(); _toggle.isOn = s_InventoryCheck; ((UnityEvent<bool>)(object)_toggle.onValueChanged).AddListener((UnityAction<bool>)SetNewValue); if (!PlayerPrefs.HasKey(PlayerPrefsString)) { SetNewValue(s_InventoryCheck); } } public void SetNewValue(bool arg) { PlayerPrefs.SetInt(PlayerPrefsString, arg ? 1 : 0); } } public class EnableDisableButton : MonoBehaviour { public GameObject[] ToAlternateUI = (GameObject[])(object)new GameObject[1]; private void Start() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown ((UnityEvent)((Component)this).GetComponent<Button>().onClick).AddListener((UnityAction)delegate { GameObject[] toAlternateUI = ToAlternateUI; foreach (GameObject val in toAlternateUI) { val.SetActive((!val.activeInHierarchy) ? true : false); } }); if (((Object)((Component)this).gameObject).name.Equals("BackButton", StringComparison.OrdinalIgnoreCase)) { ToAlternateUI[0] = ((Component)((Component)this).transform.parent).gameObject; } if (((Object)((Component)this).gameObject).name.Equals("MoreEmotesButton(Clone)", StringComparison.OrdinalIgnoreCase)) { ToAlternateUI[0] = ((Component)((Component)((Component)this).transform.parent).gameObject.transform.Find("MoreEmotesPanel(Clone)")).gameObject; } } } public class SetupUI : MonoBehaviour { public static bool UseConfigFile; public static bool InventoryCheck; private void Awake() { Transform settingsUIPanel = ((Component)this).transform.Find("MoreEmotesPanel(Clone)"); ((Component)settingsUIPanel.Find("Version")).GetComponent<Text>().text = "1.3.3 - Sligili"; SetupOpenSettingsButton(); SetupBackButton(); SetupRebindButtons(((Component)settingsUIPanel).transform.Find("KeybindButtons")); SetupRebindButtons(((Component)((Component)((Component)settingsUIPanel).transform.Find("Scroll View")).transform.Find("Viewport")).transform.Find("Content")); SetupInventoryCheckToggle(); SetupUseConfigFileToggle(); void SetupBackButton() { ((Component)((Component)settingsUIPanel).transform.Find("BackButton")).gameObject.AddComponent<EnableDisableButton>(); } void SetupInventoryCheckToggle() { ((Component)((Component)settingsUIPanel).transform.Find("Inv")).gameObject.AddComponent<ToggleButton>().PlayerPrefsString = "InvCheck"; } void SetupOpenSettingsButton() { ((Component)((Component)this).transform.Find("MoreEmotesButton(Clone)")).gameObject.AddComponent<EnableDisableButton>(); } static void SetupRebindButtons(Transform ButtonsParent) { Transform[] array = (Transform[])(object)new Transform[ButtonsParent.childCount]; for (int i = 0; i < array.Length; i++) { array[i] = ButtonsParent.GetChild(i); } Transform[] array2 = array; foreach (Transform val in array2) { ((Component)val.Find("Button")).gameObject.AddComponent<RebindButton>(); } } void SetupUseConfigFileToggle() { ((Component)((Component)settingsUIPanel).transform.Find("cfg")).gameObject.GetComponent<Toggle>().isOn = UseConfigFile; } } private void Update() { EmotePatch.UpdateWheelKeybinds(); } } public class SignUI : MonoBehaviour { public PlayerControllerB Player; private TMP_InputField _inputField; private Text _charactersLeftText; private TMP_Text _previewText; private Button _submitButton; private Button _cancelButton; public bool IsSignUIOpen; private void Awake() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Expected O, but got Unknown FindComponents(); ((UnityEvent)_submitButton.onClick).AddListener(new UnityAction(SubmitText)); ((UnityEvent)_cancelButton.onClick).AddListener((UnityAction)delegate { Close(cancelAction: true); }); ((UnityEvent<string>)(object)_inputField.onValueChanged).AddListener((UnityAction<string>)delegate(string fieldText) { UpdatePreviewText(fieldText); UpdateCharactersLeftText(); }); } private void OnEnable() { Player.isTypingChat = true; IsSignUIOpen = true; ((Selectable)_inputField).Select(); _inputField.text = string.Empty; _previewText.text = "PREVIEW"; Player.disableLookInput = true; } private void Update() { //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) Cursor.visible = true; Cursor.lockState = (CursorLockMode)2; if (!Player.performingEmote) { Close(cancelAction: true); } if (((ButtonControl)Keyboard.current[(Key)2]).wasPressedThisFrame && !((ButtonControl)Keyboard.current[(Key)51]).isPressed) { SubmitText(); } if (Player.quickMenuManager.isMenuOpen || EmotePatch.IsEmoteWheelOpen || InputControlExtensions.IsPressed(((InputControl)Mouse.current)["rightButton"], 0f)) { Close(cancelAction: true); } if (Gamepad.all.Count != 0) { if (Gamepad.current.buttonWest.isPressed || Gamepad.current.startButton.isPressed) { SubmitText(); } if (Gamepad.current.buttonEast.isPressed || Gamepad.current.selectButton.isPressed) { Close(cancelAction: true); } } } private void FindComponents() { _inputField = ((Component)((Component)this).transform.Find("InputField")).GetComponent<TMP_InputField>(); _charactersLeftText = ((Component)((Component)this).transform.Find("CharsLeft")).GetComponent<Text>(); _submitButton = ((Component)((Component)this).transform.Find("Submit")).GetComponent<Button>(); _cancelButton = ((Component)((Component)this).transform.Find("Cancel")).GetComponent<Button>(); _previewText = ((Component)((Component)((Component)this).transform.Find("Sign")).transform.Find("Text")).GetComponent<TMP_Text>(); } private void UpdateCharactersLeftText() { _charactersLeftText.text = $"CHARACTERS LEFT: <color=yellow>{_inputField.characterLimit - _inputField.text.Length}</color>"; } private void UpdatePreviewText(string text) { _previewText.text = text; } private void SubmitText() { //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) if (_inputField.text.Equals(string.Empty)) { Close(cancelAction: true); return; } D.L("Submitted " + _inputField.text + " to server"); ((Component)Player).GetComponent<SignEmoteText>().UpdateSignText(_inputField.text); float num = 0.5f; if (Player.timeSinceStartingEmote > num) { Player.PerformEmote(default(CallbackContext), 1010); } Close(cancelAction: false); } private void Close(bool cancelAction) { Player.isTypingChat = false; IsSignUIOpen = false; if (cancelAction) { Player.performingEmote = false; Player.StopPerformingEmoteServerRpc(); } if (!Player.quickMenuManager.isMenuOpen) { Cursor.visible = false; Cursor.lockState = (CursorLockMode)1; } Player.disableLookInput = false; ((Component)this).gameObject.SetActive(false); } } public class SyncAnimatorToOthers : NetworkBehaviour { private PlayerControllerB _player; private void Start() { _player = ((Component)this).GetComponent<PlayerControllerB>(); } public void UpdateEmoteIDForOthers(int newID) { if (((NetworkBehaviour)_player).IsOwner && _player.isPlayerControlled) { UpdateCurrentEmoteIDServerRpc(newID); } } [ServerRpc(RequireOwnership = false)] private void UpdateCurrentEmoteIDServerRpc(int newID) { UpdateCurrentEmoteIDClientRpc(newID); } [ClientRpc] private void UpdateCurrentEmoteIDClientRpc(int newID) { if (!((NetworkBehaviour)_player).IsOwner) { _player.playerBodyAnimator.SetInteger("emoteNumber", newID); } } } public class CustomAnimationObjects : MonoBehaviour { private PlayerControllerB _player; private MeshRenderer _sign; private GameObject _signText; private SkinnedMeshRenderer _legs; private void Start() { _player = ((Component)this).GetComponent<PlayerControllerB>(); } private void Update() { //IL_0054: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)_sign == (Object)null || (Object)(object)_signText == (Object)null) { FindSign(); return; } ((Component)_sign).transform.localPosition = ((Component)_sign).transform.parent.Find("spine").localPosition; if ((Object)(object)_legs == (Object)null && ((NetworkBehaviour)_player).IsOwner && _player.isPlayerControlled) { FindLegs(); return; } DisableEverything(); if (!_player.performingEmote) { return; } switch (_player.playerBodyAnimator.GetInteger("emoteNumber")) { case 10: case 1010: ((Renderer)_sign).enabled = true; if (!_signText.activeSelf) { _signText.SetActive(true); } if (((NetworkBehaviour)_player).IsOwner) { EmotePatch.LocalArmsSeparatedFromCamera = true; } break; case 9: if ((Object)(object)_legs != (Object)null) { ((Renderer)_legs).enabled = true; } if (((NetworkBehaviour)_player).IsOwner) { EmotePatch.LocalArmsSeparatedFromCamera = true; } break; } } private void DisableEverything() { if ((Object)(object)_legs != (Object)null) { ((Renderer)_legs).enabled = false; } ((Renderer)_sign).enabled = false; if (_signText.activeSelf) { _signText.SetActive(false); } if (((NetworkBehaviour)_player).IsOwner && _player.isPlayerControlled) { EmotePatch.LocalArmsSeparatedFromCamera = false; } } private void FindSign() { _sign = ((Component)((Component)_player).transform.Find("ScavengerModel").Find("metarig").Find("Sign")).GetComponent<MeshRenderer>(); _signText = ((Component)((Component)_sign).transform.Find("Text")).gameObject; } private void FindLegs() { _legs = ((Component)((Component)_player).transform.Find("ScavengerModel").Find("LEGS")).GetComponent<SkinnedMeshRenderer>(); } } }
