Decompiled source of MU JuicyFlex Pack v2.0.4

BepInEx/plugins/HoarderBugsUseItems.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HoarderBugsUseItems")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Allows to bind voice chat on mouse buttons")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+0958a2f07ebff641e4d2d4c4e4c25a5e13776cd1")]
[assembly: AssemblyProduct("HoarderBugsUseItems")]
[assembly: AssemblyTitle("HoarderBugsUseItems")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LTGThunder
{
	public class HoarderBugInfoObject : MonoBehaviour
	{
		public float timeSinceLastUsage;

		public bool faceForwards;
	}
	[BepInPlugin("HoarderBugsUseItems", "HoarderBugsUseItems", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		public class Patches
		{
			[HarmonyPatch(typeof(HoarderBugAI), "Update")]
			[HarmonyPrefix]
			public static void UpdatePatch(ref HoarderBugAI __instance)
			{
				HoarderBugItem heldItem = __instance.heldItem;
				if (heldItem == null)
				{
					return;
				}
				HoarderBugInfoObject hoarderBugInfoObject = ((Component)((NetworkBehaviour)__instance).NetworkObject).gameObject.GetComponent<HoarderBugInfoObject>();
				if ((Object)(object)hoarderBugInfoObject == (Object)null)
				{
					hoarderBugInfoObject = ((Component)((NetworkBehaviour)__instance).NetworkObject).gameObject.AddComponent<HoarderBugInfoObject>();
				}
				float timeSinceLastUsage = hoarderBugInfoObject.timeSinceLastUsage;
				if ((timeSinceLastUsage >= 2f || timeSinceLastUsage == 0f) ? true : false)
				{
					hoarderBugInfoObject.timeSinceLastUsage = 0f;
					if (Random.Range(0, 100) <= 25)
					{
						heldItem.itemGrabbableObject.UseItemOnClient(true);
					}
				}
				hoarderBugInfoObject.timeSinceLastUsage += Time.deltaTime;
			}

			[HarmonyPatch(typeof(HoarderBugAI), "GrabItem")]
			[HarmonyPostfix]
			public static void GrabItemPatch(ref HoarderBugAI __instance, NetworkObject item)
			{
				HoarderBugAI val = __instance;
				_ = val.heldItem;
				int num = Random.Range(0, 100);
				if ((Object)(object)((Component)((NetworkBehaviour)val).NetworkObject).gameObject.GetComponent<HoarderBugInfoObject>() == (Object)null)
				{
					((Component)((NetworkBehaviour)val).NetworkObject).gameObject.AddComponent<HoarderBugInfoObject>();
				}
				if (num <= 30)
				{
					val.heldItem.itemGrabbableObject.UseItemOnClient(true);
				}
			}
		}

		private void Awake()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			new Harmony("HoarderBugsUseItems").PatchAll(typeof(Patches));
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "HoarderBugsUseItems";

		public const string PLUGIN_NAME = "HoarderBugsUseItems";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}

BepInEx/plugins/JesterStompShake.dll

Decompiled 3 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using JesterStompShake.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("RadiationIsCool")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("RadiationIsCool")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("8ee335db-0cbe-470c-8fbc-69263f01b35a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace JesterStompShake
{
	[BepInPlugin("Piggy.JesterStompShake", "JesterStompShake", "1.0.0")]
	public class JesterStompShakeModBase : BaseUnityPlugin
	{
		private const string modGUID = "Piggy.JesterStompShake";

		private const string modName = "JesterStompShake";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("Piggy.JesterStompShake");

		private static JesterStompShakeModBase Instance;

		internal ManualLogSource mls;

		public static int ShakeIntensity;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Piggy.JesterStompShake");
			ShakeIntensity = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Shake Intensity", 2, "Camera shake intensity (1-3)").Value;
			mls.LogInfo((object)"Jester Stomp Shake is loaded");
			PlayerControllerBPatch.shakeIntensity = ShakeIntensity;
			harmony.PatchAll(typeof(JesterStompShakeModBase));
			harmony.PatchAll(typeof(PlayerControllerBPatch));
			harmony.PatchAll(typeof(PlayAudioAnimationEventPatch));
			harmony.PatchAll(typeof(JesterStompCheck));
		}
	}
}
namespace JesterStompShake.Patches
{
	[HarmonyPatch(typeof(PlayAudioAnimationEvent))]
	internal class PlayAudioAnimationEventPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("PlayAudio2RandomClip")]
		private static void PlayAudio2RandomClip_Patch()
		{
			JesterStompCheck.jesterStomped = true;
		}
	}
	public static class JesterStompCheck
	{
		public static bool jesterStomped;
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		public static int shakeIntensity;

