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BetterBabies
A mod for Lethal Company that makes the babies (maneater) better.
Date uploaded | 4 days ago |
Version | 0.1.0 |
Download link | MasterAli2-BetterBabies-0.1.0.zip |
Downloads | 757 |
Dependency string | MasterAli2-BetterBabies-0.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Kittenji-NavMeshInCompany
Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.
Preferred version: 1.0.3README
Better Babies
Overview
A mod for Lethal Company that makes the babies (maneater) better.
Features
This mod provides the following features:
- Allow the baby to go outside without crying
- Allow the baby to be taken into orbit
- Allow the baby to be sold at the company
Dependencies
Know Issues
- Desyncs happens when joining lobbies when ALL clients dont have the mod
- Baby turns invisible if ship takes off/lands while the baby is in being held (must be pocketed to avoid this)
- If baby transforms right after pulling the lever to land the game softlocks (fixed but may still happen)
- When baby enters ship for the first time the "collected scrap popup" shows a picture of a large axel (not even supposed to show up)
- Baby cannot move while in orbit
- Baby cries if you dont use the ladder when getting of the ship with it
- Not compatible with other stuff (anything that touches UnloadSceneObjectsEarly())
- May cause desync of baby price (if credits or enemy index is desynced across clients)
Config
also it has a few config options
- Baby can go outside
- Baby can go into orbit
- Baby can be sold
- Baby price
Notice
Please note that this mod was not fully in multiplayer tested and may cause issues.
License
This mod is licensed under the MIT license.
CHANGELOG
0.1.2
- Forgot to add a check to make sure the config allowed the baby to go outside
0.1.1
- Fixed issue #1
0.1.0
- Initial release