BepInEx/plugins/Steven-Custom_Boombox_Music/CustomBoomboxTracks.dll
Decompiled 10 months agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using CustomBoomboxTracks.Configuration; using CustomBoomboxTracks.Managers; using CustomBoomboxTracks.Utilities; using HarmonyLib; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("CustomBoomboxTracks")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.4.0.0")] [assembly: AssemblyInformationalVersion("1.4.0")] [assembly: AssemblyProduct("CustomBoomboxTracks")] [assembly: AssemblyTitle("CustomBoomboxTracks")] [assembly: AssemblyVersion("1.4.0.0")] namespace CustomBoomboxTracks { [BepInPlugin("com.steven.lethalcompany.boomboxmusic", "Custom Boombox Music", "1.4.0")] public class BoomboxPlugin : BaseUnityPlugin { private const string GUID = "com.steven.lethalcompany.boomboxmusic"; private const string NAME = "Custom Boombox Music"; private const string VERSION = "1.4.0"; private static BoomboxPlugin Instance; private void Awake() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) Instance = this; LogInfo("Loading..."); AudioManager.GenerateFolders(); Config.Init(); new Harmony("com.steven.lethalcompany.boomboxmusic").PatchAll(); LogInfo("Loading Complete!"); } internal static void LogDebug(string message) { Instance.Log(message, (LogLevel)32); } internal static void LogInfo(string message) { Instance.Log(message, (LogLevel)16); } internal static void LogWarning(string message) { Instance.Log(message, (LogLevel)4); } internal static void LogError(string message) { Instance.Log(message, (LogLevel)2); } internal static void LogError(Exception ex) { Instance.Log(ex.Message + "\n" + ex.StackTrace, (LogLevel)2); } private void Log(string message, LogLevel logLevel) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) ((BaseUnityPlugin)this).Logger.Log(logLevel, (object)message); } } } namespace CustomBoomboxTracks.Utilities { public class SharedCoroutineStarter : MonoBehaviour { private static SharedCoroutineStarter _instance; public static Coroutine StartCoroutine(IEnumerator routine) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)_instance == (Object)null) { _instance = new GameObject("Shared Coroutine Starter").AddComponent<SharedCoroutineStarter>(); Object.DontDestroyOnLoad((Object)(object)_instance); } return ((MonoBehaviour)_instance).StartCoroutine(routine); } } } namespace CustomBoomboxTracks.Patches { [HarmonyPatch(typeof(BoomboxItem), "PocketItem")] internal class BoomboxItem_PocketItem { private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { List<CodeInstruction> list = instructions.ToList(); bool flag = false; for (int i = 0; i < list.Count; i++) { if (!flag) { if (list[i].opcode == OpCodes.Call) { flag = true; } continue; } if (list[i].opcode == OpCodes.Ret) { break; } list[i].opcode = OpCodes.Nop; } return list; } } [HarmonyPatch(typeof(BoomboxItem), "Start")] internal class BoomboxItem_Start { private static void Postfix(BoomboxItem __instance) { if (AudioManager.FinishedLoading) { AudioManager.ApplyClips(__instance); return; } AudioManager.OnAllSongsLoaded += delegate { AudioManager.ApplyClips(__instance); }; } } [HarmonyPatch(typeof(BoomboxItem), "StartMusic")] internal class BoomboxItem_StartMusic { private static void Postfix(BoomboxItem __instance, bool startMusic) { if (startMusic) { BoomboxPlugin.LogInfo("Playing " + ((Object)__instance.boomboxAudio.clip).name); } } } [HarmonyPatch(typeof(StartOfRound), "Awake")] internal class StartOfRound_Awake { private static void Prefix() { AudioManager.Load(); } } } namespace CustomBoomboxTracks.Managers { internal static class AudioManager { private static string[] allSongPaths; private static List<AudioClip> clips = new List<AudioClip>(); private static bool firstRun = true; private static bool finishedLoading = false; private static readonly string directory = Path.Combine(Paths.BepInExRootPath, "Custom Songs", "Boombox Music"); public static bool FinishedLoading => finishedLoading; public static bool HasNoSongs => allSongPaths.Length == 0; public static event Action OnAllSongsLoaded; public static void GenerateFolders() { Directory.CreateDirectory(directory); BoomboxPlugin.LogInfo("Created directory at " + directory); } public static void Load() { if (!firstRun) { return; } firstRun = false; allSongPaths = Directory.GetFiles(directory); if (allSongPaths.Length == 0) { BoomboxPlugin.LogWarning("No songs found!"); return; } BoomboxPlugin.LogInfo("Preparing to load AudioClips..."); List<Coroutine> list = new List<Coroutine>(); string[] array = allSongPaths; for (int i = 0; i < array.Length; i++) { Coroutine item = SharedCoroutineStarter.StartCoroutine(LoadAudioClip(array[i])); list.Add(item); } SharedCoroutineStarter.StartCoroutine(WaitForAllClips(list)); } private static IEnumerator LoadAudioClip(string filePath) { BoomboxPlugin.LogInfo("Loading " + filePath + "!"); if ((int)GetAudioType(filePath) == 0) { BoomboxPlugin.LogError("Failed to load AudioClip from " + filePath + "\nUnsupported file extension!"); yield break; } UnityWebRequest loader = UnityWebRequestMultimedia.GetAudioClip(filePath, GetAudioType(filePath)); if (Config.StreamFromDisk) { DownloadHandler downloadHandler = loader.downloadHandler; ((DownloadHandlerAudioClip)((downloadHandler is DownloadHandlerAudioClip) ? downloadHandler : null)).streamAudio = true; } loader.SendWebRequest(); while (!loader.isDone) { yield return null; } if (loader.error != null) { BoomboxPlugin.LogError("Error loading clip from path: " + filePath + "\n" + loader.error); BoomboxPlugin.LogError(loader.error); yield break; } AudioClip content = DownloadHandlerAudioClip.GetContent(loader); if (Object.op_Implicit((Object)(object)content) && (int)content.loadState == 2) { BoomboxPlugin.LogInfo("Loaded " + filePath); ((Object)content).name = Path.GetFileName(filePath); clips.Add(content); } else { BoomboxPlugin.LogError("Failed to load clip at: " + filePath + "\nThis might be due to an mismatch between the audio codec and the file extension!"); } } private static IEnumerator WaitForAllClips(List<Coroutine> coroutines) { foreach (Coroutine coroutine in coroutines) { yield return coroutine; } clips.Sort((AudioClip first, AudioClip second) => ((Object)first).name.CompareTo(((Object)second).name)); finishedLoading = true; AudioManager.OnAllSongsLoaded?.Invoke(); AudioManager.OnAllSongsLoaded = null; } public static void ApplyClips(BoomboxItem __instance) { BoomboxPlugin.LogInfo("Applying clips!"); if (Config.UseDefaultSongs) { __instance.musicAudios = __instance.musicAudios.Concat(clips).ToArray(); } else { __instance.musicAudios = clips.ToArray(); } BoomboxPlugin.LogInfo($"Total Clip Count: {__instance.musicAudios.Length}"); } private static AudioType GetAudioType(string path) { string text = Path.GetExtension(path).ToLower(); switch (text) { case ".wav": return (AudioType)20; case ".ogg": return (AudioType)14; case ".mp3": return (AudioType)13; default: BoomboxPlugin.LogError("Unsupported extension type: " + text); return (AudioType)0; } } } } namespace CustomBoomboxTracks.Configuration { internal static class Config { private const string CONFIG_FILE_NAME = "boombox.cfg"; private static ConfigFile _config; private static ConfigEntry<bool> _useDefaultSongs; private static ConfigEntry<bool> _streamAudioFromDisk; public static bool UseDefaultSongs { get { if (!_useDefaultSongs.Value) { return AudioManager.HasNoSongs; } return true; } } public static bool StreamFromDisk => _streamAudioFromDisk.Value; public static void Init() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown BoomboxPlugin.LogInfo("Initializing config..."); _config = new ConfigFile(Path.Combine(Paths.ConfigPath, "boombox.cfg"), true); _useDefaultSongs = _config.Bind<bool>("Config", "Use Default Songs", false, "Include the default songs in the rotation."); _streamAudioFromDisk = _config.Bind<bool>("Config", "Stream Audio From Disk", false, "Requires less memory and takes less time to load, but prevents playing the same song twice at once."); BoomboxPlugin.LogInfo("Config initialized!"); } private static void PrintConfig() { BoomboxPlugin.LogInfo($"Use Default Songs: {_useDefaultSongs.Value}"); BoomboxPlugin.LogInfo($"Stream From Disk: {_streamAudioFromDisk}"); } } }