		[HarmonyPostfix]
		[HarmonyPatch("Update")]
		private static void Update_Postfix(ref Transform ___thisPlayerBody, ref bool ___isCameraDisabled)
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			if (___isCameraDisabled)
			{
				return;
			}
			JesterAI[] array = Object.FindObjectsOfType<JesterAI>();
			JesterAI[] array2 = array;
			foreach (JesterAI val in array2)
			{
				float num = Vector3.Distance(___thisPlayerBody.position, ((Component)val).gameObject.transform.position);
				if (num > 0f && num < 2f && JesterStompCheck.jesterStomped && ((EnemyAI)val).currentBehaviourStateIndex == 2)
				{
					if (shakeIntensity == 1)
					{
						HUDManager.Instance.ShakeCamera((ScreenShakeType)0);
					}
					else if (shakeIntensity == 2)
					{
						HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
					}
					else if (shakeIntensity == 3)
					{
						HUDManager.Instance.ShakeCamera((ScreenShakeType)3);
					}
					JesterStompCheck.jesterStomped = false;
				}
				else if (num > 2f && num < 4f && JesterStompCheck.jesterStomped && ((EnemyAI)val).currentBehaviourStateIndex == 2)
				{
					if (shakeIntensity == 1)
					{
						HUDManager.Instance.ShakeCamera((ScreenShakeType)0);
					}
					else if (shakeIntensity == 2)
					{
						HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
					}
					else if (shakeIntensity == 3)
					{
						HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
					}
					JesterStompCheck.jesterStomped = false;
				}
				else if (num > 4f && num < 35f && JesterStompCheck.jesterStomped && ((EnemyAI)val).currentBehaviourStateIndex == 2)
				{
					if (shakeIntensity == 2)
					{
						HUDManager.Instance.ShakeCamera((ScreenShakeType)0);
					}
					else if (shakeIntensity == 3)
					{
						HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
					}
					JesterStompCheck.jesterStomped = false;
				}
			}
		}
	}
}

BepInEx/plugins/LethalPaintings.dll

Decompiled 3 weeks ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.7", FrameworkDisplayName = ".NET Framework 4.7")]
[assembly: AssemblyCompany("LethalPaintings")]
[assembly: AssemblyConfiguration("release")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LethalPaintings")]
[assembly: AssemblyTitle("LethalPaintings")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalPaintings
{
	internal class Patches
	{
		private static ManualLogSource Logger { get; set; }

		public static void Init(ManualLogSource logger)
		{
			Logger = logger;
		}

		[HarmonyPatch(typeof(GrabbableObject), "SetScrapValue")]
		[HarmonyPostfix]
		private static void SetScrapValuePatch(GrabbableObject __instance)
		{
			if (__instance.itemProperties.itemName == "Painting")
			{
				UpdateTexture(Plugin.PaintingFiles, __instance.itemProperties.materialVariants[0]);
				UpdateTexture(Plugin.PaintingFiles, __instance.itemProperties.materialVariants[1]);
			}
		}

		private static void UpdateTexture(IReadOnlyList<string> files, Material material)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			if (files.Count != 0)
			{
				int index = Plugin.Rand.Next(files.Count);
				Texture2D val = new Texture2D(2, 2);
				Logger.LogInfo((object)("Patching " + ((Object)material).name + " with " + files[index]));
				ImageConversion.LoadImage(val, File.ReadAllBytes(files[index]));
				material.mainTexture = (Texture)(object)val;
			}
		}
	}
	[BepInPlugin("LethalPaintings", "LethalPaintings", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private static List<string> PosterFolders = new List<string>();

		public static readonly List<string> PaintingFiles = new List<string>();

		public static Random Rand = new Random();

		private void Awake()
		{
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			PosterFolders = Directory.GetDirectories(Paths.PluginPath, "LethalPaintings", SearchOption.AllDirectories).ToList();
			foreach (string posterFolder in PosterFolders)
			{
				string[] files = Directory.GetFiles(Path.Combine(posterFolder, "paintings"));
				foreach (string text in files)
				{
					if (Path.GetExtension(text) != ".old")
					{
						PaintingFiles.Add(text);
					}
				}
			}
			Patches.Init(((BaseUnityPlugin)this).Logger);
			new Harmony("LethalPaintings").PatchAll(typeof(Patches));
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin LethalPaintings is loaded!");
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LethalPaintings";

		public const string PLUGIN_NAME = "LethalPaintings";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}