BepInEx/plugins/sunnobunno-YippeeMod/YippeeMod.dll
Decompiled 10 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using YippeeMod.Patches; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("YippeeMod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("YippeeMod")] [assembly: AssemblyTitle("YippeeMod")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace YippeeMod { [BepInPlugin("sunnobunno.YippeeMod", "Yippee tbh mod", "1.2.3")] public class YippeeModBase : BaseUnityPlugin { private const string modGUID = "sunnobunno.YippeeMod"; private const string modName = "Yippee tbh mod"; private const string modVersion = "1.2.3"; private readonly Harmony harmony = new Harmony("sunnobunno.YippeeMod"); private static YippeeModBase? Instance; internal ManualLogSource? mls; internal static AudioClip[]? newSFX; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("sunnobunno.YippeeMod"); mls.LogInfo((object)"sunnobunno.YippeeMod is loading."); string location = ((BaseUnityPlugin)Instance).Info.Location; string text = "YippeeMod.dll"; string text2 = location.TrimEnd(text.ToCharArray()); string text3 = text2 + "yippeesound"; AssetBundle val = AssetBundle.LoadFromFile(text3); if ((Object)(object)val == (Object)null) { mls.LogError((object)"Failed to load audio assets!"); return; } newSFX = val.LoadAssetWithSubAssets<AudioClip>("assets/yippee-tbh.mp3"); harmony.PatchAll(typeof(HoarderBugPatch)); mls.LogInfo((object)"sunnobunno.YippeeMod is loaded. Yippee!!!"); } } } namespace YippeeMod.Patches { [HarmonyPatch(typeof(HoarderBugAI))] internal class HoarderBugPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void hoarderBugAudioPatch(ref AudioClip[] ___chitterSFX) { AudioClip[] newSFX = YippeeModBase.newSFX; ___chitterSFX = newSFX; } } }
BepInEx/plugins/Suskitech-AlwaysHearActiveWalkies/AlwaysHearWalkie.dll
Decompiled 10 months agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LCAlwaysHearWalkieMod.Patches; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("AlwaysHearWalkie")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.4.4.0")] [assembly: AssemblyInformationalVersion("1.4.4+29502bb52bcbc33187ec0645d5c274b3ffd1bc79")] [assembly: AssemblyProduct("Always Hear Active Walkies")] [assembly: AssemblyTitle("AlwaysHearWalkie")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.4.4.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx5.PluginTemplate { public static class MyPluginInfo { public const string PLUGIN_GUID = "AlwaysHearWalkie"; public const string PLUGIN_NAME = "Always Hear Active Walkies"; public const string PLUGIN_VERSION = "1.4.4"; } } namespace LCAlwaysHearWalkieMod { public static class PluginInfo { public const string modGUID = "suskitech.LCAlwaysHearActiveWalkie"; public const string modName = "LC Always Hear Active Walkies"; public const string modVersion = "1.4.4"; } [BepInPlugin("suskitech.LCAlwaysHearActiveWalkie", "LC Always Hear Active Walkies", "1.4.4")] public class Plugin : BaseUnityPlugin { private ConfigEntry<float> configAudibleDistance; public static float AudibleDistance; private ConfigEntry<float> configWalkieRecordingRange; public static float WalkieRecordingRange; private ConfigEntry<float> configPlayerToPlayerSpatialHearingRange; public static float PlayerToPlayerSpatialHearingRange; public static ManualLogSource Log; private static Plugin Instance; public void Awake() { //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Expected O, but got Unknown if ((Object)(object)Instance == (Object)null) { Instance = this; } configAudibleDistance = ((BaseUnityPlugin)this).Config.Bind<float>("General", "AudibleDistance", 12f, ""); AudibleDistance = configAudibleDistance.Value; configWalkieRecordingRange = ((BaseUnityPlugin)this).Config.Bind<float>("General", "WalkieRecordingRange", 20f, ""); WalkieRecordingRange = configWalkieRecordingRange.Value; configPlayerToPlayerSpatialHearingRange = ((BaseUnityPlugin)this).Config.Bind<float>("General", "PlayerToPlayerSpatialHearingRange", 20f, ""); PlayerToPlayerSpatialHearingRange = configPlayerToPlayerSpatialHearingRange.Value; Log = Logger.CreateLogSource("suskitech.LCAlwaysHearActiveWalkie"); Harmony val = new Harmony("suskitech.LCAlwaysHearActiveWalkie"); val.PatchAll(typeof(Plugin)); val.PatchAll(typeof(PlayerControllerBPatch)); val.PatchAll(typeof(WalkieTalkiePatch)); Log.LogInfo((object)"\\ /"); Log.LogInfo((object)"/|\\"); Log.LogInfo((object)" |----|"); Log.LogInfo((object)" |[__]| Always Hear Active Walkies"); Log.LogInfo((object)" |. .| Version 1.4.4 Loaded"); Log.LogInfo((object)" |____|"); Log.LogInfo((object)""); Log.LogInfo((object)("AudibleDistance: " + AudibleDistance)); Log.LogInfo((object)("WalkieRecordingRange: " + WalkieRecordingRange)); Log.LogInfo((object)("PlayerToPlayerSpatialHearingRange: " + PlayerToPlayerSpatialHearingRange)); } } } namespace LCAlwaysHearWalkieMod.Patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class PlayerControllerBPatch { private static readonly float throttleInterval = 0.35f; private static float throttle = 0f; private static readonly float AverageDistanceToHeldWalkie = 2f; private static readonly float AudibleDistance = Plugin.AudibleDistance; private static readonly float WalkieRecordingRange = Plugin.WalkieRecordingRange; private static readonly float PlayerToPlayerSpatialHearingRange = Plugin.PlayerToPlayerSpatialHearingRange; [HarmonyPatch("Update")] [HarmonyPostfix] private static void alwaysHearWalkieTalkiesPatch(ref bool ___holdingWalkieTalkie, ref PlayerControllerB __instance) { //IL_00d5: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_0293: Unknown result type (might be due to invalid IL or missing references) //IL_029f: Unknown result type (might be due to invalid IL or missing references) //IL_02f8: Unknown result type (might be due to invalid IL or missing references) //IL_0303: Unknown result type (might be due to invalid IL or missing references) //IL_034d: Unknown result type (might be due to invalid IL or missing references) //IL_0359: Unknown result type (might be due to invalid IL or missing references) throttle += Time.deltaTime; if (throttle < throttleInterval) { return; } throttle = 0f; if ((Object)(object)__instance == (Object)null || (Object)(object)GameNetworkManager.Instance == (Object)null || (Object)(object)__instance != (Object)(object)GameNetworkManager.Instance.localPlayerController || (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null) { return; } if (!GameNetworkManager.Instance.localPlayerController.isPlayerDead) { List<WalkieTalkie> list = new List<WalkieTalkie>(); List<WalkieTalkie> list2 = new List<WalkieTalkie>(); for (int i = 0; i < WalkieTalkie.allWalkieTalkies.Count; i++) { float num = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[i]).transform.position, ((Component)__instance).transform.position); if (num <= AudibleDistance) { if (((GrabbableObject)WalkieTalkie.allWalkieTalkies[i]).isBeingUsed) { list.Add(WalkieTalkie.allWalkieTalkies[i]); } } else { list2.Add(WalkieTalkie.allWalkieTalkies[i]); } } bool flag = list.Count > 0; if (flag != __instance.holdingWalkieTalkie) { ___holdingWalkieTalkie = flag; for (int j = 0; j < list2.Count; j++) { if (j < list.Count) { list2[j].thisAudio.Stop(); } } } if (!flag) { return; } } PlayerControllerB val = ((!GameNetworkManager.Instance.localPlayerController.isPlayerDead || !((Object)(object)GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript != (Object)null)) ? GameNetworkManager.Instance.localPlayerController : GameNetworkManager.Instance.localPlayerController.spectatedPlayerScript); for (int k = 0; k < StartOfRound.Instance.allPlayerScripts.Length; k++) { PlayerControllerB val2 = StartOfRound.Instance.allPlayerScripts[k]; if ((!val2.isPlayerControlled && !val2.isPlayerDead) || (Object)(object)val2 == (Object)(object)GameNetworkManager.Instance.localPlayerController || val2.isPlayerDead || !val2.holdingWalkieTalkie) { continue; } float num2 = Vector3.Distance(((Component)val).transform.position, ((Component)val2).transform.position); float num3 = float.MaxValue; float num4 = float.MaxValue; for (int l = 0; l < WalkieTalkie.allWalkieTalkies.Count; l++) { if (!((GrabbableObject)WalkieTalkie.allWalkieTalkies[l]).isBeingUsed) { continue; } float num5 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l].target).transform.position, ((Component)val).transform.position); if (num5 < num4) { num4 = num5; } if (!WalkieTalkie.allWalkieTalkies[l].speakingIntoWalkieTalkie) { float num6 = Vector3.Distance(((Component)WalkieTalkie.allWalkieTalkies[l]).transform.position, ((Component)val2).transform.position); if (num6 < num3) { num3 = num6; } } } float num7 = Mathf.Min(1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num3), 1f - Mathf.InverseLerp(AverageDistanceToHeldWalkie, WalkieRecordingRange, num4)); float num8 = 1f - Mathf.InverseLerp(0f, PlayerToPlayerSpatialHearingRange, num2); val2.voicePlayerState.Volume = Mathf.Max(num7, num8); if (val2.speakingToWalkieTalkie && num7 > num8) { makePlayerSoundWalkieTalkie(val2); } else { makePlayerSoundSpatial(val2); } } static void makePlayerSoundSpatial(PlayerControllerB playerController) { AudioSource currentVoiceChatAudioSource = playerController.currentVoiceChatAudioSource; AudioLowPassFilter component = ((Component)currentVoiceChatAudioSource).GetComponent<AudioLowPassFilter>(); AudioHighPassFilter component2 = ((Component)currentVoiceChatAudioSource).GetComponent<AudioHighPassFilter>(); OccludeAudio component3 = ((Component)currentVoiceChatAudioSource).GetComponent<OccludeAudio>(); ((Behaviour)component2).enabled = false; ((Behaviour)component).enabled = true; component3.overridingLowPass = playerController.voiceMuffledByEnemy; currentVoiceChatAudioSource.spatialBlend = 1f; playerController.currentVoiceChatIngameSettings.set2D = false; currentVoiceChatAudioSource.bypassListenerEffects = false; currentVoiceChatAudioSource.bypassEffects = false; currentVoiceChatAudioSource.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[playerController.playerClientId]; component.lowpassResonanceQ = 1f; } static void makePlayerSoundWalkieTalkie(PlayerControllerB playerController) { AudioSource currentVoiceChatAudioSource2 = playerController.currentVoiceChatAudioSource; AudioLowPassFilter component4 = ((Component)currentVoiceChatAudioSource2).GetComponent<AudioLowPassFilter>(); AudioHighPassFilter component5 = ((Component)currentVoiceChatAudioSource2).GetComponent<AudioHighPassFilter>(); OccludeAudio component6 = ((Component)currentVoiceChatAudioSource2).GetComponent<OccludeAudio>(); ((Behaviour)component5).enabled = true; ((Behaviour)component4).enabled = true; component6.overridingLowPass = true; currentVoiceChatAudioSource2.spatialBlend = 0f; playerController.currentVoiceChatIngameSettings.set2D = true; currentVoiceChatAudioSource2.outputAudioMixerGroup = SoundManager.Instance.playerVoiceMixers[playerController.playerClientId]; currentVoiceChatAudioSource2.bypassListenerEffects = false; currentVoiceChatAudioSource2.bypassEffects = false; currentVoiceChatAudioSource2.panStereo = (GameNetworkManager.Instance.localPlayerController.isPlayerDead ? 0f : 0.4f); component6.lowPassOverride = 4000f; component4.lowpassResonanceQ = 3f; } } } [HarmonyPatch(typeof(WalkieTalkie))] internal class WalkieTalkiePatch { [HarmonyPatch("EnableWalkieTalkieListening")] [HarmonyPrefix] private static bool alwaysHearWalkieTalkiesEnableWalkieTalkieListeningPatch(bool enable) { if (!enable) { return false; } return true; } } }
BepInEx/plugins/x753-Mimics/Mimics.dll
Decompiled 10 months agousing System; using System.CodeDom.Compiler; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Linq; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using DunGen; using GameNetcodeStuff; using HarmonyLib; using LethalCompanyMimics.Properties; using Unity.Netcode; using UnityEngine; using UnityEngine.Events; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("Mimics")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("A mod that adds mimics to Lethal Company")] [assembly: AssemblyFileVersion("2.3.2.0")] [assembly: AssemblyInformationalVersion("2.3.2")] [assembly: AssemblyProduct("Mimics")] [assembly: AssemblyTitle("Mimics")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("2.3.2.0")] [module: UnverifiableCode] internal class <Module> { static <Module>() { NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>(); NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>(); } } namespace LethalCompanyMimics.Properties { [GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [DebuggerNonUserCode] [CompilerGenerated] internal class Resources { private static ResourceManager resourceMan; private static CultureInfo resourceCulture; [EditorBrowsable(EditorBrowsableState.Advanced)] internal static ResourceManager ResourceManager { get { if (resourceMan == null) { ResourceManager resourceManager = new ResourceManager("LethalCompanyMimics.Properties.Resources", typeof(Resources).Assembly); resourceMan = resourceManager; } return resourceMan; } } [EditorBrowsable(EditorBrowsableState.Advanced)] internal static CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } internal static byte[] mimicdoor { get { object @object = ResourceManager.GetObject("mimicdoor", resourceCulture); return (byte[])@object; } } internal Resources() { } } } namespace Mimics { [BepInPlugin("x753.Mimics", "Mimics", "2.3.2")] public class Mimics : BaseUnityPlugin { [HarmonyPatch(typeof(GameNetworkManager))] internal class GameNetworkManagerPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void StartPatch() { ((Component)GameNetworkManager.Instance).GetComponent<NetworkManager>().AddNetworkPrefab(MimicNetworkerPrefab); } } [HarmonyPatch(typeof(StartOfRound))] internal class StartOfRoundPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void StartPatch(ref StartOfRound __instance) { if (((NetworkBehaviour)__instance).IsServer && (Object)(object)MimicNetworker.Instance == (Object)null) { GameObject val = Object.Instantiate<GameObject>(MimicNetworkerPrefab); val.GetComponent<NetworkObject>().Spawn(true); MimicNetworker.SpawnWeight0.Value = SpawnRates[0]; MimicNetworker.SpawnWeight1.Value = SpawnRates[1]; MimicNetworker.SpawnWeight2.Value = SpawnRates[2]; MimicNetworker.SpawnWeight3.Value = SpawnRates[3]; MimicNetworker.SpawnWeight4.Value = SpawnRates[4]; MimicNetworker.SpawnWeightMax.Value = SpawnRates[5]; MimicNetworker.SpawnRateDynamic.Value = DynamicSpawnRate; } } } [HarmonyPatch(typeof(Terminal))] internal class TerminalPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void StartPatch(ref StartOfRound __instance) { //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Expected O, but got Unknown //IL_00c5: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Expected O, but got Unknown Terminal val = Object.FindObjectOfType<Terminal>(); if (!Object.op_Implicit((Object)(object)val.enemyFiles.Find((TerminalNode node) => node.creatureName == "Mimics"))) { MimicCreatureID = val.enemyFiles.Count; MimicFile.creatureFileID = MimicCreatureID; val.enemyFiles.Add(MimicFile); TerminalKeyword val2 = val.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info"); TerminalKeyword val3 = new TerminalKeyword { word = "mimics", isVerb = false, defaultVerb = val2 }; List<CompatibleNoun> list = val2.compatibleNouns.ToList(); list.Add(new CompatibleNoun { noun = val3, result = MimicFile }); val2.compatibleNouns = list.ToArray(); List<TerminalKeyword> list2 = val.terminalNodes.allKeywords.ToList(); list2.Add(val3); val.terminalNodes.allKeywords = list2.ToArray(); } } } [HarmonyPatch(typeof(RoundManager))] internal class RoundManagerPatch { [HarmonyPatch("SetExitIDs")] [HarmonyPostfix] private static void SetExitIDsPatch(ref RoundManager __instance, Vector3 mainEntrancePosition) { //IL_0536: Unknown result type (might be due to invalid IL or missing references) //IL_0547: Unknown result type (might be due to invalid IL or missing references) //IL_054c: Unknown result type (might be due to invalid IL or missing references) //IL_0551: Unknown result type (might be due to invalid IL or missing references) //IL_0556: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_025a: Unknown result type (might be due to invalid IL or missing references) //IL_025f: Unknown result type (might be due to invalid IL or missing references) //IL_0272: Unknown result type (might be due to invalid IL or missing references) //IL_0286: Unknown result type (might be due to invalid IL or missing references) //IL_0296: Unknown result type (might be due to invalid IL or missing references) //IL_029b: Unknown result type (might be due to invalid IL or missing references) //IL_02a7: Unknown result type (might be due to invalid IL or missing references) //IL_02ae: Unknown result type (might be due to invalid IL or missing references) //IL_02ba: Unknown result type (might be due to invalid IL or missing references) //IL_0565: Unknown result type (might be due to invalid IL or missing references) //IL_056a: Unknown result type (might be due to invalid IL or missing references) //IL_056c: Unknown result type (might be due to invalid IL or missing references) //IL_056e: Unknown result type (might be due to invalid IL or missing references) //IL_05a3: Unknown result type (might be due to invalid IL or missing references) //IL_05e4: Unknown result type (might be due to invalid IL or missing references) //IL_06c0: Unknown result type (might be due to invalid IL or missing references) //IL_06c5: Unknown result type (might be due to invalid IL or missing references) //IL_06c9: Unknown result type (might be due to invalid IL or missing references) //IL_06d5: Unknown result type (might be due to invalid IL or missing references) //IL_06da: Unknown result type (might be due to invalid IL or missing references) //IL_06de: Unknown result type (might be due to invalid IL or missing references) //IL_06e3: Unknown result type (might be due to invalid IL or missing references) //IL_033d: Unknown result type (might be due to invalid IL or missing references) //IL_034e: Unknown result type (might be due to invalid IL or missing references) //IL_0353: Unknown result type (might be due to invalid IL or missing references) //IL_0358: Unknown result type (might be due to invalid IL or missing references) //IL_035d: Unknown result type (might be due to invalid IL or missing references) //IL_0367: Unknown result type (might be due to invalid IL or missing references) //IL_036c: Unknown result type (might be due to invalid IL or missing references) //IL_0371: Unknown result type (might be due to invalid IL or missing references) //IL_0377: Unknown result type (might be due to invalid IL or missing references) //IL_037f: Unknown result type (might be due to invalid IL or missing references) //IL_0388: Unknown result type (might be due to invalid IL or missing references) //IL_0392: Unknown result type (might be due to invalid IL or missing references) //IL_067b: Unknown result type (might be due to invalid IL or missing references) //IL_0414: Unknown result type (might be due to invalid IL or missing references) //IL_041c: Unknown result type (might be due to invalid IL or missing references) //IL_0425: Unknown result type (might be due to invalid IL or missing references) //IL_042f: Unknown result type (might be due to invalid IL or missing references) //IL_07d3: Unknown result type (might be due to invalid IL or missing references) //IL_07dd: Expected O, but got Unknown //IL_08ac: Unknown result type (might be due to invalid IL or missing references) //IL_08d3: Unknown result type (might be due to invalid IL or missing references) //IL_084d: Unknown result type (might be due to invalid IL or missing references) //IL_0874: Unknown result type (might be due to invalid IL or missing references) //IL_0987: Unknown result type (might be due to invalid IL or missing references) //IL_09ae: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)MimicNetworker.Instance == (Object)null) { return; } MimicDoor.allMimics = new List<MimicDoor>(); int num = 0; Dungeon currentDungeon = __instance.dungeonGenerator.Generator.CurrentDungeon; if (!((Object)currentDungeon.DungeonFlow).name.StartsWith("Level1") && !((Object)currentDungeon.DungeonFlow).name.StartsWith("Level2")) { return; } int num2 = 0; int[] array = new int[6] { MimicNetworker.SpawnWeight0.Value, MimicNetworker.SpawnWeight1.Value, MimicNetworker.SpawnWeight2.Value, MimicNetworker.SpawnWeight3.Value, MimicNetworker.SpawnWeight4.Value, MimicNetworker.SpawnWeightMax.Value }; int num3 = 0; int[] array2 = array; foreach (int num4 in array2) { num3 += num4; } Random random = new Random(StartOfRound.Instance.randomMapSeed + 753); int num5 = random.Next(0, num3); int num6 = 0; for (int j = 0; j < array.Length; j++) { if (num5 < array[j] + num6) { num2 = j; break; } num6 += array[j]; } if (num2 == 5) { num2 = 999; } EntranceTeleport[] array3 = Object.FindObjectsOfType<EntranceTeleport>(false); int num7 = (array3.Length - 2) / 2; if (MimicNetworker.SpawnRateDynamic.Value && num2 < num7 && num7 > 1) { num2 += random.Next(0, 2); } if (MimicNetworker.SpawnRateDynamic.Value && currentDungeon.AllTiles.Count > 100) { num2 += random.Next(0, 2); } List<Doorway> list = new List<Doorway>(); Bounds val2 = default(Bounds); foreach (Tile allTile in currentDungeon.AllTiles) { foreach (Doorway unusedDoorway in allTile.UnusedDoorways) { if (unusedDoorway.HasDoorPrefabInstance || (Object)(object)((Component)unusedDoorway).GetComponentInChildren<SpawnSyncedObject>(true) == (Object)null) { continue; } GameObject gameObject = ((Component)((Component)((Component)unusedDoorway).GetComponentInChildren<SpawnSyncedObject>(true)).transform.parent).gameObject; if (!((Object)gameObject).name.StartsWith("AlleyExitDoorContainer") || gameObject.activeSelf) { continue; } bool flag = false; Matrix4x4 val = Matrix4x4.TRS(((Component)unusedDoorway).transform.position, ((Component)unusedDoorway).transform.rotation, new Vector3(1f, 1f, 1f)); ((Bounds)(ref val2))..ctor(new Vector3(0f, 1.5f, 5.5f), new Vector3(2f, 6f, 8f)); ((Bounds)(ref val2)).center = ((Matrix4x4)(ref val)).MultiplyPoint3x4(((Bounds)(ref val2)).center); Collider[] array4 = Physics.OverlapBox(((Bounds)(ref val2)).center, ((Bounds)(ref val2)).extents, ((Component)unusedDoorway).transform.rotation, LayerMask.GetMask(new string[3] { "Room", "Railing", "MapHazards" })); Collider[] array5 = array4; int num8 = 0; if (num8 < array5.Length) { Collider val3 = array5[num8]; flag = true; } if (flag) { continue; } foreach (Tile allTile2 in currentDungeon.AllTiles) { if (!((Object)(object)allTile == (Object)(object)allTile2)) { Vector3 origin = ((Component)unusedDoorway).transform.position + 5f * ((Component)unusedDoorway).transform.forward; Bounds val4 = UnityUtil.CalculateProxyBounds(((Component)allTile2).gameObject, true, Vector3.up); Ray val5 = default(Ray); ((Ray)(ref val5)).origin = origin; ((Ray)(ref val5)).direction = Vector3.up; if (((Bounds)(ref val4)).IntersectRay(val5) && (((Object)allTile2).name.Contains("Catwalk") || ((Object)allTile2).name.Contains("LargeForkTile") || ((Object)allTile2).name.Contains("4x4BigStair") || ((Object)allTile2).name.Contains("ElevatorConnector") || (((Object)allTile2).name.Contains("StartRoom") && !((Object)allTile2).name.Contains("Manor")))) { flag = true; } val5 = default(Ray); ((Ray)(ref val5)).origin = origin; ((Ray)(ref val5)).direction = Vector3.down; if (((Bounds)(ref val4)).IntersectRay(val5) && (((Object)allTile2).name.Contains("MediumRoomHallway1B") || ((Object)allTile2).name.Contains("LargeForkTile") || ((Object)allTile2).name.Contains("4x4BigStair") || ((Object)allTile2).name.Contains("ElevatorConnector") || ((Object)allTile2).name.Contains("StartRoom"))) { flag = true; } } } if (!flag) { list.Add(unusedDoorway); } } } Shuffle(list, StartOfRound.Instance.randomMapSeed); List<Vector3> list2 = new List<Vector3>(); foreach (Doorway item in list) { if (num >= num2) { break; } bool flag2 = false; Vector3 val6 = ((Component)item).transform.position + 5f * ((Component)item).transform.forward; foreach (Vector3 item2 in list2) { if (Vector3.Distance(val6, item2) < 4f) { flag2 = true; break; } } if (flag2) { continue; } list2.Add(val6); GameObject gameObject2 = ((Component)((Component)((Component)item).GetComponentInChildren<SpawnSyncedObject>(true)).transform.parent).gameObject; GameObject val7 = Object.Instantiate<GameObject>(MimicPrefab, ((Component)item).transform); val7.transform.position = gameObject2.transform.position; MimicDoor component = val7.GetComponent<MimicDoor>(); component.scanNode.creatureScanID = MimicCreatureID; AudioSource[] componentsInChildren = val7.GetComponentsInChildren<AudioSource>(true); foreach (AudioSource val8 in componentsInChildren) { val8.volume = MimicVolume / 100f; val8.outputAudioMixerGroup = StartOfRound.Instance.ship3DAudio.outputAudioMixerGroup; } if (SpawnRates[5] == 9753 && num == 0) { val7.transform.position = new Vector3(-7f, 0f, -10f); } MimicDoor.allMimics.Add(component); component.mimicIndex = num; num++; GameObject gameObject3 = ((Component)((Component)item).transform.GetChild(0)).gameObject; gameObject3.SetActive(false); Bounds bounds = ((Collider)component.frameBox).bounds; Vector3 center = ((Bounds)(ref bounds)).center; bounds = ((Collider)component.frameBox).bounds; Collider[] array6 = Physics.OverlapBox(center, ((Bounds)(ref bounds)).extents, Quaternion.identity); foreach (Collider val9 in array6) { if (((Object)((Component)val9).gameObject).name.Contains("Shelf")) { ((Component)val9).gameObject.SetActive(false); } } Light componentInChildren = gameObject2.GetComponentInChildren<Light>(true); ((Component)componentInChildren).transform.parent.SetParent(val7.transform); MeshRenderer[] componentsInChildren2 = val7.GetComponentsInChildren<MeshRenderer>(); MeshRenderer[] array7 = componentsInChildren2; foreach (MeshRenderer val10 in array7) { Material[] materials = ((Renderer)val10).materials; foreach (Material val11 in materials) { val11.shader = ((Renderer)gameObject3.GetComponentInChildren<MeshRenderer>(true)).material.shader; val11.renderQueue = ((Renderer)gameObject3.GetComponentInChildren<MeshRenderer>(true)).material.renderQueue; } } component.interactTrigger.onInteract = new InteractEvent(); ((UnityEvent<PlayerControllerB>)(object)component.interactTrigger.onInteract).AddListener((UnityAction<PlayerControllerB>)component.TouchMimic); if (MimicPerfection) { continue; } component.interactTrigger.timeToHold = 0.9f; if (!ColorBlindMode) { if ((StartOfRound.Instance.randomMapSeed + num) % 2 == 0) { ((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[0]).material.color = new Color(0.490566f, 0.1226415f, 0.1302275f); ((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[1]).material.color = new Color(0.4339623f, 0.1043965f, 0.1150277f); componentInChildren.colorTemperature = 1250f; } else { ((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[0]).material.color = new Color(0.5f, 0.1580188f, 0.1657038f); ((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[1]).material.color = new Color(43f / 106f, 0.1358579f, 0.1393619f); componentInChildren.colorTemperature = 1300f; } } else if ((StartOfRound.Instance.randomMapSeed + num) % 2 == 0) { component.interactTrigger.timeToHold = 1.1f; } else { component.interactTrigger.timeToHold = 1f; } if (!EasyMode) { continue; } Random random2 = new Random(StartOfRound.Instance.randomMapSeed + num); switch (random2.Next(0, 4)) { case 0: if (!ColorBlindMode) { ((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[0]).material.color = new Color(0.489f, 0.2415526f, 0.1479868f); ((Renderer)val7.GetComponentsInChildren<MeshRenderer>()[1]).material.color = new Color(0.489f, 0.2415526f, 0.1479868f); } else { component.interactTrigger.timeToHold = 1.5f; } break; case 1: component.interactTrigger.hoverTip = "Feed : [LMB]"; component.interactTrigger.holdTip = "Feed : [LMB]"; break; case 2: component.interactTrigger.hoverIcon = component.LostFingersIcon; break; case 3: component.interactTrigger.holdTip = "DIE : [LMB]"; component.interactTrigger.timeToHold = 0.5f; break; default: component.interactTrigger.hoverTip = "BUG, REPORT TO DEVELOPER"; break; } } } } [HarmonyPatch(typeof(SprayPaintItem))] internal class SprayPaintItemPatch { private static FieldInfo SprayHit = typeof(SprayPaintItem).GetField("sprayHit", BindingFlags.Instance | BindingFlags.NonPublic); [HarmonyPatch("SprayPaintClientRpc")] [HarmonyPostfix] private static void SprayPaintClientRpcPatch(SprayPaintItem __instance, Vector3 sprayPos, Vector3 sprayRot) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)MimicNetworker.Instance == (Object)null) { return; } RaycastHit val = (RaycastHit)SprayHit.GetValue(__instance); if ((Object)(object)((RaycastHit)(ref val)).collider != (Object)null && ((Object)((RaycastHit)(ref val)).collider).name == "MimicSprayCollider") { MimicDoor component = ((Component)((Component)((RaycastHit)(ref val)).collider).transform.parent.parent).GetComponent<MimicDoor>(); component.sprayCount++; if (component.sprayCount > 8) { MimicNetworker.Instance.MimicAddAnger(1, component.mimicIndex); } } } } [HarmonyPatch(typeof(LockPicker))] internal class LockPickerPatch { private static FieldInfo RayHit = typeof(LockPicker).GetField("hit", BindingFlags.Instance | BindingFlags.NonPublic); [HarmonyPatch("ItemActivate")] [HarmonyPostfix] private static void ItemActivatePatch(LockPicker __instance, bool used, bool buttonDown = true) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)MimicNetworker.Instance == (Object)null) { return; } RaycastHit val = (RaycastHit)RayHit.GetValue(__instance); if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null) && !((object)(RaycastHit)(ref val)).Equals((object)default(RaycastHit)) && !((Object)(object)((RaycastHit)(ref val)).transform.parent == (Object)null)) { Transform parent = ((RaycastHit)(ref val)).transform.parent; if (((Object)parent).name.StartsWith("MimicDoor")) { MimicNetworker.Instance.MimicLockPick(__instance, ((Component)parent).GetComponent<MimicDoor>().mimicIndex); } } } } private const string modGUID = "x753.Mimics"; private const string modName = "Mimics"; private const string modVersion = "2.3.2"; private readonly Harmony harmony = new Harmony("x753.Mimics"); private static Mimics Instance; public static GameObject MimicPrefab; public static GameObject MimicNetworkerPrefab; public static TerminalNode MimicFile; public static int MimicCreatureID; public static int[] SpawnRates; public static bool MimicPerfection; public static bool EasyMode; public static bool ColorBlindMode; public static float MimicVolume; public static bool DynamicSpawnRate; private void Awake() { AssetBundle val = AssetBundle.LoadFromMemory(Resources.mimicdoor); MimicPrefab = val.LoadAsset<GameObject>("Assets/MimicDoor.prefab"); MimicNetworkerPrefab = val.LoadAsset<GameObject>("Assets/MimicNetworker.prefab"); MimicFile = val.LoadAsset<TerminalNode>("Assets/MimicFile.asset"); if ((Object)(object)Instance == (Object)null) { Instance = this; } harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Mimics is loaded!"); SpawnRates = new int[6] { ((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Zero Mimics", 23, "Weight of zero mimics spawning").Value, ((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "One Mimic", 69, "Weight of one mimic spawning").Value, ((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Two Mimics", 7, "Weight of two mimics spawning").Value, ((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Three Mimics", 1, "Weight of three mimics spawning").Value, ((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Four Mimics", 0, "Weight of four mimics spawning").Value, ((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Maximum Mimics", 0, "Weight of maximum mimics spawning").Value }; DynamicSpawnRate = ((BaseUnityPlugin)this).Config.Bind<bool>("Spawn Rate", "Dynamic Spawn Rate", true, "Increases mimic spawn rate based on dungeon size and the number of instances of the real thing.").Value; MimicPerfection = ((BaseUnityPlugin)this).Config.Bind<bool>("Difficulty", "Perfect Mimics", false, "Select this if you want mimics to be the exact same color as the real thing. Overrides all difficulty settings.").Value; EasyMode = ((BaseUnityPlugin)this).Config.Bind<bool>("Difficulty", "Easy Mode", false, "Each mimic will have one of several possible imperfections to help you tell if it's a mimic.").Value; ColorBlindMode = ((BaseUnityPlugin)this).Config.Bind<bool>("Difficulty", "Color Blind Mode", false, "Replaces all color differences with another way to differentiate mimics.").Value; MimicVolume = ((BaseUnityPlugin)this).Config.Bind<int>("General", "SFX Volume", 100, "Volume of the mimic's SFX (0-100)").Value; if (MimicVolume < 0f) { MimicVolume = 0f; } if (MimicVolume > 100f) { MimicVolume = 100f; } ((BaseUnityPlugin)this).Config.Bind<int>("Difficulty", "Difficulty Level", 0, "This is an old setting, ignore it."); ((BaseUnityPlugin)this).Config.Remove(((BaseUnityPlugin)this).Config["Difficulty", "Difficulty Level"].Definition); ((BaseUnityPlugin)this).Config.Bind<int>("Spawn Rate", "Five Mimics", 0, "This is an old setting, ignore it."); ((BaseUnityPlugin)this).Config.Remove(((BaseUnityPlugin)this).Config["Spawn Rate", "Five Mimics"].Definition); ((BaseUnityPlugin)this).Config.Save(); Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } } public static void Shuffle<T>(IList<T> list, int seed) { Random random = new Random(seed); int num = list.Count; while (num > 1) { num--; int index = random.Next(num + 1); T value = list[index]; list[index] = list[num]; list[num] = value; } } } public class MimicNetworker : NetworkBehaviour { public static MimicNetworker Instance; public static NetworkVariable<int> SpawnWeight0 = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public static NetworkVariable<int> SpawnWeight1 = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public static NetworkVariable<int> SpawnWeight2 = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public static NetworkVariable<int> SpawnWeight3 = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public static NetworkVariable<int> SpawnWeight4 = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public static NetworkVariable<int> SpawnWeightMax = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); public static NetworkVariable<bool> SpawnRateDynamic = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0); private void Awake() { Instance = this; } public void MimicAttack(int playerId, int mimicIndex, bool ownerOnly = false) { if (((NetworkBehaviour)this).IsOwner) { Instance.MimicAttackClientRpc(playerId, mimicIndex); } else if (!ownerOnly) { Instance.MimicAttackServerRpc(playerId, mimicIndex); } } [ClientRpc] public void MimicAttackClientRpc(int playerId, int mimicIndex) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2885019175u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); BytePacker.WriteValueBitPacked(val2, mimicIndex); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2885019175u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ((MonoBehaviour)this).StartCoroutine(MimicDoor.allMimics[mimicIndex].Attack(playerId)); } } } [ServerRpc(RequireOwnership = false)] public void MimicAttackServerRpc(int playerId, int mimicIndex) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1024971481u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); BytePacker.WriteValueBitPacked(val2, mimicIndex); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1024971481u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { Instance.MimicAttackClientRpc(playerId, mimicIndex); } } } public void MimicAddAnger(int amount, int mimicIndex) { if (((NetworkBehaviour)this).IsOwner) { Instance.MimicAddAngerClientRpc(amount, mimicIndex); } else { Instance.MimicAddAngerServerRpc(amount, mimicIndex); } } [ClientRpc] public void MimicAddAngerClientRpc(int amount, int mimicIndex) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1137632670u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, amount); BytePacker.WriteValueBitPacked(val2, mimicIndex); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1137632670u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ((MonoBehaviour)this).StartCoroutine(MimicDoor.allMimics[mimicIndex].AddAnger(amount)); } } } [ServerRpc(RequireOwnership = false)] public void MimicAddAngerServerRpc(int amount, int mimicIndex) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(669208889u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, amount); BytePacker.WriteValueBitPacked(val2, mimicIndex); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 669208889u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { Instance.MimicAddAngerClientRpc(amount, mimicIndex); } } } public void MimicLockPick(LockPicker lockPicker, int mimicIndex, bool ownerOnly = false) { int playerId = (int)((GrabbableObject)lockPicker).playerHeldBy.playerClientId; if (((NetworkBehaviour)this).IsOwner) { Instance.MimicLockPickClientRpc(playerId, mimicIndex); } else if (!ownerOnly) { Instance.MimicLockPickServerRpc(playerId, mimicIndex); } } [ClientRpc] public void MimicLockPickClientRpc(int playerId, int mimicIndex) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3716888238u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); BytePacker.WriteValueBitPacked(val2, mimicIndex); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3716888238u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ((MonoBehaviour)this).StartCoroutine(MimicDoor.allMimics[mimicIndex].MimicLockPick(playerId)); } } } [ServerRpc(RequireOwnership = false)] public void MimicLockPickServerRpc(int playerId, int mimicIndex) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1897916243u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerId); BytePacker.WriteValueBitPacked(val2, mimicIndex); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1897916243u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { Instance.MimicLockPickClientRpc(playerId, mimicIndex); } } } protected override void __initializeVariables() { if (SpawnWeight0 == null) { throw new Exception("MimicNetworker.SpawnWeight0 cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)SpawnWeight0).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeight0, "SpawnWeight0"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeight0); if (SpawnWeight1 == null) { throw new Exception("MimicNetworker.SpawnWeight1 cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)SpawnWeight1).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeight1, "SpawnWeight1"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeight1); if (SpawnWeight2 == null) { throw new Exception("MimicNetworker.SpawnWeight2 cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)SpawnWeight2).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeight2, "SpawnWeight2"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeight2); if (SpawnWeight3 == null) { throw new Exception("MimicNetworker.SpawnWeight3 cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)SpawnWeight3).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeight3, "SpawnWeight3"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeight3); if (SpawnWeight4 == null) { throw new Exception("MimicNetworker.SpawnWeight4 cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)SpawnWeight4).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeight4, "SpawnWeight4"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeight4); if (SpawnWeightMax == null) { throw new Exception("MimicNetworker.SpawnWeightMax cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)SpawnWeightMax).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnWeightMax, "SpawnWeightMax"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnWeightMax); if (SpawnRateDynamic == null) { throw new Exception("MimicNetworker.SpawnRateDynamic cannot be null. All NetworkVariableBase instances must be initialized."); } ((NetworkVariableBase)SpawnRateDynamic).Initialize((NetworkBehaviour)(object)this); ((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)SpawnRateDynamic, "SpawnRateDynamic"); base.NetworkVariableFields.Add((NetworkVariableBase)(object)SpawnRateDynamic); ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_MimicNetworker() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(2885019175u, new RpcReceiveHandler(__rpc_handler_2885019175)); NetworkManager.__rpc_func_table.Add(1024971481u, new RpcReceiveHandler(__rpc_handler_1024971481)); NetworkManager.__rpc_func_table.Add(1137632670u, new RpcReceiveHandler(__rpc_handler_1137632670)); NetworkManager.__rpc_func_table.Add(669208889u, new RpcReceiveHandler(__rpc_handler_669208889)); NetworkManager.__rpc_func_table.Add(3716888238u, new RpcReceiveHandler(__rpc_handler_3716888238)); NetworkManager.__rpc_func_table.Add(1897916243u, new RpcReceiveHandler(__rpc_handler_1897916243)); } private static void __rpc_handler_2885019175(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); int mimicIndex = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex); target.__rpc_exec_stage = (__RpcExecStage)2; ((MimicNetworker)(object)target).MimicAttackClientRpc(playerId, mimicIndex); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1024971481(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); int mimicIndex = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex); target.__rpc_exec_stage = (__RpcExecStage)1; ((MimicNetworker)(object)target).MimicAttackServerRpc(playerId, mimicIndex); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1137632670(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int amount = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref amount); int mimicIndex = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex); target.__rpc_exec_stage = (__RpcExecStage)2; ((MimicNetworker)(object)target).MimicAddAngerClientRpc(amount, mimicIndex); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_669208889(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int amount = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref amount); int mimicIndex = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex); target.__rpc_exec_stage = (__RpcExecStage)1; ((MimicNetworker)(object)target).MimicAddAngerServerRpc(amount, mimicIndex); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3716888238(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); int mimicIndex = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex); target.__rpc_exec_stage = (__RpcExecStage)2; ((MimicNetworker)(object)target).MimicLockPickClientRpc(playerId, mimicIndex); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1897916243(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int playerId = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref playerId); int mimicIndex = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref mimicIndex); target.__rpc_exec_stage = (__RpcExecStage)1; ((MimicNetworker)(object)target).MimicLockPickServerRpc(playerId, mimicIndex); target.__rpc_exec_stage = (__RpcExecStage)0; } } protected internal override string __getTypeName() { return "MimicNetworker"; } } public class MimicDoor : MonoBehaviour { public GameObject playerTarget; public BoxCollider frameBox; public Sprite LostFingersIcon; public Animator mimicAnimator; public GameObject grabPoint; public InteractTrigger interactTrigger; public ScanNodeProperties scanNode; public int anger; public bool angering; public int sprayCount; private bool attacking; public static List<MimicDoor> allMimics; public int mimicIndex; private static MethodInfo RetractClaws = typeof(LockPicker).GetMethod("RetractClaws", BindingFlags.Instance | BindingFlags.NonPublic); public void TouchMimic(PlayerControllerB player) { if (!attacking) { MimicNetworker.Instance.MimicAttack((int)player.playerClientId, mimicIndex); } } public IEnumerator Attack(int playerId) { attacking = true; interactTrigger.interactable = false; PlayerControllerB player = StartOfRound.Instance.allPlayerScripts[playerId]; mimicAnimator.SetTrigger("Attack"); playerTarget.transform.position = ((Component)player).transform.position; yield return (object)new WaitForSeconds(0.1f); playerTarget.transform.position = ((Component)player).transform.position; yield return (object)new WaitForSeconds(0.1f); playerTarget.transform.position = ((Component)player).transform.position; yield return (object)new WaitForSeconds(0.1f); playerTarget.transform.position = ((Component)player).transform.position; yield return (object)new WaitForSeconds(0.1f); float num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, ((Component)frameBox).transform.position); if (num < 8f) { HUDManager.Instance.ShakeCamera((ScreenShakeType)1); } else if (num < 14f) { HUDManager.Instance.ShakeCamera((ScreenShakeType)0); } yield return (object)new WaitForSeconds(0.2f); if (((NetworkBehaviour)player).IsOwner && Vector3.Distance(((Component)player).transform.position, ((Component)this).transform.position) < 8.75f) { player.KillPlayer(Vector3.zero, true, (CauseOfDeath)0, 0); } float startTime = Time.timeSinceLevelLoad; yield return (object)new WaitUntil((Func<bool>)(() => (Object)(object)player.deadBody != (Object)null || Time.timeSinceLevelLoad - startTime > 4f)); if ((Object)(object)player.deadBody != (Object)null) { player.deadBody.attachedTo = grabPoint.transform; player.deadBody.attachedLimb = player.deadBody.bodyParts[5]; player.deadBody.matchPositionExactly = true; for (int i = 0; i < player.deadBody.bodyParts.Length; i++) { ((Component)player.deadBody.bodyParts[i]).GetComponent<Collider>().excludeLayers = LayerMask.op_Implicit(-1); } } yield return (object)new WaitForSeconds(2f); if ((Object)(object)player.deadBody != (Object)null) { player.deadBody.attachedTo = null; player.deadBody.attachedLimb = null; player.deadBody.matchPositionExactly = false; ((Component)((Component)player.deadBody).transform.GetChild(0)).gameObject.SetActive(false); player.deadBody = null; } yield return (object)new WaitForSeconds(4.5f); attacking = false; interactTrigger.interactable = true; } public IEnumerator MimicLockPick(int playerId) { if (angering || attacking) { yield break; } LockPicker lockPicker = default(LockPicker); ref LockPicker reference = ref lockPicker; GrabbableObject currentlyHeldObjectServer = StartOfRound.Instance.allPlayerScripts[playerId].currentlyHeldObjectServer; reference = (LockPicker)(object)((currentlyHeldObjectServer is LockPicker) ? currentlyHeldObjectServer : null); if ((Object)(object)lockPicker == (Object)null) { yield break; } attacking = true; interactTrigger.interactable = false; AudioSource component = ((Component)lockPicker).GetComponent<AudioSource>(); component.PlayOneShot(lockPicker.placeLockPickerClips[Random.Range(0, lockPicker.placeLockPickerClips.Length)]); lockPicker.armsAnimator.SetBool("mounted", true); lockPicker.armsAnimator.SetBool("picking", true); component.Play(); component.pitch = Random.Range(0.94f, 1.06f); lockPicker.isOnDoor = true; lockPicker.isPickingLock = true; ((GrabbableObject)lockPicker).grabbable = false; if (((NetworkBehaviour)lockPicker).IsOwner) { ((GrabbableObject)lockPicker).playerHeldBy.DiscardHeldObject(true, ((NetworkBehaviour)MimicNetworker.Instance).NetworkObject, ((Component)this).transform.position + ((Component)this).transform.up * 1.5f - ((Component)this).transform.forward * 1.15f, true); } float startTime = Time.timeSinceLevelLoad; yield return (object)new WaitUntil((Func<bool>)(() => !((GrabbableObject)lockPicker).isHeld || Time.timeSinceLevelLoad - startTime > 10f)); ((Component)lockPicker).transform.localEulerAngles = new Vector3(((Component)this).transform.eulerAngles.x, ((Component)this).transform.eulerAngles.y + 90f, ((Component)this).transform.eulerAngles.z); yield return (object)new WaitForSeconds(5f); RetractClaws.Invoke(lockPicker, null); ((Component)lockPicker).transform.SetParent((Transform)null); ((GrabbableObject)lockPicker).startFallingPosition = ((Component)lockPicker).transform.position; ((GrabbableObject)lockPicker).FallToGround(false); ((GrabbableObject)lockPicker).grabbable = true; yield return (object)new WaitForSeconds(1f); anger = 3; attacking = false; interactTrigger.interactable = false; PlayerControllerB val = null; float num = 9999f; PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val2 in allPlayerScripts) { float num2 = Vector3.Distance(((Component)this).transform.position, ((Component)val2).transform.position); if (num2 < num) { num = num2; val = val2; } } if ((Object)(object)val != (Object)null) { MimicNetworker.Instance.MimicAttackClientRpc((int)val.playerClientId, mimicIndex); } else { interactTrigger.interactable = true; } } public IEnumerator AddAnger(int amount) { if (angering || attacking) { yield break; } angering = true; anger += amount; if (anger == 1) { Sprite oldIcon2 = interactTrigger.hoverIcon; interactTrigger.hoverIcon = LostFingersIcon; mimicAnimator.SetTrigger("Growl"); yield return (object)new WaitForSeconds(2.75f); interactTrigger.hoverIcon = oldIcon2; sprayCount = 0; angering = false; yield break; } if (anger == 2) { interactTrigger.holdTip = "DIE : [LMB]"; interactTrigger.timeToHold = 0.25f; Sprite oldIcon2 = interactTrigger.hoverIcon; interactTrigger.hoverIcon = LostFingersIcon; mimicAnimator.SetTrigger("Growl"); yield return (object)new WaitForSeconds(2.75f); interactTrigger.hoverIcon = oldIcon2; sprayCount = 0; angering = false; yield break; } if (anger > 2) { PlayerControllerB val = null; float num = 9999f; PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val2 in allPlayerScripts) { float num2 = Vector3.Distance(((Component)this).transform.position, ((Component)val2).transform.position); if (num2 < num) { num = num2; val = val2; } } if ((Object)(object)val != (Object)null) { MimicNetworker.Instance.MimicAttackClientRpc((int)val.playerClientId, mimicIndex); } } sprayCount = 0; angering = false; } } public class MimicCollider : MonoBehaviour, IHittable { public MimicDoor mimic; bool IHittable.Hit(int force, Vector3 hitDirection, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) { MimicNetworker.Instance.MimicAddAnger(force, mimic.mimicIndex); return true; } } public class MimicListener : MonoBehaviour, INoiseListener { public MimicDoor mimic; private int tolerance = 100; void INoiseListener.DetectNoise(Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot, int noiseID) { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) if ((noiseLoudness >= 0.9f || noiseID == 101158) && Vector3.Distance(noisePosition, ((Component)mimic).transform.position) < 5f) { switch (noiseID) { case 75: tolerance--; break; case 5: tolerance -= 15; break; case 101158: tolerance -= 35; break; default: tolerance -= 30; break; } if (tolerance <= 0) { tolerance = 100; MimicNetworker.Instance.MimicAddAnger(1, mimic.mimicIndex); } } } } }